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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : The Base
// Author   : Georg Buol
// Filename : THE_BASE.MAP 
// mapmd4   : 468105e42eef4cff22a74831d586dea7 // 2009-07-03 (AMC TC)

//         <-> THE_BASE-1996-06-18.mhk
//         <-> THE_BASE-1996-07-02.mhk
//         <-> THE_BASE-amctc2.mhk

// Curr. HRP: r5.4.722

//
// 0-38  |  39-1294 / 1328-1583
// 0-411 | 420-1583
sprite   362 angoff     768        // tile0021 firstgunsprite
sprite   205 angoff     896        // tile0047 hbombammo
sprite  1459 angoff     768        // tile0056 airtank
sprite   360 angoff     256        // tile0049 shotgunammo
sprite   360 pitch     -32         // tile0049 shotgunammo
sprite   360 roll      -80         // tile0049 shotgunammo
// mhk diff sync 1
sprite   359 angoff     576        // tile0028 shotgunsprite
sprite    43 angoff    -128        // tile0028 shotgunsprite (multiplayer)
sprite  1471 angoff     896        // tile0049 shotgunammo
sprite  1471 pitch      1          // tile0049 shotgunammo
sprite  1471 mdzoff     500000     // tile0049 shotgunammo
sprite   948 roll       1          // tile0909 (treetrunk)
sprite   948 mdzoff     900000     // tile0909 (treetrunk)
sprite   957 roll       1          // tile0908 tree1
sprite   957 mdzoff     900000     // tile0908 tree1
sprite  1470 angoff    -896        // tile0052 sixpack
sprite   348 angoff     256        // tile0049 shotgunammo
sprite   337 angoff    -768        // tile0052 sixpack
sprite   338 angoff    -768        // tile0053 firstaid
sprite   332 angoff    -768        // tile0049 shotgunammo
sprite   332 roll      -1          // tile0049 shotgunammo
sprite   332 mdzoff     900000     // tile0049 shotgunammo
sprite   331 angoff    -704        // tile0049 shotgunammo
sprite   328 angoff     896        // tile0054 shield
sprite   330 angoff     1024       // tile0049 shotgunammo
sprite   330 roll       96         // tile0049 shotgunammo
sprite   323 angoff     1024       // tile0022 chaingunsprite
sprite   323 roll       96         // tile0022 chaingunsprite
sprite   336 angoff    -256        // tile0051 cola
sprite   305 angoff    -256        // tile0049 shotgunammo
sprite   304 pitch     -1          // tile0049 shotgunammo
sprite   304 mdzoff     900000     // tile0049 shotgunammo
sprite    48 angoff    -384        // tile0028 shotgunsprite (multiplayer)
// mhk diff sync 2
sprite  1024 angoff     512        // tile0021 firstgunsprite
sprite    46 pitch      1          // tile0028 shotgunsprite (multiplayer)
sprite    46 mdzoff     900000     // tile0028 shotgunsprite (multiplayer)
sprite   411 angoff     896        // tile1045 donuts
sprite    47 angoff     384        // tile0028 shotgunsprite (multiplayer)
//sprite   877 angoff     384        // tile0487 spaceshuttle
//sprite   877 roll      -384        // tile0487 spaceshuttle
sprite   875 angoff     1024       // tile1045 donuts
sprite   872 angoff    -256        // tile0556 chair1
sprite    49 angoff    -768        // tile0049 shotgunammo
sprite    49 roll       1          // tile0049 shotgunammo
sprite    49 mdzoff     500000     // tile0049 shotgunammo
sprite  1583 angoff     512        // tile0051 cola
sprite  1381 angoff     512        // tile0049 shotgunammo
sprite   118 angoff     512        // tile0049 shotgunammo
sprite  1380 angoff     768        // tile0021 firstgunsprite
sprite  1195 angoff    -384        // tile1045 donuts
sprite   624 angoff     256        // tile0556 chair1
sprite   624 roll       1          // tile0556 chair1
sprite   624 mdzoff     500000     // tile0556 chair1
sprite  1190 angoff     512        // tile0052 sixpack
sprite  1189 angoff     512        // tile0052 sixpack
sprite   246 angoff     1024       // tile1165 bottle18
sprite   117 angoff     768        // tile0049 shotgunammo
sprite   117 pitch     -2          // tile0049 shotgunammo
sprite   117 mdzoff     250000     // tile0049 shotgunammo
sprite   116 angoff     256        // tile0049 shotgunammo
sprite   116 pitch     -1          // tile0049 shotgunammo
sprite   116 roll       1          // tile0049 shotgunammo
sprite   116 mdzoff     900000     // tile0049 shotgunammo
sprite  1357 angoff     1024       // tile0021 firstgunsprite
sprite  1561 angoff     1024       // tile0052 sixpack
sprite  1561 pitch      1          // tile0052 sixpack
sprite  1561 mdzoff     200000     // tile0052 sixpack
sprite  1562 roll       1          // tile1014 bottle8
sprite  1562 mdzoff     500000     // tile1014 bottle8
sprite   213 roll       1          // tile0670 (faucet)
sprite   213 mdzoff     200000     // tile0670 (faucet)
sprite  1582 angoff     1024       // tile0052 sixpack
sprite  1582 roll       1          // tile0052 sixpack
sprite  1582 mdzoff     500000     // tile0052 sixpack
sprite  1232 angoff     512        // tile0561 (soap)
sprite  1232 pitch      1          // tile0561 (soap)
sprite  1232 mdzoff     300000     // tile0561 (soap)
sprite  1233 pitch      1          // tile0670 (faucet)
sprite  1233 mdzoff     200000     // tile0670 (faucet)
sprite  1387 angoff    -512        // tile0049 shotgunammo
sprite  1388 angoff    -512        // tile0040 ammo
sprite  1274 angoff    -512        // tile0060 accesscard [red]
sprite  1274 roll       1          // tile0060 accesscard [red]
sprite  1274 mdzoff     500000     // tile0060 accesscard [red]
sprite  1290 pitch      3          // tile0910 tree2
sprite  1290 mdxoff     50000      // tile0910 tree2
sprite  1291 pitch      1          // tile0910 tree2
sprite  1291 roll      -1          // tile0910 tree2
sprite  1291 mdxoff     150000     // tile0910 tree2
sprite  1291 mdzoff     500000     // tile0910 tree2
sprite  1289 pitch      5          // tile0910 tree2
sprite  1289 mdxoff     30000      // tile0910 tree2
sprite   429 angoff     1024       // tile0059 heatsensor
sprite   300 nomdanim              // tile2267 (tile2265 jibs5)
sprite   424 angoff    -512        // tile0061 boots
sprite   423 angoff    -512        // tile0054 shield
sprite   421 angoff    -512        // tile0053 firstaid
sprite   420 angoff    -512        // tile0049 shotgunammo
sprite   461 angoff    -768        // tile0047 hbombammo
sprite   460 angoff    -768        // tile0047 hbombammo
sprite   463 angoff    -768        // tile0044 rpgammo
sprite   462 angoff    -768        // tile0044 rpgammo
sprite   464 angoff    -768        // tile0023 rpgsprite
sprite   466 angoff     768        // tile0041 batteryammo
sprite   465 angoff     768        // tile0041 batteryammo
sprite   468 angoff    -768        // tile0022 chaingunsprite
sprite   467 angoff    -768        // tile0022 chaingunsprite
sprite   470 angoff    -511        // tile0049 shotgunammo
sprite   469 angoff    -511        // tile0049 shotgunammo
sprite   471 angoff    -513        // tile0049 shotgunammo
sprite   471 pitch     -2          // tile0049 shotgunammo
sprite   471 mdzoff     250000     // tile0049 shotgunammo
sprite   472 angoff    -512        // tile0049 shotgunammo
sprite   472 pitch     -1          // tile0049 shotgunammo
sprite   472 mdzoff     500000     // tile0049 shotgunammo
sprite   474 angoff     256        // tile0028 shotgunsprite
sprite   474 roll       1          // tile0028 shotgunsprite
sprite   474 mdzoff     900000     // tile0028 shotgunsprite
sprite   473 angoff     256        // tile0028 shotgunsprite
sprite   473 roll       1          // tile0028 shotgunsprite
sprite   473 mdzoff     900000     // tile0028 shotgunsprite
sprite   476 angoff     768        // tile0040 ammo
sprite   477 angoff     768        // tile0040 ammo
sprite   478 angoff     768        // tile0040 ammo
sprite   479 angoff     768        // tile0040 ammo
sprite   475 angoff     768        // tile0040 ammo
sprite   481 angoff    -768        // tile0021 firstgunsprite
sprite   482 angoff    -768        // tile0021 firstgunsprite
sprite   480 angoff    -768        // tile0021 firstgunsprite
sprite  1456 angoff     32         // tile0024 freezesprite
sprite  1474 angoff     128        // tile0049 shotgunammo
sprite   494 angoff    -640        // tile1238 explodingbarrel
sprite  1398 angoff     384        // tile0049 shotgunammo
sprite  1398 roll      -1          // tile0049 shotgunammo
sprite  1398 mdzoff     500000     // tile0049 shotgunammo
sprite    37 angoff    -384        // tile0028 shotgunsprite (multiplayer)
sprite  1401 angoff    -128        // tile0049 shotgunammo
sprite  1402 angoff    -576        // tile0040 ammo
sprite  1404 angoff     128        // tile0049 shotgunammo
sprite  1330 angoff     512        // tile1247 seenine
sprite   834 angoff     256        // tile0556 chair1
sprite   832 angoff    -512        // tile0556 chair1
sprite   831 angoff    -512        // tile0556 chair1
sprite   830 angoff    -512        // tile0556 chair1
sprite   829 angoff    -512        // tile0556 chair1
sprite   833 angoff     1024       // tile0556 chair1
sprite   828 angoff     512        // tile0556 chair1
sprite   827 angoff     512        // tile0556 chair1
sprite   826 angoff     512        // tile0556 chair1
sprite   825 angoff     512        // tile0556 chair1
sprite  1529 nomdanim              // tile2126 (tile2120 lizman)
sprite  1529 angoff    -832        // tile2126 (tile2120 lizman)
sprite    17 nomdanim              // tile1436 (tile1405 duke)
sprite    17 angoff     1024       // tile1436 (tile1405 duke)
sprite  1530 nomdanim              // tile2006 (tile2000 pigcop)
sprite  1531 nomdanim              // tile1686 (tile1680 liztroop)
sprite  1531 angoff     448        // tile1686 (tile1680 liztroop)
sprite  1534 nomdanim              // tile1726 (tile1725 liztroopjetpack)
sprite  1534 angoff     480        // tile1726 (tile1725 liztroopjetpack)
sprite  1532 nomdanim              // tile1726 (tile1725 liztroopjetpack)
sprite  1532 angoff     512        // tile1726 (tile1725 liztroopjetpack)
sprite  1533 nomdanim              // tile1726 (tile1725 liztroopjetpack)
sprite  1533 angoff     544        // tile1726 (tile1725 liztroopjetpack)
sprite  1055 angoff     768        // tile1160 bottle13
sprite   281 angoff    -512        // tile0052 sixpack
sprite    45 angoff     640        // tile0028 shotgunsprite (multiplayer)
sprite  1294 angoff    -512        // tile0060 accesscard [yellow]
sprite   101 angoff     256        // tile0049 shotgunammo
sprite    81 angoff    -512        // tile0029 devistatorsprite
sprite    81 roll      -1          // tile0029 devistatorsprite
sprite    81 mdzoff     900000     // tile0029 devistatorsprite
sprite   557 angoff    -512        // tile0058 (spacesuit)
sprite   557 pitch      1          // tile0058 (spacesuit)
sprite   557 mdxoff     30000      // tile0058 (spacesuit)
sprite   559 angoff    -512        // tile0058 (spacesuit)
sprite   559 pitch      1          // tile0058 (spacesuit)
sprite   559 mdxoff     30000      // tile0058 (spacesuit)
sprite   558 angoff    -512        // tile0058 (spacesuit)
sprite   558 pitch      1          // tile0058 (spacesuit)
sprite   558 mdxoff     30000      // tile0058 (spacesuit)
sprite   560 angoff    -512        // tile0061 boots
sprite   561 angoff    -512        // tile0061 boots
sprite   562 angoff    -512        // tile0061 boots
sprite   567 angoff    -512        // tile0556 chair1
sprite   568 angoff     512        // tile1045 donuts
sprite  1414 angoff    -768        // tile0049 shotgunammo
sprite   571 angoff     512        // tile0556 chair1
sprite   400 angoff     256        // tile0060 accesscard [blue]
sprite   552 angoff    -512        // tile0616 pipe2
sprite   528 angoff    -512        // tile1227 nukebarrel
sprite   528 roll       1          // tile1227 nukebarrel
sprite   528 mdzoff     500000     // tile1227 nukebarrel
// mhk diff sync 2
sprite   548 roll       1          // tile0618 pipe3
sprite   548 mdzoff     300000     // tile0618 pipe3
sprite   547 angoff     512        // tile0619 pipe1
sprite   530 angoff     1024       // tile1238 explodingbarrel
sprite   531 angoff    -512        // tile1238 explodingbarrel
sprite   546 angoff    -512        // tile0616 pipe2
sprite   546 pitch      1          // tile0616 pipe2
sprite   546 mdzoff     700000     // tile0616 pipe2
sprite   522 angoff    -384        // tile1238 explodingbarrel
sprite   532 angoff    -640        // tile1227 nukebarrel
sprite   523 angoff     1024       // tile1238 explodingbarrel
sprite   551 angoff    -512        // tile0616 pipe2
sprite   533 pitch     -1          // tile1238 explodingbarrel
sprite   533 mdzoff     200000     // tile1238 explodingbarrel
sprite   525 angoff    -512        // tile1238 explodingbarrel
sprite   524 angoff    -896        // tile1238 explodingbarrel
sprite   554 angoff     512        // tile0619 pipe1
sprite   527 angoff    -768        // tile1238 explodingbarrel
sprite   550 roll       1          // tile0617 pipe1b
sprite   550 mdzoff     500000     // tile0617 pipe1b
sprite   535 angoff     1024       // tile1238 explodingbarrel
sprite   536 angoff    -640        // tile1238 explodingbarrel
sprite   519 angoff     512        // tile0061 boots
sprite   538 angoff    -512        // tile1238 explodingbarrel
sprite   541 angoff    -512        // tile1227 nukebarrel
sprite   539 angoff    -512        // tile1227 nukebarrel
sprite   540 angoff    -512        // tile1238 explodingbarrel
sprite   545 angoff    -768        // tile1238 explodingbarrel
sprite   542 angoff    -256        // tile1238 explodingbarrel
sprite  1508 angoff     512        // tile0023 rpgsprite
sprite   268 angoff     256        // tile0049 shotgunammo
sprite   275 angoff     896        // tile0049 shotgunammo
sprite   275 pitch      1          // tile0049 shotgunammo
sprite   275 mdzoff     500000     // tile0049 shotgunammo
sprite  1259 angoff     1024       // tile0556 chair1
sprite  1269 angoff    -512        // tile1014 bottle8