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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Deep Sea Rising
// Filename : DEEPSEARISING.map
// Author   : Jelle 'Thedutchjelle' Groot
// mapmd4   : 575a228ef303d09451bd08c37c2b25c4 // 2007-04-10

//         <-> Deepsearising-v1.2.mhk
//         <-> Deepsearising-v1.3.mhk

// Curr. HRP: r5.4.701

// 0-151 / / 207-289 / / 315-602 / 668-1049 / 1074-1160
// 
sprite  1037 angoff     0          // tile0049 shotgunammo
sprite  1037 mdzoff     100000     // tile0049 shotgunammo
sprite  1037 pitch      1          // tile0049 shotgunammo
sprite  1037 roll      -5          // tile0049 shotgunammo
sprite   325 away1                 // tile1057 (danger explosives sign)
sprite   316 notmd                 // tile0355 (warning stripes)
sprite   323 notmd                 // tile0355 (warning stripes)
sprite   315 notmd                 // tile0355 (warning stripes)
sprite   322 notmd                 // tile0355 (warning stripes)
sprite   330 away1                 // tile4936 (pressure maintenance sign)
sprite   317 notmd                 // tile0355 (warning stripes)
sprite   321 notmd                 // tile0355 (warning stripes)
sprite   318 notmd                 // tile0355 (warning stripes)
sprite   324 notmd                 // tile0355 (warning stripes)
sprite   329 away1                 // tile4936 (pressure maintenance sign)
sprite   319 notmd                 // tile0355 (warning stripes)
sprite   320 notmd                 // tile0355 (warning stripes)
sprite   400 away1                 // tile4935 (Unit 3263827 sign)
sprite   401 away1                 // tile4953 (prop# 45 sign)






sprite   587 away1                 // tile0502 viewscreen
sprite   594 mdxoff     6000       // tile0621 camera1
sprite   594 pitch      1          // tile0621 camera1
sprite   592 mdxoff     6000       // tile0621 camera1
sprite   592 pitch      1          // tile0621 camera1
sprite     3 angoff    -640        // tile0619 pipe1
sprite     2 angoff     384        // tile0616 pipe2
sprite     1 angoff     384        // tile0616 pipe2
sprite     0 angoff     384        // tile0616 pipe2
sprite   999 away1                 // tile2974 (greyfont I)
sprite  1000 away1                 // tile2979 (greyfont N)
sprite  1001 away1                 // tile2979 (greyfont N)
sprite  1002 away1                 // tile2970 (greyfont E)
sprite  1003 away1                 // tile2983 (greyfont R)
sprite   380 away1                 // tile0502 viewscreen
sprite  1004 away1                 // tile2980 (greyfont O)
sprite  1005 away1                 // tile2986 (greyfont U)
sprite  1006 away1                 // tile2985 (greyfont T)
sprite  1007 away1                 // tile2970 (greyfont E)
sprite  1008 away1                 // tile2983 (greyfont R)
sprite   586 away1                 // tile0502 viewscreen
sprite     9 angoff    -128        // tile0619 pipe1
sprite  1039 mdzoff     50000      // tile0047 hbombammo
sprite  1039 pitch      8          // tile0047 hbombammo
sprite  1039 roll      -1          // tile0047 hbombammo
sprite  1038 mdzoff     50000      // tile0047 hbombammo
sprite  1038 pitch      6          // tile0047 hbombammo
sprite  1038 roll       1          // tile0047 hbombammo
sprite   269 angoff    -128        // tile0616 pipe2
sprite   269 mdzoff     50000      // tile0616 pipe2
sprite   269 pitch      1          // tile0616 pipe2
sprite   269 roll       4          // tile0616 pipe2
sprite   271 angoff     512        // tile0618 pipe3
sprite   271 mdzoff     150000     // tile0618 pipe3
sprite   271 pitch     -1          // tile0618 pipe3
sprite   268 angoff     896        // tile0616 pipe2
sprite   270 angoff     512        // tile0618 pipe3
sprite   270 mdzoff     100000     // tile0618 pipe3
sprite   270 pitch      1          // tile0618 pipe3
sprite   267 angoff    -128        // tile0616 pipe2
sprite   267 mdzoff     50000      // tile0616 pipe2
sprite   267 pitch     -1          // tile0616 pipe2
sprite   267 roll      -4          // tile0616 pipe2

sprite   283 notmd                 // tile0577 femmag2
sprite   283 away1                 // tile0577 femmag2
sprite   285 away1                 // tile4498 (fempic)
sprite  1043 angoff    -256        // tile0052 sixpack
sprite  1135 angoff     768        // tile0040 ammo
sprite  1158 angoff     512        // tile0049 shotgunammo
sprite  1159 angoff     512        // tile0049 shotgunammo
sprite  1159 mdzoff     900000     // tile0049 shotgunammo
sprite  1159 pitch     -1          // tile0049 shotgunammo
sprite  1159 roll       1          // tile0049 shotgunammo
sprite  1160 angoff     1024       // tile0041 batteryammo


sprite  1134 angoff     768        // tile0049 shotgunammo
sprite  1134 mdzoff     300000     // tile0049 shotgunammo
sprite  1134 roll       1          // tile0049 shotgunammo
sprite   383 angoff    -128        // tile0561 (soap)
sprite   287 angoff     256        // tile0994 pipe5
sprite   287 mdzoff     150000     // tile0994 pipe5
sprite   287 pitch     -1          // tile0994 pipe5
sprite   287 roll      -1          // tile0994 pipe5
sprite   288 angoff    -768        // tile0994 pipe5
sprite   288 mdzoff     100000     // tile0994 pipe5
sprite   288 pitch      1          // tile0994 pipe5
sprite   288 roll       1          // tile0994 pipe5
sprite   289 angoff     768        // tile0994 pipe5





sprite   593 mdxoff     10000      // tile0621 camera1
sprite   593 mdzoff     100000     // tile0621 camera1
sprite   593 pitch      1          // tile0621 camera1
sprite   593 roll      -1          // tile0621 camera1
sprite   381 mdxoff     5000       // tile0407 fansprite
sprite   381 pitch     -1          // tile0407 fansprite
sprite  1032 angoff    -512        // tile0052 sixpack
sprite  1031 angoff     1024       // tile0040 ammo


sprite   253 angoff     384        // tile0694 pot1
sprite   256 angoff    -384        // tile0694 pot1
sprite   262 angoff     640        // tile1166 bottle19
sprite   261 angoff     768        // tile1164 bottle17
sprite   260 angoff     640        // tile1161 bottle14
sprite   259 angoff     1024       // tile1159 bottle12
sprite   258 angoff     512        // tile1159 bottle12
sprite   226 angoff     1024       // tile0670 (faucet)
sprite   226 mdzoff     150000     // tile0670 (faucet)
sprite   226 pitch     -1          // tile0670 (faucet)
sprite   225 angoff     1024       // tile0670 (faucet)
sprite   225 mdzoff     150000     // tile0670 (faucet)
sprite   225 pitch     -1          // tile0670 (faucet)
sprite   224 angoff     1024       // tile0670 (faucet)
sprite   224 mdzoff     150000     // tile0670 (faucet)
sprite   224 pitch     -1          // tile0670 (faucet)
sprite   223 angoff     1024       // tile0670 (faucet)
sprite   223 mdzoff     150000     // tile0670 (faucet)
sprite   223 pitch     -1          // tile0670 (faucet)
sprite   217 angoff    -512        // tile1160 bottle13
sprite   589 away1                 // tile0502 viewscreen
sprite  1042 angoff     512        // tile0049 shotgunammo
sprite  1042 mdzoff     200000     // tile0049 shotgunammo
sprite  1042 pitch     -1          // tile0049 shotgunammo
sprite  1042 roll      -2          // tile0049 shotgunammo
sprite   151 angoff     512        // tile0060 accesscard blue
sprite   214 away1                 // tile0614 (restricted area sign)

sprite   588 away1                 // tile0502 viewscreen
sprite  1146 angoff     512        // tile0049 shotgunammo
sprite  1146 mdzoff     50000      // tile0049 shotgunammo
sprite  1146 pitch     -1          // tile0049 shotgunammo




sprite   145 angoff    -768        // tile0994 pipe5
sprite   145 mdzoff     150000     // tile0994 pipe5
sprite   145 pitch     -1          // tile0994 pipe5
sprite   145 roll       1          // tile0994 pipe5
sprite   146 angoff     512        // tile0996 pipe4
sprite   146 mdzoff     100000     // tile0996 pipe4
sprite   146 pitch      1          // tile0996 pipe4
sprite   144 angoff    -256        // tile0994 pipe5
sprite   147 angoff    -512        // tile0996 pipe4
sprite   147 mdzoff     100000     // tile0996 pipe4
sprite   147 pitch      1          // tile0996 pipe4
sprite   143 angoff     256        // tile0994 pipe5
sprite   143 mdzoff     150000     // tile0994 pipe5
sprite   143 pitch     -1          // tile0994 pipe5
sprite   143 roll       1          // tile0994 pipe5

sprite    49 mdzoff     400000     // tile0056 airtank
sprite    49 roll       1          // tile0056 airtank
sprite    48 mdzoff     400000     // tile0056 airtank
sprite    48 roll       1          // tile0056 airtank
sprite    47 mdzoff     400000     // tile0056 airtank
sprite    47 pitch      1          // tile0056 airtank
sprite    42 mdzoff     400000     // tile0056 airtank
sprite    42 pitch     -1          // tile0056 airtank
sprite    46 mdzoff     400000     // tile0056 airtank
sprite    46 pitch      1          // tile0056 airtank
sprite    41 mdzoff     400000     // tile0056 airtank
sprite    41 pitch     -1          // tile0056 airtank
sprite    45 mdzoff     400000     // tile0056 airtank
sprite    45 pitch      1          // tile0056 airtank
sprite    40 mdzoff     400000     // tile0056 airtank
sprite    40 pitch     -1          // tile0056 airtank




sprite  1049 angoff     512        // tile0041 batteryammo
sprite  1049 mdzoff     300000     // tile0041 batteryammo
sprite  1049 pitch      1          // tile0041 batteryammo
sprite   149 away1                 // tile0613 (authorized personnel sign)
sprite  1144 angoff     512        // tile0040 ammo
sprite  1075 angoff    -512        // tile0053 firstaid
sprite   408 angoff    -512        // tile0994 pipe5
sprite   408 mdzoff     200000     // tile0994 pipe5
sprite   408 pitch      1          // tile0994 pipe5
sprite   408 roll      -1          // tile0994 pipe5
sprite   409 angoff     768        // tile0994 pipe5
sprite   409 mdxoff     50000      // tile0994 pipe5
sprite   409 mdzoff     300000     // tile0994 pipe5
sprite   409 pitch     -1          // tile0994 pipe5
sprite   407 angoff     1024       // tile0994 pipe5
sprite   407 mdzoff     200000     // tile0994 pipe5
sprite   407 pitch      1          // tile0994 pipe5
sprite   407 roll      -1          // tile0994 pipe5


sprite  1079 angoff     768        // tile0051 cola
sprite  1078 angoff     1024       // tile0041 batteryammo
sprite  1078 mdzoff     200000     // tile0041 batteryammo
sprite  1078 roll      -1          // tile0041 batteryammo
sprite  1077 angoff     1024       // tile0041 batteryammo
sprite  1077 mdzoff     400000     // tile0041 batteryammo
sprite  1077 roll      -1          // tile0041 batteryammo
sprite  1074 angoff     768        // tile0061 boots
sprite  1074 mdzoff     500000     // tile0061 boots
sprite  1074 pitch      1          // tile0061 boots
sprite  1138 away1                 // tile0502 viewscreen
sprite  1076 angoff    -512        // tile0052 sixpack
sprite   207 angoff     512        // tile0060 accesscard red
sprite   197 away1                 // tile2992 (greyfont 0)
sprite   198 away1                 // tile2993 (greyfont 1)
sprite   199 away1                 // tile3000 (greyfont 8)
sprite   202 away1                 // tile2992 (greyfont 0)
sprite   201 away1                 // tile2993 (greyfont 1)
sprite   200 away1                 // tile3000 (greyfont 8)

sprite  1137 angoff     512        // tile0040 ammo
sprite   418 mdzoff     50000      // tile0997 pipe4b
sprite   418 roll      -1          // tile0997 pipe4b
sprite   419 angoff     256        // tile1005 pipe5b
sprite   419 mdzoff     100000     // tile1005 pipe5b
sprite   419 pitch     -1          // tile1005 pipe5b
sprite   420 angoff    -768        // tile1005 pipe5b
sprite  1089 angoff    -512        // tile0049 shotgunammo
sprite   577 angoff     1024       // tile0617 pipe1b
sprite   577 mdzoff     200000     // tile0617 pipe1b
sprite   577 roll      -1          // tile0617 pipe1b
sprite   576 mdzoff     200000     // tile0616 pipe2
sprite   576 roll      -1          // tile0616 pipe2
sprite   575 mdxoff     10000000   // tile0616 pipe2
sprite   575 pitch     -1          // tile0616 pipe2
sprite   574 angoff     1024       // tile0616 pipe2
sprite   574 mdzoff     400000     // tile0616 pipe2
sprite   574 roll      -1          // tile0616 pipe2

sprite  1090 angoff     1024       // tile0047 hbombammo
sprite  1090 mdzoff     150000     // tile0047 hbombammo
sprite  1090 pitch      2          // tile0047 hbombammo
sprite  1090 roll      -1          // tile0047 hbombammo
sprite   435 angoff     640        // tile1336 fem8 (impaled babe)






sprite  1091 angoff     512        // tile0040 ammo

sprite   436 angoff     1024       // tile4864 fem10 sitting babes
sprite   453 away1                 // tile4490 (octabrain chart)
sprite   452 away1                 // tile4489 (trooper chart)
sprite   456 away1                 // tile4484 (duke nukem chart)
sprite   454 away1                 // tile4491 (slimer chart)
sprite   455 away1                 // tile4492 (newbeast chart)
sprite  1092 angoff    -256        // tile0054 shield
sprite  1092 mdzoff     400000     // tile0054 shield
sprite  1092 pitch     -1          // tile0054 shield
sprite  1092 roll       1          // tile0054 shield
sprite   462 angoff     192        // tile1732 (dead liztroop)
//sprite   463 nomdanim              // tile4665 (tile4610 newbeast)
sprite   463 angoff    -128        // tile4665 (tile4610 newbeast)
sprite   463 mdzoff     500000     // tile4665 (tile4610 newbeast)
sprite   463 roll       1          // tile4665 (tile4610 newbeast)
sprite   534 away1                 // tile2303 wallblood3
sprite   558 mdzoff     100000     // tile0136 spacedoorswitch
sprite   558 roll      -1          // tile0136 spacedoorswitch
sprite   467 angoff    -384        // tile4689 (tile4610 newbeast)
sprite   467 mdzoff     500000     // tile4689 (tile4610 newbeast)
sprite   467 roll      -1          // tile4689 (tile4610 newbeast)
sprite  1093 angoff    -512        // tile0040 ammo
sprite  1094 angoff     640        // tile0041 batteryammo
sprite  1094 mdzoff     400000     // tile0041 batteryammo
sprite  1094 pitch     -1          // tile0041 batteryammo
sprite  1094 roll       1          // tile0041 batteryammo
sprite   499 angoff     512        // tile0618 pipe3
sprite   498 angoff     512        // tile0618 pipe3
sprite  1095 angoff     512        // tile0027 tripbombsprite
sprite  1095 pitch      144        // tile0027 tripbombsprite
sprite  1096 angoff     512        // tile0027 tripbombsprite
sprite  1096 pitch      144        // tile0027 tripbombsprite
sprite  1097 pitch      144        // tile0027 tripbombsprite
sprite  1097 angoff    -512        // tile0027 tripbombsprite
sprite  1098 pitch      144        // tile0027 tripbombsprite
sprite  1098 angoff    -512        // tile0027 tripbombsprite
sprite   602 away1                 // tile0845 (255 sign)
sprite   601 away1                 // tile0845 (255 sign)
sprite   600 away1                 // tile0845 (255 sign)
sprite  1108 angoff     1024       // tile0023 rpgsprite
sprite  1108 mdzoff     500000     // tile0023 rpgsprite
sprite  1108 pitch     -1          // tile0023 rpgsprite
sprite   668 angoff     1024       // tile0060 accesscard yellow
sprite   668 mdzoff    -1          // tile0060 accesscard yellow
sprite   668 pitch     -512        // tile0060 accesscard yellow
sprite   497 angoff    -512        // tile0021 firstgunsprite
sprite   497 mdzoff     200000     // tile0021 firstgunsprite
sprite   497 roll       1          // tile0021 firstgunsprite
sprite  1105 angoff     768        // tile0059 heatsensor
sprite  1105 pitch     -112        // tile0059 heatsensor
sprite  1105 roll       112        // tile0059 heatsensor
sprite  1151 angoff     1024       // tile0040 ammo
sprite   479 mdzoff     500000     // tile4689 (tile4610 newbeast)
sprite   479 pitch     -1          // tile4689 (tile4610 newbeast)
sprite   496 angoff     1024       // tile0028 shotgunsprite
sprite   496 mdzoff     500000     // tile0028 shotgunsprite
sprite   496 roll       1          // tile0028 shotgunsprite
sprite  1106 angoff    -256        // tile0052 sixpack
sprite   571 mdzoff     130000     // tile0164 dipswitch2
sprite   571 roll      -1          // tile0164 dipswitch2
sprite  1110 angoff     512        // tile0055 steroids
sprite  1016 away1                 // tile2980 (greyfont O)
sprite  1017 away1                 // tile2986 (greyfont U)
sprite  1018 away1                 // tile2985 (greyfont T)
sprite  1019 away1                 // tile2970 (greyfont E)
sprite  1020 away1                 // tile2983 (greyfont R)
sprite  1024 away1                 // tile2974 (greyfont I)
sprite  1025 away1                 // tile2979 (greyfont N)
sprite  1026 away1                 // tile2979 (greyfont N)
sprite  1027 away1                 // tile2970 (greyfont E)
sprite  1028 away1                 // tile2983 (greyfont R)
sprite  1129 away1                 // tile0502 viewscreen
sprite   773 angoff    -448        // tile4689 (tile4610 newbeast)
sprite   773 mdzoff     1200000    // tile4689 (tile4610 newbeast)
sprite   773 roll      -1          // tile4689 (tile4610 newbeast)
sprite   820 away1                 // tile4483 (tile0164 dipswitch2 broken)
sprite   726 away1                 // tile1172 (secured area sign)
sprite   781 away2                 // tile0657 (danger sign)
sprite  1119 angoff     1024       // tile0029 devistatorsprite
sprite  1119 mdyoff    -110        // tile0029 devistatorsprite
sprite  1119 mdzoff    -3000       // tile0029 devistatorsprite
sprite  1119 roll      -512        // tile0029 devistatorsprite
sprite   727 away1                 // tile0612 (restricted area sign)



sprite  1121 angoff    -512        // tile0042 devistatorammo
sprite  1121 mdzoff     400000     // tile0042 devistatorammo
sprite  1121 roll       1          // tile0042 devistatorammo
sprite  1120 angoff    -512        // tile0042 devistatorammo
sprite  1120 mdzoff     400000     // tile0042 devistatorammo
sprite  1120 roll      -1          // tile0042 devistatorammo
sprite  1117 angoff     512        // tile0053 firstaid
sprite  1114 angoff    -512        // tile0028 shotgunsprite
sprite  1114 mdzoff     500000     // tile0028 shotgunsprite
sprite  1114 roll      -1          // tile0028 shotgunsprite
sprite  1118 angoff     512        // tile0054 shield
sprite  1118 mdzoff     500000     // tile0054 shield
sprite  1118 roll      -1          // tile0054 shield
sprite  1116 angoff     512        // tile0049 shotgunammo
sprite  1116 mdzoff     500000     // tile0049 shotgunammo
sprite  1116 roll      -1          // tile0049 shotgunammo
sprite  1115 angoff     512        // tile0049 shotgunammo
sprite  1113 angoff     512        // tile0022 chaingunsprite
sprite  1113 mdyoff    -250        // tile0022 chaingunsprite
sprite  1113 mdzoff    -4500       // tile0022 chaingunsprite
sprite  1113 roll      -224        // tile0022 chaingunsprite
sprite   811 nomdanim              // tile0974 oceansprite4
sprite   812 nomdanim              // tile0974 oceansprite4
sprite   810 nomdanim              // tile0974 oceansprite4
sprite   815 nomdanim              // tile0974 oceansprite4
sprite   816 nomdanim              // tile0974 oceansprite4
sprite   713 nomdanim              // tile0974 oceansprite4
sprite   872 angoff    -640        // tile0616 pipe2
sprite   873 angoff    -640        // tile0616 pipe2
sprite  1130 mdzoff     500000     // tile0044 rpgammo
sprite  1130 pitch      1          // tile0044 rpgammo
sprite   954 away1                 // tile4430 (broken switch)
sprite   876 angoff     256        // tile0994 pipe5
sprite   874 angoff    -768        // tile0994 pipe5
sprite   875 angoff     256        // tile0994 pipe5
sprite  1133 mdzoff     400000     // tile0041 batteryammo
sprite  1133 roll       1          // tile0041 batteryammo