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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Facility
// Filename : FACILITY.MAP
// Author   : Alan Nanut
// mapmd4   : 0e9aeaa5950a7e624858d0acdd536d26 // 2015-10-07 (Addon Pack)

//         <-> FACILITY.mhk

// Curr. HRP: r5.4.705

sprite    20 angoff     512        // tile1238 explodingbarrel
sprite    18 angoff     1024       // tile1238 explodingbarrel
sprite   502 angoff     256        // tile1238 explodingbarrel
sprite    56 angoff     512        // tile1238 explodingbarrel
sprite    33 angoff     256        // tile1238 explodingbarrel
sprite    59 angoff     512        // tile1238 explodingbarrel
sprite   495 notmd                 // tile2400 scrap1
sprite   497 nomdanim              // tile2411 (tile2408 scrap3)
sprite   496 nomdanim              // tile2398 (tile2390 scrap6)
sprite   494 nomdanim              // tile2417 (tile2416 scrap5)
sprite   126 angoff     1024       // tile0041 batteryammo
sprite   104 nomdanim              // tile2398 (tile2390 scrap6)
sprite   102 nomdanim              // tile2411 (tile2408 scrap3)
sprite   123 nomdanim              // tile2417 (tile2416 scrap5)
sprite   103 nomdanim              // tile2398 (tile2390 scrap6)
sprite   105 nomdanim              // tile2417 (tile2416 scrap5)
sprite    82 angoff    -256        // tile0059 heatsensor

sprite   113 angoff     0          // tile0029 devistatorsprite
sprite   129 angoff    -512        // tile0041 batteryammo
sprite   731 angoff     512        // tile0024 freezesprite
sprite   732 angoff     1024       // tile0037 freezeammo
sprite   728 angoff    -512        // tile0056 airtank
sprite   684 mdzoff     200000     // tile0765 vase
sprite   684 pitch      1          // tile0765 vase
sprite   719 angoff     512        // tile0042 devistatorammo
sprite   719 mdzoff     500000     // tile0042 devistatorammo
sprite   719 roll      -1          // tile0042 devistatorammo
sprite   715 angoff    -896        // tile0028 shotgunsprite
sprite   715 mdzoff     200000     // tile0028 shotgunsprite
sprite   715 pitch     -1          // tile0028 shotgunsprite
sprite   715 roll       2          // tile0028 shotgunsprite
sprite   686 angoff    -256        // tile0669 vacuum
sprite   686 mdzoff     300000     // tile0669 vacuum
sprite   686 roll      -1          // tile0669 vacuum
sprite   690 angoff     1024       // tile0057 jetpack
sprite   690 mdzoff     400000     // tile0057 jetpack
sprite   690 pitch     -1          // tile0057 jetpack
sprite   675 angoff    -768        // tile0054 shield
sprite   675 mdzoff     300000     // tile0054 shield
sprite   675 roll      -1          // tile0054 shield
sprite   677 mdzoff     100000     // tile0951 box
sprite   677 pitch     -1          // tile0951 box
sprite   677 roll      -1          // tile0951 box
sprite   676 mdzoff     100000     // tile0951 box
sprite   676 pitch      3          // tile0951 box
sprite   676 roll       2          // tile0951 box
sprite   693 mdxoff     1000       // tile0913 maskwall2 (fence)
sprite   693 pitch      1          // tile0913 maskwall2 (fence)
sprite   127 angoff    -768        // tile0047 hbombammo

sprite    69 angoff     1024       // tile0022 chaingunsprite
sprite   710 angoff     1024       // tile0407 fansprite
sprite   239 angoff     1024       // tile0047 hbombammo
// gets moved by conveyor in original map:
sprite   160 angoff     1024       // tile0407 fansprite
//sprite   160 mdxoff     9999999    // tile0407 fansprite
//sprite   160 pitch     -1          // tile0407 fansprite
// get  moved by conveyor in original map:
//sprite   743 away2                 // tile1250 steam
//sprite   742 away2                 // tile1250 steam
//sprite   741 away2                 // tile1250 steam
//sprite   737 away2                 // tile0611 (hole in wall)
//sprite   740 away2                 // tile1250 steam
sprite   235 angoff     1024       // tile0054 shield
sprite   235 mdzoff     250000     // tile0054 shield
sprite   235 pitch     -1          // tile0054 shield
sprite   234 angoff     1024       // tile0100 atomichealth
sprite   234 mdzoff     100000     // tile0100 atomichealth
sprite   234 pitch      3          // tile0100 atomichealth
sprite   234 roll       1          // tile0100 atomichealth
sprite   440 angoff     0          // tile0060 accesscard blue
sprite     5 nomdanim              // tile0541 (tile0538 slimepipe)
sprite   372 angoff    -512        // tile0023 rpgsprite
sprite   371 angoff    -512        // tile1238 explodingbarrel
sprite   369 angoff     1024       // tile1238 explodingbarrel
sprite   367 angoff    -768        // tile1238 explodingbarrel
sprite   370 angoff    -256        // tile1238 explodingbarrel
sprite   363 angoff    -512        // tile0569 toilet
sprite   378 angoff     1024       // tile0051 cola
sprite   378 mdzoff     160000     // tile0051 cola
sprite   378 pitch     -1          // tile0051 cola
sprite   378 roll       7          // tile0051 cola
sprite   231 angoff    -512        // tile1238 explodingbarrel
sprite   230 angoff     1024       // tile1238 explodingbarrel
sprite   294 angoff     768        // tile0052 sixpack
sprite   305 angoff     256        // tile0027 tripbombsprite
sprite   305 mdzoff     200000     // tile0027 tripbombsprite
sprite   305 roll      -1          // tile0027 tripbombsprite
sprite   306 angoff     256        // tile0027 tripbombsprite
sprite   306 mdzoff     200000     // tile0027 tripbombsprite
sprite   306 roll      -1          // tile0027 tripbombsprite
sprite   304 mdzoff     200000     // tile0027 tripbombsprite
sprite   304 pitch     -1          // tile0027 tripbombsprite
sprite   304 roll      -2          // tile0027 tripbombsprite
// gets moved by conveyor in original map:
//sprite   189 away2                 // tile0591 (joint box)
sprite   301 angoff    -384        // tile0044 rpgammo
sprite   274 angoff    -768        // tile0051 cola
sprite   262 angoff     0          // tile0053 firstaid
sprite   172 angoff     512        // tile0916 fireext
sprite   442 angoff     512        // tile0046 crystalammo
sprite   251 angoff     1024       // tile0052 sixpack
sprite   248 angoff     1024       // tile0026 heavyhbomb
sprite   249 angoff     1024       // tile0026 heavyhbomb
sprite   249 mdzoff     200000     // tile0026 heavyhbomb
sprite   249 pitch     -1          // tile0026 heavyhbomb
sprite   250 angoff     1024       // tile0026 heavyhbomb
sprite   346 angoff     512        // tile0041 batteryammo
sprite   337 mdzoff     900000     // tile0028 shotgunsprite
sprite   337 roll       1          // tile0028 shotgunsprite
sprite   325 angoff     1024       // tile0955 bottle2
sprite   357 angoff     512        // tile0025 shrinkersprite
sprite   358 mdzoff     100000     // tile0976 (ventshaft)
sprite   358 pitch     -1          // tile0976 (ventshaft)
sprite   316 angoff     768        // tile0055 steroids
sprite   356 angoff    -768        // tile0052 sixpack
sprite   360 angoff    -512        // tile0044 rpgammo
sprite   355 nomdanim              // tile1232 canwithsomething
sprite   355 angoff    -896        // tile1232 canwithsomething
sprite   398 angoff     1024       // tile0049 shotgunammo
sprite   404 angoff     768        // tile0557 chair2
sprite   402 angoff     512        // tile0057 jetpack
sprite   400 mdzoff     200000     // tile0916 fireext
sprite   400 pitch      1          // tile0916 fireext
sprite   452 angoff     0          // tile0060 accesscard yellow
sprite   406 angoff     1024       // tile0037 freezeammo
sprite   428 angoff    -512        // tile0026 heavyhbomb
sprite   427 angoff     1024       // tile0026 heavyhbomb
sprite   429 angoff     512        // tile0026 heavyhbomb
sprite   420 angoff    -512        // tile0021 firstgunsprite
sprite   420 mdzoff     600000     // tile0021 firstgunsprite
sprite   420 pitch      1          // tile0021 firstgunsprite
sprite   420 roll      -1          // tile0021 firstgunsprite
sprite   389 angoff    -512        // tile0026 heavyhbomb
sprite   389 mdzoff     400000     // tile0026 heavyhbomb
sprite   389 pitch      1          // tile0026 heavyhbomb
sprite   386 angoff    -512        // tile0026 heavyhbomb
sprite   386 mdzoff     200000     // tile0026 heavyhbomb
sprite   386 pitch      1          // tile0026 heavyhbomb
sprite   381 angoff    -512        // tile0026 heavyhbomb
sprite   384 angoff    -512        // tile0023 rpgsprite
sprite   384 mdzoff     500000     // tile0023 rpgsprite
sprite   384 pitch      1          // tile0023 rpgsprite
sprite   423 angoff     1024       // tile0046 crystalammo
sprite   426 angoff     512        // tile1238 explodingbarrel
sprite   425 angoff     1024       // tile1238 explodingbarrel
sprite   467 angoff     1024       // tile1061 (streetlight)
sprite   520 angoff    -256        // tile0049 shotgunammo
sprite   520 roll       32         // tile0049 shotgunammo
sprite   526 notmd                 // tile0909 (treetrunk)
sprite   527 notmd                 // tile1653 (tile1650 morter)
sprite   524 notmd                 // tile0909 (treetrunk)
sprite   522 notmd                 // tile0909 (treetrunk)
sprite   521 notmd                 // tile1653 (tile1650 morter)
sprite   538 notmd                 // tile0909 (treetrunk)
sprite   541 notmd                 // tile1653 (tile1650 morter)
sprite   539 notmd                 // tile0909 (treetrunk)
sprite   540 notmd                 // tile0909 (treetrunk)
sprite   542 notmd                 // tile1653 (tile1650 morter)
sprite   544 angoff     288        // tile0021 firstgunsprite
sprite   439 angoff     256        // tile0981 hydrent
sprite   464 mdxoff     50000      // tile0909 (treetrunk)
sprite   464 pitch     -1          // tile0909 (treetrunk)
sprite   462 mdxoff     60000      // tile0909 (treetrunk)
sprite   462 pitch     -1          // tile0909 (treetrunk)
sprite   460 mdxoff     20000      // tile0909 (treetrunk)
sprite   460 pitch     -1          // tile0909 (treetrunk)
sprite   458 mdxoff     120000     // tile0909 (treetrunk)
sprite   458 pitch     -1          // tile0909 (treetrunk)
sprite   455 angoff     1024       // tile1078 (streetlight broken)
sprite   672 mdzoff     420000     // tile0914 maskwall3 (fence)
sprite   672 pitch     -1          // tile0914 maskwall3 (fence)
sprite   549 mdzoff     350000     // tile0914 maskwall3 (fence)
sprite   549 pitch     -1          // tile0914 maskwall3 (fence)
sprite   549 roll      -2          // tile0914 maskwall3 (fence)
sprite   548 mdzoff     350000     // tile0914 maskwall3 (fence)
sprite   548 pitch     -1          // tile0914 maskwall3 (fence)
sprite   548 roll      -2          // tile0914 maskwall3 (fence)
sprite   550 mdzoff     350000     // tile0914 maskwall3 (fence)
sprite   550 pitch     -1          // tile0914 maskwall3 (fence)
sprite   550 roll      -2          // tile0914 maskwall3 (fence)
sprite   551 mdzoff     350000     // tile0914 maskwall3 (fence)
sprite   551 pitch     -1          // tile0914 maskwall3 (fence)
sprite   551 roll      -2          // tile0914 maskwall3 (fence)
sprite   552 mdzoff     350000     // tile0914 maskwall3 (fence)
sprite   552 pitch     -1          // tile0914 maskwall3 (fence)
sprite   552 roll      -2          // tile0914 maskwall3 (fence)
sprite   553 mdzoff     350000     // tile0914 maskwall3 (fence)
sprite   553 pitch     -1          // tile0914 maskwall3 (fence)
sprite   553 roll      -2          // tile0914 maskwall3 (fence)
sprite   554 mdzoff     350000     // tile0914 maskwall3 (fence)
sprite   554 pitch     -1          // tile0914 maskwall3 (fence)
sprite   554 roll      -2          // tile0914 maskwall3 (fence)
sprite   555 mdzoff     350000     // tile0914 maskwall3 (fence)
sprite   555 pitch     -1          // tile0914 maskwall3 (fence)
sprite   555 roll      -2          // tile0914 maskwall3 (fence)
sprite   669 angoff     320        // tile0049 shotgunammo
sprite   667 angoff     768        // tile0052 sixpack
sprite   668 angoff     512        // tile0051 cola
sprite   561 angoff     1024       // tile0100 atomichealth
sprite   557 roll      -32         // tile0028 shotgunsprite
sprite   546 angoff    -768        // tile0044 rpgammo
sprite   545 angoff    -640        // tile0044 rpgammo
sprite   591 angoff    -256        // tile0021 firstgunsprite
sprite   590 angoff    -256        // tile0040 ammo
sprite   589 angoff    -256        // tile0040 ammo
sprite   588 angoff    -256        // tile0040 ammo
sprite   599 angoff    -640        // tile0051 cola
sprite   626 angoff     256        // tile0052 sixpack
sprite   635 angoff    -192        // tile0052 sixpack
sprite   614 angoff    -640        // tile0029 devistatorsprite
sprite   611 angoff     1024       // tile0026 heavyhbomb
sprite   610 angoff     1024       // tile0026 heavyhbomb
sprite   610 mdzoff     50000      // tile0026 heavyhbomb
sprite   610 pitch      1          // tile0026 heavyhbomb
sprite   613 angoff     1024       // tile0026 heavyhbomb
sprite   613 mdzoff     300000     // tile0026 heavyhbomb
sprite   613 roll       1          // tile0026 heavyhbomb
sprite   612 angoff     1024       // tile0026 heavyhbomb
sprite   657 angoff    -512        // tile0053 firstaid
sprite   645 angoff     1024       // tile0049 shotgunammo
sprite   645 mdzoff     500000     // tile0049 shotgunammo
sprite   645 pitch     -1          // tile0049 shotgunammo
sprite   656 angoff     512        // tile0051 cola
sprite   638 angoff     512        // tile0052 sixpack
sprite   637 angoff     1024       // tile0023 rpgsprite
sprite   628 angoff     1024       // tile0026 heavyhbomb
sprite   629 angoff    -512        // tile0026 heavyhbomb
sprite   624 pitch     -128        // tile0059 heatsensor
sprite   622 angoff     256        // tile0051 cola
sprite   622 roll      -192        // tile0051 cola
sprite   639 angoff     896        // tile0041 batteryammo
sprite   617 angoff     128        // tile0047 hbombammo
sprite   619 angoff     384        // tile0044 rpgammo
sprite   620 angoff     640        // tile0042 devistatorammo
sprite   620 pitch       8         // tile0042 devistatorammo
sprite   620 roll       32         // tile0042 devistatorammo
sprite   621 angoff     896        // tile0044 rpgammo
sprite   621 pitch     -32         // tile0044 rpgammo
sprite   621 roll       8          // tile0044 rpgammo
sprite   615 pitch      32         // tile0042 devistatorammo
sprite   615 roll      -80         // tile0042 devistatorammo