Subversion Repositories duke3d_hrp

Rev

Rev 641 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | RSS feed

// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Level    : VIRULENT.MAP - "Virulent City"
// Author   : Kjell Simonsson
// Map Date : 1998-01-01
// mapmd4   : 9786ee93c7bd7d1162b6c63f8bf78858
// Curr. HRP: r5.3.640

/*
You can HRPlay VIRULENT.MAP just like any plain user map 
by simply not using it's tiles008.art and VOC files.

VIRULENT's tiles008.art replaces the enforcers with Dukes.
The VOCs change some enemy sounds to Duke sounds.

Using the HRP will replace those Duke sprites with the enforcer HiRes model 
again (The HRP DEF files doen't know/care about changed ART files.)

If you want to see the LoRes Duke in the HRP instead of the enforcer model, 
get the User ART Compatibility Pack from here:
  http://forums.duke4.net/index.php?showtopic=3513
Rename the included VIRULENT duke3d.deX to duke3d.def and put 
HRP-VIRULENT-conpatibility.zip into your autoload folder.

Replacing the HiRes enforcer model with the HiRes Duke model should be possible 
via DEF file (only), but I haven't tried that yet.
*/

sprite  1381 angoff     1024       // tile0040 ammo
sprite   375 angoff     1024       // tile0026 heavyhbomb (multiplayer)
sprite   376 angoff     0          // tile0028 shotgunsprite (multiplayer)
sprite  1372 angoff    -64         // tile0913 maskwall2 (fence)
sprite  1372 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite  1372 pitch      1          // tile0913 maskwall2 (fence)
sprite  1345 mdzoff     250000     // tile0913 maskwall2 (fence)
sprite  1345 pitch      1          // tile0913 maskwall2 (fence)
sprite  1344 mdzoff     250000     // tile0913 maskwall2 (fence)
sprite  1344 pitch      1          // tile0913 maskwall2 (fence)
sprite  1376 mdzoff     250000     // tile0913 maskwall2 (fence)
sprite  1376 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1376 roll       1          // tile0913 maskwall2 (fence)
sprite  1346 mdzoff     450000     // tile0913 maskwall2 (fence)
sprite  1346 pitch      1          // tile0913 maskwall2 (fence)
sprite  1346 roll      -2          // tile0913 maskwall2 (fence)
sprite  1347 mdzoff     450000     // tile0913 maskwall2 (fence)
sprite  1347 pitch      1          // tile0913 maskwall2 (fence)
sprite  1347 roll      -2          // tile0913 maskwall2 (fence)
sprite  1349 mdzoff     450000     // tile0913 maskwall2 (fence)
sprite  1349 pitch      1          // tile0913 maskwall2 (fence)
sprite  1349 roll      -2          // tile0913 maskwall2 (fence)
sprite  1350 mdzoff     450000     // tile0913 maskwall2 (fence)
sprite  1350 pitch      1          // tile0913 maskwall2 (fence)
sprite  1350 roll      -2          // tile0913 maskwall2 (fence)
sprite  1351 mdzoff     450000     // tile0913 maskwall2 (fence)
sprite  1351 pitch      1          // tile0913 maskwall2 (fence)
sprite  1351 roll      -2          // tile0913 maskwall2 (fence)
sprite  1357 mdzoff     450000     // tile0913 maskwall2 (fence)
sprite  1357 pitch      1          // tile0913 maskwall2 (fence)
sprite  1358 mdzoff     450000     // tile0913 maskwall2 (fence)
sprite  1358 pitch      1          // tile0913 maskwall2 (fence)
sprite  1359 mdzoff     450000     // tile0913 maskwall2 (fence)
sprite  1359 pitch      1          // tile0913 maskwall2 (fence)
sprite  1360 mdzoff     450000     // tile0913 maskwall2 (fence)
sprite  1360 pitch      1          // tile0913 maskwall2 (fence)
sprite  1362 mdzoff     450000     // tile0913 maskwall2 (fence)
sprite  1362 pitch      1          // tile0913 maskwall2 (fence)
sprite  1361 mdzoff     450000     // tile0913 maskwall2 (fence)
sprite  1361 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1363 mdzoff     450000     // tile0913 maskwall2 (fence)
sprite  1363 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1364 mdzoff     450000     // tile0913 maskwall2 (fence)
sprite  1364 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1365 mdzoff     450000     // tile0913 maskwall2 (fence)
sprite  1365 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1367 mdzoff     450000     // tile0913 maskwall2 (fence)
sprite  1367 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1366 mdzoff     450000     // tile0913 maskwall2 (fence)
sprite  1366 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1368 mdzoff     450000     // tile0913 maskwall2 (fence)
sprite  1368 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1369 mdzoff     450000     // tile0913 maskwall2 (fence)
sprite  1369 pitch      1          // tile0913 maskwall2 (fence)
sprite  1373 mdzoff     450000     // tile0913 maskwall2 (fence)
sprite  1373 pitch      1          // tile0913 maskwall2 (fence)
sprite  1348 mdzoff     450000     // tile0913 maskwall2 (fence)
sprite  1348 pitch      1          // tile0913 maskwall2 (fence)
sprite  1370 mdzoff     450000     // tile0913 maskwall2 (fence)
sprite  1370 pitch      1          // tile0913 maskwall2 (fence)
sprite  1371 mdzoff     450000     // tile0913 maskwall2 (fence)
sprite  1371 pitch      1          // tile0913 maskwall2 (fence)
sprite  1371 roll      -2          // tile0913 maskwall2 (fence)
sprite  1354 angoff    -256        // tile1247 seenine
sprite  1356 angoff    -512        // tile1247 seenine
sprite   129 angoff     1024       // tile0603 naked1 hangbabe
sprite   119 angoff     1024       // tile1336 fem8 (impaled babe)
sprite   120 angoff     512        // tile1336 fem8 (impaled babe)
sprite   117 angoff    -341        // tile1336 fem8 (impaled babe)
sprite   118 angoff    -642        // tile1336 fem8 (impaled babe)
sprite   131 angoff    -384        // tile0603 naked1 hangbabe
sprite   130 angoff     640        // tile0603 naked1 hangbabe
sprite   132 angoff    -256        // tile0603 naked1 hangbabe
sprite   133 angoff     256        // tile0603 naked1 hangbabe
sprite   136 angoff     512        // tile1353 spacemarine
sprite   136 mdyoff    -100000     // tile1353 spacemarine
sprite   136 mdzoff     500000     // tile1353 spacemarine
sprite   136 roll       1          // tile1353 spacemarine
sprite   137 angoff     1024       // tile1353 spacemarine
//sprite   137 mdyoff     210000     // tile1353 spacemarine
//sprite   137 mdzoff     7000       // tile1353 spacemarine
//sprite   137 pitch     -208        // tile1353 spacemarine
sprite   137 mdyoff     280000     // tile1353 spacemarine
sprite   137 mdzoff     5000       // tile1353 spacemarine
sprite   137 pitch     -144        // tile1353 spacemarine
sprite   137 roll      -1          // tile1353 spacemarine
sprite  1631 angoff     1024       // tile0061 boots
sprite  1706 angoff    -732        // tile0025 shrinkersprite
sprite  1706 mdzoff     200000     // tile0025 shrinkersprite
sprite  1706 roll       1          // tile0025 shrinkersprite
sprite     4 angoff     256        // tile0051 cola
sprite   754 mdzoff     200000     // tile0951 box
sprite   754 pitch      3          // tile0951 box
sprite   754 roll      -1          // tile0951 box
sprite   752 mdxoff     1000000    // tile0951 box
sprite   752 pitch     -1          // tile0951 box
sprite   753 mdzoff     600000     // tile0951 box
sprite   753 pitch     -1          // tile0951 box
sprite   957 angoff    -512        // tile1321 fem3 hooker
sprite    49 mdzoff     500000     // tile0044 rpgammo (multiplayer)
sprite    49 roll      -1          // tile0044 rpgammo (multiplayer)
sprite   747 angoff     512        // tile0059 heatsensor
sprite   748 angoff    -768        // tile0059 heatsensor
sprite   801 mdzoff     900000     // tile0765 vase
sprite   801 pitch     -1          // tile0765 vase
sprite   801 roll       1          // tile0765 vase
sprite   799 mdzoff     900000     // tile0765 vase
sprite   799 pitch     -1          // tile0765 vase
sprite   801 mdzoff     300000     // tile0765 vase
sprite   801 pitch     -3          // tile0765 vase
sprite   801 roll      -1          // tile0765 vase
sprite    48 mdzoff     100000     // tile1025 bottle7 (plant)
sprite    48 pitch     -1          // tile1025 bottle7 (plant)
sprite   678 mdzoff     100000     // tile0910 tree2
sprite   678 pitch     -1          // tile0910 tree2
sprite    48 mdzoff     100000     // tile1025 bottle7 (plant)
sprite    48 pitch     -1          // tile1025 bottle7 (plant)
sprite   678 mdzoff     100000     // tile0910 tree2
sprite   678 pitch     -1          // tile0910 tree2
sprite   677 mdzoff     100000     // tile1025 bottle7 (plant)
sprite   677 pitch     -1          // tile1025 bottle7 (plant)
sprite    47 mdzoff     100000     // tile0910 tree2
sprite    47 pitch     -1          // tile0910 tree2
sprite   407 angoff     256        // tile1317 fem2 pole dancer
sprite   704 angoff     1024       // tile0054 shield
sprite   409 angoff    -512        // tile1312 fem1 stripper
sprite   408 angoff    -768        // tile1317 fem2 pole dancer
sprite  1096 angoff     1024       // tile1312 fem1 stripper
sprite  1094 nomdanim              // tile1232 canwithsomething
sprite  1097 angoff     256        // tile1312 fem1 stripper
sprite   654 nomdanim              // tile1232 canwithsomething
sprite   642 angoff     1024       // tile0024 freezesprite
sprite   642 mdzoff     500000     // tile0024 freezesprite
sprite   642 pitch     -1          // tile0024 freezesprite
sprite   642 roll      -1          // tile0024 freezesprite
sprite   643 mdzoff     300000     // tile0100 atomichealth
sprite   643 pitch      1          // tile0100 atomichealth
sprite   643 roll       1          // tile0100 atomichealth
sprite   673 nomdanim              // tile1232 canwithsomething
sprite   673 angoff    -768        // tile1232 canwithsomething
sprite  1198 notmd                 // tile0132 slotdoor
sprite  1194 angoff    -512        // tile1768 headjib1
sprite  1636 angoff     768        // tile0056 airtank
sprite  1634 angoff    -768        // tile0056 airtank
sprite   351 mdzoff     500000     // tile0914 maskwall3 (fence)
sprite   351 pitch     -1          // tile0914 maskwall3 (fence)
sprite   350 mdzoff     500000     // tile0914 maskwall3 (fence)
sprite   350 pitch     -1          // tile0914 maskwall3 (fence)
sprite   359 mdzoff     500000     // tile0914 maskwall3 (fence)
sprite   359 pitch     -1          // tile0914 maskwall3 (fence)
sprite   360 mdzoff     500000     // tile0914 maskwall3 (fence)
sprite   360 pitch     -1          // tile0914 maskwall3 (fence)
sprite   361 mdzoff     500000     // tile0914 maskwall3 (fence)
sprite   361 pitch     -1          // tile0914 maskwall3 (fence)
sprite   362 mdzoff     500000     // tile0914 maskwall3 (fence)
sprite   362 pitch     -1          // tile0914 maskwall3 (fence)
sprite    34 angoff     1024       // tile0041 batteryammo
sprite  1102 angoff    -512        // tile0052 sixpack
sprite   617 notmd                 // tile1056 (tile1055 (film reel))
sprite   614 notmd                 // tile1056 (tile1055 (film reel))
sprite   620 notmd                 // tile1056 (tile1055 (film reel))
sprite   618 notmd                 // tile1056 (tile1055 (film reel))
sprite   616 notmd                 // tile1056 (tile1055 (film reel))
sprite   615 notmd                 // tile1056 (tile1055 (film reel))
sprite   621 notmd                 // tile1056 (tile1055 (film reel))
sprite   619 notmd                 // tile1056 (tile1055 (film reel))
sprite   602 angoff    -256        // tile1312 fem1 stripper
sprite   603 angoff    -128        // tile1312 fem1 stripper
sprite   608 angoff     256        // tile1395 fem7 dancer
sprite   609 angoff     320        // tile1395 fem7 dancer
sprite  1093 angoff     384        // tile1395 fem7 dancer
sprite  1053 angoff     256        // tile1325 fem4 cavedancer
sprite  1054 angoff     320        // tile1325 fem4 cavedancer
sprite  1055 angoff     384        // tile1325 fem4 cavedancer
sprite  1040 notmd                 // tile1056 (tile1055 (film reel))
sprite  1042 notmd                 // tile1056 (tile1055 (film reel))
sprite  1043 notmd                 // tile1056 (tile1055 (film reel))
sprite  1041 notmd                 // tile1056 (tile1055 (film reel))
sprite  1213 angoff    -512        // tile0023 rpgsprite
sprite  1048 angoff    -512        // tile0762 mike
sprite  1093 angoff     384        // tile3450 fem9 cheerleader
sprite   415 angoff     512        // tile1325 fem4 cavedancer
sprite   415 mdzoff     1500000    // tile1325 fem4 cavedancer
sprite   415 pitch     -1          // tile1325 fem4 cavedancer
sprite  1092 angoff     640        // tile3450 fem9 cheerleader
sprite  1045 notmd                 // tile1056 (tile1055 (film reel))
sprite  1046 notmd                 // tile1056 (tile1055 (film reel))
sprite  1044 notmd                 // tile1056 (tile1055 (film reel))
sprite  1047 notmd                 // tile1056 (tile1055 (film reel))
sprite  1052 angoff     640        // tile1325 fem4 cavedancer
sprite  1051 angoff     704        // tile1325 fem4 cavedancer
sprite  1050 angoff     768        // tile1325 fem4 cavedancer
sprite   610 angoff     768        // tile1395 fem7 dancer
sprite   611 angoff     896        // tile1395 fem7 dancer
sprite   604 angoff     256        // tile1312 fem1 stripper
sprite   605 angoff     320        // tile1312 fem1 stripper
sprite   606 angoff     384        // tile1312 fem1 stripper
sprite   624 notmd                 // tile1056 (tile1055 (film reel))
sprite   622 notmd                 // tile1056 (tile1055 (film reel))
sprite   629 notmd                 // tile1056 (tile1055 (film reel))
sprite   625 notmd                 // tile1056 (tile1055 (film reel))
sprite   626 notmd                 // tile1056 (tile1055 (film reel))
sprite   628 notmd                 // tile1056 (tile1055 (film reel))
sprite   623 notmd                 // tile1056 (tile1055 (film reel))
sprite   627 notmd                 // tile1056 (tile1055 (film reel))
sprite  1079 angoff     256        // tile1160 bottle13 (Jack Daniels)
sprite  1089 angoff    -768        // tile1161 bottle14
sprite  1078 angoff    -256        // tile1160 bottle13 (Jack Daniels)
sprite  1087 angoff     1024       // tile0055 steroids
sprite  1087 mdzoff     100000     // tile0055 steroids
sprite  1087 pitch      1          // tile0055 steroids
sprite  1087 roll       1          // tile0055 steroids
sprite  1090 angoff    -512        // tile1161 bottle14
sprite  1084 angoff    -512        // tile1165 bottle18
sprite   479 angoff     384        // tile0556 chair1
sprite    84 angoff     1024       // tile0053 firstaid
sprite   915 angoff    -512        // tile0925 neon1 (cinema)
sprite   755 angoff     256        // tile1232 canwithsomething
sprite   916 angoff    -512        // tile0925 neon1 (cinema)
sprite   975 angoff     1024       // tile1395 fem7 dancer
sprite   952 notmd                 // tile1056 (tile1055 (film reel))
sprite   953 angoff     1024       // tile0023 rpgsprite
sprite   884 angoff     1024       // tile0022 chaingunsprite
sprite   884 mdzoff     900000     // tile0022 chaingunsprite
sprite   884 roll      -1          // tile0022 chaingunsprite
sprite    32 angoff     256        // tile1160 bottle13 (Jack Daniels)
sprite    31 angoff     768        // tile1768 headjib1
sprite    31 mdxoff     100000     // tile1768 headjib1
sprite    31 mdzoff     1500000    // tile1768 headjib1
sprite    31 pitch      1          // tile1768 headjib1
sprite    22 angoff     1024       // tile0027 tripbombsprite
sprite    22 mdzoff     500000     // tile0027 tripbombsprite
sprite    22 pitch     -1          // tile0027 tripbombsprite
sprite    22 roll      -1          // tile0027 tripbombsprite
sprite    26 angoff     1024       // tile0027 tripbombsprite
sprite    26 mdzoff     500000     // tile0027 tripbombsprite
sprite    26 pitch     -1          // tile0027 tripbombsprite
sprite    24 angoff     1024       // tile0027 tripbombsprite
sprite    29 angoff     1024       // tile0027 tripbombsprite
sprite    30 angoff    -512        // tile0027 tripbombsprite
sprite    30 mdzoff     500000     // tile0027 tripbombsprite
sprite    30 pitch     -1          // tile0027 tripbombsprite
sprite    30 roll      -1          // tile0027 tripbombsprite
sprite    21 angoff    -768        // tile0027 tripbombsprite
sprite    23 angoff    -768        // tile0027 tripbombsprite
sprite    25 angoff    -768        // tile0027 tripbombsprite
sprite    27 angoff    -768        // tile0027 tripbombsprite
sprite    28 angoff    -768        // tile0027 tripbombsprite
sprite   864 angoff     576        // tile1395 fem7 dancer
sprite   947 angoff    -768        // tile1395 fem7 dancer
sprite   865 angoff    -128        // tile1395 fem7 dancer
sprite   861 angoff    -576        // tile1395 fem7 dancer
sprite   857 angoff    -576        // tile0681 (tile0680 chair3)
sprite   860 angoff    -768        // tile0681 (tile0680 chair3)
sprite   859 angoff    -896        // tile0681 (tile0680 chair3)
sprite   862 angoff     1024       // tile1395 fem7 dancer
sprite   858 angoff     896        // tile0681 (tile0680 chair3)
sprite   856 angoff     768        // tile0681 (tile0680 chair3)
sprite   855 angoff     640        // tile0681 (tile0680 chair3)
sprite   851 angoff     512        // tile0681 (tile0680 chair3)
sprite   863 angoff     512        // tile3450 fem9 cheerleader
sprite   854 angoff     384        // tile0681 (tile0680 chair3)
sprite   336 angoff     128        // tile0681 (tile0680 chair3)
sprite   337 angoff     896        // tile0681 (tile0680 chair3)
sprite   352 mdzoff     500000     // tile0914 maskwall3 (fence)
sprite   352 roll       1          // tile0914 maskwall3 (fence)
sprite   353 mdzoff     500000     // tile0914 maskwall3 (fence)
sprite   353 pitch     -1          // tile0914 maskwall3 (fence)
sprite   354 mdzoff     500000     // tile0914 maskwall3 (fence)
sprite   354 pitch     -1          // tile0914 maskwall3 (fence)
sprite   355 mdzoff     500000     // tile0914 maskwall3 (fence)
sprite   355 pitch     -1          // tile0914 maskwall3 (fence)
sprite   356 mdzoff     500000     // tile0914 maskwall3 (fence)
sprite   356 pitch     -1          // tile0914 maskwall3 (fence)
sprite   357 mdzoff     500000     // tile0914 maskwall3 (fence)
sprite   357 pitch     -1          // tile0914 maskwall3 (fence)
sprite   358 mdzoff     500000     // tile0914 maskwall3 (fence)
sprite   358 pitch     -1          // tile0914 maskwall3 (fence)