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/*
 Copyright (C) 2009 Jonathon Fowler <jf@jonof.id.au>
 
 This program is free software; you can redistribute it and/or
 modify it under the terms of the GNU General Public License
 as published by the Free Software Foundation; either version 2
 of the License, or (at your option) any later version.
 
 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 
 See the GNU General Public License for more details.
 
 You should have received a copy of the GNU General Public License
 along with this program; if not, write to the Free Software
 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
 */

 
/**
 * libSDL output driver for MultiVoc
 */


#include <string.h>
#define _NEED_SDLMIXER
#include "sdl_inc.h"
#include "driver_sdl.h"
#include "multivoc.h"

#ifdef __ANDROID__
#include "duke3d.h"
#include "android.h"
#endif

enum {
   SDLErr_Warning = -2,
   SDLErr_Error   = -1,
   SDLErr_Ok      = 0,
   SDLErr_Uninitialised,
   SDLErr_InitSubSystem,
   SDLErr_OpenAudio
};

static int32_t ErrorCode = SDLErr_Ok;
static int32_t Initialised = 0;
static int32_t Playing = 0;
// static int32_t StartedSDL = -1;

static char *MixBuffer = 0;
static int32_t MixBufferSize = 0;
static int32_t MixBufferCount = 0;
static int32_t MixBufferCurrent = 0;
static int32_t MixBufferUsed = 0;
static void ( *MixCallBack )( void ) = 0;

static Mix_Chunk *DummyChunk = NULL;
static uint8_t *DummyBuffer = NULL;
static int32_t InterruptsDisabled = 0;
static SDL_mutex *EffectFence;

static void fillData(int32_t chan, void *ptr, int32_t remaining, void *udata)
{
        int32_t len;
        char *sptr;

    UNREFERENCED_PARAMETER(chan);
    UNREFERENCED_PARAMETER(udata);
   
    if (!MixBuffer || !MixCallBack)
      return;

    SDL_LockMutex(EffectFence);

        while (remaining > 0) {
                if (MixBufferUsed == MixBufferSize) {
                        MixCallBack();
                       
                        MixBufferUsed = 0;
                        MixBufferCurrent++;
                        if (MixBufferCurrent >= MixBufferCount) {
                                MixBufferCurrent -= MixBufferCount;
                        }
                }
               
                while (remaining > 0 && MixBufferUsed < MixBufferSize) {
                        sptr = MixBuffer + (MixBufferCurrent * MixBufferSize) + MixBufferUsed;
                       
                        len = MixBufferSize - MixBufferUsed;
                        if (remaining < len) {
                                len = remaining;
                        }
                       
                        memcpy(ptr, sptr, len);
                       
                        ptr = (void *)((uintptr_t)(ptr) + len);
                        MixBufferUsed += len;
                        remaining -= len;
                }
        }

    SDL_UnlockMutex(EffectFence);
}


int32_t SDLDrv_GetError(void)
{
    return ErrorCode;
}

const char *SDLDrv_ErrorString( int32_t ErrorNumber )
{
    const char *ErrorString;
       
    switch( ErrorNumber ) {
        case SDLErr_Warning :
        case SDLErr_Error :
            ErrorString = SDLDrv_ErrorString( ErrorCode );
            break;

        case SDLErr_Ok :
            ErrorString = "SDL Audio ok.";
            break;
                       
        case SDLErr_Uninitialised:
            ErrorString = "SDL Audio uninitialised.";
            break;

        case SDLErr_InitSubSystem:
            ErrorString = "SDL Audio: error in Init or InitSubSystem.";
            break;

        case SDLErr_OpenAudio:
            ErrorString = "SDL Audio: error in OpenAudio.";
            break;

        default:
            ErrorString = "Unknown SDL Audio error code.";
            break;
    }

    return ErrorString;
}

int32_t SDLDrv_PCM_Init(int32_t *mixrate, int32_t *numchannels, int32_t *samplebits, void * initdata)
{
    int32_t err = 0;
    int32_t chunksize;
    uint16_t fmt;

    UNREFERENCED_PARAMETER(numchannels);
    UNREFERENCED_PARAMETER(initdata);

    if (Initialised) {
        SDLDrv_PCM_Shutdown();
    }

    chunksize = 512;
#ifdef __ANDROID__
    chunksize = droidinfo.audio_buffer_size;
#endif

    if (*mixrate >= 16000) chunksize *= 2;
    if (*mixrate >= 32000) chunksize *= 2;

    err = Mix_OpenAudio(*mixrate, (*samplebits == 8) ? AUDIO_U8 : AUDIO_S16SYS, *numchannels, chunksize);

    if (err < 0) {
        ErrorCode = SDLErr_OpenAudio;
        return SDLErr_Error;
    }

    if (Mix_QuerySpec(mixrate, &fmt, numchannels))
    {
        if (fmt == AUDIO_U8 || fmt == AUDIO_S8) *samplebits = 8;
        else *samplebits = 16;
    }

    //Mix_SetPostMix(fillData, NULL);

    EffectFence = SDL_CreateMutex();

    // channel 0 and 1 are actual sounds
    // dummy channel 2 runs our fillData() callback as an effect
    Mix_RegisterEffect(2, fillData, NULL, NULL);

    DummyBuffer = (uint8_t *) malloc(chunksize);
    memset(DummyBuffer, 0, chunksize);

    DummyChunk = Mix_QuickLoad_RAW(DummyBuffer, chunksize);

    Mix_PlayChannel(2, DummyChunk, -1);

    Initialised = 1;

    return SDLErr_Ok;
}

void SDLDrv_PCM_Shutdown(void)
{
    if (!Initialised)
        return;
    else Mix_HaltChannel(-1);

    if (DummyChunk != NULL)
    {
        Mix_FreeChunk(DummyChunk);
        DummyChunk = NULL;
    }

    if (DummyBuffer  != NULL)
    {
        free(DummyBuffer);
        DummyBuffer = NULL;
    }

    Mix_CloseAudio();

    SDL_DestroyMutex(EffectFence);

    Initialised = 0;
}

int32_t SDLDrv_PCM_BeginPlayback(char *BufferStart, int32_t BufferSize,
                                                int32_t NumDivisions, void ( *CallBackFunc )( void ) )
{
        if (!Initialised) {
                ErrorCode = SDLErr_Uninitialised;
                return SDLErr_Error;
        }
       
        if (Playing) {
                SDLDrv_PCM_StopPlayback();
        }
   
        MixBuffer = BufferStart;
        MixBufferSize = BufferSize;
        MixBufferCount = NumDivisions;
        MixBufferCurrent = 0;
        MixBufferUsed = 0;
        MixCallBack = CallBackFunc;
       
        // prime the buffer
        MixCallBack();
   
        Mix_Resume(-1);
   
    Playing = 1;
   
        return SDLErr_Ok;
}

void SDLDrv_PCM_StopPlayback(void)
{
        if (!Initialised || !Playing) {
                return;
        }

    Mix_Pause(-1);
       
        Playing = 0;
}

void SDLDrv_PCM_Lock(void)
{
        if (InterruptsDisabled++)
            return;
   
        SDL_LockMutex(EffectFence);
}

void SDLDrv_PCM_Unlock(void)
{
        if (--InterruptsDisabled)
            return;
   
        SDL_UnlockMutex(EffectFence);
}