Subversion Repositories duke3d_hrp

Rev

Rev 644 | Rev 722 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | RSS feed

// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Area27
// Filename : area27.map
// Author   : Cody 'Supertanker' Jackson
// mapmd4   : 650bf585690a09fbf704a326c14ebfad // 2010-06-15

//         <-> area27-attrition.mhk

// Curr. HRP: r5.3.635

// / 82-601 / 1433-2049
sprite  2057 angoff     768        // tile0051 cola
sprite  1433 angoff     896        // tile0040 ammo
sprite  1436 angoff     896        // tile0040 ammo
sprite  1434 angoff     896        // tile0040 ammo
sprite   154 angoff     512        // tile0061 boots
sprite  1446 angoff     128        // tile0040 ammo
sprite  1447 angoff     128        // tile0040 ammo
sprite    82 angoff     0          // tile0060 accesscard blue
sprite  1472 angoff     256        // tile0040 ammo
sprite   189 angoff    -512        // tile0563 waterfountain
sprite   189 mdzoff     300000     // tile0563 waterfountain
sprite   189 pitch     -1          // tile0563 waterfountain
sprite  1473 angoff     512        // tile0052 sixpack
sprite  1474 angoff     512        // tile0049 shotgunammo
sprite  1491 angoff     512        // tile0052 sixpack
sprite   234 angoff     0          // tile0060 accesscard yellow
sprite  1481 angoff     1024       // tile0049 shotgunammo
sprite  1481 mdzoff     400000     // tile0049 shotgunammo
sprite  1481 pitch     -1          // tile0049 shotgunammo
sprite  1481 roll      -2          // tile0049 shotgunammo
sprite  1480 angoff     1024       // tile0047 hbombammo
sprite  1480 mdzoff     100000     // tile0047 hbombammo
sprite  1480 pitch     -1          // tile0047 hbombammo
sprite  1480 roll      -5          // tile0047 hbombammo
sprite  1504 angoff    -256        // tile0051 cola
sprite   298 mdzoff     100000     // tile0994 pipe5
sprite   298 pitch     -1          // tile0994 pipe5
sprite   303 angoff     512        // tile0996 pipe4
sprite   303 mdzoff     100000     // tile0996 pipe4
sprite   303 roll      -1          // tile0996 pipe4
sprite   304 angoff     512        // tile0996 pipe4
sprite   301 mdzoff     100000     // tile0995 pipe6
sprite   301 pitch     -1          // tile0995 pipe6
sprite   316 mdzoff     100000     // tile0995 pipe6
sprite   316 pitch     -1          // tile0995 pipe6
sprite   290 mdzoff     100000     // tile0995 pipe6
sprite   290 pitch     -1          // tile0995 pipe6
sprite   377 angoff    -512        // tile0049 shotgunammo
sprite   338 mdxoff     9999999    // tile1247 seenine
sprite   338 pitch     -1          // tile1247 seenine
sprite   339 mdzoff     200000     // tile1247 seenine
sprite   339 pitch      1          // tile1247 seenine
sprite   344 angoff     512        // tile1247 seenine
sprite   344 mdzoff     500000     // tile1247 seenine
sprite   344 pitch     -1          // tile1247 seenine
sprite   331 angoff    -256        // tile0995 pipe6
sprite  1695 angoff    -512        // tile2181 (tile2185 lizmandeadsprite)
sprite  1695 mdzoff     600000     // tile2181 (tile2185 lizmandeadsprite)
sprite  1695 pitch     -1          // tile2181 (tile2185 lizmandeadsprite)
sprite  1695 roll       1          // tile2181 (tile2185 lizmandeadsprite)
sprite  1700 angoff    -896        // tile0022 chaingunsprite
sprite  1700 mdzoff     900000     // tile0022 chaingunsprite
sprite  1700 pitch     -2          // tile0022 chaingunsprite
sprite  1700 roll      -1          // tile0022 chaingunsprite
sprite   411 angoff    -512        // tile0051 cola
sprite  1542 angoff     1024       // tile0049 shotgunammo
sprite  1542 mdzoff     600000     // tile0049 shotgunammo
sprite  1542 roll       1          // tile0049 shotgunammo
sprite   358 angoff     640        // tile0052 sixpack
sprite   488 angoff     256        // tile0052 sixpack
sprite   490 angoff     256        // tile0049 shotgunammo
sprite   461 angoff     256        // tile0028 shotgunsprite
sprite   414 angoff     0          // tile0060 accesscard red
sprite  1520 angoff     1024       // tile0049 shotgunammo
sprite  1520 mdzoff    -1000       // tile0049 shotgunammo
sprite  1520 pitch      160        // tile0049 shotgunammo
sprite  1566 angoff     512        // tile0052 sixpack
sprite  1508 angoff    -512        // tile0041 batteryammo
sprite   601 angoff    -256        // tile0060 accesscard yellow
sprite  1563 angoff    -768        // tile0049 shotgunammo
sprite  1562 angoff    -256        // tile0052 sixpack
sprite  1561 angoff    -512        // tile0023 rpgsprite
sprite  1564 angoff     512        // tile0053 firstaid
sprite  1567 angoff    -512        // tile0041 batteryammo
sprite  1567 mdzoff     300000     // tile0041 batteryammo
sprite  1567 pitch     -1          // tile0041 batteryammo
sprite  1567 roll       1          // tile0041 batteryammo
sprite  1622 mdxoff     10000      // tile0996 pipe4
sprite  1622 pitch     -1          // tile0996 pipe4
sprite  1613 nomdanim              // tile1033 (tile1031 glasspieces)
sprite  1614 nomdanim              // tile1033 (tile1031 glasspieces)
sprite  1615 nomdanim              // tile1033 (tile1031 glasspieces)
sprite  1616 nomdanim              // tile1033 (tile1031 glasspieces)
sprite  1617 nomdanim              // tile1033 (tile1031 glasspieces)
sprite  1618 nomdanim              // tile1033 (tile1031 glasspieces)
sprite  1619 nomdanim              // tile1033 (tile1031 glasspieces)
sprite  1781 angoff    -512        // tile0052 sixpack
sprite  2059 angoff    -512        // tile0041 batteryammo