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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Insurance Overload
// Author   : Alias Conrad Coldwood
// Filename : _EDFBureau.map
// mapmd4   : b35fbc461c401aeea323c642d16e6ed6 // 2014-09-16


//         <-> _EDFBureau.mhk
//         <-> _EDFBureau_alt.mhk
//         <-> _EDFBuro.mhk
//         <-> EDFBuro-amctc2.mhk

// Curr. HRP: r5.4.726



// 0-21 / 34-247 / / 536-1156

sprite  1023 angoff     128        // tile0021 firstgunsprite
sprite  1023 pitch      1          // tile0021 firstgunsprite
sprite  1023 roll      -1          // tile0021 firstgunsprite
sprite  1023 mdzoff     100000     // tile0021 firstgunsprite
sprite  1009 angoff     256        // tile0028 shotgunsprite
sprite   763 angoff     256        // tile0556 chair1
sprite   763 pitch      1          // tile0556 chair1
sprite   763 mdzoff     500000     // tile0556 chair1
sprite  1156 pitch     -1          // tile0042 devistatorammo (multiplayer)
sprite  1156 mdzoff     300000     // tile0042 devistatorammo (multiplayer)
sprite   764 angoff    -384        // tile0557 chair2
sprite   764 pitch      1          // tile0557 chair2
sprite   764 roll       2          // tile0557 chair2
sprite   764 mdzoff     200000     // tile0557 chair2
sprite  1085 angoff     1024       // tile0047 hbombammo (multiplayer)
sprite  1017 angoff     512        // tile0052 sixpack
sprite   378 pitch      1          // tile0910 tree2
sprite   378 mdxoff     40000      // tile0910 tree2
sprite  1101 angoff    -256        // tile0026 heavyhbomb (multiplayer)
sprite  1102 angoff    -512        // tile0026 heavyhbomb (multiplayer)
sprite  1103 angoff    -640        // tile0026 heavyhbomb (multiplayer)
sprite    34 angoff    -512        // tile0916 fireext
sprite  1152 angoff    -512        // tile0027 tripbombsprite (multiplayer)
sprite  1153 angoff     512        // tile0027 tripbombsprite (multiplayer)
sprite  1164 angoff    -512        // tile0022 chaingunsprite
sprite     3 pitch      1          // tile1062 rubbercan
sprite     3 mdzoff     300000     // tile1062 rubbercan
sprite  1162 angoff     512        // tile0047 hbombammo
sprite  1059 angoff     512        // tile0040 ammo
sprite   944 angoff     256        // tile0049 shotgunammo
sprite   944 pitch      2          // tile0049 shotgunammo
sprite   944 roll       1          // tile0049 shotgunammo
sprite   944 mdzoff     100000     // tile0049 shotgunammo
sprite     8 pitch     -1          // tile0574 (tile0670 (faucet))
sprite     8 mdzoff     250000     // tile0574 (tile0670 (faucet))
sprite    12 angoff     1024       // tile0561 (soap)
sprite     7 pitch     -1          // tile0574 (tile0670 (faucet))
sprite     7 mdzoff     250000     // tile0574 (tile0670 (faucet))
sprite    11 angoff    -640        // tile0561 (soap)
sprite     6 pitch     -1          // tile0574 (tile0670 (faucet))
sprite     6 mdzoff     250000     // tile0574 (tile0670 (faucet))
sprite    21 angoff    -256        // tile1062 rubbercan
sprite    21 pitch      1          // tile1062 rubbercan
sprite    21 roll      -1          // tile1062 rubbercan
sprite    21 mdzoff     500000     // tile1062 rubbercan
sprite   153 angoff    -512        // tile0563 waterfountain
sprite   153 pitch     -1          // tile0563 waterfountain
sprite   153 mdzoff     600000     // tile0563 waterfountain
sprite   953 angoff     1024       // tile0049 shotgunammo
sprite   990 angoff     1024       // tile0051 cola
sprite   246 angoff     256        // tile0996 pipe4
sprite   247 angoff    -384        // tile0995 pipe6
sprite   682 nomdanim              // tile1232 canwithsomething
sprite   682 angoff    -256        // tile1232 canwithsomething
sprite   245 nomdanim              // tile1232 canwithsomething
sprite   245 angoff     512        // tile1232 canwithsomething
sprite   112 angoff     512        // tile0916 fireext
sprite    85 angoff    -448        // tile0556 chair1
sprite    85 pitch     -1          // tile0556 chair1
sprite    85 mdzoff     300000     // tile0556 chair1
sprite    84 angoff    -896        // tile0557 chair2
sprite    91 angoff     640        // tile0556 chair1
sprite    92 angoff    -768        // tile0556 chair1
sprite    92 pitch      1          // tile0556 chair1
sprite    92 mdzoff     500000     // tile0556 chair1
sprite  1109 angoff     1024       // tile0042 devistatorammo (multiplayer)
sprite   105 pitch     -1          // tile0556 chair1
sprite   105 mdzoff     500000     // tile0556 chair1
sprite   106 angoff    -384        // tile0557 chair2
sprite  1110 roll      -1          // tile0029 devistatorsprite (multiplayer)
sprite  1110 mdzoff     200000     // tile0029 devistatorsprite (multiplayer)
sprite   988 roll       1          // tile0041 batteryammo
sprite   988 mdzoff     300000     // tile0041 batteryammo
sprite   989 angoff    -512        // tile0040 ammo
sprite   328 angoff     896        // tile0556 chair1
sprite   328 roll       1          // tile0556 chair1
sprite   328 mdzoff     300000     // tile0556 chair1
sprite   327 angoff    -512        // tile0556 chair1
sprite   326 angoff    -512        // tile0556 chair1
sprite   325 angoff     256        // tile0557 chair2
sprite   324 angoff    -640        // tile0556 chair1
sprite   324 pitch     -1          // tile0556 chair1
sprite   324 mdzoff     500000     // tile0556 chair1
sprite   329 pitch     -1          // tile0574 (tile0670 (faucet))
sprite   329 mdzoff     250000     // tile0574 (tile0670 (faucet))
sprite   323 angoff     128        // tile0557 chair2
sprite   323 roll       1          // tile0557 chair2
sprite   323 mdzoff     500000     // tile0557 chair2
sprite   322 angoff     512        // tile0556 chair1
sprite   321 angoff     512        // tile0556 chair1
sprite   320 angoff    -768        // tile0557 chair2
sprite   320 roll       1          // tile0557 chair2
sprite   320 mdzoff     300000     // tile0557 chair2
sprite   319 angoff     384        // tile0556 chair1
sprite   319 pitch     -1          // tile0556 chair1
sprite   319 mdzoff     400000     // tile0556 chair1
sprite   983 angoff     256        // tile0052 sixpack
sprite  1099 angoff     1024       // tile0026 heavyhbomb (multiplayer)
sprite   641 angoff     768        // tile0556 chair1
sprite   171 angoff    -512        // tile0762 mike
sprite   137 angoff     640        // tile0557 chair2
sprite   137 pitch     -1          // tile0557 chair2
sprite   137 mdzoff     300000     // tile0557 chair2
sprite   136 angoff    -256        // tile0556 chair1
sprite   136 roll       1          // tile0556 chair1
sprite   136 mdzoff     300000     // tile0556 chair1
sprite   135 angoff     512        // tile0557 chair2
sprite   134 angoff    -128        // tile0556 chair1
sprite   133 angoff    -768        // tile0556 chair1
sprite   133 roll       1          // tile0556 chair1
sprite   133 mdzoff     200000     // tile0556 chair1
sprite  1111 angoff     1024       // tile0041 batteryammo (multiplayer)
sprite  1111 roll       1          // tile0041 batteryammo (multiplayer)
sprite  1111 mdzoff     500000     // tile0041 batteryammo (multiplayer)
sprite   958 pitch     -1          // tile0022 chaingunsprite
sprite   958 roll       2          // tile0022 chaingunsprite
sprite   958 mdzoff     100000     // tile0022 chaingunsprite
sprite   138 angoff    -128        // tile0556 chair1
sprite   139 angoff    -512        // tile0557 chair2
sprite   140 angoff    -384        // tile0556 chair1
sprite   141 angoff    -512        // tile0556 chair1
sprite   141 pitch     -1          // tile0556 chair1
sprite   141 roll       1          // tile0556 chair1
sprite   141 mdzoff     300000     // tile0556 chair1
sprite   142 angoff    -256        // tile0557 chair2
sprite    41 angoff     0          // tile0060 accesscard [blue]
sprite  1108 angoff     512        // tile0042 devistatorammo (multiplayer)
sprite  1113 angoff     256        // tile0052 sixpack (multiplayer)
sprite  1086 angoff    -512        // tile0049 shotgunammo (multiplayer)
sprite   962 angoff    -512        // tile0051 cola
sprite   984 angoff    -512        // tile0040 ammo
sprite   941 angoff     1024       // tile0028 shotgunsprite
sprite   887 angoff     384        // tile0556 chair1
sprite   900 angoff    -768        // tile0557 chair2
sprite   901 angoff    -512        // tile0557 chair2
sprite   888 angoff     896        // tile1045 donuts
sprite   888 pitch      1          // tile1045 donuts
sprite   888 mdzoff     700000     // tile1045 donuts
sprite  1112 angoff    -768        // tile0052 sixpack (multiplayer)

sprite  1090 angoff     896        // tile0026 heavyhbomb (multiplayer)
sprite   476 pitch     -1          // tile0556 chair1
sprite   476 mdzoff     700000     // tile0556 chair1
sprite   477 angoff     256        // tile0556 chair1
sprite   477 pitch      1          // tile0556 chair1
sprite   477 roll       2          // tile0556 chair1
sprite   477 mdzoff     300000     // tile0556 chair1
sprite   481 angoff     512        // tile0556 chair1
sprite   481 pitch     -1          // tile0556 chair1
sprite   481 mdzoff     500000     // tile0556 chair1
sprite   480 angoff     768        // tile0557 chair2
sprite   480 pitch      1          // tile0557 chair2
sprite   480 roll       1          // tile0557 chair2
sprite   480 mdzoff     400000     // tile0557 chair2
sprite   536 pitch     -1          // tile0556 chair1
sprite   536 mdzoff     500000     // tile0556 chair1
sprite   537 angoff    -384        // tile0557 chair2
sprite   537 pitch      1          // tile0557 chair2
sprite   537 roll       1          // tile0557 chair2
sprite   537 mdzoff     500000     // tile0557 chair2
sprite   478 angoff    -768        // tile0557 chair2
sprite   478 pitch     -1          // tile0557 chair2
sprite   478 roll       1          // tile0557 chair2
sprite   478 mdzoff     500000     // tile0557 chair2
sprite   479 pitch     -1          // tile0557 chair2
sprite   479 mdzoff     500000     // tile0557 chair2
sprite   475 angoff     1024       // tile0557 chair2
sprite   475 pitch     -1          // tile0557 chair2
sprite   475 mdzoff     600000     // tile0557 chair2
sprite   474 pitch     -1          // tile0557 chair2
sprite   474 mdzoff     500000     // tile0557 chair2
sprite  1088 angoff     512        // tile0047 hbombammo (multiplayer)
sprite   980 angoff     1024       // tile0053 firstaid
sprite  1154 angoff    -128        // tile0027 tripbombsprite (multiplayer)
sprite  1155 angoff     128        // tile0027 tripbombsprite (multiplayer)
sprite   690 pitch      1          // tile0910 tree2
sprite   690 mdzoff     300000     // tile0910 tree2
sprite  1180 pitch     -1          // tile0994 pipe5
sprite  1180 mdxoff     22000      // tile0994 pipe5
sprite   581 pitch      1          // tile0914 maskwall3 (fence)
sprite   581 mdzoff     130000     // tile0914 maskwall3 (fence)
sprite   580 pitch      1          // tile0914 maskwall3 (fence)
sprite   580 roll      -1          // tile0914 maskwall3 (fence)
sprite   580 mdzoff     130000     // tile0914 maskwall3 (fence)
sprite   579 pitch      1          // tile0914 maskwall3 (fence)
sprite   579 roll      -1          // tile0914 maskwall3 (fence)
sprite   579 mdzoff     130000     // tile0914 maskwall3 (fence)
sprite   576 pitch      1          // tile0914 maskwall3 (fence)
sprite   576 mdzoff     130000     // tile0914 maskwall3 (fence)
sprite   577 pitch      1          // tile0914 maskwall3 (fence)
sprite   577 roll       1          // tile0914 maskwall3 (fence)
sprite   577 mdzoff     130000     // tile0914 maskwall3 (fence)
sprite   578 pitch      1          // tile0914 maskwall3 (fence)
sprite   578 roll       1          // tile0914 maskwall3 (fence)
sprite   578 mdzoff     130000     // tile0914 maskwall3 (fence)
sprite  1018 angoff     768        // tile0044 rpgammo
sprite   970 angoff    -768        // tile0023 rpgsprite
sprite   609 angoff     1024       // tile0916 fireext
sprite   681 angoff     1024       // tile0916 fireext
sprite   607 pitch      1          // tile0914 maskwall3 (fence)
sprite   607 mdzoff     130000     // tile0914 maskwall3 (fence)
sprite   606 pitch      1          // tile0914 maskwall3 (fence)
sprite   606 roll      -1          // tile0914 maskwall3 (fence)
sprite   606 mdzoff     130000     // tile0914 maskwall3 (fence)
sprite   605 pitch      1          // tile0914 maskwall3 (fence)
sprite   605 roll      -1          // tile0914 maskwall3 (fence)
sprite   605 mdzoff     130000     // tile0914 maskwall3 (fence)
sprite   602 pitch      1          // tile0914 maskwall3 (fence)
sprite   602 mdzoff     130000     // tile0914 maskwall3 (fence)
sprite   603 pitch      1          // tile0914 maskwall3 (fence)
sprite   603 roll       1          // tile0914 maskwall3 (fence)
sprite   603 mdzoff     130000     // tile0914 maskwall3 (fence)
sprite   604 pitch      1          // tile0914 maskwall3 (fence)
sprite   604 roll       1          // tile0914 maskwall3 (fence)
sprite   604 mdzoff     130000     // tile0914 maskwall3 (fence)
sprite  1070 angoff     512        // tile0557 chair2
sprite  1069 angoff    -256        // tile0556 chair1
sprite  1068 angoff     128        // tile0556 chair1
sprite  1065 pitch     -1          // tile0557 chair2
sprite  1065 mdzoff     300000     // tile0557 chair2
sprite  1064 angoff     128        // tile0556 chair1
sprite  1064 pitch     -1          // tile0556 chair1
sprite  1064 mdzoff     500000     // tile0556 chair1
sprite  1066 angoff    -512        // tile0556 chair1
sprite  1066 pitch     -2          // tile0556 chair1
sprite  1066 mdzoff     200000     // tile0556 chair1
sprite  1067 angoff     384        // tile0557 chair2
sprite    66 angoff     640        // tile0060 accesscard [red]