Subversion Repositories duke3d_hrp

Rev

Rev 722 | Rev 726 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | RSS feed

// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Pyramid
// Author   : Cedric 'Zaxtor Znort' Lutes
// Filename : PYRAMID_.MAP
// mapmd4   : 186430b90febcea94eba4ea6950383d7 // 2003-10-15

//         <-> PYRAMID-amctc2.mhk

// Curr. HRP: r5.4.722

// 0-855 / 858-1412 / 1557-2973 / / 3076-3579
sprite  2436 angoff     512        // tile0053 firstaid
sprite  2436 pitch      1          // tile0053 firstaid
sprite  2436 roll       1          // tile0053 firstaid
sprite  2436 mdzoff     600000     // tile0053 firstaid
sprite  2435 angoff     512        // tile0054 shield
sprite  2435 pitch     -1          // tile0054 shield
sprite  2435 mdzoff     200000     // tile0054 shield
sprite  2421 roll       1          // tile0028 shotgunsprite
sprite  2421 mdzoff     1300000    // tile0028 shotgunsprite
sprite  2423 angoff     1024       // tile0049 shotgunammo
sprite  2423 roll      -1          // tile0049 shotgunammo
sprite  2423 mdzoff     600000     // tile0049 shotgunammo
sprite  2434 angoff     512        // tile0051 cola
sprite  2424 angoff     768        // tile0049 shotgunammo
sprite  2424 pitch     -2          // tile0049 shotgunammo
sprite  2424 roll       5          // tile0049 shotgunammo
sprite  2424 mdzoff     100000     // tile0049 shotgunammo
sprite  2422 angoff     768        // tile0049 shotgunammo
sprite  2422 pitch      2          // tile0049 shotgunammo
sprite  2422 mdzoff     50000      // tile0049 shotgunammo

sprite  2146 notmd                 // tile0169 (tile0168 dipswitch3)
// brown
sprite  2378 angoff     1024       // tile0041 batteryammo
sprite  2038 notmd                 // tile0168 dipswitch3
sprite  2375 angoff     512        // tile0041 batteryammo
sprite  2375 pitch      1          // tile0041 batteryammo
sprite  2375 roll       1          // tile0041 batteryammo
sprite  2375 mdzoff     300000     // tile0041 batteryammo
sprite  2035 angoff     1024       // tile0022 chaingunsprite
sprite  2035 pitch     -1          // tile0022 chaingunsprite
sprite  2035 roll      -6          // tile0022 chaingunsprite
sprite  2035 mdzoff     100000     // tile0022 chaingunsprite
sprite  2376 pitch      1          // tile0041 batteryammo
sprite  2376 mdzoff     200000     // tile0041 batteryammo
// blue
sprite  2463 angoff     512        // tile0044 rpgammo
sprite  2457 notmd                 // tile0169 (tile0168 dipswitch3)
sprite  2455 angoff     512        // tile0054 shield
sprite  2452 angoff     512        // tile0049 shotgunammo
sprite  2453 angoff     512        // tile0049 shotgunammo
sprite  2454 angoff     512        // tile0049 shotgunammo
// olive / yellow
sprite  2438 notmd                 // tile0169 (tile0168 dipswitch3)
// grey
sprite  2830 notmd                 // tile0169 (tile0168 dipswitch3)
sprite  2832 notmd                 // tile0169 (tile0168 dipswitch3)
sprite  2836 notmd                 // tile0169 (tile0168 dipswitch3)
sprite  2837 notmd                 // tile0169 (tile0168 dipswitch3)
sprite  2838 notmd                 // tile0169 (tile0168 dipswitch3)
// outside
sprite  2894 notmd                 // tile2611 (tile2605 rpg)
sprite  2923 angoff     1024       // tile0052 sixpack
sprite  2973 angoff     0          // tile3944 [pyramid red key]
sprite  2896 angoff     1024       // tile0026 heavyhbomb
sprite  1916 angoff     1024       // tile0047 hbombammo
sprite  1919 angoff    -512        // tile0049 shotgunammo
sprite  1918 angoff    -512        // tile0049 shotgunammo
sprite   901 notmd                 // tile0168 dipswitch3
sprite  2914 pitch     -512        // tile0053 firstaid
sprite  2914 mdzoff    -700        // tile0053 firstaid
sprite  2915 pitch     -512        // tile0054 shield
sprite  2915 mdxoff    -65         // tile0054 shield
sprite  2910 angoff     512        // tile0049 shotgunammo
sprite  2909 angoff     512        // tile0049 shotgunammo
sprite  2922 angoff     1024       // tile0051 cola
sprite  3076 notmd                 // tile2267 (tile2265 jibs5)
// sand trap
sprite   973 angoff    -768        // tile0054 shield
sprite   963 angoff     1024       // tile0053 firstaid
sprite   963 roll      -1          // tile0053 firstaid
sprite   963 mdzoff     200000     // tile0053 firstaid
sprite   950 roll      -256        // tile0049 shotgunammo
sprite   950 mdyoff    -80         // tile0049 shotgunammo
sprite   950 mdzoff    -3000       // tile0049 shotgunammo
sprite   949 roll      -256        // tile0049 shotgunammo
sprite   948 roll      -256        // tile0049 shotgunammo
sprite   948 mdyoff     160        // tile0049 shotgunammo
sprite   948 mdzoff     6000       // tile0049 shotgunammo
// outside
sprite  3126 notmd                 // tile0169 (tile0168 dipswitch3)
// red1
sprite  2509 angoff     256        // tile0049 shotgunammo
sprite  1402 angoff    -768        // tile0052 sixpack
sprite  1792 angoff     1024       // tile0049 shotgunammo
sprite  1401 angoff     768        // tile0052 sixpack
sprite  1400 angoff     256        // tile0052 sixpack
sprite  1399 angoff    -512        // tile0052 sixpack
sprite  2490 angoff    -512        // tile0027 tripbombsprite
sprite  2490 pitch      80         // tile0027 tripbombsprite
sprite  2490 mdzoff     2000       // tile0027 tripbombsprite
sprite  2491 angoff    -512        // tile0027 tripbombsprite
sprite  2491 pitch      80         // tile0027 tripbombsprite
sprite  2491 mdzoff    -1000       // tile0027 tripbombsprite
sprite  2492 angoff    -512        // tile0027 tripbombsprite
sprite  2492 pitch      80         // tile0027 tripbombsprite
sprite  2492 mdzoff    -1000       // tile0027 tripbombsprite
// red2
sprite  1628 angoff    -512        // tile0061 boots
sprite  1802 angoff     512        // tile0049 shotgunammo
sprite  1802 pitch     -1          // tile0049 shotgunammo
sprite  1802 mdzoff     500000     // tile0049 shotgunammo
sprite  1803 roll       1          // tile0049 shotgunammo
sprite  1803 mdzoff     200000     // tile0049 shotgunammo
sprite  1870 angoff     384        // tile0061 boots
sprite  1872 angoff     768        // tile0061 boots
sprite  1800 angoff     512        // tile0049 shotgunammo
sprite  1799 angoff    -768        // tile0049 shotgunammo
sprite  1798 angoff    -256        // tile0049 shotgunammo
sprite  1796 angoff    -768        // tile0049 shotgunammo
sprite  1797 angoff    -256        // tile0049 shotgunammo
sprite  1868 angoff     1024       // tile0061 boots
sprite  1557 angoff    -512        // tile0054 shield
sprite  1795 angoff     512        // tile0049 shotgunammo
sprite  1865 angoff     512        // tile0061 boots
sprite  1867 angoff     512        // tile0061 boots
sprite  1866 angoff    -768        // tile0061 boots
sprite  1794 angoff    -512        // tile0049 shotgunammo
sprite  1793 angoff    -512        // tile0049 shotgunammo
sprite  1864 angoff     768        // tile0061 boots
sprite  1863 angoff     1024       // tile0061 boots
sprite  2661 angoff     1024       // tile0049 shotgunammo
sprite  1405 angoff    -256        // tile0061 boots
sprite  1403 angoff    -256        // tile0052 sixpack
sprite  1403 pitch     -1          // tile0052 sixpack
sprite  1403 roll      -1          // tile0052 sixpack
sprite  1403 mdzoff     500000     // tile0052 sixpack
sprite  1404 angoff    -256        // tile0052 sixpack
sprite  1404 pitch      1          // tile0052 sixpack
sprite  1404 roll       1          // tile0052 sixpack
sprite  1404 mdzoff     500000     // tile0052 sixpack
sprite  1406 angoff     256        // tile0061 boots
sprite  1407 angoff     256        // tile0049 shotgunammo
sprite  1408 angoff     256        // tile0049 shotgunammo
sprite  1409 angoff     256        // tile0049 shotgunammo
sprite  1410 angoff     256        // tile0049 shotgunammo
sprite  1411 angoff     256        // tile0049 shotgunammo
sprite  1412 angoff     256        // tile0049 shotgunammo
// green glow
sprite  3310 angoff    -768        // tile0047 hbombammo
sprite  3311 angoff    -256        // tile0047 hbombammo
sprite  3309 angoff    -512        // tile0047 hbombammo
//
sprite  1155 angoff    -512        // tile0061 boots
sprite  3305 angoff    -256        // tile0061 boots
sprite  2824 angoff     512        // tile0028 shotgunsprite
sprite  2814 angoff    -256        // tile0049 shotgunammo
sprite  2815 angoff    -256        // tile0049 shotgunammo
sprite  2816 angoff    -256        // tile0049 shotgunammo
sprite  2817 angoff    -256        // tile0049 shotgunammo
sprite  2818 angoff    -256        // tile0049 shotgunammo
sprite  2819 angoff    -256        // tile0049 shotgunammo
sprite  2820 angoff    -256        // tile0049 shotgunammo
sprite  3307 angoff     1024       // tile0027 tripbombsprite
sprite  2822 angoff     1024       // tile0052 sixpack
sprite  3308 angoff    -768        // tile0055 steroids
sprite  2821 angoff    -768        // tile0054 shield
//
sprite  1257 angoff     512        // tile0060 accesscard blue
// green
sprite  2825 notmd                 // tile0130 accessswitch blue
// grave-chamber 1
sprite  2238 notmd                 // tile2375 (tile2370 (slimer))
sprite  2122 notmd                 // tile0169 (tile0168 dipswitch3)
sprite  2130 notmd                 // tile0169 (tile0168 dipswitch3)
sprite  2131 notmd                 // tile0169 (tile0168 dipswitch3)
sprite  2133 notmd                 // tile0169 (tile0168 dipswitch3)
sprite  2132 notmd                 // tile0164 dipswitch2
sprite  2109 notmd                 // tile0169 (tile0168 dipswitch3)
sprite  2251 angoff     1024       // tile0009 respawn [accesscard blue]
// outside
sprite   838 notmd                 // tile0168 dipswitch3
sprite   839 notmd                 // tile0168 dipswitch3
// grave-chamber 2
sprite  2252 notmd                 // tile0168 dipswitch3
// outside
sprite   856 away1                 // tile2489 slidebar
sprite   857 notmd                 // tile0130 accessswitch blue
sprite   883 notmd                 // tile2427 (tile2420)
sprite  3230 notmd                 // tile0168 dipswitch3
// outside ladder
//sprite   175 notmd                 // tile0168 dipswitch3
// jump platforms
sprite  2958 angoff    -512        // tile0052 sixpack
sprite  2957 angoff    -512        // tile0052 sixpack
//
sprite  3300 angoff    -256        // tile0052 sixpack
sprite   153 angoff     512        // tile0025 shrinkersprite
sprite   160 angoff     256        // tile0045 growammo
sprite   162 angoff     256        // tile0045 growammo
sprite   161 angoff     256        // tile0045 growammo
sprite   148 angoff     512        // tile0046 crystalammo
sprite   149 angoff     512        // tile0046 crystalammo
sprite   147 angoff     1024       // tile0046 crystalammo
sprite   155 angoff     512        // tile0046 crystalammo
sprite   478 angoff     512        // tile0061 boots
sprite   461 angoff     512        // tile0041 batteryammo
sprite   461 pitch     -1          // tile0041 batteryammo
sprite   461 roll      -1          // tile0041 batteryammo
sprite   461 mdzoff     700000     // tile0041 batteryammo
sprite   474 angoff     1024       // tile0061 boots
sprite   473 angoff     768        // tile0061 boots
sprite   467 angoff     256        // tile0049 shotgunammo
sprite   466 angoff     256        // tile0049 shotgunammo
sprite   464 angoff     256        // tile0049 shotgunammo
sprite   465 angoff     256        // tile0049 shotgunammo
sprite   463 angoff     256        // tile0049 shotgunammo
sprite   462 angoff     256        // tile0049 shotgunammo
sprite   468 angoff     256        // tile0051 cola
sprite   471 angoff     768        // tile0061 boots
sprite   470 angoff     768        // tile0061 boots
sprite   469 angoff     1024       // tile0061 boots
sprite  3391 angoff    -512        // tile0052 sixpack
sprite  3392 angoff     1024       // tile0054 shield
sprite  3393 angoff    -512        // tile0052 sixpack
sprite  3384 notmd                 // tile0169 (tile0168 dipswitch3)
sprite  3385 notmd                 // tile0169 (tile0168 dipswitch3)
sprite  3497 angoff    -512        // tile0024 freezesprite
sprite  3497 pitch     -1          // tile0024 freezesprite
sprite  3497 mdzoff     500000     // tile0024 freezesprite
sprite  3531 angoff    -512        // tile0037 freezeammo
sprite  3532 angoff    -512        // tile0037 freezeammo
sprite  3533 angoff    -512        // tile0037 freezeammo
sprite  3534 angoff    -512        // tile0037 freezeammo
sprite  3496 angoff     512        // tile0029 devistatorsprite
sprite  3496 pitch      1          // tile0029 devistatorsprite
sprite  3496 mdzoff     500000     // tile0029 devistatorsprite
sprite  3543 angoff    -512        // tile0042 devistatorammo
sprite  3544 angoff    -512        // tile0042 devistatorammo
sprite  3545 angoff    -512        // tile0042 devistatorammo
sprite  3546 angoff    -512        // tile0042 devistatorammo
sprite  3547 angoff    -512        // tile0042 devistatorammo
sprite  3579 angoff    -512        // tile0042 devistatorammo
sprite  3530 angoff    -768        // tile0023 rpgsprite
sprite  3530 pitch     -1          // tile0023 rpgsprite
sprite  3530 roll       1          // tile0023 rpgsprite
sprite  3530 mdzoff     500000     // tile0023 rpgsprite
sprite  3537 angoff    -512        // tile0044 rpgammo
sprite  3538 angoff    -512        // tile0044 rpgammo
sprite  3539 angoff    -512        // tile0044 rpgammo
sprite  3540 angoff    -512        // tile0044 rpgammo
sprite  3541 angoff    -512        // tile0044 rpgammo
sprite  3542 angoff    -512        // tile0044 rpgammo
sprite   145 angoff    -512        // tile0044 rpgammo
sprite  3535 angoff    -512        // tile0044 rpgammo
sprite  3495 angoff    -512        // tile0022 chaingunsprite
sprite  3495 pitch     -1          // tile0022 chaingunsprite
sprite  3495 mdzoff     1900000    // tile0022 chaingunsprite
sprite  3516 angoff     1024       // tile0041 batteryammo
sprite  3516 roll       1          // tile0041 batteryammo
sprite  3516 mdzoff     1300000    // tile0041 batteryammo
sprite  3523 angoff     1024       // tile0041 batteryammo
sprite  3523 roll       1          // tile0041 batteryammo
sprite  3523 mdzoff     1300000    // tile0041 batteryammo
sprite  3524 angoff     1024       // tile0041 batteryammo
sprite  3524 roll       1          // tile0041 batteryammo
sprite  3524 mdzoff     300000     // tile0041 batteryammo
sprite  3525 angoff     1024       // tile0041 batteryammo
sprite  3525 roll       1          // tile0041 batteryammo
sprite  3525 mdzoff     300000     // tile0041 batteryammo
sprite  3528 angoff     1024       // tile0041 batteryammo
sprite  3528 roll      -1          // tile0041 batteryammo
sprite  3528 mdzoff     700000     // tile0041 batteryammo
sprite  3526 angoff     1024       // tile0041 batteryammo
sprite  3526 roll      -1          // tile0041 batteryammo
sprite  3526 mdzoff     700000     // tile0041 batteryammo
sprite  3529 angoff     1024       // tile0041 batteryammo
sprite  3529 roll      -1          // tile0041 batteryammo
sprite  3529 mdzoff     1700000    // tile0041 batteryammo
sprite  3527 angoff     1024       // tile0041 batteryammo
sprite  3527 roll      -1          // tile0041 batteryammo
sprite  3527 mdzoff     1700000    // tile0041 batteryammo
sprite  3494 angoff     256        // tile0028 shotgunsprite
sprite  3494 pitch      1          // tile0028 shotgunsprite
sprite  3494 roll      -1          // tile0028 shotgunsprite
sprite  3494 mdzoff     500000     // tile0028 shotgunsprite
sprite  3517 angoff     1024       // tile0049 shotgunammo
sprite  3518 angoff     1024       // tile0049 shotgunammo
sprite  3520 angoff     1024       // tile0049 shotgunammo
sprite  3520 roll      -1          // tile0049 shotgunammo
sprite  3520 mdzoff     500000     // tile0049 shotgunammo
sprite  3519 angoff     1024       // tile0049 shotgunammo
sprite  3519 roll      -1          // tile0049 shotgunammo
sprite  3519 mdzoff     500000     // tile0049 shotgunammo
sprite  3521 angoff     1024       // tile0049 shotgunammo
sprite  3521 roll      -1          // tile0049 shotgunammo
sprite  3521 mdzoff     1000000    // tile0049 shotgunammo
sprite  3522 angoff     1024       // tile0049 shotgunammo
sprite  3522 roll      -1          // tile0049 shotgunammo
sprite  3522 mdzoff     1000000    // tile0049 shotgunammo
sprite  3493 angoff    -768        // tile0021 firstgunsprite
sprite  3493 pitch     -1          // tile0021 firstgunsprite
sprite  3493 roll       1          // tile0021 firstgunsprite
sprite  3493 mdzoff     500000     // tile0021 firstgunsprite
sprite  3492 angoff     1024       // tile0055 steroids
sprite  3491 angoff     1024       // tile1348 holoduke
sprite  3489 angoff     1024       // tile0053 firstaid
sprite  3490 angoff     1024       // tile0054 shield
sprite  3580 angoff     512        // tile0042 devistatorammo
sprite  3536 angoff     512        // tile0042 devistatorammo
sprite  3594 angoff     512        // tile0042 devistatorammo
sprite  3592 angoff     512        // tile0042 devistatorammo
sprite  3591 angoff     512        // tile0042 devistatorammo
sprite  3593 angoff     512        // tile0042 devistatorammo
sprite  3589 angoff     512        // tile0042 devistatorammo
sprite  3588 angoff     512        // tile0042 devistatorammo
sprite  3590 angoff     512        // tile0042 devistatorammo
sprite  3581 angoff     256        // tile0042 devistatorammo
sprite  3586 angoff    -512        // tile0042 devistatorammo
sprite  3585 angoff    -512        // tile0042 devistatorammo
sprite  3587 angoff    -512        // tile0042 devistatorammo
sprite  3583 angoff    -512        // tile0042 devistatorammo
sprite  3582 angoff    -512        // tile0042 devistatorammo
sprite  3584 angoff    -512        // tile0042 devistatorammo