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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Level    : brainwash.map - "Brainwash Facility" by Robert "underTaker" WypiĆ³r
// Map Date : 2012-11-02 12:44
// mapmd4   : e28387724a4bd2be3f5b0c23647e5a13
// Curr. HRP: r5.2.431


// Police light poles
sprite   120 angoff     768        // tile0060 accesscard blue
sprite   195 angoff     512        // tile4377 policelightpole
sprite   196 angoff     512        // tile4377 policelightpole

// Props
sprite  2141 notmd                 // tile1234 (money, too lazy to rotate)
sprite  2142 notmd                 // tile1234 (money, too lazy to rotate)
sprite  2143 notmd                 // tile1234 (money, too lazy to rotate)
sprite  1683 angoff     1024       // tile4454 deskphone
sprite  1717 angoff     1024       // tile4454 deskphone
sprite  1757 angoff     1024       // tile4454 deskphone
sprite  1790 angoff     1024       // tile4454 deskphone
sprite  4837 mdzoff    -700000     // tile1158 bottle11
sprite  4837 pitch      1          // tile1158 bottle11
sprite  4222 angoff     1024       // tile0678 scale

// Pickups
sprite  3596 mdzoff     800000     // tile0021 firstgunsprite
sprite  3596 roll       1          // tile0021 firstgunsprite
sprite  4829 mdzoff     1000000    // tile0021 firstgunsprite
sprite  4829 roll       1          // tile0021 firstgunsprite
sprite  4832 mdzoff     900000     // tile0022 chaingunsprite
sprite  4832 roll       1          // tile0022 chaingunsprite
sprite  4836 angoff     512        // tile0041 batteryammo (close to bottle11)
sprite  5006 angoff     512        // tile0028 shotgunsprite
sprite  5007 angoff     1024       // tile0049 shotgunammo
sprite  5008 angoff     512        // tile0040 ammo pistol
sprite  5009 angoff     512        // tile0052 sixpack
sprite  5010 angoff     1024       // tile0054 shield
sprite  5235 angoff     512        // tile0026 heavyhbomb pipebomb
sprite  3701 angoff    -512        // tile0060 accesscard red


// Power lines / Wooden horses
sprite   328 notmd                 // tile4386 (power line)
sprite   228 notmd                 // tile0907 (tile0904 woodenhorse)
sprite   306 notmd                 // tile4386 (power line)
sprite   307 notmd                 // tile4386 (power line)
sprite   308 notmd                 // tile4386 (power line)
sprite   229 notmd                 // tile0907 (tile0904 woodenhorse)
sprite   332 notmd                 // tile4386 (power line)
sprite   309 notmd                 // tile4386 (power line)
sprite   310 notmd                 // tile4386 (power line)
sprite   331 notmd                 // tile4386 (power line)
sprite   240 notmd                 // tile0907 (tile0904 woodenhorse)
sprite   311 notmd                 // tile4386 (power line)
sprite   315 notmd                 // tile4386 (power line)
sprite   321 notmd                 // tile4386 (power line)
sprite   251 notmd                 // tile0907 (tile0904 woodenhorse)
sprite   312 notmd                 // tile4386 (power line)
sprite   316 notmd                 // tile4386 (power line)
sprite   320 notmd                 // tile4386 (power line)
sprite   329 notmd                 // tile4386 (power line)
sprite   330 notmd                 // tile4386 (power line)
sprite   262 notmd                 // tile0907 (tile0904 woodenhorse)
sprite   313 notmd                 // tile4386 (power line)
sprite   317 notmd                 // tile4386 (power line)
sprite   319 notmd                 // tile4386 (power line)
sprite   273 notmd                 // tile0907 (tile0904 woodenhorse)
sprite   322 notmd                 // tile4386 (power line)
sprite   323 notmd                 // tile4386 (power line)
sprite   324 notmd                 // tile4386 (power line)
sprite   325 notmd                 // tile4386 (power line)
sprite   326 notmd                 // tile4386 (power line)
sprite   327 notmd                 // tile4386 (power line)
sprite   284 notmd                 // tile0907 (tile0904 woodenhorse)
sprite   412 notmd                 // tile4386 (power line)
sprite   413 notmd                 // tile4386 (power line)
sprite   414 notmd                 // tile4386 (power line)
sprite   641 notmd                 // tile4386 (power line)
sprite   295 notmd                 // tile0907 (tile0904 woodenhorse)
sprite   575 notmd                 // tile4386 (power line)
sprite   576 notmd                 // tile4386 (power line)
sprite   577 notmd                 // tile4386 (power line)
sprite   401 notmd                 // tile0907 (tile0904 woodenhorse)
sprite   314 notmd                 // tile4386 (power line)
sprite  3500 notmd                 // tile4386 (power line)
sprite  3501 notmd                 // tile4386 (power line)
sprite   564 notmd                 // tile0907 (tile0904 woodenhorse)
sprite   318 notmd                 // tile4386 (power line)
sprite  3502 notmd                 // tile4386 (power line)