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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Level    : warz_ATT.map - "Warzone" by Andras Piroska
// Map Date : 2013-03-19 (Attrition)
// mapmd4   : 2f69cbcf2621b4a99bf1135ecfe8d018
// Curr. HRP: r5.2.511

//         <-> warz.mhk

// 0-9 / 44-191 / / 225-604 / 629-1248 / / 1337-1487 / 1531-1642
sprite   811 nomdanim              // tile1425 (tile1405 duke)
sprite  1235 angoff     896        // tile0053 firstaid
sprite  1236 angoff     768        // tile0042 devistatorammo
sprite    47 angoff    -256        // tile0028 shotgunsprite (multiplayer)
sprite    47 mdzoff     500000     // tile0028 shotgunsprite (multiplayer)
sprite    47 pitch     -1          // tile0028 shotgunsprite (multiplayer)
sprite    47 roll      -1          // tile0028 shotgunsprite (multiplayer)
sprite  1247 angoff     1024       // tile0042 devistatorammo
sprite  1248 angoff     640        // tile0049 shotgunammo
sprite   482 angoff     226        // tile0981 hydrent
sprite   797 angoff     768        // tile0981 hydrent
sprite   916 angoff    -384        // tile1232 canwithsomething
sprite   911 angoff    -256        // tile0044 rpgammo
sprite   912 angoff    -256        // tile0044 rpgammo
sprite   914 mdxoff     10000      // tile0023 rpgsprite
sprite   914 pitch     -1          // tile0023 rpgsprite
sprite   908 nomdanim              // tile2401 (tile2400 (scrap2))
sprite   908 mdxoff     40000      // tile2401 (tile2400 (scrap2))
sprite   908 pitch      1          // tile2401 (tile2400 (scrap2))
sprite   907 nomdanim              // tile2418 (tile2416 (scrap6))
sprite   907 mdxoff     30000      // tile2401 (tile2400 (scrap2))
sprite   907 pitch      1          // tile2401 (tile2400 (scrap2))
sprite   904 angoff     256        // tile0052 sixpack
sprite   905 angoff     256        // tile0052 sixpack
sprite  1206 angoff     512        // tile0047 hbombammo
sprite   933 angoff    -768        // tile0680 chair3
sprite   932 angoff    -512        // tile0680 chair3
sprite  1015 mdzoff     500000     // tile0026 heavyhbomb
sprite  1015 roll       1          // tile0026 heavyhbomb
sprite  1113 angoff     512        // tile0054 shield
sprite   930 roll       192        // tile0026 heavyhbomb
sprite   804 angoff     640        // tile1232 canwithsomething
sprite   803 angoff     1024       // tile1232 canwithsomething
sprite   802 angoff     256        // tile1232 canwithsomething
sprite   801 angoff    -512        // tile1232 canwithsomething
sprite  1143 angoff     1024       // tile0053 firstaid (multiplayer)
sprite  1111 angoff     512        // tile0052 sixpack
sprite  1246 angoff     256        // tile0042 devistatorammo
sprite  1144 angoff     768        // tile0049 shotgunammo
sprite  1205 angoff     1024       // tile0044 rpgammo
sprite   668 angoff     512        // tile1682 liztroopstayput
sprite   668 mdzoff     900000     // tile1682 liztroopstayput
sprite   668 pitch      1          // tile1682 liztroopstayput
sprite   668 roll       1          // tile1682 liztroopstayput
sprite   669 angoff     512        // tile1682 liztroopstayput
sprite   669 mdzoff     900000     // tile1682 liztroopstayput
sprite   669 pitch      1          // tile1682 liztroopstayput
sprite   791 angoff     256        // tile0052 sixpack
sprite   695 angoff     256        // tile0051 cola
sprite  1132 angoff    -384        // tile0680 chair3
sprite   696 angoff     128        // tile0955 bottle2
sprite   667 angoff     768        // tile0041 batteryammo
sprite   692 angoff     512        // tile0060 accesscard yellow
sprite   683 angoff     512        // tile0052 sixpack
sprite   686 angoff     1024       // tile0028 shotgunsprite
sprite  1154 angoff     384        // tile0022 chaingunsprite
sprite   462 angoff    -512        // tile0044 rpgammo
sprite   463 angoff    -256        // tile0052 sixpack
sprite   653 angoff    -768        // tile0053 firstaid
//sprite   604 notmd                 // tile0132 slotdoor
sprite   286 angoff     256        // tile0060 accesscard blue
sprite   311 angoff     384        // tile0041 batteryammo
sprite   312 angoff     1024       // tile0049 shotgunammo
sprite  1642 angoff    -512        // tile0053 firstaid (multiplayer)
sprite   317 angoff     512        // tile0037 freezeammo
sprite   318 angoff     512        // tile0037 freezeammo
sprite  1631 angoff    -512        // tile0042 devistatorammo
sprite  1630 angoff    -512        // tile0029 devistatorsprite
sprite  1630 mdzoff     200000     // tile0029 devistatorsprite
sprite  1630 pitch      1          // tile0029 devistatorsprite
sprite   657 angoff    -256        // tile0052 sixpack
sprite   642 angoff     512        // tile1247 seenine
sprite   643 angoff     1024       // tile0916 fireext
sprite  1208 angoff    -512        // tile0047 hbombammo
sprite  1209 angoff     512        // tile0051 cola
sprite   629 mdzoff     50000      // tile0574 (tile0670 (faucet))
sprite   629 pitch     -7          // tile0574 (tile0670 (faucet))
sprite   629 roll       2          // tile0574 (tile0670 (faucet))
sprite    46 angoff     1024       // tile0028 shotgunsprite (multiplayer)
sprite  1595 angoff     512        // tile0916 fireext
sprite  1548 angoff     512        // tile0053 firstaid
sprite  1550 angoff     512        // tile0025 shrinkersprite
sprite  1552 angoff     512        // tile0054 shield
sprite  1553 angoff     512        // tile0055 steroids
sprite  1546 angoff    -768        // tile0053 firstaid
sprite  1560 angoff     768        // tile0556 chair1
sprite  1487 angoff     512        // tile0052 sixpack
sprite   228 angoff     512        // tile0044 rpgammo
sprite   225 angoff     512        // tile0044 rpgammo
sprite   226 angoff     512        // tile0044 rpgammo
sprite   227 angoff     512        // tile0044 rpgammo
// mhk diff sync 1
sprite  1533 angoff     1024       // tile0054 shield
sprite  1531 angoff    -256        // tile0052 sixpack
sprite  1532 angoff    -256        // tile0052 sixpack
sprite   192 angoff    -512        // tile0044 rpgammo
sprite   191 angoff    -512        // tile0042 devistatorammo
sprite    44 angoff    -512        // tile0057 jetpack
sprite   538 angoff    -512        // tile0028 shotgunsprite
sprite   528 angoff    -512        // tile0049 shotgunammo
sprite   527 angoff    -512        // tile0049 shotgunammo
sprite  1344 angoff     1024       // tile0047 hbombammo
sprite   530 angoff     512        // tile0041 batteryammo
sprite   532 angoff     1024       // tile0021 firstgunsprite
sprite   531 angoff     1024       // tile0022 chaingunsprite
sprite   529 angoff     512        // tile0041 batteryammo
sprite  1337 angoff     1024       // tile0054 shield
sprite  1347 angoff     512        // tile0023 rpgsprite
sprite  1346 angoff     512        // tile0044 rpgammo
sprite   243 angoff     512        // tile0051 cola
sprite   244 angoff     512        // tile0051 cola
sprite   247 angoff    -256        // tile0049 shotgunammo
sprite   404 angoff    -512        // tile0027 tripbombsprite
sprite   405 angoff    -512        // tile0027 tripbombsprite
sprite   406 angoff    -512        // tile0054 shield
sprite   407 angoff     512        // tile0052 sixpack
sprite  1451 angoff    -512        // tile0060 accesscard red
sprite     9 pitch     -176        // tile0042 devistatorammo
sprite     6 angoff     1024       // tile0054 shield
sprite   314 angoff     1024       // tile0049 shotgunammo
sprite   315 angoff    -768        // tile0981 hydrent
sprite   294 angoff     256        // tile0051 cola
sprite  1382 mdzoff     500000     // tile0913 maskwall2 (fence)
sprite  1382 pitch     -1          // tile0913 maskwall2 (fence)
sprite   459 mdzoff     500000     // tile0913 maskwall2 (fence)
sprite   459 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1381 mdzoff     500000     // tile0913 maskwall2 (fence)
sprite  1381 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1379 mdzoff     500000     // tile0913 maskwall2 (fence)
sprite  1379 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1380 mdzoff     500000     // tile0913 maskwall2 (fence)
sprite  1380 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1378 mdzoff     500000     // tile0913 maskwall2 (fence)
sprite  1378 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1377 mdzoff     500000     // tile0913 maskwall2 (fence)
sprite  1377 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1376 mdzoff     500000     // tile0913 maskwall2 (fence)
sprite  1376 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1375 mdzoff     500000     // tile0913 maskwall2 (fence)
sprite  1375 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1374 mdzoff     500000     // tile0913 maskwall2 (fence)
sprite  1374 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1396 mdzoff     500000     // tile0913 maskwall2 (fence)
sprite  1396 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1373 mdzoff     500000     // tile0913 maskwall2 (fence)
sprite  1373 pitch     -1          // tile0913 maskwall2 (fence)