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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Underground Fortress
// Author   : Cedric 'Zaxtor Znort' Lutes
// Filename : UNDER_FT.MAP
// mapmd4   : d76b452b0668a2175a1a49537ad6d6a9 // 2003-11-22


//         <-> UNDER_FT-amctc.mhk

// Curr. HRP: r5.4.722

// 0-280 / / 469-2028 / 2055-3474 / 3476-3777
sprite  2223 angoff    -512        // tile0021 firstgunsprite
sprite  2223 pitch      1          // tile0021 firstgunsprite
sprite  2223 mdzoff     900000     // tile0021 firstgunsprite
sprite  2218 angoff     512        // tile0028 shotgunsprite
sprite  2218 pitch      1          // tile0028 shotgunsprite
sprite  2218 mdzoff     900000     // tile0028 shotgunsprite
sprite  2219 angoff    -512        // tile0049 shotgunammo
sprite  2220 angoff    -512        // tile0049 shotgunammo
sprite  2221 angoff    -512        // tile0049 shotgunammo
sprite  2222 angoff    -512        // tile0049 shotgunammo
sprite   584 angoff    -512        // tile0040 ammo
sprite   605 pitch      2          // tile0619 pipe1
sprite   605 mdzoff     450000     // tile0619 pipe1
sprite   606 angoff     1024       // tile0619 pipe1
sprite   606 pitch     -3          // tile0619 pipe1
sprite   606 mdzoff     300000     // tile0619 pipe1
sprite   607 pitch      1          // tile0619 pipe1
sprite   607 roll      -1          // tile0619 pipe1
sprite   607 mdzoff     900000     // tile0619 pipe1
sprite   604 pitch     -2          // tile0619 pipe1
sprite   604 mdzoff     450000     // tile0619 pipe1
sprite   603 angoff     1024       // tile0619 pipe1
sprite   603 pitch      1          // tile0619 pipe1
sprite   603 mdzoff     900000     // tile0619 pipe1
sprite   608 pitch     -1          // tile0619 pipe1
sprite   608 roll      -1          // tile0619 pipe1
sprite   608 mdzoff     900000     // tile0619 pipe1
sprite  2995 notmd                 // tile0168 dipswitch3
sprite  2874 angoff     1024       // tile1238 explodingbarrel
sprite  2864 angoff     512        // tile0996 pipe4
sprite  2872 angoff    -768        // tile1238 explodingbarrel
sprite  2873 angoff     768        // tile1238 explodingbarrel
sprite   555 angoff     512        // tile0041 batteryammo
sprite   558 angoff     1024       // tile4580 canwithsomething2
sprite   553 angoff     1024       // tile0047 hbombammo
sprite   549 angoff     0          // tile0060 accesscard blue
sprite  3013 angoff     1024       // tile0996 pipe4
sprite  3011 angoff     1024       // tile0996 pipe4
sprite  3012 angoff     1024       // tile0996 pipe4
sprite  3021 angoff     0          // tile0009 respawn [accesscard blue]
sprite  3028 roll      -224        // tile0049 shotgunammo
sprite  3027 roll      -224        // tile0049 shotgunammo
sprite  3475 angoff     256        // tile0054 shield
sprite  3466 angoff     512        // tile0042 devistatorammo
sprite  3467 angoff     512        // tile0042 devistatorammo
sprite  3474 angoff     512        // tile0049 shotgunammo
sprite  3471 angoff     512        // tile0047 hbombammo
sprite  3472 angoff     512        // tile0047 hbombammo
sprite  3473 angoff     640        // tile0047 hbombammo
sprite  3470 angoff     512        // tile0053 firstaid
sprite  3029 angoff     512        // tile0040 ammo
sprite  1520 angoff    -512        // tile1238 explodingbarrel
sprite  1517 angoff     1024       // tile1238 explodingbarrel
sprite  1518 angoff     512        // tile1238 explodingbarrel
sprite  1510 roll      -1          // tile0054 shield
sprite  1510 mdzoff     700000     // tile0054 shield
sprite  1515 angoff     512        // tile1228 nukebarreldented
sprite  1521 angoff    -768        // tile1227 nukebarrel
sprite  1456 angoff     1024       // tile0049 shotgunammo
sprite  2848 angoff     512        // tile0040 ammo
sprite  2849 angoff     512        // tile0040 ammo
sprite  2851 angoff     512        // tile1238 explodingbarrel
sprite  2850 angoff     512        // tile1238 explodingbarrel
sprite  2020 nomdanim              // tile0553 (tile0551 domelite)
sprite  2021 nomdanim              // tile0553 (tile0551 domelite)
sprite  2022 nomdanim              // tile0553 (tile0551 domelite)
sprite  2023 nomdanim              // tile0553 (tile0551 domelite)
sprite  2024 nomdanim              // tile0553 (tile0551 domelite)
sprite  2025 nomdanim              // tile0553 (tile0551 domelite)
sprite  2026 nomdanim              // tile0553 (tile0551 domelite)
sprite  2027 nomdanim              // tile0553 (tile0551 domelite)
sprite  2028 nomdanim              // tile0553 (tile0551 domelite)
sprite  1457 angoff     512        // tile0049 shotgunammo
sprite  1458 angoff     512        // tile0049 shotgunammo
sprite   217 angoff    -768        // tile1227 nukebarrel
sprite   219 angoff     1024       // tile1227 nukebarrel
sprite   221 angoff     768        // tile1227 nukebarrel
sprite   216 angoff    -384        // tile1227 nukebarrel
sprite   215 angoff     1024       // tile1227 nukebarrel
sprite  1546 roll       1          // tile0977 genericpole
sprite  1546 mdzoff     350000     // tile0977 genericpole
sprite  1547 roll       1          // tile0977 genericpole
sprite  1547 mdzoff     350000     // tile0977 genericpole
sprite  1542 roll      -1          // tile0977 genericpole
sprite  1542 mdzoff     350000     // tile0977 genericpole
sprite  1543 roll      -1          // tile0977 genericpole
sprite  1543 mdzoff     350000     // tile0977 genericpole
sprite  1548 pitch      1          // tile0977 genericpole
sprite  1548 roll       1          // tile0977 genericpole
sprite  1548 mdzoff     350000     // tile0977 genericpole
sprite  1549 pitch      1          // tile0977 genericpole
sprite  1549 roll       1          // tile0977 genericpole
sprite  1549 mdzoff     350000     // tile0977 genericpole
sprite  1540 pitch      1          // tile0977 genericpole
sprite  1540 mdzoff     350000     // tile0977 genericpole
sprite  1541 pitch      1          // tile0977 genericpole
sprite  1541 mdzoff     350000     // tile0977 genericpole
sprite  1544 pitch     -1          // tile0977 genericpole
sprite  1544 mdzoff     350000     // tile0977 genericpole
sprite  1545 pitch     -1          // tile0977 genericpole
sprite  1545 mdzoff     350000     // tile0977 genericpole
sprite  1552 pitch      1          // tile0977 genericpole
sprite  1552 mdzoff     350000     // tile0977 genericpole
sprite  1553 pitch      1          // tile0977 genericpole
sprite  1553 mdzoff     350000     // tile0977 genericpole
sprite  1550 pitch     -1          // tile0977 genericpole
sprite  1550 mdzoff     350000     // tile0977 genericpole
sprite  1551 pitch     -1          // tile0977 genericpole
sprite  1551 mdzoff     350000     // tile0977 genericpole
sprite  1556 pitch      1          // tile0977 genericpole
sprite  1556 mdzoff     350000     // tile0977 genericpole
sprite  1557 pitch      1          // tile0977 genericpole
sprite  1557 mdzoff     350000     // tile0977 genericpole
sprite  1554 pitch     -1          // tile0977 genericpole
sprite  1554 mdzoff     350000     // tile0977 genericpole
sprite  1555 pitch     -1          // tile0977 genericpole
sprite  1555 mdzoff     350000     // tile0977 genericpole
sprite  3056 notmd                 // tile0168 dipswitch3
sprite  3364 angoff     512        // tile1229 nukebarrelleaked
sprite  3359 angoff     1024       // tile1238 explodingbarrel
sprite  3360 angoff     512        // tile1238 explodingbarrel
sprite  3355 angoff    -640        // tile0049 shotgunammo
sprite  3356 angoff     1024       // tile0049 shotgunammo
sprite  3357 angoff     1024       // tile0051 cola
sprite  3373 angoff    -992        // tile0053 firstaid
sprite  3367 angoff     1024       // tile0049 shotgunammo
sprite  3367 roll       1          // tile0049 shotgunammo
sprite  3367 mdzoff     500000     // tile0049 shotgunammo
sprite  3388 angoff     1024       // tile0060 accesscard yellow
sprite   516 roll       1          // tile0680 chair3
sprite   516 mdzoff     200000     // tile0680 chair3
sprite  2923 angoff    -576        // tile4454 deskphone
sprite  2892 angoff     1024       // tile0060 accesscard red
sprite  2789 angoff     256        // tile0041 batteryammo
sprite  2789 roll       1          // tile0041 batteryammo
sprite  2789 mdzoff     500000     // tile0041 batteryammo
sprite  2790 angoff     256        // tile0041 batteryammo
sprite  2790 pitch      1          // tile0041 batteryammo
sprite  2790 roll       2          // tile0041 batteryammo
sprite  2790 mdzoff     100000     // tile0041 batteryammo
sprite  2797 angoff     256        // tile0041 batteryammo
sprite  2797 roll       1          // tile0041 batteryammo
sprite  2797 mdzoff     500000     // tile0041 batteryammo
sprite  2798 angoff     256        // tile0041 batteryammo
sprite  2798 roll       1          // tile0041 batteryammo
sprite  2798 mdzoff     200000     // tile0041 batteryammo
sprite  2795 angoff     256        // tile0041 batteryammo
sprite  2795 roll       1          // tile0041 batteryammo
sprite  2795 mdzoff     500000     // tile0041 batteryammo
sprite  2796 angoff     256        // tile0041 batteryammo
sprite  2796 roll       1          // tile0041 batteryammo
sprite  2796 mdzoff     200000     // tile0041 batteryammo
sprite  2793 angoff     256        // tile0041 batteryammo
sprite  2793 roll       1          // tile0041 batteryammo
sprite  2793 mdzoff     500000     // tile0041 batteryammo
sprite  2794 angoff     256        // tile0041 batteryammo
sprite  2794 roll       1          // tile0041 batteryammo
sprite  2794 mdzoff     200000     // tile0041 batteryammo
sprite  2791 angoff     256        // tile0041 batteryammo
sprite  2791 pitch     -1          // tile0041 batteryammo
sprite  2791 roll       3          // tile0041 batteryammo
sprite  2791 mdzoff     100000     // tile0041 batteryammo
// mhk diff sync 1
sprite  2792 angoff     256        // tile0041 batteryammo
sprite  2792 roll       1          // tile0041 batteryammo
sprite  2792 mdzoff     200000     // tile0041 batteryammo
sprite  2787 angoff     768        // tile0022 chaingunsprite
sprite  2845 angoff     512        // tile0025 shrinkersprite
sprite  2844 angoff     1024       // tile0040 ammo
sprite  2810 angoff     768        // tile0049 shotgunammo
sprite  2808 angoff     768        // tile0049 shotgunammo
sprite  2807 angoff     768        // tile0049 shotgunammo
sprite  2809 angoff     768        // tile0049 shotgunammo
sprite  2805 angoff     768        // tile0049 shotgunammo
sprite  2806 angoff     768        // tile0049 shotgunammo
sprite  2803 angoff     768        // tile0049 shotgunammo
sprite  2804 angoff     768        // tile0049 shotgunammo
sprite  2846 angoff     768        // tile0054 shield
sprite  2847 angoff     512        // tile1348 holoduke
sprite  2785 angoff    -512        // tile0027 tripbombsprite
sprite  2786 angoff    -768        // tile0027 tripbombsprite
sprite  2784 angoff     1024       // tile0027 tripbombsprite
sprite  2770 angoff    -512        // tile0047 hbombammo
sprite  2770 pitch     -1          // tile0047 hbombammo
sprite  2770 mdzoff     300000     // tile0047 hbombammo
sprite  2761 notmd                 // tile0168 dipswitch3
sprite   752 angoff     640        // tile0052 sixpack
sprite   753 angoff     384        // tile0052 sixpack
sprite  1132 nomdanim              // tile0553 (tile0551 domelite)
sprite  1117 nomdanim              // tile0553 (tile0551 domelite)
sprite  1123 nomdanim              // tile0553 (tile0551 domelite)
sprite  1121 nomdanim              // tile0553 (tile0551 domelite)
sprite  1127 nomdanim              // tile0553 (tile0551 domelite)
sprite  1119 nomdanim              // tile0553 (tile0551 domelite)
sprite  1125 nomdanim              // tile0553 (tile0551 domelite)
sprite   158 angoff     0          // tile0060 accesscard blue
sprite  3777 angoff    -320        // tile0055 steroids
sprite  3652 angoff     896        // tile0060 accesscard blue  
sprite  1184 angoff    -512        // tile0049 shotgunammo
sprite  2940 angoff     512        // tile1321 fem3 hooker
sprite  2940 pitch     -1          // tile1321 fem3 hooker
sprite  2940 mdzoff     1500000    // tile1321 fem3 hooker
sprite  2962 angoff     1024       // tile0051 cola
sprite  1185 angoff     512        // tile0051 cola
sprite   611 angoff     512        // tile0054 shield
sprite   617 notmd                 // tile0168 dipswitch3
sprite   610 angoff     512        // tile0052 sixpack
sprite   609 angoff     512        // tile0052 sixpack
sprite  3257 angoff     1024       // tile0054 shield
sprite   261 angoff     1024       // tile0022 chaingunsprite
sprite   262 angoff     512        // tile0041 batteryammo
sprite   263 angoff     512        // tile0041 batteryammo
sprite   264 angoff     512        // tile0041 batteryammo
sprite   265 angoff     512        // tile0041 batteryammo
sprite   266 angoff     512        // tile0041 batteryammo
sprite   266 roll       1          // tile0041 batteryammo
sprite   266 mdzoff     700000     // tile0041 batteryammo
sprite   267 angoff     512        // tile0041 batteryammo
sprite   267 roll       1          // tile0041 batteryammo
sprite   267 mdzoff     700000     // tile0041 batteryammo
sprite   268 angoff     512        // tile0041 batteryammo
sprite   268 roll       1          // tile0041 batteryammo
sprite   268 mdzoff     700000     // tile0041 batteryammo
sprite   269 angoff     512        // tile0041 batteryammo
sprite   269 roll       1          // tile0041 batteryammo
sprite   269 mdzoff     700000     // tile0041 batteryammo
sprite   226 angoff     1024       // tile0042 devistatorammo
sprite   131 angoff     1024       // tile1238 explodingbarrel
sprite   126 angoff     512        // tile1238 explodingbarrel
sprite   127 angoff    -640        // tile1238 explodingbarrel
sprite    59 angoff     1024       // tile0480 (observatory)
sprite    13 angoff    -512        // tile0516 satelite (dish)