Subversion Repositories duke3d_hrp

Rev

Rev 719 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | RSS feed

// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Level    : FACTORY.MAP - "Factory"
// Author   : Sandor Fekete
// Map Date : 1998-10-29
// mapmd4   : 854c5afc6da781eca55a6db13e58aa13
// Curr. HRP: r5.3.642


sprite  1562 nomdanim              // tile1425 (tile1405 duke)
sprite  1562 angoff     256        // tile1425 (tile1405 duke)
sprite   727 mdzoff     350000     // tile0916 fireext
sprite   727 pitch      1          // tile0916 fireext
sprite  1128 angoff     1024       // tile0028 shotgunsprite
sprite   688 nomdanim              // tile1425 (tile1405 duke)
sprite   688 angoff     1024       // tile1425 (tile1405 duke)
sprite   687 angoff    -512        // tile0762 mike
sprite  1561 nomdanim              // tile1425 (tile1405 duke)
sprite  1561 mdzoff     500000     // tile1425 (tile1405 duke)
sprite  1561 pitch      1          // tile1425 (tile1405 duke)
sprite   265 angoff     1024       // tile1232 canwithsomething
sprite   265 mdzoff     100000     // tile1232 canwithsomething
sprite   265 roll       1          // tile1232 canwithsomething
sprite   266 angoff     512        // tile1232 canwithsomething
sprite   266 mdzoff     100000     // tile1232 canwithsomething
sprite   266 pitch     -1          // tile1232 canwithsomething
sprite   266 roll      -2          // tile1232 canwithsomething
sprite   267 angoff    -512        // tile1232 canwithsomething
sprite   267 mdzoff     100000     // tile1232 canwithsomething
sprite   267 pitch      1          // tile1232 canwithsomething
sprite   267 roll      -5          // tile1232 canwithsomething
sprite   268 angoff    -768        // tile1232 canwithsomething
sprite   258 angoff     512        // tile0022 chaingunsprite
sprite  1108 mdzoff     1500000    // tile0041 batteryammo
sprite  1108 roll       1          // tile0041 batteryammo
sprite  1107 mdzoff     500000     // tile0041 batteryammo
sprite  1107 roll       1          // tile0041 batteryammo
sprite  1109 angoff     1024       // tile0049 shotgunammo
sprite  1110 angoff     1024       // tile0049 shotgunammo
sprite  1111 angoff     1024       // tile0049 shotgunammo
sprite   741 angoff    -896        // tile0557 chair2
sprite   743 angoff     512        // tile0557 chair2
sprite   744 angoff     512        // tile0557 chair2
sprite   745 angoff    -256        // tile0557 chair2
sprite   609 mdxoff     40000      // tile1053 (toilet roll holder)
sprite   609 pitch      1          // tile1053 (toilet roll holder)
sprite   603 mdzoff     100000     // tile0574 (tile0670 (faucet))
sprite   603 pitch     -2          // tile0574 (tile0670 (faucet))
sprite   603 roll      -3          // tile0574 (tile0670 (faucet))
sprite   252 mdzoff     300000     // tile0052 sixpack
sprite   252 pitch     -3          // tile0052 sixpack
sprite   252 roll       2          // tile0052 sixpack
sprite   604 mdzoff     200000     // tile0574 (tile0670 (faucet))
sprite   604 pitch     -1          // tile0574 (tile0670 (faucet))
sprite   604 roll       3          // tile0574 (tile0670 (faucet))
sprite   608 mdxoff     40000      // tile1053 (toilet roll holder)
sprite   608 pitch      1          // tile1053 (toilet roll holder)
sprite   238 angoff     0          // tile0060 accesscard blue
sprite   656 angoff     1024       // tile0407 fansprite
sprite   658 angoff     1024       // tile0407 fansprite
sprite   657 angoff     1024       // tile0407 fansprite
sprite  1324 angoff     512        // tile0040 ammo
sprite  1325 angoff     512        // tile0040 ammo
sprite  1326 angoff     512        // tile0040 ammo
sprite  1327 angoff     1024       // tile0054 shield
sprite  1327 mdzoff     1500000    // tile0054 shield
sprite  1327 pitch     -1          // tile0054 shield
sprite   623 angoff    -512        // tile0994 pipe5
sprite    40 angoff     1024       // tile0026 heavyhbomb
sprite  1594 angoff     1024       // tile0026 heavyhbomb
sprite   632 angoff     512        // tile1227 nukebarrel
sprite   633 angoff     1024       // tile1227 nukebarrel
sprite   629 angoff     256        // tile1227 nukebarrel
sprite   628 angoff     768        // tile1227 nukebarrel
sprite   630 angoff    -768        // tile1227 nukebarrel
sprite   631 angoff    -256        // tile1227 nukebarrel
sprite  1296 angoff    -256        // tile0023 rpgsprite
sprite     0 mdzoff     350000     // tile0044 rpgammo
sprite     0 roll       1          // tile0044 rpgammo
sprite  1287 angoff     1024       // tile1238 explodingbarrel
sprite  1288 angoff     1024       // tile1238 explodingbarrel
sprite  1283 angoff     1024       // tile1238 explodingbarrel
sprite  1283 mdzoff     300000     // tile1238 explodingbarrel
sprite  1283 pitch      1          // tile1238 explodingbarrel
sprite  1283 roll       2          // tile1238 explodingbarrel
sprite  1289 angoff     1024       // tile1238 explodingbarrel
sprite  1289 mdzoff     400000     // tile1238 explodingbarrel
sprite  1289 pitch      1          // tile1238 explodingbarrel
sprite  1289 roll      -1          // tile1238 explodingbarrel
sprite  1285 angoff     1024       // tile1238 explodingbarrel
sprite  1285 mdzoff     600000     // tile1238 explodingbarrel
sprite  1285 pitch      2          // tile1238 explodingbarrel
sprite  1285 roll       2          // tile1238 explodingbarrel
sprite  1290 angoff     1024       // tile1238 explodingbarrel
sprite  1290 mdzoff     400000     // tile1238 explodingbarrel
sprite  1290 pitch     -1          // tile1238 explodingbarrel
sprite  1284 angoff     1024       // tile1238 explodingbarrel
sprite  1286 angoff     1024       // tile1238 explodingbarrel
sprite  1286 mdzoff     900000     // tile1238 explodingbarrel
sprite  1286 pitch      1          // tile1238 explodingbarrel
sprite  1291 angoff     1024       // tile1238 explodingbarrel
sprite  1291 mdzoff     500000     // tile1238 explodingbarrel
sprite  1291 pitch      1          // tile1238 explodingbarrel
sprite  1292 angoff     1024       // tile1238 explodingbarrel
sprite  1292 mdzoff     500000     // tile1238 explodingbarrel
sprite  1292 pitch     -1          // tile1238 explodingbarrel
sprite  1295 angoff     1024       // tile1238 explodingbarrel
sprite  1294 angoff     1024       // tile1238 explodingbarrel
sprite  1294 mdzoff     400000     // tile1238 explodingbarrel
sprite  1294 pitch     -1          // tile1238 explodingbarrel
sprite  1294 roll       1          // tile1238 explodingbarrel
sprite  1293 angoff     1024       // tile1238 explodingbarrel
sprite   627 angoff     1024       // tile0994 pipe5
sprite   625 angoff    -512        // tile0994 pipe5
sprite   624 angoff     512        // tile0994 pipe5
sprite  1145 angoff     512        // tile1238 explodingbarrel
sprite  1146 angoff     512        // tile1238 explodingbarrel
sprite  1147 angoff     512        // tile1238 explodingbarrel
sprite  1151 angoff     1024       // tile1238 explodingbarrel
sprite  1150 angoff     1024       // tile1238 explodingbarrel
sprite  1149 angoff     1024       // tile1238 explodingbarrel
sprite  1148 angoff     1024       // tile1238 explodingbarrel
sprite    48 angoff    -768        // tile0054 shield
sprite    47 angoff    -768        // tile0052 sixpack
sprite  1315 angoff     512        // tile1238 explodingbarrel
sprite  1315 mdzoff     500000     // tile1238 explodingbarrel
sprite  1315 roll      -1          // tile1238 explodingbarrel
sprite  1314 angoff     512        // tile1238 explodingbarrel
sprite  1314 mdzoff     500000     // tile1238 explodingbarrel
sprite  1314 roll       1          // tile1238 explodingbarrel
sprite  1313 angoff     512        // tile1238 explodingbarrel
sprite  1317 angoff     512        // tile1238 explodingbarrel
sprite  1312 angoff     512        // tile1238 explodingbarrel
sprite  1312 mdzoff     300000     // tile1238 explodingbarrel
sprite  1312 pitch      1          // tile1238 explodingbarrel
sprite  1312 roll      -1          // tile1238 explodingbarrel
sprite  1316 angoff     512        // tile1238 explodingbarrel
sprite  1134 angoff     512        // tile0054 shield
sprite   830 angoff     512        // tile0569 toilet
sprite   840 mdxoff     40000      // tile1053 (toilet roll holder)
sprite   840 pitch      1          // tile1053 (toilet roll holder)
sprite  1273 angoff     512        // tile0053 firstaid
sprite  1273 mdzoff     900000     // tile0053 firstaid
sprite  1273 pitch     -2          // tile0053 firstaid
sprite  1273 roll      -1          // tile0053 firstaid
sprite  1341 angoff     512        // tile0029 devistatorsprite
sprite  1342 angoff     1024       // tile0042 devistatorammo
sprite     1 angoff     768        // tile0052 sixpack
sprite   831 angoff     512        // tile0569 toilet
sprite   839 mdxoff     40000      // tile1053 (toilet roll holder)
sprite   839 pitch      1          // tile1053 (toilet roll holder)
sprite   821 angoff    -512        // tile0557 chair2
sprite    44 angoff    -640        // tile0049 shotgunammo
sprite   819 angoff     512        // tile0557 chair2
sprite   820 angoff     512        // tile0557 chair2
sprite   822 angoff     128        // tile0557 chair2
sprite     2 angoff    -768        // tile0047 hbombammo
sprite   826 angoff     384        // tile0557 chair2
sprite   826 mdzoff     600000     // tile0557 chair2
sprite   826 pitch     -1          // tile0557 chair2
sprite   824 angoff     512        // tile0557 chair2
sprite   825 angoff     640        // tile0557 chair2
sprite   825 mdzoff     600000     // tile0557 chair2
sprite   825 pitch     -1          // tile0557 chair2
sprite   585 angoff     512        // tile0557 chair2
sprite   594 angoff     512        // tile0489 satellite
sprite    43 angoff     768        // tile0041 batteryammo
sprite  1378 angoff    -512        // tile0916 fireext
sprite  1400 angoff    -512        // tile0041 batteryammo
sprite  1403 angoff     512        // tile0040 ammo
sprite  1401 angoff     512        // tile0040 ammo
sprite  1402 angoff     512        // tile0040 ammo
sprite  1404 angoff     1024       // tile0049 shotgunammo
sprite  1406 mdzoff     700000     // tile0054 shield
sprite  1406 pitch      1          // tile0054 shield
sprite  1380 angoff     0          // tile0060 accesscard yellow
sprite   563 angoff    -512        // tile0557 chair2
sprite   562 angoff     640        // tile0557 chair2
sprite   561 angoff    -576        // tile0557 chair2
sprite   560 angoff     448        // tile0557 chair2
sprite   559 angoff    -448        // tile0557 chair2
sprite   558 angoff    -512        // tile0557 chair2
sprite   190 angoff    -512        // tile0044 rpgammo
sprite   189 angoff    -512        // tile0044 rpgammo
sprite   188 angoff    -512        // tile0044 rpgammo
sprite   570 angoff     512        // tile0994 pipe5
sprite   568 angoff     1024       // tile0994 pipe5
sprite   567 angoff    -512        // tile0994 pipe5
sprite  1224 angoff     512        // tile1238 explodingbarrel
sprite  1225 angoff     512        // tile1238 explodingbarrel
sprite  1226 angoff     512        // tile1238 explodingbarrel
sprite  1223 angoff    -512        // tile0994 pipe5
sprite  1222 angoff    -256        // tile0994 pipe5
sprite   171 mdzoff     700000     // tile1238 explodingbarrel
sprite   171 pitch      1          // tile1238 explodingbarrel
sprite   151 angoff     1024       // tile0052 sixpack
sprite   150 angoff     1024       // tile0054 shield
sprite  1449 angoff    -512        // tile0049 shotgunammo
sprite  1449 mdzoff     700000     // tile0049 shotgunammo
sprite  1449 pitch     -1          // tile0049 shotgunammo
sprite   424 angoff     640        // tile0557 chair2
sprite  1216 angoff     512        // tile0994 pipe5
sprite  1217 angoff     512        // tile0994 pipe5
sprite  1447 angoff     1024       // tile0041 batteryammo
sprite  1448 angoff     1024       // tile0041 batteryammo
sprite  1218 angoff     1024       // tile0994 pipe5
sprite  1446 angoff     512        // tile0044 rpgammo
sprite  1446 mdzoff     300000     // tile0044 rpgammo
sprite  1446 pitch      1          // tile0044 rpgammo
sprite  1213 angoff     512        // tile0060 accesscard red
sprite  1497 angoff     256        // tile0025 shrinkersprite
sprite  1499 angoff    -512        // tile0046 crystalammo
sprite  1500 angoff    -512        // tile0046 crystalammo
sprite  1501 angoff    -512        // tile0046 crystalammo
sprite  1502 angoff    -512        // tile0046 crystalammo
sprite  1498 angoff     768        // tile0024 freezesprite
sprite  1503 angoff     512        // tile0037 freezeammo
sprite  1506 angoff     512        // tile0037 freezeammo
sprite  1505 angoff     512        // tile0037 freezeammo
sprite  1504 angoff     512        // tile0037 freezeammo
sprite     9 angoff     1024       // tile0044 rpgammo
sprite     9 mdzoff     500000     // tile0044 rpgammo
sprite     9 pitch     -1          // tile0044 rpgammo
sprite    10 angoff     512        // tile0041 batteryammo
sprite   882 angoff     512        // tile1294 podfem1
sprite   884 angoff    -512        // tile1294 podfem1
sprite   886 angoff     512        // tile1294 podfem1
sprite   885 angoff    -512        // tile1294 podfem1
sprite   887 angoff     512        // tile1294 podfem1
sprite   888 angoff    -512        // tile1294 podfem1
sprite   890 angoff     512        // tile1294 podfem1
sprite   889 angoff    -512        // tile1294 podfem1
sprite  1608 angoff     512        // tile0059 heatsensor
sprite   958 angoff    -512        // tile1294 podfem1
sprite   958 mdzoff     550000     // tile1294 podfem1
sprite   958 roll      -1          // tile1294 podfem1
sprite   960 angoff    -512        // tile1294 podfem1
sprite   960 mdzoff     550000     // tile1294 podfem1
sprite   960 roll      -1          // tile1294 podfem1
sprite   961 angoff    -512        // tile1294 podfem1
sprite   961 mdzoff     550000     // tile1294 podfem1
sprite   961 roll      -1          // tile1294 podfem1
sprite   962 angoff    -512        // tile1294 podfem1
sprite   962 mdzoff     550000     // tile1294 podfem1
sprite   962 roll      -1          // tile1294 podfem1
sprite   963 angoff    -512        // tile1294 podfem1
sprite   963 mdzoff     550000     // tile1294 podfem1
sprite   963 roll      -1          // tile1294 podfem1
sprite   964 angoff    -512        // tile1294 podfem1
sprite   964 mdzoff     550000     // tile1294 podfem1
sprite   964 roll      -1          // tile1294 podfem1
sprite   965 angoff    -512        // tile1294 podfem1
sprite   965 mdzoff     550000     // tile1294 podfem1
sprite   965 roll      -1          // tile1294 podfem1
sprite   959 angoff    -512        // tile1294 podfem1
sprite   959 mdzoff     550000     // tile1294 podfem1
sprite   959 roll      -1          // tile1294 podfem1
sprite   897 angoff    -512        // tile1294 podfem1
sprite   897 mdzoff     550000     // tile1294 podfem1
sprite   897 roll      -1          // tile1294 podfem1
sprite   957 angoff    -512        // tile1294 podfem1
sprite   957 mdzoff     550000     // tile1294 podfem1
sprite   957 roll      -1          // tile1294 podfem1
sprite   898 angoff    -512        // tile1294 podfem1
sprite   898 mdzoff     550000     // tile1294 podfem1
sprite   898 roll      -1          // tile1294 podfem1
sprite    65 angoff     768        // tile0994 pipe5
sprite    64 angoff    -512        // tile0994 pipe5
sprite    66 angoff     256        // tile0994 pipe5
sprite    69 angoff    -768        // tile0994 pipe5
sprite    68 angoff     512        // tile0994 pipe5
sprite    67 angoff    -256        // tile0994 pipe5
sprite    87 angoff     896        // tile0054 shield
sprite    88 angoff     768        // tile0052 sixpack
sprite    86 angoff     640        // tile0054 shield
sprite    85 angoff    -128        // tile0049 shotgunammo
sprite    84 angoff    -192        // tile0042 devistatorammo
sprite    83 angoff    -320        // tile0044 rpgammo
sprite    82 angoff    -384        // tile0046 crystalammo
sprite   390 angoff    -512        // tile0994 pipe5
sprite   389 angoff     1024       // tile0994 pipe5
sprite   980 angoff     512        // tile0994 pipe5
sprite    41 angoff    -256        // tile0054 shield
sprite    42 angoff    -768        // tile0052 sixpack
sprite     3 angoff    -640        // tile0061 boots
sprite     5 mdzoff     600000     // tile0054 shield
sprite     5 pitch      2          // tile0054 shield
sprite     5 roll      -1          // tile0054 shield
sprite  1530 angoff     704        // tile0994 pipe5
sprite  1529 angoff    -320        // tile0994 pipe5
sprite  1528 angoff     640        // tile0994 pipe5
sprite  1527 angoff    -512        // tile0994 pipe5
sprite  1527 mdzoff     500000     // tile0994 pipe5
sprite  1527 pitch     -1          // tile0994 pipe5
sprite  1527 roll       1          // tile0994 pipe5
sprite  1526 angoff     512        // tile0994 pipe5
sprite  1524 angoff    -512        // tile0994 pipe5
sprite  1525 angoff     512        // tile0994 pipe5
sprite  1039 angoff    -768        // tile1227 nukebarrel
sprite  1038 angoff     256        // tile1227 nukebarrel
sprite  1040 angoff    -512        // tile1227 nukebarrel
sprite  1571 angoff    -512        // tile1227 nukebarrel
sprite  1570 angoff     1024       // tile1227 nukebarrel
sprite  1570 mdzoff     500000     // tile1227 nukebarrel
sprite  1570 roll      -1          // tile1227 nukebarrel
sprite  1569 angoff    -512        // tile1238 explodingbarrel
sprite  1569 mdzoff     300000     // tile1238 explodingbarrel
sprite  1569 roll       1          // tile1238 explodingbarrel
sprite  1575 angoff     1024       // tile1238 explodingbarrel
sprite  1576 angoff     1024       // tile1238 explodingbarrel
sprite  1572 angoff     512        // tile1227 nukebarrel
sprite  1573 angoff     512        // tile1227 nukebarrel
sprite  1574 angoff     512        // tile1227 nukebarrel
sprite  1035 angoff     1024       // tile1227 nukebarrel
sprite  1036 angoff    -512        // tile1227 nukebarrel