Subversion Repositories duke3d_hrp

Rev

Rev 536 | Rev 644 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | RSS feed

// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Level    : tamachaz.map - "Battlefield 3 - Tamachazam"
// Author   : Cedric 'Sang' Haegeman
// Map Date : 2005-10-12
// mapmd4   : c2dcac67611e09c70c63660b62f8f05e
// Curr. HRP: r5.2.536


sprite   734 angoff     512        // tile0028 shotgunsprite
sprite   735 angoff     512        // tile0049 shotgunammo
sprite   736 angoff     512        // tile0049 shotgunammo
sprite   737 angoff     512        // tile0049 shotgunammo
sprite   738 angoff     512        // tile0052 sixpack
sprite    52 angoff    -256        // tile2675 (tile2670 boss1lob (battlelord))
sprite    52 nomdanim              // tile2675 (tile2670 boss1lob (battlelord))
sprite  2131 angoff    -768        // tile0053 firstaid
sprite   598 angoff     512        // tile0053 firstaid
sprite   597 angoff     512        // tile0054 shield
sprite   596 angoff     512        // tile0054 shield
sprite   595 angoff     512        // tile0054 shield
sprite   374 angoff     512        // tile2745 (tile2710 boss2 (cycloid))
sprite   374 nomdanim              // tile2745 (tile2710 boss2 (cycloid))
sprite   532 nomdanim              // tile2740 (tile2710 boss2 (cycloid))
sprite   531 notmd                 // tile2740 (tile2710 boss2 (cycloid))
sprite   509 angoff     0          // tile0060 accesscard blue
sprite   515 angoff     256        // tile0024 freezesprite
sprite   514 angoff     256        // tile0037 freezeammo
sprite   513 angoff     256        // tile0037 freezeammo
sprite   512 angoff     256        // tile0037 freezeammo
sprite   511 angoff     256        // tile0037 freezeammo
sprite  1595 angoff     896        // tile0049 shotgunammo
sprite  1596 angoff     1024       // tile0049 shotgunammo
sprite   395 angoff     512        // tile0053 firstaid
sprite   394 angoff     512        // tile0054 shield
sprite  2182 angoff     512        // tile0041 batteryammo
sprite  2182 roll      -256        // tile0041 batteryammo
sprite  2181 angoff     512        // tile0041 batteryammo
sprite  2181 roll      -256        // tile0041 batteryammo
sprite  2183 angoff     512        // tile0041 batteryammo
sprite  2183 roll      -256        // tile0041 batteryammo
sprite  2184 angoff     512        // tile0041 batteryammo
sprite  2184 roll      -256        // tile0041 batteryammo
sprite  2217 angoff     1024       // tile0053 firstaid
sprite  1660 angoff     1024       // tile1353 spacemarine
sprite  1733 angoff     1024       // tile0053 firstaid
sprite    43 mdzoff    -500        // tile0053 firstaid
sprite    43 pitch     -512        // tile0053 firstaid
sprite    42 mdzoff    -500        // tile0053 firstaid
sprite    42 pitch     -512        // tile0053 firstaid
sprite  2243 notmd                 // tile0142 nukebutton