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//-------------------------------------------------------------------------
/*
Copyright (C) 2016 EDuke32 developers and contributors

This file is part of EDuke32.

EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
*/

//-------------------------------------------------------------------------

#include "cheats.h"
#include "communityapi.h"
#include "compat.h"
#include "demo.h"
#include "duke3d.h"
#include "input.h"
#include "in_android.h"
#include "menus.h"
#include "osdcmds.h"
#include "savegame.h"
#include "xxhash.h"

#ifndef __ANDROID__
droidinput_t droidinput;
#endif

// common positions
#define MENU_MARGIN_REGULAR 40
#define MENU_MARGIN_WIDE    32
#define MENU_MARGIN_CENTER  160
#define MENU_HEIGHT_CENTER  100

#define USERMAPENTRYLENGTH 25

static FORCE_INLINE void Menu_StartTextInput()
{
    KB_FlushKeyboardQueue();
    KB_ClearKeysDown();
#if defined EDUKE32_TOUCH_DEVICES && defined SDL_MAJOR_VERSION && SDL_MAJOR_VERSION > 1
# if defined __ANDROID__
    AndroidShowKeyboard(1);
# else
    SDL_StartTextInput();
# endif
#endif
}

static FORCE_INLINE void Menu_StopTextInput()
{
#if defined EDUKE32_TOUCH_DEVICES && defined SDL_MAJOR_VERSION && SDL_MAJOR_VERSION > 1
# if defined __ANDROID__
    AndroidShowKeyboard(0);
# else
    SDL_StopTextInput();
# endif
#endif
}

static FORCE_INLINE void rotatesprite_ybounds(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t picnum, int8_t dashade, char dapalnum, int32_t dastat, int32_t ydim_upper, int32_t ydim_lower)
{
    rotatesprite_(sx, sy, z, a, picnum, dashade, dapalnum, dastat, 0, 0, 0, ydim_upper, xdim-1, ydim_lower);
}

static void mgametext(int32_t x, int32_t y, char const * t)
{
    G_ScreenText(MF_Bluefont.tilenum, x, y, MF_Bluefont.zoom, 0, 0, t, 0, MF_Bluefont.pal, 2|8|16, 0, MF_Bluefont.emptychar.x, MF_Bluefont.emptychar.y, MF_Bluefont.between.x, MF_Bluefont.between.y, MF_Bluefont.textflags, 0, 0, xdim-1, ydim-1);
}

static vec2_t mgametextcenterat(int32_t x, int32_t y, char const * t, int32_t f = 0)
{
    return G_ScreenText(MF_Bluefont.tilenum, x, y, MF_Bluefont.zoom, 0, 0, t, 0, MF_Bluefont.pal, 2|8|16, 0, MF_Bluefont.emptychar.x, MF_Bluefont.emptychar.y, MF_Bluefont.between.x, MF_Bluefont.between.y, MF_Bluefont.textflags|f|TEXT_XCENTER, 0, 0, xdim-1, ydim-1);
}
static vec2_t mgametextcenter(int32_t x, int32_t y, char const * t, int32_t f = 0)
{
    return mgametextcenterat((MENU_MARGIN_CENTER<<16) + x, y, t, f);
}

#define mminitext(x,y,t,p) minitext_(x, y, t, 0, p, 2|8|16|ROTATESPRITE_FULL16)
#define mmenutext menutext

#ifndef EDUKE32_STANDALONE
static void shadowminitext(int32_t x, int32_t y, const char *t, int32_t p)
{
    int32_t f = 0;

    if (!minitext_lowercase)
        f |= TEXT_UPPERCASE;

    G_ScreenTextShadow(1, 1, 4, MINIFONT, x, y, 65536, 0, 0, t, 0, p, 2|8|16, 0, 4<<16, 8<<16, 1<<16, 0, f, 0, 0, xdim-1, ydim-1);
}
#endif
static void creditsminitext(int32_t x, int32_t y, const char *t, int32_t p)
{
    int32_t f = TEXT_XCENTER;

    if (!minitext_lowercase)
        f |= TEXT_UPPERCASE;

    G_ScreenTextShadow(1, 1, 4, MINIFONT, x, y, 65536, 0, 0, t, 0, p, 2|8|16, 0, 4<<16, 8<<16, 1<<16, 0, f, 0, 0, xdim-1, ydim-1);
}

#pragma pack(push,1)
static savehead_t savehead;
#pragma pack(pop)

static void Menu_DrawBackground(const vec2_t origin)
{
    rotatesprite_fs(origin.x + (MENU_MARGIN_CENTER<<16), origin.y + (100<<16), 65536L,0,MENUSCREEN,16,0,10+64);
}

static void Menu_DrawTopBar(const vec2_t origin)
{
    if ((G_GetLogoFlags() & LOGO_NOTITLEBAR) == 0)
        rotatesprite_fs(origin.x + (MENU_MARGIN_CENTER<<16), origin.y + (19<<16), MF_Redfont.cursorScale, 0,MENUBAR,16,0,10);
}

static void Menu_DrawTopBarCaption(const char *caption, const vec2_t origin)
{
    static char t[64];
    size_t const srclen = strlen(caption);
    size_t const dstlen = min(srclen, ARRAY_SIZE(t)-1);
    memcpy(t, caption, dstlen);
    t[dstlen] = '\0';
    char *p = &t[dstlen-1];
    if (*p == ':')
        *p = '\0';
    captionmenutext(origin.x + (MENU_MARGIN_CENTER<<16), origin.y + (24<<16) + ((15>>1)<<16), t);
}

static FORCE_INLINE int32_t Menu_CursorShade(void)
{
    return VM_OnEventWithReturn(EVENT_MENUCURSORSHADE, -1, myconnectindex, 4-(sintable[((int32_t) totalclock<<4)&2047]>>11));
}
static void Menu_DrawCursorCommon(int32_t x, int32_t y, int32_t z, int32_t picnum, int32_t ydim_upper = 0, int32_t ydim_lower = ydim-1)
{
    rotatesprite_(x, y, z, 0, picnum, Menu_CursorShade(), 0, 2|8, 0, 0, 0, ydim_upper, xdim-1, ydim_lower);
}
static void Menu_DrawCursorLeft(int32_t x, int32_t y, int32_t z)
{
    if (FURY) return;
    Menu_DrawCursorCommon(x, y, z, VM_OnEventWithReturn(EVENT_MENUCURSORLEFT, -1, myconnectindex, SPINNINGNUKEICON+(((int32_t) totalclock>>3)%7)));
}
static void Menu_DrawCursorRight(int32_t x, int32_t y, int32_t z)
{
    if (FURY) return;
    Menu_DrawCursorCommon(x, y, z, VM_OnEventWithReturn(EVENT_MENUCURSORRIGHT, -1, myconnectindex, SPINNINGNUKEICON+6-((6+((int32_t) totalclock>>3))%7)));
}
static void Menu_DrawCursorTextTile(int32_t x, int32_t y, int32_t h, int32_t picnum, vec2_16_t const & siz, int32_t ydim_upper = 0, int32_t ydim_lower = ydim-1)
{
    vec2_t const adjsiz = { (siz.x>>1)<<16, siz.y<<16 };
    Menu_DrawCursorCommon(x + scale(adjsiz.x, h, adjsiz.y), y, divscale16(h, adjsiz.y), picnum, ydim_upper, ydim_lower);
}
static void Menu_DrawCursorText(int32_t x, int32_t y, int32_t h, int32_t ydim_upper = 0, int32_t ydim_lower = ydim-1)
{
    vec2_16_t const & siz = tilesiz[SPINNINGNUKEICON];

    if (FURY || siz.x == 0)
    {
        Menu_DrawCursorTextTile(x, y, h, SMALLFNTCURSOR, tilesiz[SMALLFNTCURSOR], ydim_upper, ydim_lower);
        return;
    }

    Menu_DrawCursorTextTile(x, y, h, SPINNINGNUKEICON+(((int32_t) totalclock>>3)%7), siz, ydim_upper, ydim_lower);
}


static uint16_t g_oldSaveCnt;




/*
All MAKE_* macros are generally for the purpose of keeping state initialization
separate from actual data. Alternatively, they can serve to factor out repetitive
stuff and keep the important bits from getting lost to our eyes.

They serve as a stand-in for C++ default value constructors, since this was written
when the codebase still used C89.

Note that I prefer to include a space on the inside of the macro parentheses, since
they effectively stand in for curly braces as struct initializers.
*/



MenuGameplayStemEntry g_MenuGameplayEntries[MAXMENUGAMEPLAYENTRIES];

// common font types
// tilenums are set after namesdyn runs

//                                      emptychar x,y       between x,y         zoom                cursorLeft          cursorCenter        cursorScale         textflags
//                                      tilenum             shade_deselected    shade_disabled      pal                 pal_selected        pal_deselected      pal_disabled
MenuFont_t MF_Redfont =               { { 5<<16, 15<<16 },  { 0, 0 },           65536,              20<<16,             110<<16,            65536,              TEXT_BIGALPHANUM | TEXT_UPPERCASE,
                                        -1,                 10,                 0,                  0,                  0,                  0,                  1,
                                        0,                  0,                  1 };
MenuFont_t MF_Bluefont =              { { 5<<16, 7<<16 },   { 0, 0 },           65536,              10<<16,             110<<16,            32768,              0,
                                        -1,                 10,                 0,                  0,                  10,                 10,                 16,
                                        0,                  0,                  16 };
MenuFont_t MF_Minifont =              { { 4<<16, 5<<16 },   { 1<<16, 1<<16 },   65536,              10<<16,             110<<16,            32768,              0,
                                        -1,                 10,                 0,                  0,                  2,                  2,                  0,
                                        0,                  0,                  16 };


static MenuMenuFormat_t MMF_Top_Main =             { {  MENU_MARGIN_CENTER<<16, 55<<16, }, -(170<<16) };
static MenuMenuFormat_t MMF_Top_Episode =          { {  MENU_MARGIN_CENTER<<16, 48<<16, }, -(190<<16) };
static MenuMenuFormat_t MMF_Top_NewGameCustom =    { {  MENU_MARGIN_CENTER<<16, 48<<16, }, -(190<<16) };
static MenuMenuFormat_t MMF_Top_NewGameCustomSub = { {  MENU_MARGIN_CENTER<<16, 48<<16, }, -(190<<16) };
static MenuMenuFormat_t MMF_Top_Skill =            { {  MENU_MARGIN_CENTER<<16, 58<<16, }, -(190<<16) };
static MenuMenuFormat_t MMF_Top_Options =          { {  MENU_MARGIN_CENTER<<16, 38<<16, }, -(190<<16) };
static MenuMenuFormat_t MMF_Top_Joystick_Network = { {  MENU_MARGIN_CENTER<<16, 70<<16, }, -(190<<16) };
static MenuMenuFormat_t MMF_BigOptions =           { {    MENU_MARGIN_WIDE<<16, 38<<16, }, -(190<<16) };
static MenuMenuFormat_t MMF_SmallOptions =         { {    MENU_MARGIN_WIDE<<16, 37<<16, },    170<<16 };
static MenuMenuFormat_t MMF_Macros =               { {                  26<<16, 40<<16, },    160<<16 };
static MenuMenuFormat_t MMF_SmallOptionsNarrow  =  { { MENU_MARGIN_REGULAR<<16, 38<<16, }, -(190<<16) };
static MenuMenuFormat_t MMF_KeyboardSetupFuncs =   { {                  50<<16, 34<<16, },    151<<16 };
static MenuMenuFormat_t MMF_MouseJoySetupBtns =    { {                  76<<16, 34<<16, },    143<<16 };
static MenuMenuFormat_t MMF_FuncList =             { {                 100<<16, 51<<16, },    152<<16 };
static MenuMenuFormat_t MMF_ColorCorrect =         { { MENU_MARGIN_REGULAR<<16, 86<<16, },    190<<16 };
static MenuMenuFormat_t MMF_BigSliders =           { {    MENU_MARGIN_WIDE<<16, 37<<16, },    190<<16 };
static MenuMenuFormat_t MMF_LoadSave =             { {                 200<<16, 49<<16, },    145<<16 };
static MenuMenuFormat_t MMF_NetSetup =             { {                  36<<16, 38<<16, },    190<<16 };
static MenuMenuFormat_t MMF_FileSelectLeft =       { {                  40<<16, 45<<16, },    162<<16 };
static MenuMenuFormat_t MMF_FileSelectRight =      { {                 164<<16, 45<<16, },    162<<16 };

static MenuEntryFormat_t MEF_Null =             {     0,      0,          0 };
static MenuEntryFormat_t MEF_MainMenu =         { 4<<16,      0,          0 };
static MenuEntryFormat_t MEF_OptionsMenu =      { 7<<16,      0,          0 };
static MenuEntryFormat_t MEF_LeftMenu =         { 7<<16,      0,    120<<16 };
static MenuEntryFormat_t MEF_CenterMenu =       { 7<<16,      0,          0 };
static MenuEntryFormat_t MEF_BigOptions_Apply = { 4<<16, 16<<16, -(260<<16) };
static MenuEntryFormat_t MEF_BigOptionsRt =     { 4<<16,      0, -(260<<16) };
static MenuEntryFormat_t MEF_BigOptionsRtSections = { 3<<16,      0, -(260<<16) };
#if defined USE_OPENGL || !defined EDUKE32_ANDROID_MENU
static MenuEntryFormat_t MEF_SmallOptions =     { 1<<16,      0, -(260<<16) };
#endif
static MenuEntryFormat_t MEF_BigCheats =        { 3<<16,      0, -(260<<16) };
static MenuEntryFormat_t MEF_Cheats =           { 2<<16,      0, -(260<<16) };
static MenuEntryFormat_t MEF_PlayerNarrow =     { 1<<16,      0,     90<<16 };
static MenuEntryFormat_t MEF_Macros =           { 2<<16,     -1,    268<<16 };
static MenuEntryFormat_t MEF_VideoSetup =       { 4<<16,      0,    168<<16 };
static MenuEntryFormat_t MEF_VideoSetup_Apply = { 4<<16, 16<<16,    168<<16 };
static MenuEntryFormat_t MEF_KBFuncList =       { 3<<16,      0, -(225<<16) };
static MenuEntryFormat_t MEF_FuncList =         { 3<<16,      0, -(170<<16) };
static MenuEntryFormat_t MEF_ColorCorrect =     { 2<<16,      0, -(240<<16) };
static MenuEntryFormat_t MEF_BigSliders =       { 2<<16,      0, -(260<<16) };
static MenuEntryFormat_t MEF_LoadSave =         { 2<<16,     -1,     78<<16 };
static MenuEntryFormat_t MEF_NetSetup =         { 4<<16,      0,    112<<16 };
static MenuEntryFormat_t MEF_NetSetup_Confirm = { 4<<16, 16<<16,    112<<16 };

// common menu option sets
#define MAKE_MENUOPTIONSET(optionNames, optionValues, features) { optionNames, optionValues, &MMF_FuncList, &MEF_FuncList, &MF_Minifont, ARRAY_SIZE(optionNames), -1, 0, features }
#define MAKE_MENUOPTIONSETDYN(optionNames, optionValues, numOptions, features) { optionNames, optionValues, &MMF_FuncList, &MEF_FuncList, &MF_Minifont, numOptions, -1, 0, features }
#define MAKE_MENUOPTIONSETNULL { NULL, NULL, &MMF_FuncList, &MEF_FuncList, &MF_Minifont, 0, -1, 0, 0 }

static char const *MEOSN_OffOn[] = { "Off", "On", };
static MenuOptionSet_t MEOS_OffOn = MAKE_MENUOPTIONSET( MEOSN_OffOn, NULL, 0x3 );
static char const *MEOSN_OnOff[] = { "On", "Off", };
static MenuOptionSet_t MEOS_OnOff = MAKE_MENUOPTIONSET( MEOSN_OnOff, NULL, 0x3 );
static char const *MEOSN_NoYes[] = { "No", "Yes", };
static MenuOptionSet_t MEOS_NoYes = MAKE_MENUOPTIONSET( MEOSN_NoYes, NULL, 0x3 );
static char const *MEOSN_YesNo[] = { "Yes", "No", };
static MenuOptionSet_t MEOS_YesNo = MAKE_MENUOPTIONSET( MEOSN_YesNo, NULL, 0x3 );


static char MenuGameFuncs[NUMGAMEFUNCTIONS][MAXGAMEFUNCLEN];
static char const *MenuGameFuncNone = "  -None-";
static char const *MEOSN_Gamefuncs[NUMGAMEFUNCTIONS+1];
static int32_t MEOSV_Gamefuncs[NUMGAMEFUNCTIONS+1];
static MenuOptionSet_t MEOS_Gamefuncs = MAKE_MENUOPTIONSET( MEOSN_Gamefuncs, MEOSV_Gamefuncs, 0x1 );



/*
MenuEntry_t is passed in arrays of pointers so that the callback function
that is called when an entry is modified or activated can test equality of the current
entry pointer directly against the known ones, instead of relying on an ID number.

That way, individual menu entries can be ifdef'd out painlessly.
*/


static MenuLink_t MEO_NULL = { MENU_NULL, MA_None, };
static const char* MenuCustom = "Custom";

#define MAKE_MENUSTRING(...) { NULL, __VA_ARGS__, }
#define MAKE_MENUOPTION(...) { __VA_ARGS__, -1, }
#define MAKE_MENURANGE(...) { __VA_ARGS__, }
#define MAKE_MENUENTRY(...) { __VA_ARGS__, 0, 0, 0, }


#define MAKE_SPACER( EntryName, Height ) \
static MenuSpacer_t MEO_ ## EntryName = { Height };


MAKE_SPACER( Space2, 2<<16 ); // bigoptions
MAKE_SPACER( Space4, 4<<16 ); // usermap, smalloptions, anything else non-top
MAKE_SPACER( Space6, 6<<16 ); // videosetup
MAKE_SPACER( Space8, 8<<16 ); // colcorr, redslide

static MenuEntry_t ME_Space2_Redfont = MAKE_MENUENTRY( NULL, &MF_Redfont, &MEF_Null, &MEO_Space2, Spacer );
static MenuEntry_t ME_Space4_Bluefont = MAKE_MENUENTRY( NULL, &MF_Bluefont, &MEF_Null, &MEO_Space4, Spacer );
static MenuEntry_t ME_Space4_Redfont = MAKE_MENUENTRY( NULL, &MF_Redfont, &MEF_Null, &MEO_Space4, Spacer );
#ifndef EDUKE32_RETAIL_MENU
static MenuEntry_t ME_Space8_Bluefont = MAKE_MENUENTRY( NULL, &MF_Bluefont, &MEF_Null, &MEO_Space8, Spacer );
#endif
static MenuEntry_t ME_Space6_Redfont = MAKE_MENUENTRY( NULL, &MF_Redfont, &MEF_Null, &MEO_Space6, Spacer );
static MenuEntry_t ME_Space8_Redfont = MAKE_MENUENTRY( NULL, &MF_Redfont, &MEF_Null, &MEO_Space8, Spacer );

#define MAKE_MENU_TOP_ENTRYLINK( Title, Format, EntryName, LinkID ) \
static MenuLink_t MEO_ ## EntryName = { LinkID, MA_Advance, };\
static MenuEntry_t ME_ ## EntryName = MAKE_MENUENTRY( Title, &MF_Redfont, &Format, &MEO_ ## EntryName, Link )


static char const s_NewGame[] = "New Game";
static char const s_SaveGame[] = "Save Game";
static char const s_LoadGame[] = "Load Game";
static char const s_Continue[] = "Continue";
static char const s_Options[] = "Options";
static char const s_Credits[] = "Credits";

MAKE_MENU_TOP_ENTRYLINK( s_NewGame, MEF_MainMenu, MAIN_NEWGAME, MENU_EPISODE );
#ifdef EDUKE32_RETAIL_MENU
MAKE_MENU_TOP_ENTRYLINK( "Resume Game", MEF_MainMenu, MAIN_RESUMEGAME, MENU_CLOSE );
#endif
MAKE_MENU_TOP_ENTRYLINK( s_NewGame, MEF_MainMenu, MAIN_NEWGAME_INGAME, MENU_NEWVERIFY );
static MenuLink_t MEO_MAIN_NEWGAME_NETWORK = { MENU_NETWORK, MA_Advance, };
MAKE_MENU_TOP_ENTRYLINK( s_SaveGame, MEF_MainMenu, MAIN_SAVEGAME, MENU_SAVE );
MAKE_MENU_TOP_ENTRYLINK( s_LoadGame, MEF_MainMenu, MAIN_LOADGAME, MENU_LOAD );
MAKE_MENU_TOP_ENTRYLINK( s_Options, MEF_MainMenu, MAIN_OPTIONS, MENU_OPTIONS );
#ifdef EDUKE32_STANDALONE
MAKE_MENU_TOP_ENTRYLINK( "Read me!", MEF_MainMenu, MAIN_HELP, MENU_STORY );
#else
MAKE_MENU_TOP_ENTRYLINK("Help", MEF_MainMenu, MAIN_HELP, MENU_STORY);
#endif
#ifndef EDUKE32_RETAIL_MENU
MAKE_MENU_TOP_ENTRYLINK( s_Credits, MEF_MainMenu, MAIN_CREDITS, MENU_CREDITS );
#endif
MAKE_MENU_TOP_ENTRYLINK( "End Game", MEF_MainMenu, MAIN_QUITTOTITLE, MENU_QUITTOTITLE );
MAKE_MENU_TOP_ENTRYLINK( "Quit", MEF_MainMenu, MAIN_QUIT, MENU_QUIT );
#ifndef EDUKE32_RETAIL_MENU
MAKE_MENU_TOP_ENTRYLINK( "Quit Game", MEF_MainMenu, MAIN_QUITGAME, MENU_QUIT );
#endif

static MenuEntry_t *MEL_MAIN[] = {
    &ME_MAIN_NEWGAME,
    &ME_MAIN_LOADGAME,
    &ME_MAIN_OPTIONS,
    &ME_MAIN_HELP,
#ifndef EDUKE32_RETAIL_MENU
    &ME_MAIN_CREDITS,
#endif
    &ME_MAIN_QUIT,
};

static MenuEntry_t *MEL_MAIN_INGAME[] = {
#ifdef EDUKE32_RETAIL_MENU
    &ME_MAIN_RESUMEGAME,
#else
    &ME_MAIN_NEWGAME_INGAME,
#endif
    &ME_MAIN_SAVEGAME,
    &ME_MAIN_LOADGAME,
    &ME_MAIN_OPTIONS,
    &ME_MAIN_HELP,
    &ME_MAIN_QUITTOTITLE,
#ifndef EDUKE32_RETAIL_MENU
    &ME_MAIN_QUITGAME,
#endif
};

// Episode and Skill will be dynamically generated after CONs are parsed
static MenuLink_t MEO_EPISODE = { MENU_SKILL, MA_Advance, };
static MenuLink_t MEO_EPISODE_SHAREWARE = { MENU_BUYDUKE, MA_Advance, };
static MenuEntry_t ME_EPISODE_TEMPLATE = MAKE_MENUENTRY( NULL, &MF_Redfont, &MEF_CenterMenu, &MEO_EPISODE, Link );
static MenuEntry_t ME_EPISODE[MAXVOLUMES];
static MenuLink_t MEO_EPISODE_USERMAP = { MENU_USERMAP, MA_Advance, };
static MenuEntry_t ME_EPISODE_USERMAP = MAKE_MENUENTRY( "User Map", &MF_Redfont, &MEF_CenterMenu, &MEO_EPISODE_USERMAP, Link );
static MenuEntry_t *MEL_EPISODE[MAXVOLUMES+2]; // +2 for spacer and User Map

static MenuLink_t MEO_NEWGAMECUSTOM_TEMPLATE = { MENU_NEWGAMECUSTOMSUB, MA_Advance, };
static MenuLink_t MEO_NEWGAMECUSTOM[MAXMENUGAMEPLAYENTRIES];
static MenuLink_t MEO_NEWGAMECUSTOMSUB_TEMPLATE = { MENU_SKILL, MA_Advance, };
static MenuLink_t MEO_NEWGAMECUSTOMSUB[MAXMENUGAMEPLAYENTRIES][MAXMENUGAMEPLAYENTRIES];
MenuEntry_t ME_NEWGAMECUSTOMENTRIES[MAXMENUGAMEPLAYENTRIES];
MenuEntry_t ME_NEWGAMECUSTOMSUBENTRIES[MAXMENUGAMEPLAYENTRIES][MAXMENUGAMEPLAYENTRIES];
static MenuEntry_t *MEL_NEWGAMECUSTOM[MAXMENUGAMEPLAYENTRIES];
static MenuEntry_t *MEL_NEWGAMECUSTOMSUB[MAXMENUGAMEPLAYENTRIES];

static MenuEntry_t ME_SKILL_TEMPLATE = MAKE_MENUENTRY( NULL, &MF_Redfont, &MEF_CenterMenu, &MEO_NULL, Link );
static MenuEntry_t ME_SKILL[MAXSKILLS];
static MenuEntry_t *MEL_SKILL[MAXSKILLS];

#ifdef EDUKE32_RETAIL_MENU
static MenuLink_t MEO_GAMESETUP_SAVESETUP = { MENU_SAVESETUP, MA_Advance, };
static MenuEntry_t ME_GAMESETUP_SAVESETUP = MAKE_MENUENTRY( "Save setup", &MF_Redfont, &MEF_BigOptionsRt, &MEO_GAMESETUP_SAVESETUP, Link );
#endif

#if defined STARTUP_SETUP_WINDOW && !defined EDUKE32_RETAIL_MENU
static MenuOption_t MEO_GAMESETUP_STARTWIN = MAKE_MENUOPTION( &MF_Redfont, &MEOS_OffOn, &ud.setup.forcesetup );
static MenuEntry_t ME_GAMESETUP_STARTWIN = MAKE_MENUENTRY( "Startup window:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_GAMESETUP_STARTWIN, Option );
#endif

static char const *MEOSN_GAMESETUP_AIM_AUTO[] = { "Never", "Always", "Hitscan only",
#ifdef EDUKE32_ANDROID_MENU
"Extra wide"
#endif
};
static int32_t MEOSV_GAMESETUP_AIM_AUTO[] = { 0, 1, 2,
#ifdef EDUKE32_ANDROID_MENU
3,
#endif
};

static MenuOptionSet_t MEOS_GAMESETUP_AIM_AUTO = MAKE_MENUOPTIONSET( MEOSN_GAMESETUP_AIM_AUTO, MEOSV_GAMESETUP_AIM_AUTO, 0x2 );
static MenuOption_t MEO_GAMESETUP_AIM_AUTO = MAKE_MENUOPTION( &MF_Redfont, &MEOS_GAMESETUP_AIM_AUTO, &ud.config.AutoAim );
static MenuEntry_t ME_GAMESETUP_AIM_AUTO = MAKE_MENUENTRY( "Auto aim:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_GAMESETUP_AIM_AUTO, Option );

static MenuOption_t MEO_GAMESETUP_ALWAYS_RUN = MAKE_MENUOPTION( &MF_Redfont, &MEOS_NoYes, &ud.auto_run);
static MenuEntry_t ME_GAMESETUP_ALWAYS_RUN = MAKE_MENUENTRY( "Always run:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_GAMESETUP_ALWAYS_RUN, Option );

static char const *MEOSN_GAMESETUP_WEAPSWITCH_PICKUP[] = { "Never", "If new", /*"If favored",*/ };
static MenuOptionSet_t MEOS_GAMESETUP_WEAPSWITCH_PICKUP = MAKE_MENUOPTIONSET( MEOSN_GAMESETUP_WEAPSWITCH_PICKUP, NULL, 0x2 );
static MenuOption_t MEO_GAMESETUP_WEAPSWITCH_PICKUP = MAKE_MENUOPTION( &MF_Redfont, &MEOS_GAMESETUP_WEAPSWITCH_PICKUP, NULL );
static MenuEntry_t ME_GAMESETUP_WEAPSWITCH_PICKUP = MAKE_MENUENTRY( "Equip pickups:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_GAMESETUP_WEAPSWITCH_PICKUP, Option );

static char const *MEOSN_DemoRec[] = { "Off", "Running", };
static MenuOptionSet_t MEOS_DemoRec = MAKE_MENUOPTIONSET( MEOSN_DemoRec, NULL, 0x3 );
static MenuOption_t MEO_GAMESETUP_DEMOREC = MAKE_MENUOPTION( &MF_Redfont, &MEOS_OffOn, &ud.m_recstat );
static MenuEntry_t ME_GAMESETUP_DEMOREC = MAKE_MENUENTRY( "Record demo:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_GAMESETUP_DEMOREC, Option );

#ifdef _WIN32
static MenuOption_t MEO_GAMESETUP_UPDATES = MAKE_MENUOPTION( &MF_Redfont, &MEOS_NoYes, &ud.config.CheckForUpdates );
static MenuEntry_t ME_GAMESETUP_UPDATES = MAKE_MENUENTRY( "Online updates:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_GAMESETUP_UPDATES, Option );
#endif

static MenuOption_t MEO_ADULTMODE = MAKE_MENUOPTION(&MF_Redfont, &MEOS_OffOn, &ud.lockout);
static MenuEntry_t ME_ADULTMODE = MAKE_MENUENTRY( "Parental lock:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_ADULTMODE, Option );
// static MenuLink_t MEO_ADULTMODE_PASSWORD = { MENU_ADULTPASSWORD, MA_None, };
// static MenuEntry_t ME_ADULTMODE_PASSWORD = MAKE_MENUENTRY( "Enter Password", &MF_Redfont, &, &MEO_ADULTMODE_PASSWORD, Link );

#ifdef EDUKE32_ANDROID_MENU
static MenuOption_t MEO_GAMESETUP_CROUCHLOCK = MAKE_MENUOPTION(&MF_Redfont, &MEOS_OffOn, &droidinput.toggleCrouch);
static MenuEntry_t ME_GAMESETUP_CROUCHLOCK = MAKE_MENUENTRY("Crouch lock:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_GAMESETUP_CROUCHLOCK, Option);

static MenuOption_t MEO_GAMESETUP_QUICKSWITCH = MAKE_MENUOPTION(&MF_Redfont, &MEOS_OffOn, &droidinput.quickSelectWeapon);
static MenuEntry_t ME_GAMESETUP_QUICKSWITCH = MAKE_MENUENTRY("Quick weapon switch:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_GAMESETUP_QUICKSWITCH, Option);
#endif

#if defined(EDUKE32_ANDROID_MENU) || !defined(EDUKE32_RETAIL_MENU)
static MenuLink_t MEO_GAMESETUP_CHEATS = { MENU_CHEATS, MA_Advance, };
static MenuEntry_t ME_GAMESETUP_CHEATS = MAKE_MENUENTRY( "Cheats", &MF_Redfont, &MEF_BigOptionsRt, &MEO_GAMESETUP_CHEATS, Link );

static MenuEntry_t *MEL_GAMESETUP[] = {
    &ME_ADULTMODE,
#if defined STARTUP_SETUP_WINDOW && !defined EDUKE32_RETAIL_MENU
    &ME_GAMESETUP_STARTWIN,
#endif
#ifndef EDUKE32_ANDROID_MENU
    &ME_GAMESETUP_DEMOREC,
#ifdef _WIN32
    &ME_GAMESETUP_UPDATES,
#endif
#endif
    &ME_GAMESETUP_CHEATS,
};
#endif

#ifndef EDUKE32_RETAIL_MENU
MAKE_MENU_TOP_ENTRYLINK( "Game Setup", MEF_OptionsMenu, OPTIONS_GAMESETUP, MENU_GAMESETUP );
#endif
MAKE_MENU_TOP_ENTRYLINK( "Sound Setup", MEF_OptionsMenu, OPTIONS_SOUNDSETUP, MENU_SOUND );
MAKE_MENU_TOP_ENTRYLINK( "Display Setup", MEF_OptionsMenu, OPTIONS_DISPLAYSETUP, MENU_DISPLAYSETUP );
MAKE_MENU_TOP_ENTRYLINK( "Player Setup", MEF_OptionsMenu, OPTIONS_PLAYERSETUP, MENU_PLAYER );
#ifndef EDUKE32_ANDROID_MENU
MAKE_MENU_TOP_ENTRYLINK( "Control Setup", MEF_OptionsMenu, OPTIONS_CONTROLS, MENU_CONTROLS );

MAKE_MENU_TOP_ENTRYLINK( "Keyboard Setup", MEF_BigOptionsRtSections, OPTIONS_KEYBOARDSETUP, MENU_KEYBOARDSETUP );
MAKE_MENU_TOP_ENTRYLINK( "Mouse Setup", MEF_BigOptionsRtSections, OPTIONS_MOUSESETUP, MENU_MOUSESETUP );
#endif
MAKE_MENU_TOP_ENTRYLINK( "Gamepad Setup", MEF_BigOptionsRtSections, OPTIONS_JOYSTICKSETUP, MENU_JOYSTICKSETUP );
#ifdef EDUKE32_ANDROID_MENU
MAKE_MENU_TOP_ENTRYLINK( "Touch Setup", MEF_BigOptionsRtSections, OPTIONS_TOUCHSETUP, MENU_TOUCHSETUP );
#endif
#ifdef EDUKE32_RETAIL_MENU
MAKE_MENU_TOP_ENTRYLINK("Cheats", MEF_OptionsMenu, OPTIONS_CHEATS, MENU_CHEATS);
#endif

static int32_t newresolution, newrendermode, newfullscreen, newvsync, newborderless;

enum resflags_t {
    RES_FS  = 0x1,
    RES_WIN = 0x2,
};

#define MAXRESOLUTIONSTRINGLENGTH 19

typedef struct resolution_t {
    int32_t xdim, ydim;
    int32_t flags;
    int32_t bppmax;
    char name[MAXRESOLUTIONSTRINGLENGTH];
} resolution_t;

resolution_t resolution[MAXVALIDMODES];

static char const *MEOSN_VIDEOSETUP_RESOLUTION[MAXVALIDMODES];
static MenuOptionSet_t MEOS_VIDEOSETUP_RESOLUTION = MAKE_MENUOPTIONSETDYN( MEOSN_VIDEOSETUP_RESOLUTION, NULL, 0, 0x0 );
static MenuOption_t MEO_VIDEOSETUP_RESOLUTION = MAKE_MENUOPTION( &MF_Redfont, &MEOS_VIDEOSETUP_RESOLUTION, &newresolution );
static MenuEntry_t ME_VIDEOSETUP_RESOLUTION = MAKE_MENUENTRY( "Resolution:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_VIDEOSETUP_RESOLUTION, Option );

#ifdef USE_OPENGL
#ifdef POLYMER
static char const *MEOSN_VIDEOSETUP_RENDERER[] = { "Classic", "Polymost", "Polymer", };
static int32_t MEOSV_VIDEOSETUP_RENDERER[] = { REND_CLASSIC, REND_POLYMOST, REND_POLYMER, };
#else
static char const *MEOSN_VIDEOSETUP_RENDERER[] = { "Classic", "OpenGL", };
static int32_t MEOSV_VIDEOSETUP_RENDERER[] = { REND_CLASSIC, REND_POLYMOST, };
#endif

static MenuOptionSet_t MEOS_VIDEOSETUP_RENDERER = MAKE_MENUOPTIONSET( MEOSN_VIDEOSETUP_RENDERER, MEOSV_VIDEOSETUP_RENDERER, 0x2 );

static MenuOption_t MEO_VIDEOSETUP_RENDERER = MAKE_MENUOPTION( &MF_Redfont, &MEOS_VIDEOSETUP_RENDERER, &newrendermode );
static MenuEntry_t ME_VIDEOSETUP_RENDERER = MAKE_MENUENTRY( "Renderer:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_VIDEOSETUP_RENDERER, Option );
#endif

static MenuOption_t MEO_VIDEOSETUP_FULLSCREEN = MAKE_MENUOPTION( &MF_Redfont, &MEOS_YesNo, &newfullscreen );
static MenuEntry_t ME_VIDEOSETUP_FULLSCREEN = MAKE_MENUENTRY( "Windowed:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_VIDEOSETUP_FULLSCREEN, Option );

static char const *MEOSN_VIDEOSETUP_BORDERLESS [] = { "No", "Yes", "Auto", };
static int32_t MEOSV_VIDEOSETUP_BORDERLESS [] = { 0, 1, 2, };
static MenuOptionSet_t MEOS_VIDEOSETUP_BORDERLESS = MAKE_MENUOPTIONSET(MEOSN_VIDEOSETUP_BORDERLESS, MEOSV_VIDEOSETUP_BORDERLESS, 0x2);
static MenuOption_t MEO_VIDEOSETUP_BORDERLESS = MAKE_MENUOPTION(&MF_Redfont, &MEOS_VIDEOSETUP_BORDERLESS, &newborderless);
static MenuEntry_t ME_VIDEOSETUP_BORDERLESS = MAKE_MENUENTRY("Borderless:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_VIDEOSETUP_BORDERLESS, Option);

static char const *MEOSN_VIDEOSETUP_VSYNC[] = { "Adaptive", "Off", "On",
#if defined _WIN32 && SDL_MAJOR_VERSION == 2
                                                "KMT",
#endif
};

static int32_t MEOSV_VIDEOSETUP_VSYNC[] = { -1, 0, 1,
#if defined _WIN32 && SDL_MAJOR_VERSION == 2
                                             2,
#endif
};

static MenuOptionSet_t MEOS_VIDEOSETUP_VSYNC = MAKE_MENUOPTIONSET(MEOSN_VIDEOSETUP_VSYNC, MEOSV_VIDEOSETUP_VSYNC, 0x2);
static MenuOption_t MEO_VIDEOSETUP_VSYNC = MAKE_MENUOPTION(&MF_Redfont, &MEOS_VIDEOSETUP_VSYNC, &newvsync);
static MenuEntry_t ME_VIDEOSETUP_VSYNC = MAKE_MENUENTRY("VSync:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_VIDEOSETUP_VSYNC, Option);



static char const *MEOSN_VIDEOSETUP_FRAMELIMIT [] = { "Auto", "None", "30 fps", "60 fps", "75 fps", "100 fps", "120 fps", "144 fps", "165 fps", "240 fps" };
static int32_t MEOSV_VIDEOSETUP_FRAMELIMIT [] = { -1, 0, 30, 60, 75, 100, 120, 144, 165, 240 };
static MenuOptionSet_t MEOS_VIDEOSETUP_FRAMELIMIT = MAKE_MENUOPTIONSET(MEOSN_VIDEOSETUP_FRAMELIMIT, MEOSV_VIDEOSETUP_FRAMELIMIT, 0x0);
static MenuOption_t MEO_VIDEOSETUP_FRAMELIMIT= MAKE_MENUOPTION(&MF_Redfont, &MEOS_VIDEOSETUP_FRAMELIMIT, &r_maxfps);
static MenuEntry_t ME_VIDEOSETUP_FRAMELIMIT = MAKE_MENUENTRY("Framerate limit:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_VIDEOSETUP_FRAMELIMIT, Option);

static MenuRangeInt32_t MEO_VIDEOSETUP_FRAMELIMITOFFSET = MAKE_MENURANGE( &r_maxfpsoffset, &MF_Redfont, -10, 10, 0, 21, 1 );
static MenuEntry_t ME_VIDEOSETUP_FRAMELIMITOFFSET = MAKE_MENUENTRY( "FPS offset:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_VIDEOSETUP_FRAMELIMITOFFSET, RangeInt32 );

static MenuEntry_t ME_VIDEOSETUP_APPLY = MAKE_MENUENTRY( "Apply Changes", &MF_Redfont, &MEF_BigOptions_Apply, &MEO_NULL, Link );


static MenuLink_t MEO_DISPLAYSETUP_COLORCORR = { MENU_COLCORR, MA_Advance, };
static MenuEntry_t ME_DISPLAYSETUP_COLORCORR = MAKE_MENUENTRY( "Color Correction", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_COLORCORR, Link );


static char const *MEOSN_DISPLAYSETUP_UPSCALING[] = { "None", "2x" };
static int32_t MEOSV_DISPLAYSETUP_UPSCALING[] = { 1, 2 };
static MenuOptionSet_t MEOS_DISPLAYSETUP_UPSCALING = MAKE_MENUOPTIONSET( MEOSN_DISPLAYSETUP_UPSCALING, MEOSV_DISPLAYSETUP_UPSCALING, 0x0 );
static MenuOption_t MEO_DISPLAYSETUP_UPSCALING = MAKE_MENUOPTION( &MF_Redfont, &MEOS_DISPLAYSETUP_UPSCALING, &ud.detail );
static MenuEntry_t ME_DISPLAYSETUP_UPSCALING = MAKE_MENUENTRY( "Upscaling:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_UPSCALING, Option );


#ifndef EDUKE32_ANDROID_MENU
static MenuOption_t MEO_DISPLAYSETUP_ASPECTRATIO = MAKE_MENUOPTION(&MF_Redfont, &MEOS_OffOn, &r_usenewaspect);
static MenuEntry_t ME_DISPLAYSETUP_ASPECTRATIO = MAKE_MENUENTRY( "Widescreen:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_ASPECTRATIO, Option );
#endif

static MenuOption_t MEO_DISPLAYSETUP_VOXELS = MAKE_MENUOPTION(&MF_Redfont, &MEOS_OffOn, &usevoxels);
static MenuEntry_t ME_DISPLAYSETUP_VOXELS = MAKE_MENUENTRY( "Voxels:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_VOXELS, Option );

static MenuRangeInt32_t MEO_DISPLAYSETUP_FOV = MAKE_MENURANGE( &ud.fov, &MF_Redfont, 70, 120, 0, 11, 1 );
static MenuEntry_t ME_DISPLAYSETUP_FOV = MAKE_MENUENTRY( "FOV:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_FOV, RangeInt32 );


#ifdef USE_OPENGL
# if !(defined EDUKE32_STANDALONE) || defined POLYMER
//POGOTODO: allow filtering again in standalone once indexed colour textures support filtering
#ifdef TEXFILTER_MENU_OPTIONS
static char const *MEOSN_DISPLAYSETUP_TEXFILTER[] = { "Classic", "Filtered" };
static int32_t MEOSV_DISPLAYSETUP_TEXFILTER[] = { TEXFILTER_OFF, TEXFILTER_ON };
static MenuOptionSet_t MEOS_DISPLAYSETUP_TEXFILTER = MAKE_MENUOPTIONSET( MEOSN_DISPLAYSETUP_TEXFILTER, MEOSV_DISPLAYSETUP_TEXFILTER, 0x2 );
static MenuOption_t MEO_DISPLAYSETUP_TEXFILTER = MAKE_MENUOPTION( &MF_Redfont, &MEOS_DISPLAYSETUP_TEXFILTER, &gltexfiltermode );
static MenuEntry_t ME_DISPLAYSETUP_TEXFILTER = MAKE_MENUENTRY( "Texture Mode:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_TEXFILTER, Option );

static char const *MEOSN_DISPLAYSETUP_ANISOTROPY[] = { "Max", "None", "2x", "4x", "8x", "16x", };
static int32_t MEOSV_DISPLAYSETUP_ANISOTROPY[] = { 0, 1, 2, 4, 8, 16, };
static MenuOptionSet_t MEOS_DISPLAYSETUP_ANISOTROPY = MAKE_MENUOPTIONSET( MEOSN_DISPLAYSETUP_ANISOTROPY, MEOSV_DISPLAYSETUP_ANISOTROPY, 0x0 );
static MenuOption_t MEO_DISPLAYSETUP_ANISOTROPY = MAKE_MENUOPTION(&MF_Redfont, &MEOS_DISPLAYSETUP_ANISOTROPY, &glanisotropy);
static MenuEntry_t ME_DISPLAYSETUP_ANISOTROPY = MAKE_MENUENTRY( "Anisotropy:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_ANISOTROPY, Option );
#endif
# endif

# ifdef EDUKE32_ANDROID_MENU
static MenuOption_t MEO_DISPLAYSETUP_HIDEDPAD = MAKE_MENUOPTION(&MF_Redfont, &MEOS_NoYes, &droidinput.hideStick);
static MenuEntry_t ME_DISPLAYSETUP_HIDEDPAD = MAKE_MENUENTRY("Hide touch D-pad:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_HIDEDPAD, Option);

static MenuRangeFloat_t MEO_DISPLAYSETUP_TOUCHALPHA = MAKE_MENURANGE(&droidinput.gameControlsAlpha, &MF_Redfont, 0, 1, 0, 16, 2);
static MenuEntry_t ME_DISPLAYSETUP_TOUCHALPHA = MAKE_MENUENTRY("UI opacity:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_TOUCHALPHA, RangeFloat);
# endif

#endif

static char const s_Scale[] = "Scale:";

static MenuOption_t MEO_SCREENSETUP_CROSSHAIR = MAKE_MENUOPTION(&MF_Redfont, &MEOS_OffOn, &ud.crosshair);
static MenuEntry_t ME_SCREENSETUP_CROSSHAIR = MAKE_MENUENTRY( "Crosshair:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_SCREENSETUP_CROSSHAIR, Option );
static MenuRangeInt32_t MEO_SCREENSETUP_CROSSHAIRSIZE = MAKE_MENURANGE( &ud.crosshairscale, &MF_Redfont, 25, 100, 0, 16, 2 );
static MenuEntry_t ME_SCREENSETUP_CROSSHAIRSIZE = MAKE_MENUENTRY( s_Scale, &MF_Redfont, &MEF_BigOptions_Apply, &MEO_SCREENSETUP_CROSSHAIRSIZE, RangeInt32 );

static int32_t vpsize;
static MenuRangeInt32_t MEO_SCREENSETUP_SCREENSIZE = MAKE_MENURANGE( &vpsize, &MF_Redfont, 0, 0, 0, 1, EnforceIntervals );
static MenuOption_t MEO_SCREENSETUP_SCREENSIZE_TWO = MAKE_MENUOPTION( &MF_Redfont, &MEOS_OffOn, &vpsize );
static MenuEntry_t ME_SCREENSETUP_SCREENSIZE = MAKE_MENUENTRY( "Status bar:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_SCREENSETUP_SCREENSIZE, RangeInt32 );
static MenuRangeInt32_t MEO_SCREENSETUP_TEXTSIZE = MAKE_MENURANGE( &ud.textscale, &MF_Redfont, 100, 400, 0, 16, 2 );
static MenuEntry_t ME_SCREENSETUP_TEXTSIZE = MAKE_MENUENTRY( s_Scale, &MF_Redfont, &MEF_BigOptions_Apply, &MEO_SCREENSETUP_TEXTSIZE, RangeInt32 );
static MenuOption_t MEO_SCREENSETUP_LEVELSTATS = MAKE_MENUOPTION(&MF_Redfont, &MEOS_OffOn, &ud.levelstats);
static MenuEntry_t ME_SCREENSETUP_LEVELSTATS = MAKE_MENUENTRY( "Level stats:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_SCREENSETUP_LEVELSTATS, Option );


static MenuOption_t MEO_SCREENSETUP_SHOWPICKUPMESSAGES = MAKE_MENUOPTION(&MF_Redfont, &MEOS_OffOn, &ud.fta_on);
static MenuEntry_t ME_SCREENSETUP_SHOWPICKUPMESSAGES = MAKE_MENUENTRY( "Game messages:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_SCREENSETUP_SHOWPICKUPMESSAGES, Option );



#ifdef EDUKE32_ANDROID_MENU
static char const *MEOSN_SCREENSETUP_STATUSBARONTOP[] = { "Bottom", "Top" };
static int32_t MEOSV_SCREENSETUP_STATUSBARONTOP[] = { 0, 1 };
static MenuOptionSet_t MEOS_SCREENSETUP_STATUSBARONTOP = MAKE_MENUOPTIONSET( MEOSN_SCREENSETUP_STATUSBARONTOP, MEOSV_SCREENSETUP_STATUSBARONTOP, 0x2 );
static MenuOption_t MEO_SCREENSETUP_STATUSBARONTOP = MAKE_MENUOPTION(&MF_Redfont, &MEOS_SCREENSETUP_STATUSBARONTOP, &ud.hudontop);
static MenuEntry_t ME_SCREENSETUP_STATUSBARONTOP = MAKE_MENUENTRY( "Status bar:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_SCREENSETUP_STATUSBARONTOP, Option );
#endif

static MenuRangeInt32_t MEO_SCREENSETUP_SBARSIZE = MAKE_MENURANGE( &ud.statusbarscale, &MF_Redfont, 50, 100, 0, 10, 2 );
static MenuEntry_t ME_SCREENSETUP_SBARSIZE = MAKE_MENUENTRY( s_Scale, &MF_Redfont, &MEF_BigOptions_Apply, &MEO_SCREENSETUP_SBARSIZE, RangeInt32 );


static MenuLink_t MEO_DISPLAYSETUP_SCREENSETUP = { MENU_SCREENSETUP, MA_Advance, };
static MenuEntry_t ME_DISPLAYSETUP_SCREENSETUP = MAKE_MENUENTRY( "HUD setup", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_SCREENSETUP, Link );


#ifndef EDUKE32_RETAIL_MENU
#ifdef USE_OPENGL
static MenuLink_t MEO_DISPLAYSETUP_ADVANCED_GL_POLYMOST = { MENU_POLYMOST, MA_Advance, };
static MenuEntry_t ME_DISPLAYSETUP_ADVANCED_GL_POLYMOST = MAKE_MENUENTRY( "Polymost setup", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_ADVANCED_GL_POLYMOST, Link );

#ifdef POLYMER
static MenuLink_t MEO_DISPLAYSETUP_ADVANCED_GL_POLYMER = { MENU_POLYMER, MA_Advance, };
static MenuEntry_t ME_DISPLAYSETUP_ADVANCED_GL_POLYMER = MAKE_MENUENTRY("Polymer setup", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_ADVANCED_GL_POLYMER, Link);
#endif
#endif
#endif

#ifndef EDUKE32_ANDROID_MENU
static MenuLink_t MEO_DISPLAYSETUP_VIDEOSETUP = { MENU_VIDEOSETUP, MA_Advance, };
static MenuEntry_t ME_DISPLAYSETUP_VIDEOSETUP = MAKE_MENUENTRY( "Video mode", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_VIDEOSETUP, Link );
#endif


static MenuLink_t MEO_ENTERCHEAT = { MENU_CHEATENTRY, MA_None, };
static MenuEntry_t ME_ENTERCHEAT = MAKE_MENUENTRY( "Enter Cheat Code", &MF_Redfont, &MEF_BigCheats, &MEO_ENTERCHEAT, Link );

static MenuLink_t MEO_CHEAT_WARP = { MENU_CHEAT_WARP, MA_None, };
static MenuLink_t MEO_CHEAT_SKILL = { MENU_CHEAT_SKILL, MA_None, };
// KEEPINSYNC cheats.h: enum CheatCodeFunctions
// KEEPINSYNC cheats.cpp: uint8_t CheatFunctionIDs[]
#define MAKE_MENUCHEAT( Name ) MAKE_MENUENTRY( Name, &MF_Bluefont, &MEF_Cheats, &MEO_NULL, Link )
static MenuEntry_t ME_CheatCodes[] = {
    MAKE_MENUCHEAT( CheatDescriptions[CHEAT_CASHMAN] ),
    MAKE_MENUCHEAT( CheatDescriptions[CHEAT_CORNHOLIO] ),
    MAKE_MENUCHEAT( CheatDescriptions[CHEAT_STUFF] ),
    MAKE_MENUCHEAT( CheatDescriptions[CHEAT_WEAPONS] ),
    MAKE_MENUCHEAT( CheatDescriptions[CHEAT_ITEMS] ),
    MAKE_MENUCHEAT( CheatDescriptions[CHEAT_INVENTORY] ),
    MAKE_MENUCHEAT( CheatDescriptions[CHEAT_KEYS] ),
    MAKE_MENUCHEAT( CheatDescriptions[CHEAT_HYPER] ),
    MAKE_MENUCHEAT( CheatDescriptions[CHEAT_VIEW] ),
    MAKE_MENUCHEAT( CheatDescriptions[CHEAT_SHOWMAP] ),
    MAKE_MENUCHEAT( CheatDescriptions[CHEAT_UNLOCK] ),
    MAKE_MENUCHEAT( CheatDescriptions[CHEAT_CLIP] ),
    MAKE_MENUENTRY( CheatDescriptions[CHEAT_SCOTTY], &MF_Bluefont, &MEF_Cheats, &MEO_CHEAT_WARP, Link ),
    MAKE_MENUENTRY( CheatDescriptions[CHEAT_SKILL], &MF_Bluefont, &MEF_Cheats, &MEO_CHEAT_SKILL, Link ),
    MAKE_MENUCHEAT( CheatDescriptions[CHEAT_MONSTERS] ),
    MAKE_MENUCHEAT( CheatDescriptions[CHEAT_RATE] ),
    MAKE_MENUCHEAT( CheatDescriptions[CHEAT_BETA] ),
    MAKE_MENUCHEAT( CheatDescriptions[CHEAT_TODD] ),
    MAKE_MENUCHEAT( CheatDescriptions[CHEAT_ALLEN] ),
    MAKE_MENUCHEAT( CheatDescriptions[CHEAT_COORDS] ),
    MAKE_MENUCHEAT( CheatDescriptions[CHEAT_DEBUG] ),
};

static MenuEntry_t *MEL_OPTIONS[] = {
#ifndef EDUKE32_RETAIL_MENU
    &ME_OPTIONS_GAMESETUP,
#endif
    &ME_OPTIONS_DISPLAYSETUP,
    &ME_OPTIONS_SOUNDSETUP,
#ifndef EDUKE32_ANDROID_MENU
#ifndef EDUKE32_RETAIL_MENU
    &ME_OPTIONS_PLAYERSETUP,
#endif
    &ME_OPTIONS_CONTROLS,
#else
    &ME_OPTIONS_TOUCHSETUP,
#endif
#ifdef EDUKE32_RETAIL_MENU
    &ME_GAMESETUP_SAVESETUP,
    &ME_OPTIONS_CHEATS
#endif
};

static MenuEntry_t *MEL_CONTROLS[] = {
#ifndef EDUKE32_ANDROID_MENU
    &ME_OPTIONS_KEYBOARDSETUP,
    &ME_OPTIONS_MOUSESETUP,
    &ME_OPTIONS_JOYSTICKSETUP,
#else
    &ME_OPTIONS_TOUCHSETUP,
#endif
    &ME_Space6_Redfont,
    &ME_GAMESETUP_AIM_AUTO,
    &ME_GAMESETUP_ALWAYS_RUN,
    &ME_GAMESETUP_WEAPSWITCH_PICKUP,
#ifdef EDUKE32_ANDROID_MENU
    &ME_GAMESETUP_QUICKSWITCH,
    &ME_GAMESETUP_CROUCHLOCK,
#endif
};

static MenuEntry_t *MEL_CHEATS[ARRAY_SIZE(ME_CheatCodes)+1] = {
    &ME_ENTERCHEAT,
};

static MenuEntry_t *MEL_VIDEOSETUP[] = {
    &ME_VIDEOSETUP_RESOLUTION,
#ifdef USE_OPENGL
    &ME_VIDEOSETUP_RENDERER,
#endif
    &ME_VIDEOSETUP_FULLSCREEN,
    &ME_VIDEOSETUP_BORDERLESS,
    &ME_VIDEOSETUP_VSYNC,
    &ME_VIDEOSETUP_FRAMELIMIT,
    &ME_VIDEOSETUP_FRAMELIMITOFFSET,
    &ME_Space4_Redfont,
    &ME_VIDEOSETUP_APPLY,
};
static MenuEntry_t *MEL_DISPLAYSETUP[] = {
    &ME_DISPLAYSETUP_SCREENSETUP,
    &ME_DISPLAYSETUP_COLORCORR,
#ifndef EDUKE32_ANDROID_MENU
    &ME_DISPLAYSETUP_VIDEOSETUP,
    &ME_DISPLAYSETUP_ASPECTRATIO,
    &ME_DISPLAYSETUP_VOXELS,
    &ME_DISPLAYSETUP_FOV,
#endif
    &ME_DISPLAYSETUP_UPSCALING,
};

#ifdef USE_OPENGL
static MenuEntry_t *MEL_DISPLAYSETUP_GL[] = {
    &ME_DISPLAYSETUP_SCREENSETUP,
    &ME_DISPLAYSETUP_COLORCORR,
#ifndef EDUKE32_ANDROID_MENU
    &ME_DISPLAYSETUP_VIDEOSETUP,
    &ME_DISPLAYSETUP_ASPECTRATIO,
    &ME_DISPLAYSETUP_VOXELS,
    &ME_DISPLAYSETUP_FOV,
#endif
#ifndef EDUKE32_STANDALONE
# ifdef TEXFILTER_MENU_OPTIONS
    &ME_DISPLAYSETUP_TEXFILTER,
# endif
#endif
#ifdef EDUKE32_ANDROID_MENU
    &ME_DISPLAYSETUP_HIDEDPAD,
    &ME_DISPLAYSETUP_TOUCHALPHA,
#else
# ifndef EDUKE32_STANDALONE
#  ifdef TEXFILTER_MENU_OPTIONS
    &ME_DISPLAYSETUP_ANISOTROPY,
#  endif
# endif
# ifndef EDUKE32_RETAIL_MENU
    &ME_DISPLAYSETUP_ADVANCED_GL_POLYMOST,
# endif
#endif
};

#ifdef POLYMER
static MenuEntry_t *MEL_DISPLAYSETUP_GL_POLYMER[] = {
    &ME_DISPLAYSETUP_SCREENSETUP,
    &ME_DISPLAYSETUP_COLORCORR,
#ifndef EDUKE32_ANDROID_MENU
    &ME_DISPLAYSETUP_VIDEOSETUP,
    &ME_DISPLAYSETUP_FOV,
    &ME_DISPLAYSETUP_VOXELS,
#endif
#ifdef TEXFILTER_MENU_OPTIONS
    &ME_DISPLAYSETUP_TEXFILTER,
    &ME_DISPLAYSETUP_ANISOTROPY,
#endif
#ifndef EDUKE32_RETAIL_MENU
    &ME_DISPLAYSETUP_ADVANCED_GL_POLYMER,
#endif
};

#endif
#endif



static char const MenuKeyNone[] = "  -";
static char const *MEOSN_Keys[NUMKEYS];

static MenuCustom2Col_t MEO_KEYBOARDSETUPFUNCS_TEMPLATE = { { NULL, NULL, }, MEOSN_Keys, &MF_Minifont, NUMKEYS, 54<<16, 0 };
static MenuCustom2Col_t MEO_KEYBOARDSETUPFUNCS[NUMGAMEFUNCTIONS];
static MenuEntry_t ME_KEYBOARDSETUPFUNCS_TEMPLATE = MAKE_MENUENTRY( NULL, &MF_Minifont, &MEF_KBFuncList, &MEO_KEYBOARDSETUPFUNCS_TEMPLATE, Custom2Col );
static MenuEntry_t ME_KEYBOARDSETUPFUNCS[NUMGAMEFUNCTIONS];
static MenuEntry_t *MEL_KEYBOARDSETUPFUNCS[NUMGAMEFUNCTIONS];

static MenuLink_t MEO_KEYBOARDSETUP_KEYS = { MENU_KEYBOARDKEYS, MA_Advance, };
static MenuEntry_t ME_KEYBOARDSETUP_KEYS = MAKE_MENUENTRY( "Configure Keys", &MF_Redfont, &MEF_CenterMenu, &MEO_KEYBOARDSETUP_KEYS, Link );
static MenuLink_t MEO_KEYBOARDSETUP_RESET = { MENU_KEYSRESETVERIFY, MA_None, };
static MenuEntry_t ME_KEYBOARDSETUP_RESET = MAKE_MENUENTRY( "Reset To Defaults", &MF_Redfont, &MEF_CenterMenu, &MEO_KEYBOARDSETUP_RESET, Link );
static MenuLink_t MEO_KEYBOARDSETUP_RESETCLASSIC = { MENU_KEYSCLASSICVERIFY, MA_None, };
static MenuEntry_t ME_KEYBOARDSETUP_RESETCLASSIC = MAKE_MENUENTRY( "Reset To Classic", &MF_Redfont, &MEF_CenterMenu, &MEO_KEYBOARDSETUP_RESETCLASSIC, Link );

static MenuEntry_t *MEL_KEYBOARDSETUP[] = {
    &ME_KEYBOARDSETUP_KEYS,
    &ME_KEYBOARDSETUP_RESET,
    &ME_KEYBOARDSETUP_RESETCLASSIC,
};


// There is no better way to do this than manually.

#define MENUMOUSEFUNCTIONS 12

static char const *MenuMouseNames[MENUMOUSEFUNCTIONS] = {
    "Button 1",
    "Double Button 1",
    "Button 2",
    "Double Button 2",
    "Button 3",
    "Double Button 3",

    "Wheel Up",
    "Wheel Down",

    "Button 4",
    "Double Button 4",
    "Button 5",
    "Double Button 5",
};
static int32_t MenuMouseDataIndex[MENUMOUSEFUNCTIONS][2] = {
    { 0, 0, },
    { 0, 1, },
    { 1, 0, },
    { 1, 1, },
    { 2, 0, },
    { 2, 1, },

    // note the mouse wheel
    { 4, 0, },
    { 5, 0, },

    { 3, 0, },
    { 3, 1, },
    { 6, 0, },
    { 6, 1, },
};

static MenuOption_t MEO_MOUSEJOYSETUPBTNS_TEMPLATE = MAKE_MENUOPTION( &MF_Minifont, &MEOS_Gamefuncs, NULL );
static MenuOption_t MEO_MOUSESETUPBTNS[MENUMOUSEFUNCTIONS];
static MenuEntry_t ME_MOUSEJOYSETUPBTNS_TEMPLATE = MAKE_MENUENTRY( NULL, &MF_Minifont, &MEF_FuncList, NULL, Option );
static MenuEntry_t ME_MOUSESETUPBTNS[MENUMOUSEFUNCTIONS];
static MenuEntry_t *MEL_MOUSESETUPBTNS[MENUMOUSEFUNCTIONS];

static MenuLink_t MEO_MOUSESETUP_BTNS = { MENU_MOUSEBTNS, MA_Advance, };
static MenuEntry_t ME_MOUSESETUP_BTNS = MAKE_MENUENTRY( "Button assignment", &MF_Redfont, &MEF_BigOptionsRt, &MEO_MOUSESETUP_BTNS, Link );
static MenuRangeFloat_t MEO_MOUSESETUP_SENSITIVITY = MAKE_MENURANGE( &CONTROL_MouseSensitivity, &MF_Redfont, .1f, 10.f, 0.f, 100, 1 );
static MenuEntry_t ME_MOUSESETUP_SENSITIVITY = MAKE_MENUENTRY( "Sensitivity:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_MOUSESETUP_SENSITIVITY, RangeFloat );

#ifndef EDUKE32_RETAIL_MENU
static char const *MEOSN_MOUSESETUP_AIM_TYPE [] = { "Toggle", "Hold" };
static MenuOptionSet_t MEOS_MOUSESETUP_AIM_TYPE = MAKE_MENUOPTIONSET(MEOSN_MOUSESETUP_AIM_TYPE, NULL, 0x2);
static MenuOption_t MEO_MOUSESETUP_MOUSEAIMINGTYPE = MAKE_MENUOPTION(&MF_Redfont, &MEOS_MOUSESETUP_AIM_TYPE, &ud.mouseaiming);
static MenuEntry_t ME_MOUSESETUP_MOUSEAIMINGTYPE = MAKE_MENUENTRY("Aiming type:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_MOUSESETUP_MOUSEAIMINGTYPE, Option);
static MenuOption_t MEO_MOUSESETUP_MOUSEAIMING = MAKE_MENUOPTION( &MF_Redfont, &MEOS_NoYes, &g_myAimMode );
static MenuEntry_t ME_MOUSESETUP_MOUSEAIMING = MAKE_MENUENTRY( "Vertical aiming:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_MOUSESETUP_MOUSEAIMING, Option );
#endif
static MenuOption_t MEO_MOUSESETUP_INVERT = MAKE_MENUOPTION( &MF_Redfont, &MEOS_YesNo, &ud.mouseflip );
static MenuEntry_t ME_MOUSESETUP_INVERT = MAKE_MENUENTRY( "Invert aiming:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_MOUSESETUP_INVERT, Option );

#ifndef EDUKE32_RETAIL_MENU
static MenuLink_t MEO_MOUSESETUP_ADVANCED = { MENU_MOUSEADVANCED, MA_Advance, };
static MenuEntry_t ME_MOUSESETUP_ADVANCED = MAKE_MENUENTRY( "Advanced setup", &MF_Redfont, &MEF_BigOptionsRt, &MEO_MOUSESETUP_ADVANCED, Link );
#endif
static MenuRangeInt32_t MEO_MOUSEADVANCED_SCALEX = MAKE_MENURANGE(&ud.config.MouseAnalogueScale[0], &MF_Redfont, -262144, 262144, 65536, 161, 3);
static MenuEntry_t ME_MOUSEADVANCED_SCALEX = MAKE_MENUENTRY("X-Scale:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_MOUSEADVANCED_SCALEX, RangeInt32);
static MenuRangeInt32_t MEO_MOUSEADVANCED_SCALEY = MAKE_MENURANGE(&ud.config.MouseAnalogueScale[1], &MF_Redfont, -262144, 262144, 65536, 161, 3);
static MenuEntry_t ME_MOUSEADVANCED_SCALEY = MAKE_MENUENTRY("Y-Scale:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_MOUSEADVANCED_SCALEY, RangeInt32);

static MenuEntry_t *MEL_MOUSESETUP[] = {
    &ME_MOUSESETUP_BTNS,
    &ME_MOUSESETUP_SENSITIVITY,
#ifdef EDUKE32_RETAIL_MENU
    &ME_MOUSEADVANCED_SCALEX,
    &ME_MOUSEADVANCED_SCALEY,
#endif
    &ME_Space2_Redfont,
    &ME_MOUSESETUP_INVERT,
#ifndef EDUKE32_RETAIL_MENU
    &ME_MOUSESETUP_MOUSEAIMINGTYPE,
    &ME_MOUSESETUP_MOUSEAIMING,
    &ME_MOUSESETUP_ADVANCED,
#endif
};

#ifdef EDUKE32_ANDROID_MENU
static MenuRangeFloat_t MEO_TOUCHSETUP_SENSITIVITY_MOVE = MAKE_MENURANGE(&droidinput.forward_sens, &MF_Redfont, 1.f, 9.f, 0.f, 17, 1 + EnforceIntervals);
static MenuEntry_t ME_TOUCHSETUP_SENSITIVITY_MOVE = MAKE_MENUENTRY("Running:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_TOUCHSETUP_SENSITIVITY_MOVE, RangeFloat);

static MenuRangeFloat_t MEO_TOUCHSETUP_SENSITIVITY_STRAFE = MAKE_MENURANGE(&droidinput.strafe_sens, &MF_Redfont, 1.f, 9.f, 0.f, 17, 1 + EnforceIntervals);
static MenuEntry_t ME_TOUCHSETUP_SENSITIVITY_STRAFE = MAKE_MENUENTRY("Strafing:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_TOUCHSETUP_SENSITIVITY_STRAFE, RangeFloat);

static MenuRangeFloat_t MEO_TOUCHSETUP_SENSITIVITY_LOOK = MAKE_MENURANGE(&droidinput.pitch_sens, &MF_Redfont, 1.f, 9.f, 0.f, 17, 1 + EnforceIntervals);
static MenuEntry_t ME_TOUCHSETUP_SENSITIVITY_LOOK = MAKE_MENUENTRY("Looking:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_TOUCHSETUP_SENSITIVITY_LOOK, RangeFloat);

static MenuRangeFloat_t MEO_TOUCHSETUP_SENSITIVITY_TURN = MAKE_MENURANGE(&droidinput.yaw_sens, &MF_Redfont, 1.f, 9.f, 0.f, 17, 1 + EnforceIntervals);
static MenuEntry_t ME_TOUCHSETUP_SENSITIVITY_TURN = MAKE_MENUENTRY("Turning:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_TOUCHSETUP_SENSITIVITY_TURN, RangeFloat);

static MenuOption_t MEO_TOUCHSETUP_INVERT = MAKE_MENUOPTION(&MF_Redfont, &MEOS_NoYes, &droidinput.invertLook);
static MenuEntry_t ME_TOUCHSETUP_INVERT = MAKE_MENUENTRY("Invert look:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_TOUCHSETUP_INVERT, Option);

MAKE_MENU_TOP_ENTRYLINK("Sensitivity", MEF_CenterMenu, TOUCHSENS, MENU_TOUCHSENS);
MAKE_MENU_TOP_ENTRYLINK("Button Setup", MEF_CenterMenu, TOUCHBUTTONS, MENU_TOUCHBUTTONS);

static MenuEntry_t *MEL_TOUCHSETUP [] = {
    &ME_TOUCHSENS,
    &ME_TOUCHBUTTONS,
};

static MenuEntry_t *MEL_TOUCHSENS [] = {
    &ME_TOUCHSETUP_SENSITIVITY_MOVE,
    &ME_TOUCHSETUP_SENSITIVITY_STRAFE,
    &ME_TOUCHSETUP_SENSITIVITY_LOOK,
    &ME_TOUCHSETUP_SENSITIVITY_TURN,
    &ME_Space2_Redfont,
    &ME_TOUCHSETUP_INVERT,
};
#endif

static MenuOption_t MEO_JOYSTICK_ENABLE = MAKE_MENUOPTION( &MF_Redfont, &MEOS_OffOn, &ud.setup.usejoystick );
static MenuEntry_t ME_JOYSTICK_ENABLE = MAKE_MENUENTRY( "Enable Gamepad:", &MF_Redfont, &MEF_BigOptionsRtSections, &MEO_JOYSTICK_ENABLE, Option );

MAKE_MENU_TOP_ENTRYLINK( "Edit Buttons", MEF_BigOptionsRtSections, JOYSTICK_EDITBUTTONS, MENU_JOYSTICKBTNS );
MAKE_MENU_TOP_ENTRYLINK( "Edit Axes", MEF_BigOptionsRtSections, JOYSTICK_EDITAXES, MENU_JOYSTICKAXES );

static MenuLink_t MEO_JOYSTICK_DEFAULTS_STANDARD = { MENU_JOYSTANDARDVERIFY, MA_None, };
static MenuEntry_t ME_JOYSTICK_DEFAULTS_STANDARD = MAKE_MENUENTRY( "Use Standard Layout", &MF_Redfont, &MEF_BigOptionsRtSections, &MEO_JOYSTICK_DEFAULTS_STANDARD, Link );
static MenuLink_t MEO_JOYSTICK_DEFAULTS_PRO = { MENU_JOYPROVERIFY, MA_None, };
static MenuEntry_t ME_JOYSTICK_DEFAULTS_PRO = MAKE_MENUENTRY( "Use Pro Layout", &MF_Redfont, &MEF_BigOptionsRtSections, &MEO_JOYSTICK_DEFAULTS_PRO, Link );
static MenuLink_t MEO_JOYSTICK_DEFAULTS_CLEAR = { MENU_JOYCLEARVERIFY, MA_None, };
static MenuEntry_t ME_JOYSTICK_DEFAULTS_CLEAR = MAKE_MENUENTRY( "Clear All Settings", &MF_Redfont, &MEF_BigOptionsRtSections, &MEO_JOYSTICK_DEFAULTS_CLEAR, Link );

static MenuEntry_t *MEL_JOYSTICKSETUP[] = {
    &ME_JOYSTICK_ENABLE,
    &ME_Space6_Redfont,
    &ME_JOYSTICK_EDITBUTTONS,
    &ME_JOYSTICK_EDITAXES,
    &ME_Space6_Redfont,
    &ME_JOYSTICK_DEFAULTS_STANDARD,
    &ME_JOYSTICK_DEFAULTS_PRO,
    &ME_JOYSTICK_DEFAULTS_CLEAR,
};

#define MAXJOYBUTTONSTRINGLENGTH 32

static char MenuJoystickNames[MAXJOYBUTTONSANDHATS*2][MAXJOYBUTTONSTRINGLENGTH];

static MenuOption_t MEO_JOYSTICKBTNS[MAXJOYBUTTONSANDHATS*2];
static MenuEntry_t ME_JOYSTICKBTNS[MAXJOYBUTTONSANDHATS*2];
static MenuEntry_t *MEL_JOYSTICKBTNS[MAXJOYBUTTONSANDHATS*2];

static MenuLink_t MEO_JOYSTICKAXES = { MENU_JOYSTICKAXIS, MA_Advance, };
static MenuEntry_t ME_JOYSTICKAXES_TEMPLATE = MAKE_MENUENTRY( NULL, &MF_Redfont, &MEF_BigSliders, &MEO_JOYSTICKAXES, Link );
static MenuEntry_t ME_JOYSTICKAXES[MAXJOYAXES];
static char MenuJoystickAxes[MAXJOYAXES][MAXJOYBUTTONSTRINGLENGTH];

static MenuEntry_t *MEL_JOYSTICKAXES[MAXJOYAXES];

static MenuEntry_t *MEL_MOUSEADVANCED[] = {
    &ME_MOUSEADVANCED_SCALEX,
    &ME_MOUSEADVANCED_SCALEY,
};

static const char *MenuJoystickHatDirections[] = { "Up", "Right", "Down", "Left", };

static char const *MEOSN_JOYSTICKAXIS_ANALOG[] = { "  -None-", "Turning", "Strafing", "Looking", "Moving", };
static int32_t MEOSV_JOYSTICKAXIS_ANALOG[] = { -1, analog_turning, analog_strafing, analog_lookingupanddown, analog_moving, };
static MenuOptionSet_t MEOS_JOYSTICKAXIS_ANALOG = MAKE_MENUOPTIONSET( MEOSN_JOYSTICKAXIS_ANALOG, MEOSV_JOYSTICKAXIS_ANALOG, 0x0 );
static MenuOption_t MEO_JOYSTICKAXIS_ANALOG = MAKE_MENUOPTION( &MF_Bluefont, &MEOS_JOYSTICKAXIS_ANALOG, NULL );
static MenuEntry_t ME_JOYSTICKAXIS_ANALOG = MAKE_MENUENTRY( "Analog", &MF_Redfont, &MEF_BigSliders, &MEO_JOYSTICKAXIS_ANALOG, Option );
static MenuRangeInt32_t MEO_JOYSTICKAXIS_SCALE = MAKE_MENURANGE( NULL, &MF_Bluefont, -262144, 262144, 65536, 161, 3 );
static MenuEntry_t ME_JOYSTICKAXIS_SCALE = MAKE_MENUENTRY( "Scale", &MF_Redfont, &MEF_BigSliders, &MEO_JOYSTICKAXIS_SCALE, RangeInt32 );
static MenuOption_t MEO_JOYSTICKAXIS_INVERT = MAKE_MENUOPTION( &MF_Redfont, &MEOS_OffOn, NULL );
static MenuEntry_t ME_JOYSTICKAXIS_INVERT = MAKE_MENUENTRY( "Invert", &MF_Redfont, &MEF_BigSliders, &MEO_JOYSTICKAXIS_INVERT, Option );
static MenuRangeInt32_t MEO_JOYSTICKAXIS_DEAD = MAKE_MENURANGE( NULL, &MF_Bluefont, 0, 10000, 0, 101, 2 );
static MenuEntry_t ME_JOYSTICKAXIS_DEAD = MAKE_MENUENTRY( "Dead Zone", &MF_Redfont, &MEF_BigSliders, &MEO_JOYSTICKAXIS_DEAD, RangeInt32 );
static MenuRangeInt32_t MEO_JOYSTICKAXIS_SATU = MAKE_MENURANGE( NULL, &MF_Bluefont, 0, 10000, 0, 101, 2 );
static MenuEntry_t ME_JOYSTICKAXIS_SATU = MAKE_MENUENTRY( "Saturation", &MF_Redfont, &MEF_BigSliders, &MEO_JOYSTICKAXIS_SATU, RangeInt32 );

static MenuOption_t MEO_JOYSTICKAXIS_DIGITALNEGATIVE = MAKE_MENUOPTION( &MF_Minifont, &MEOS_Gamefuncs, NULL );
static MenuEntry_t ME_JOYSTICKAXIS_DIGITALNEGATIVE = MAKE_MENUENTRY( "Digital -", &MF_Bluefont, &MEF_BigSliders, &MEO_JOYSTICKAXIS_DIGITALNEGATIVE, Option );
static MenuOption_t MEO_JOYSTICKAXIS_DIGITALPOSITIVE = MAKE_MENUOPTION( &MF_Minifont, &MEOS_Gamefuncs, NULL );
static MenuEntry_t ME_JOYSTICKAXIS_DIGITALPOSITIVE = MAKE_MENUENTRY( "Digital +", &MF_Bluefont, &MEF_BigSliders, &MEO_JOYSTICKAXIS_DIGITALPOSITIVE, Option );

static MenuEntry_t *MEL_JOYSTICKAXIS[] = {
    &ME_JOYSTICKAXIS_ANALOG,
    &ME_JOYSTICKAXIS_SCALE,
    &ME_JOYSTICKAXIS_INVERT,
    &ME_JOYSTICKAXIS_DEAD,
    &ME_JOYSTICKAXIS_SATU,
    &ME_Space8_Redfont,
    &ME_JOYSTICKAXIS_DIGITALNEGATIVE,
    &ME_JOYSTICKAXIS_DIGITALPOSITIVE,
};

static MenuEntry_t *MEL_INTERNAL_JOYSTICKAXIS_DIGITAL[] = {
    &ME_JOYSTICKAXIS_DIGITALNEGATIVE,
    &ME_JOYSTICKAXIS_DIGITALPOSITIVE,
};

#ifdef USE_OPENGL
static MenuOption_t MEO_RENDERERSETUP_HIGHTILE = MAKE_MENUOPTION( &MF_Bluefont, &MEOS_NoYes, &usehightile );
static MenuEntry_t ME_RENDERERSETUP_HIGHTILE = MAKE_MENUENTRY( "True color textures:", &MF_Bluefont, &MEF_SmallOptions, &MEO_RENDERERSETUP_HIGHTILE, Option );

static char const *MEOSN_RENDERERSETUP_TEXQUALITY [] = { "Full", "Half", "Barf", };
static MenuOptionSet_t MEOS_RENDERERSETUP_TEXQUALITY = MAKE_MENUOPTIONSET(MEOSN_RENDERERSETUP_TEXQUALITY, NULL, 0x2);
static MenuOption_t MEO_RENDERERSETUP_TEXQUALITY = MAKE_MENUOPTION(&MF_Bluefont, &MEOS_RENDERERSETUP_TEXQUALITY, &r_downsize);
static MenuEntry_t ME_RENDERERSETUP_TEXQUALITY = MAKE_MENUENTRY("GL texture quality:", &MF_Bluefont, &MEF_SmallOptions, &MEO_RENDERERSETUP_TEXQUALITY, Option);


static MenuOption_t MEO_RENDERERSETUP_PRECACHE = MAKE_MENUOPTION( &MF_Bluefont, &MEOS_OffOn, &ud.config.useprecache );
static MenuEntry_t ME_RENDERERSETUP_PRECACHE = MAKE_MENUENTRY( "Pre-load map textures:", &MF_Bluefont, &MEF_SmallOptions, &MEO_RENDERERSETUP_PRECACHE, Option );
# ifndef EDUKE32_GLES
static char const *MEOSN_RENDERERSETUP_TEXCACHE[] = { "Off", "On", "Compr.", };
static MenuOptionSet_t MEOS_RENDERERSETUP_TEXCACHE = MAKE_MENUOPTIONSET( MEOSN_RENDERERSETUP_TEXCACHE, NULL, 0x2 );
static MenuOption_t MEO_RENDERERSETUP_TEXCACHE = MAKE_MENUOPTION( &MF_Bluefont, &MEOS_RENDERERSETUP_TEXCACHE, &glusetexcache );
static MenuEntry_t ME_RENDERERSETUP_TEXCACHE = MAKE_MENUENTRY( "On-disk texture cache:", &MF_Bluefont, &MEF_SmallOptions, &MEO_RENDERERSETUP_TEXCACHE, Option );
# endif
# ifdef USE_GLEXT
static MenuOption_t MEO_RENDERERSETUP_DETAILTEX = MAKE_MENUOPTION( &MF_Bluefont, &MEOS_NoYes, &r_detailmapping );
static MenuEntry_t ME_RENDERERSETUP_DETAILTEX = MAKE_MENUENTRY( "Detail textures:", &MF_Bluefont, &MEF_SmallOptions, &MEO_RENDERERSETUP_DETAILTEX, Option );
static MenuOption_t MEO_RENDERERSETUP_GLOWTEX = MAKE_MENUOPTION(&MF_Bluefont, &MEOS_NoYes, &r_glowmapping);
static MenuEntry_t ME_RENDERERSETUP_GLOWTEX = MAKE_MENUENTRY("Glow textures:", &MF_Bluefont, &MEF_SmallOptions, &MEO_RENDERERSETUP_GLOWTEX, Option);
# endif
static MenuOption_t MEO_RENDERERSETUP_MODELS = MAKE_MENUOPTION( &MF_Bluefont, &MEOS_NoYes, &usemodels );
static MenuEntry_t ME_RENDERERSETUP_MODELS = MAKE_MENUENTRY( "3D models:", &MF_Bluefont, &MEF_SmallOptions, &MEO_RENDERERSETUP_MODELS, Option );
#endif

#ifdef POLYMER
static char const *MEOSN_POLYMER_LIGHTS [] = { "Off", "Full", "Map only", };
static MenuOptionSet_t MEOS_POLYMER_LIGHTS = MAKE_MENUOPTIONSET(MEOSN_POLYMER_LIGHTS, NULL, 0x2);
static MenuOption_t MEO_POLYMER_LIGHTS = MAKE_MENUOPTION(&MF_Bluefont, &MEOS_POLYMER_LIGHTS, &pr_lighting);
static MenuEntry_t ME_POLYMER_LIGHTS = MAKE_MENUENTRY("Dynamic lights:", &MF_Bluefont, &MEF_SmallOptions, &MEO_POLYMER_LIGHTS, Option);

static MenuRangeInt32_t MEO_POLYMER_LIGHTPASSES = MAKE_MENURANGE(&r_pr_maxlightpasses, &MF_Bluefont, 1, 10, 1, 10, 1);
static MenuEntry_t ME_POLYMER_LIGHTPASSES = MAKE_MENUENTRY("Lights per surface:", &MF_Bluefont, &MEF_SmallOptions, &MEO_POLYMER_LIGHTPASSES, RangeInt32);

static MenuOption_t MEO_POLYMER_SHADOWS = MAKE_MENUOPTION(&MF_Bluefont, &MEOS_OffOn, &pr_shadows);
static MenuEntry_t ME_POLYMER_SHADOWS = MAKE_MENUENTRY("Dynamic shadows:", &MF_Bluefont, &MEF_SmallOptions, &MEO_POLYMER_SHADOWS, Option);

static MenuRangeInt32_t MEO_POLYMER_SHADOWCOUNT = MAKE_MENURANGE(&pr_shadowcount, &MF_Bluefont, 1, 10, 1, 10, 1);
static MenuEntry_t ME_POLYMER_SHADOWCOUNT = MAKE_MENUENTRY("Shadows per surface:", &MF_Bluefont, &MEF_SmallOptions, &MEO_POLYMER_SHADOWCOUNT, RangeInt32);

#endif

#ifdef USE_OPENGL
static MenuEntry_t *MEL_RENDERERSETUP_POLYMOST[] = {
    &ME_RENDERERSETUP_HIGHTILE,
    &ME_RENDERERSETUP_TEXQUALITY,
    &ME_RENDERERSETUP_PRECACHE,
# ifndef EDUKE32_GLES
    &ME_RENDERERSETUP_TEXCACHE,
# endif
# ifdef USE_GLEXT
    &ME_RENDERERSETUP_DETAILTEX,
    &ME_RENDERERSETUP_GLOWTEX,
# endif
    &ME_Space4_Bluefont,
    &ME_RENDERERSETUP_MODELS,
};

#ifdef POLYMER
static MenuEntry_t *MEL_RENDERERSETUP_POLYMER [] = {
    &ME_RENDERERSETUP_HIGHTILE,
    &ME_RENDERERSETUP_TEXQUALITY,
    &ME_RENDERERSETUP_PRECACHE,
# ifndef EDUKE32_GLES
    &ME_RENDERERSETUP_TEXCACHE,
# endif
# ifdef USE_GLEXT
    &ME_RENDERERSETUP_DETAILTEX,
    &ME_RENDERERSETUP_GLOWTEX,
# endif
    &ME_Space4_Bluefont,
    &ME_RENDERERSETUP_MODELS,
    &ME_Space4_Bluefont,
    &ME_POLYMER_LIGHTS,
    &ME_POLYMER_LIGHTPASSES,
    &ME_POLYMER_SHADOWS,
    &ME_POLYMER_SHADOWCOUNT,
};
#endif
#endif

#ifdef EDUKE32_ANDROID_MENU
static MenuRangeFloat_t MEO_COLCORR_GAMMA = MAKE_MENURANGE( &g_videoGamma, &MF_Bluefont, 1.f, 2.5f, 0.f, 39, 1 );
#else
static MenuRangeFloat_t MEO_COLCORR_GAMMA = MAKE_MENURANGE( &g_videoGamma, &MF_Bluefont, 0.3f, 4.f, 0.f, 75, 1 );
#endif
static MenuEntry_t ME_COLCORR_GAMMA = MAKE_MENUENTRY( "Gamma:", &MF_Redfont, &MEF_ColorCorrect, &MEO_COLCORR_GAMMA, RangeFloat );
static MenuRangeFloat_t MEO_COLCORR_CONTRAST = MAKE_MENURANGE( &g_videoContrast, &MF_Bluefont, 0.1f, 2.7f, 0.f, 53, 1 );
static MenuEntry_t ME_COLCORR_CONTRAST = MAKE_MENUENTRY( "Contrast:", &MF_Redfont, &MEF_ColorCorrect, &MEO_COLCORR_CONTRAST, RangeFloat );
static MenuRangeFloat_t MEO_COLCORR_BRIGHTNESS = MAKE_MENURANGE( &g_videoBrightness, &MF_Bluefont, -0.8f, 0.8f, 0.f, 33, 1 );
static MenuEntry_t ME_COLCORR_BRIGHTNESS = MAKE_MENUENTRY( "Brightness:", &MF_Redfont, &MEF_ColorCorrect, &MEO_COLCORR_BRIGHTNESS, RangeFloat );
static MenuLink_t MEO_COLCORR_RESET = { MENU_COLCORRRESETVERIFY, MA_None, };
static MenuEntry_t ME_COLCORR_RESET = MAKE_MENUENTRY( "Reset To Defaults", &MF_Redfont, &MEF_ColorCorrect, &MEO_COLCORR_RESET, Link );
#ifdef EDUKE32_ANDROID_MENU
#define MINVIS 1.f
#else
#define MINVIS 0.125f
#endif
#ifndef EDUKE32_RETAIL_MENU
static MenuRangeFloat_t MEO_COLCORR_AMBIENT = MAKE_MENURANGE( &r_ambientlight, &MF_Bluefont, MINVIS, 4.f, 0.f, 32, 1 );
static MenuEntry_t ME_COLCORR_AMBIENT = MAKE_MENUENTRY( "Visibility:", &MF_Redfont, &MEF_ColorCorrect, &MEO_COLCORR_AMBIENT, RangeFloat );
#endif
static MenuEntry_t *MEL_COLCORR[] = {
    &ME_COLCORR_GAMMA,
#ifndef EDUKE32_ANDROID_MENU
    &ME_COLCORR_CONTRAST,
    &ME_COLCORR_BRIGHTNESS,
#endif
#ifndef EDUKE32_RETAIL_MENU
    &ME_COLCORR_AMBIENT,
#endif
    &ME_Space8_Redfont,
    &ME_COLCORR_RESET,
};

static MenuEntry_t *MEL_SCREENSETUP[] = {
#ifdef EDUKE32_ANDROID_MENU
    &ME_SCREENSETUP_STATUSBARONTOP,
#endif
    &ME_SCREENSETUP_SCREENSIZE,
    &ME_SCREENSETUP_SBARSIZE,

    &ME_SCREENSETUP_CROSSHAIR,
    &ME_SCREENSETUP_CROSSHAIRSIZE,

    &ME_SCREENSETUP_LEVELSTATS,
    &ME_SCREENSETUP_TEXTSIZE,

    &ME_SCREENSETUP_SHOWPICKUPMESSAGES,
};

// Save and load will be filled in before every viewing of the save/load screen.
static MenuLink_t MEO_LOAD = { MENU_LOADVERIFY, MA_None, };
static MenuEntry_t ME_LOAD_TEMPLATE = MAKE_MENUENTRY( NULL, &MF_Minifont, &MEF_LoadSave, &MEO_LOAD, Link );
static MenuEntry_t ME_LOAD_EMPTY = MAKE_MENUENTRY( NULL, &MF_Minifont, &MEF_LoadSave, nullptr, Dummy );
static MenuEntry_t *ME_LOAD;
static MenuEntry_t **MEL_LOAD;

static char const s_NewSaveGame[] = "(New Save Game)";
static MenuString_t MEO_SAVE_TEMPLATE = MAKE_MENUSTRING( NULL, &MF_Minifont, MAXSAVEGAMENAME, 0 );
static MenuString_t MEO_SAVE_NEW = MAKE_MENUSTRING( NULL, &MF_Minifont, MAXSAVEGAMENAME, 0 );
static MenuString_t *MEO_SAVE;
static MenuEntry_t ME_SAVE_TEMPLATE = MAKE_MENUENTRY( NULL, &MF_Minifont, &MEF_LoadSave, &MEO_SAVE_TEMPLATE, String );
static MenuEntry_t ME_SAVE_NEW = MAKE_MENUENTRY( s_NewSaveGame, &MF_Minifont, &MEF_LoadSave, &MEO_SAVE_NEW, String );
static MenuEntry_t *ME_SAVE;
static MenuEntry_t **MEL_SAVE;

static int32_t soundrate, soundvoices, musicdevice;
static MenuOption_t MEO_SOUND = MAKE_MENUOPTION( &MF_Redfont, &MEOS_OffOn, &ud.config.SoundToggle );
static MenuEntry_t ME_SOUND = MAKE_MENUENTRY( "Sound:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_SOUND, Option );

static MenuOption_t MEO_SOUND_MUSIC = MAKE_MENUOPTION( &MF_Redfont, &MEOS_OffOn, &ud.config.MusicToggle );
static MenuEntry_t ME_SOUND_MUSIC = MAKE_MENUENTRY( "Music:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_SOUND_MUSIC, Option );

static char const s_Volume[] = "Volume:";

static MenuRangeInt32_t MEO_SOUND_VOLUME_FX = MAKE_MENURANGE( &ud.config.FXVolume, &MF_Redfont, 0, 255, 0, 33, 2 );
static MenuEntry_t ME_SOUND_VOLUME_FX = MAKE_MENUENTRY( s_Volume, &MF_Redfont, &MEF_BigOptions_Apply, &MEO_SOUND_VOLUME_FX, RangeInt32 );

static MenuRangeInt32_t MEO_SOUND_VOLUME_MUSIC = MAKE_MENURANGE( &ud.config.MusicVolume, &MF_Redfont, 0, 255, 0, 33, 2 );
static MenuEntry_t ME_SOUND_VOLUME_MUSIC = MAKE_MENUENTRY( s_Volume, &MF_Redfont, &MEF_BigOptions_Apply, &MEO_SOUND_VOLUME_MUSIC, RangeInt32 );

#ifndef EDUKE32_STANDALONE
static MenuOption_t MEO_SOUND_DUKETALK = MAKE_MENUOPTION(&MF_Redfont, &MEOS_NoYes, NULL);
static MenuEntry_t ME_SOUND_DUKETALK = MAKE_MENUENTRY( "Duke talk:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_SOUND_DUKETALK, Option );
#else
static MenuOption_t MEO_SOUND_DUKETALK = MAKE_MENUOPTION(&MF_Redfont, &MEOS_YesNo, NULL);
static MenuEntry_t ME_SOUND_DUKETALK = MAKE_MENUENTRY("Silent protagonist:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_SOUND_DUKETALK, Option);
#endif

static char const *MEOSN_SOUND_SAMPLINGRATE[] = { "22050Hz", "44100Hz", "48000Hz", };
static int32_t MEOSV_SOUND_SAMPLINGRATE[] = { 22050, 44100, 48000, };
static MenuOptionSet_t MEOS_SOUND_SAMPLINGRATE = MAKE_MENUOPTIONSET( MEOSN_SOUND_SAMPLINGRATE, MEOSV_SOUND_SAMPLINGRATE, 0x3 );
static MenuOption_t MEO_SOUND_SAMPLINGRATE = MAKE_MENUOPTION( &MF_Redfont, &MEOS_SOUND_SAMPLINGRATE, &soundrate );
static MenuEntry_t ME_SOUND_SAMPLINGRATE = MAKE_MENUENTRY( "Sample rate:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_SOUND_SAMPLINGRATE, Option );

#ifndef EDUKE32_RETAIL_MENU
static MenuRangeInt32_t MEO_SOUND_NUMVOICES = MAKE_MENURANGE( &soundvoices, &MF_Redfont, 16, 128, 0, 8, 1 );
static MenuEntry_t ME_SOUND_NUMVOICES = MAKE_MENUENTRY( "Voices:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_SOUND_NUMVOICES, RangeInt32 );
#endif

static char const *MEOSN_SOUND_MIDIDRIVER[] = {
    "OPL3 emu.",
#ifdef _WIN32
    "Windows MME",
#endif
    "SF2 synth",
};
static int32_t MEOSV_SOUND_MIDIDRIVER[] = {
    ASS_OPL3,
#ifdef _WIN32
    ASS_WinMM,
#endif
    ASS_SF2,
};

static MenuOptionSet_t MEOS_SOUND_MIDIDRIVER = MAKE_MENUOPTIONSET( MEOSN_SOUND_MIDIDRIVER, MEOSV_SOUND_MIDIDRIVER, 0x2 );
static MenuOption_t MEO_SOUND_MIDIDRIVER = MAKE_MENUOPTION( &MF_Redfont, &MEOS_SOUND_MIDIDRIVER, &musicdevice );
static MenuEntry_t ME_SOUND_MIDIDRIVER = MAKE_MENUENTRY( "MIDI driver:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_SOUND_MIDIDRIVER, Option );

static MenuEntry_t ME_SOUND_RESTART = MAKE_MENUENTRY( "Apply Changes", &MF_Redfont, &MEF_BigOptions_Apply, &MEO_NULL, Link );

#ifndef EDUKE32_RETAIL_MENU
static MenuLink_t MEO_ADVSOUND = { MENU_ADVSOUND, MA_Advance, };
static MenuEntry_t ME_SOUND_ADVSOUND = MAKE_MENUENTRY( "Advanced", &MF_Redfont, &MEF_BigOptionsRt, &MEO_ADVSOUND, Link );
#endif

static MenuEntry_t *MEL_SOUND[] = {
    &ME_SOUND,
    &ME_SOUND_VOLUME_FX,
    &ME_SOUND_MUSIC,
    &ME_SOUND_VOLUME_MUSIC,
    &ME_SOUND_DUKETALK,
#ifndef EDUKE32_RETAIL_MENU
    &ME_SOUND_ADVSOUND,
#endif
};

static MenuEntry_t *MEL_ADVSOUND[] = {
    &ME_SOUND_SAMPLINGRATE,
    &ME_Space2_Redfont,
#ifndef EDUKE32_RETAIL_MENU
    &ME_SOUND_NUMVOICES,
    &ME_Space2_Redfont,
#endif
    &ME_SOUND_MIDIDRIVER,
    &ME_SOUND_RESTART,
};


static MenuOption_t MEO_SAVESETUP_AUTOSAVE = MAKE_MENUOPTION( &MF_Redfont, &MEOS_OffOn, &ud.autosave );
static MenuEntry_t ME_SAVESETUP_AUTOSAVE = MAKE_MENUENTRY( "Checkpoints:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_SAVESETUP_AUTOSAVE, Option );

static MenuOption_t MEO_SAVESETUP_AUTOSAVEDELETION = MAKE_MENUOPTION( &MF_Redfont, &MEOS_NoYes, &ud.autosavedeletion );
static MenuEntry_t ME_SAVESETUP_AUTOSAVEDELETION = MAKE_MENUENTRY( "Auto-Delete:", &MF_Redfont, &MEF_BigOptions_Apply, &MEO_SAVESETUP_AUTOSAVEDELETION, Option );
static MenuRangeInt32_t MEO_SAVESETUP_MAXAUTOSAVES = MAKE_MENURANGE( &ud.maxautosaves, &MF_Redfont, 1, 10, 0, 10, 1 );
static MenuEntry_t ME_SAVESETUP_MAXAUTOSAVES = MAKE_MENUENTRY( "Limit:", &MF_Redfont, &MEF_BigOptions_Apply, &MEO_SAVESETUP_MAXAUTOSAVES, RangeInt32 );

static MenuEntry_t ME_SAVESETUP_CLEANUP = MAKE_MENUENTRY( "Clean Up Saves", &MF_Redfont, &MEF_BigOptionsRt, &MEO_NULL, Link );

#ifdef EDUKE32_STANDALONE
static MenuEntry_t ME_SAVESETUP_RESETSTATS = MAKE_MENUENTRY( "Reset Stats/Achievements", &MF_Redfont, &MEF_BigOptionsRt, &MEO_NULL, Link );
#endif

static MenuEntry_t *MEL_SAVESETUP[] = {
    &ME_SAVESETUP_AUTOSAVE,
    &ME_SAVESETUP_AUTOSAVEDELETION,
    &ME_SAVESETUP_MAXAUTOSAVES,
    &ME_SAVESETUP_CLEANUP,
#ifdef EDUKE32_STANDALONE
    &ME_SAVESETUP_RESETSTATS,
#endif
};


MAKE_MENU_TOP_ENTRYLINK( "Player Setup", MEF_CenterMenu, NETWORK_PLAYERSETUP, MENU_PLAYER );
MAKE_MENU_TOP_ENTRYLINK( "Join Game", MEF_CenterMenu, NETWORK_JOINGAME, MENU_NETJOIN );
MAKE_MENU_TOP_ENTRYLINK( "Host Game", MEF_CenterMenu, NETWORK_HOSTGAME, MENU_NETHOST );

static MenuEntry_t *MEL_NETWORK[] = {
    &ME_NETWORK_PLAYERSETUP,
    &ME_NETWORK_JOINGAME,
    &ME_NETWORK_HOSTGAME,
};

static MenuString_t MEO_PLAYER_NAME = MAKE_MENUSTRING( szPlayerName, &MF_Bluefont, MAXPLAYERNAME, 0 );
static MenuEntry_t ME_PLAYER_NAME = MAKE_MENUENTRY( "Name", &MF_Bluefont, &MEF_PlayerNarrow, &MEO_PLAYER_NAME, String );
static char const *MEOSN_PLAYER_COLOR[] = { "Auto", "Blue", "Red", "Green", "Gray", "Dark gray", "Dark green", "Brown", "Dark blue", "Bright red", "Yellow", };
static int32_t MEOSV_PLAYER_COLOR[] = { 0, 9, 10, 11, 12, 13, 14, 15, 16, 21, 23, };
static MenuOptionSet_t MEOS_PLAYER_COLOR = MAKE_MENUOPTIONSET( MEOSN_PLAYER_COLOR, MEOSV_PLAYER_COLOR, 0x2 );
static MenuOption_t MEO_PLAYER_COLOR = MAKE_MENUOPTION( &MF_Bluefont, &MEOS_PLAYER_COLOR, &ud.color );
static MenuEntry_t ME_PLAYER_COLOR = MAKE_MENUENTRY( "Color", &MF_Bluefont, &MEF_PlayerNarrow, &MEO_PLAYER_COLOR, Option );
static char const *MEOSN_PLAYER_TEAM[] = { "Blue", "Red", "Green", "Gray", };
static MenuOptionSet_t MEOS_PLAYER_TEAM = MAKE_MENUOPTIONSET( MEOSN_PLAYER_TEAM, NULL, 0x2 );
static MenuOption_t MEO_PLAYER_TEAM = MAKE_MENUOPTION( &MF_Bluefont, &MEOS_PLAYER_TEAM, &ud.team );
static MenuEntry_t ME_PLAYER_TEAM = MAKE_MENUENTRY( "Team", &MF_Bluefont, &MEF_PlayerNarrow, &MEO_PLAYER_TEAM, Option );
#ifndef EDUKE32_RETAIL_MENU
static MenuLink_t MEO_PLAYER_MACROS = { MENU_MACROS, MA_Advance, };
static MenuEntry_t ME_PLAYER_MACROS = MAKE_MENUENTRY( "Multiplayer macros", &MF_Bluefont, &MEF_SmallOptions, &MEO_PLAYER_MACROS, Link );
#endif

static MenuEntry_t *MEL_PLAYER[] = {
    &ME_PLAYER_NAME,
    &ME_Space4_Bluefont,
    &ME_PLAYER_COLOR,
    &ME_Space4_Bluefont,
    &ME_PLAYER_TEAM,
#ifndef EDUKE32_RETAIL_MENU
    &ME_Space8_Bluefont,
    &ME_PLAYER_MACROS,
#endif
};

static MenuString_t MEO_MACROS_TEMPLATE = MAKE_MENUSTRING( NULL, &MF_Bluefont, MAXRIDECULELENGTH, 0 );
static MenuString_t MEO_MACROS[10];
static MenuEntry_t ME_MACROS_TEMPLATE = MAKE_MENUENTRY( NULL, &MF_Bluefont, &MEF_Macros, &MEO_MACROS_TEMPLATE, String );
static MenuEntry_t ME_MACROS[MAXRIDECULE];
static MenuEntry_t *MEL_MACROS[MAXRIDECULE];

static char const *MenuUserMap = "User Map";
static char const *MenuSkillNone = "None";

static char const *MEOSN_NetGametypes[MAXGAMETYPES];
static char const *MEOSN_NetEpisodes[MAXVOLUMES+1];
static int32_t MEOSV_NetEpisodes[MAXVOLUMES+1];
static char const *MEOSN_NetLevels[MAXVOLUMES][MAXLEVELS];
static char const *MEOSN_NetSkills[MAXSKILLS+1];

static MenuLink_t MEO_NETHOST_OPTIONS = { MENU_NETOPTIONS, MA_Advance, };
static MenuEntry_t ME_NETHOST_OPTIONS = MAKE_MENUENTRY( "Game Options", &MF_Redfont, &MEF_VideoSetup, &MEO_NETHOST_OPTIONS, Link );
static MenuEntry_t ME_NETHOST_LAUNCH = MAKE_MENUENTRY( "Launch Game", &MF_Redfont, &MEF_VideoSetup, &MEO_NULL, Link );

static MenuEntry_t *MEL_NETHOST[] = {
    &ME_NETHOST_OPTIONS,
    &ME_NETHOST_LAUNCH,
};

static MenuOptionSet_t MEOS_NETOPTIONS_GAMETYPE = MAKE_MENUOPTIONSET( MEOSN_NetGametypes, NULL, 0x0 );
static MenuOption_t MEO_NETOPTIONS_GAMETYPE = MAKE_MENUOPTION( &MF_Bluefont, &MEOS_NETOPTIONS_GAMETYPE, &ud.m_coop );
static MenuEntry_t ME_NETOPTIONS_GAMETYPE = MAKE_MENUENTRY( "Game Type", &MF_Redfont, &MEF_NetSetup, &MEO_NETOPTIONS_GAMETYPE, Option );
static MenuOptionSet_t MEOS_NETOPTIONS_EPISODE = MAKE_MENUOPTIONSET( MEOSN_NetEpisodes, MEOSV_NetEpisodes, 0x0 );
static int32_t NetEpisode;
static MenuOption_t MEO_NETOPTIONS_EPISODE = MAKE_MENUOPTION( &MF_Bluefont, &MEOS_NETOPTIONS_EPISODE, &NetEpisode );
static MenuEntry_t ME_NETOPTIONS_EPISODE = MAKE_MENUENTRY( "Episode", &MF_Redfont, &MEF_NetSetup, &MEO_NETOPTIONS_EPISODE, Option );
static MenuOptionSet_t MEOS_NETOPTIONS_LEVEL_TEMPLATE = MAKE_MENUOPTIONSETNULL;
static MenuOptionSet_t MEOS_NETOPTIONS_LEVEL[MAXVOLUMES];
static MenuOption_t MEO_NETOPTIONS_LEVEL = MAKE_MENUOPTION( &MF_Bluefont, NULL, &ud.m_level_number );
static MenuEntry_t ME_NETOPTIONS_LEVEL = MAKE_MENUENTRY( "Level", &MF_Redfont, &MEF_NetSetup, &MEO_NETOPTIONS_LEVEL, Option );
static MenuLink_t MEO_NETOPTIONS_USERMAP = { MENU_NETUSERMAP, MA_Advance, };
static MenuEntry_t ME_NETOPTIONS_USERMAP = MAKE_MENUENTRY( "User Map", &MF_Redfont, &MEF_NetSetup, &MEO_NETOPTIONS_USERMAP, Link );
static MenuOptionSet_t MEOS_NETOPTIONS_MONSTERS = MAKE_MENUOPTIONSET( MEOSN_NetSkills, NULL, 0x0 );
static MenuOption_t MEO_NETOPTIONS_MONSTERS = MAKE_MENUOPTION( &MF_Bluefont, &MEOS_NETOPTIONS_MONSTERS, NULL );
static MenuEntry_t ME_NETOPTIONS_MONSTERS = MAKE_MENUENTRY( "Monsters", &MF_Redfont, &MEF_NetSetup, &MEO_NETOPTIONS_MONSTERS, Option );
static MenuOption_t MEO_NETOPTIONS_MARKERS = MAKE_MENUOPTION( &MF_Bluefont, &MEOS_OffOn, &ud.m_marker );
static MenuEntry_t ME_NETOPTIONS_MARKERS = MAKE_MENUENTRY( "Markers", &MF_Redfont, &MEF_NetSetup, &MEO_NETOPTIONS_MARKERS, Option );
static MenuOption_t MEO_NETOPTIONS_MAPEXITS = MAKE_MENUOPTION( &MF_Bluefont, &MEOS_OnOff, &ud.m_noexits );
static MenuEntry_t ME_NETOPTIONS_MAPEXITS = MAKE_MENUENTRY( "Map Exits", &MF_Redfont, &MEF_NetSetup, &MEO_NETOPTIONS_MAPEXITS, Option );
static MenuOption_t MEO_NETOPTIONS_FRFIRE = MAKE_MENUOPTION( &MF_Bluefont, &MEOS_OffOn, &ud.m_ffire );
static MenuEntry_t ME_NETOPTIONS_FRFIRE = MAKE_MENUENTRY( "Fr. Fire", &MF_Redfont, &MEF_NetSetup, &MEO_NETOPTIONS_FRFIRE, Option );
static MenuEntry_t ME_NETOPTIONS_ACCEPT = MAKE_MENUENTRY( "Accept", &MF_Redfont, &MEF_NetSetup_Confirm, &MEO_NETWORK_HOSTGAME, Link );

static MenuEntry_t *MEL_NETOPTIONS[] = {
    &ME_NETOPTIONS_GAMETYPE,
    &ME_NETOPTIONS_EPISODE,
    &ME_NETOPTIONS_LEVEL,
    &ME_NETOPTIONS_MONSTERS,
    &ME_NETOPTIONS_MARKERS,
    &ME_NETOPTIONS_MAPEXITS,
    &ME_NETOPTIONS_ACCEPT,
};

static char MenuServer[BMAX_PATH] = "localhost";
static MenuString_t MEO_NETJOIN_SERVER = MAKE_MENUSTRING( MenuServer, &MF_Bluefont, BMAX_PATH, 0 );
static MenuEntry_t ME_NETJOIN_SERVER = MAKE_MENUENTRY( "Server", &MF_Redfont, &MEF_VideoSetup, &MEO_NETJOIN_SERVER, String );
#define MAXPORTSTRINGLENGTH 6 // unsigned 16-bit integer
static char MenuPort[MAXPORTSTRINGLENGTH] = "19014";
static MenuString_t MEO_NETJOIN_PORT = MAKE_MENUSTRING( MenuPort, &MF_Bluefont, MAXPORTSTRINGLENGTH, INPUT_NUMERIC );
static MenuEntry_t ME_NETJOIN_PORT = MAKE_MENUENTRY( "Port", &MF_Redfont, &MEF_VideoSetup, &MEO_NETJOIN_PORT, String );
static MenuEntry_t ME_NETJOIN_CONNECT = MAKE_MENUENTRY( "Connect", &MF_Redfont, &MEF_VideoSetup_Apply, &MEO_NULL, Link );

static MenuEntry_t *MEL_NETJOIN[] = {
    &ME_NETJOIN_SERVER,
    &ME_NETJOIN_PORT,
    &ME_NETJOIN_CONNECT,
};


#define NoTitle NULL

#define MAKE_MENUMENU(Title, Format, Entries) { Title, Format, Entries, ARRAY_SIZE(Entries), 0, 0, 0 }
#define MAKE_MENUMENU_CUSTOMSIZE(Title, Format, Entries) { Title, Format, Entries, 0, 0, 0, 0 }

static MenuMenu_t M_MAIN = MAKE_MENUMENU( NoTitle, &MMF_Top_Main, MEL_MAIN );
static MenuMenu_t M_MAIN_INGAME = MAKE_MENUMENU( NoTitle, &MMF_Top_Main, MEL_MAIN_INGAME );
static MenuMenu_t M_EPISODE = MAKE_MENUMENU( "Select An Episode", &MMF_Top_Episode, MEL_EPISODE );
static MenuMenu_t M_SKILL = MAKE_MENUMENU( "Select Skill", &MMF_Top_Skill, MEL_SKILL );
static MenuMenu_t M_NEWGAMECUSTOM = MAKE_MENUMENU( s_NewGame, &MMF_Top_NewGameCustom, MEL_NEWGAMECUSTOM );
static MenuMenu_t M_NEWGAMECUSTOMSUB = MAKE_MENUMENU( s_NewGame, &MMF_Top_NewGameCustomSub, MEL_NEWGAMECUSTOMSUB );
#ifndef EDUKE32_RETAIL_MENU
static MenuMenu_t M_GAMESETUP = MAKE_MENUMENU( "Game Setup", &MMF_BigOptions, MEL_GAMESETUP );
#endif
static MenuMenu_t M_OPTIONS = MAKE_MENUMENU( s_Options, &MMF_Top_Options, MEL_OPTIONS );
static MenuMenu_t M_VIDEOSETUP = MAKE_MENUMENU( "Video Mode", &MMF_BigOptions, MEL_VIDEOSETUP );
static MenuMenu_t M_KEYBOARDSETUP = MAKE_MENUMENU( "Keyboard Setup", &MMF_Top_Options, MEL_KEYBOARDSETUP );
static MenuMenu_t M_CONTROLS = MAKE_MENUMENU( "Control Setup", &MMF_BigOptions, MEL_CONTROLS );
static MenuMenu_t M_CHEATS = MAKE_MENUMENU( "Cheats", &MMF_SmallOptions, MEL_CHEATS );
static MenuMenu_t M_MOUSESETUP = MAKE_MENUMENU( "Mouse Setup", &MMF_BigOptions, MEL_MOUSESETUP );
#ifdef EDUKE32_ANDROID_MENU
static MenuMenu_t M_TOUCHSETUP = MAKE_MENUMENU( "Touch Setup", &MMF_Top_Options, MEL_TOUCHSETUP );
static MenuMenu_t M_TOUCHSENS = MAKE_MENUMENU( "Sensitivity", &MMF_BigOptions, MEL_TOUCHSENS);
static MenuPanel_t M_TOUCHBUTTONS = { "Button Setup", MENU_TOUCHSETUP, MA_Return, MENU_TOUCHSETUP, MA_Advance, };
#endif
static MenuMenu_t M_JOYSTICKSETUP = MAKE_MENUMENU( "Gamepad Setup", &MMF_BigOptions, MEL_JOYSTICKSETUP );
static MenuMenu_t M_JOYSTICKBTNS = MAKE_MENUMENU( "Gamepad Buttons", &MMF_MouseJoySetupBtns, MEL_JOYSTICKBTNS );
static MenuMenu_t M_JOYSTICKAXES = MAKE_MENUMENU( "Gamepad Axes", &MMF_BigSliders, MEL_JOYSTICKAXES );
static MenuMenu_t M_KEYBOARDKEYS = MAKE_MENUMENU( "Key Configuration", &MMF_KeyboardSetupFuncs, MEL_KEYBOARDSETUPFUNCS );
static MenuMenu_t M_MOUSEBTNS = MAKE_MENUMENU( "Mouse Buttons", &MMF_MouseJoySetupBtns, MEL_MOUSESETUPBTNS );
static MenuMenu_t M_MOUSEADVANCED = MAKE_MENUMENU( "Advanced Mouse", &MMF_BigSliders, MEL_MOUSEADVANCED );
static MenuMenu_t M_JOYSTICKAXIS = MAKE_MENUMENU( NULL, &MMF_BigSliders, MEL_JOYSTICKAXIS );
#ifdef USE_OPENGL
static MenuMenu_t M_RENDERERSETUP_POLYMOST = MAKE_MENUMENU( "Polymost Setup", &MMF_SmallOptions, MEL_RENDERERSETUP_POLYMOST );
# ifdef POLYMER
static MenuMenu_t M_RENDERERSETUP_POLYMER = MAKE_MENUMENU("Polymer Setup", &MMF_SmallOptions, MEL_RENDERERSETUP_POLYMER );
# endif
#endif
static MenuMenu_t M_COLCORR = MAKE_MENUMENU( "Color Correction", &MMF_ColorCorrect, MEL_COLCORR );
static MenuMenu_t M_SCREENSETUP = MAKE_MENUMENU( "HUD Setup", &MMF_BigOptions, MEL_SCREENSETUP );
static MenuMenu_t M_DISPLAYSETUP = MAKE_MENUMENU( "Display Setup", &MMF_BigOptions, MEL_DISPLAYSETUP );
static MenuMenu_t M_LOAD = MAKE_MENUMENU_CUSTOMSIZE( s_LoadGame, &MMF_LoadSave, MEL_LOAD );
static MenuMenu_t M_SAVE = MAKE_MENUMENU_CUSTOMSIZE( s_SaveGame, &MMF_LoadSave, MEL_SAVE );
static MenuMenu_t M_SOUND = MAKE_MENUMENU( "Sound Setup", &MMF_BigOptions, MEL_SOUND );
static MenuMenu_t M_ADVSOUND = MAKE_MENUMENU( "Advanced Sound", &MMF_BigOptions, MEL_ADVSOUND );
static MenuMenu_t M_SAVESETUP = MAKE_MENUMENU( "Save Setup", &MMF_BigOptions, MEL_SAVESETUP );
static MenuMenu_t M_NETWORK = MAKE_MENUMENU( "Network Game", &MMF_Top_Joystick_Network, MEL_NETWORK );
static MenuMenu_t M_PLAYER = MAKE_MENUMENU( "Player Setup", &MMF_SmallOptions, MEL_PLAYER );
static MenuMenu_t M_MACROS = MAKE_MENUMENU( "Multiplayer Macros", &MMF_Macros, MEL_MACROS );
static MenuMenu_t M_NETHOST = MAKE_MENUMENU( "Host Network Game", &MMF_SmallOptionsNarrow, MEL_NETHOST );
static MenuMenu_t M_NETOPTIONS = MAKE_MENUMENU( "Net Game Options", &MMF_NetSetup, MEL_NETOPTIONS );
static MenuMenu_t M_NETJOIN = MAKE_MENUMENU( "Join Network Game", &MMF_SmallOptionsNarrow, MEL_NETJOIN );

#ifdef EDUKE32_RETAIL_MENU
static MenuPanel_t M_STORY = { NoTitle, MENU_STORY, MA_Return, MENU_STORY, MA_Advance, };
#else
static MenuPanel_t M_STORY = { NoTitle, MENU_F1HELP, MA_Return, MENU_F1HELP, MA_Advance, };
#endif

static MenuPanel_t M_F1HELP = { NoTitle, MENU_STORY, MA_Return, MENU_STORY, MA_Advance, };
static MenuPanel_t M_CREDITS = { NoTitle, MENU_CREDITS5, MA_Return, MENU_CREDITS2, MA_Advance, };
static MenuPanel_t M_CREDITS2 = { NoTitle, MENU_CREDITS, MA_Return, MENU_CREDITS3, MA_Advance, };
static MenuPanel_t M_CREDITS3 = { NoTitle, MENU_CREDITS2, MA_Return, MENU_CREDITS4, MA_Advance, };
static MenuPanel_t M_CREDITS4 = { "About " APPNAME, MENU_CREDITS3, MA_Return, MENU_CREDITS5, MA_Advance, };
static MenuPanel_t M_CREDITS5 = { "About " APPNAME, MENU_CREDITS4, MA_Return, MENU_CREDITS, MA_Advance, };

#define CURSOR_CENTER_2LINE { MENU_MARGIN_CENTER<<16, 120<<16, }
#define CURSOR_CENTER_3LINE { MENU_MARGIN_CENTER<<16, 129<<16, }
#define CURSOR_BOTTOMRIGHT { 304<<16, 186<<16, }

static MenuVerify_t M_SAVECLEANVERIFY = { CURSOR_CENTER_3LINE, MENU_SAVESETUP, MA_None, };
static MenuVerify_t M_RESETSTATSVERIFY = { CURSOR_CENTER_3LINE, MENU_SAVESETUP, MA_None, };
static MenuVerify_t M_QUIT = { CURSOR_CENTER_2LINE, MENU_CLOSE, MA_None, };
static MenuVerify_t M_QUITTOTITLE = { CURSOR_CENTER_2LINE, MENU_CLOSE, MA_None, };
static MenuVerify_t M_LOADVERIFY = { CURSOR_CENTER_3LINE, MENU_CLOSE, MA_None, };
static MenuVerify_t M_LOADDELVERIFY = { CURSOR_CENTER_3LINE, MENU_LOAD, MA_None, };
static MenuVerify_t M_NEWVERIFY = { CURSOR_CENTER_2LINE, MENU_EPISODE, MA_Advance, };
static MenuVerify_t M_SAVEVERIFY = { CURSOR_CENTER_2LINE, MENU_SAVE, MA_None, };
static MenuVerify_t M_SAVEDELVERIFY = { CURSOR_CENTER_3LINE, MENU_SAVE, MA_None, };
static MenuVerify_t M_RESETPLAYER = { CURSOR_CENTER_3LINE, MENU_CLOSE, MA_None, };

static MenuVerify_t M_COLCORRRESETVERIFY = { CURSOR_CENTER_2LINE, MENU_COLCORR, MA_None, };
static MenuVerify_t M_KEYSRESETVERIFY = { CURSOR_CENTER_2LINE, MENU_KEYBOARDSETUP, MA_None, };
static MenuVerify_t M_KEYSCLASSICVERIFY = { CURSOR_CENTER_2LINE, MENU_KEYBOARDSETUP, MA_None, };
static MenuVerify_t M_JOYSTANDARDVERIFY = { CURSOR_CENTER_2LINE, MENU_JOYSTICKSETUP, MA_None, };
static MenuVerify_t M_JOYPROVERIFY = { CURSOR_CENTER_2LINE, MENU_JOYSTICKSETUP, MA_None, };
static MenuVerify_t M_JOYCLEARVERIFY = { CURSOR_CENTER_2LINE, MENU_JOYSTICKSETUP, MA_None, };

static MenuMessage_t M_NETWAITMASTER = { CURSOR_BOTTOMRIGHT, MENU_NULL, MA_None, };
static MenuMessage_t M_NETWAITVOTES = { CURSOR_BOTTOMRIGHT, MENU_NULL, MA_None, };
static MenuMessage_t M_BUYDUKE = { CURSOR_BOTTOMRIGHT, MENU_EPISODE, MA_Return, };

static MenuTextForm_t M_ADULTPASSWORD = { NULL, "Enter Password:", MAXPWLOCKOUT, MTF_Password };
static MenuTextForm_t M_CHEATENTRY = { NULL, "Enter Cheat Code:", MAXCHEATLEN, 0 };
static MenuTextForm_t M_CHEAT_WARP = { NULL, "Enter Warp #:", 3, 0 };
static MenuTextForm_t M_CHEAT_SKILL = { NULL, "Enter Skill #:", 1, 0 };

#define MAKE_MENUFILESELECT(a, dir, b, c) { a, { &MMF_FileSelectLeft, &MMF_FileSelectRight }, { &MF_Minifont, &MF_Minifont }, dir, b, c, { NULL, NULL }, { 0, 0 }, { 3<<16, 3<<16 }, FNLIST_INITIALIZER, 0 }

static MenuFileSelect_t M_USERMAP = MAKE_MENUFILESELECT( "Select A User Map", "./usermaps/", "*.map", boardfilename );

// MUST be in ascending order of MenuID enum values due to binary search
static Menu_t Menus[] = {
    { &M_MAIN, MENU_MAIN, MENU_CLOSE, MA_None, Menu },
    { &M_MAIN_INGAME, MENU_MAIN_INGAME, MENU_CLOSE, MA_None, Menu },
    { &M_EPISODE, MENU_EPISODE, MENU_MAIN, MA_Return, Menu },
    { &M_USERMAP, MENU_USERMAP, MENU_EPISODE, MA_Return, FileSelect },
    { &M_NEWGAMECUSTOM, MENU_NEWGAMECUSTOM, MENU_MAIN, MA_Return, Menu },
    { &M_NEWGAMECUSTOMSUB, MENU_NEWGAMECUSTOMSUB, MENU_NEWGAMECUSTOM, MA_Return, Menu },
    { &M_SKILL, MENU_SKILL, MENU_PREVIOUS, MA_Return, Menu },
#ifndef EDUKE32_RETAIL_MENU
    { &M_GAMESETUP, MENU_GAMESETUP, MENU_OPTIONS, MA_Return, Menu },
#endif
    { &M_OPTIONS, MENU_OPTIONS, MENU_MAIN, MA_Return, Menu },
    { &M_VIDEOSETUP, MENU_VIDEOSETUP, MENU_DISPLAYSETUP, MA_Return, Menu },
    { &M_KEYBOARDSETUP, MENU_KEYBOARDSETUP, MENU_CONTROLS, MA_Return, Menu },
    { &M_MOUSESETUP, MENU_MOUSESETUP, MENU_CONTROLS, MA_Return, Menu },
    { &M_JOYSTICKSETUP, MENU_JOYSTICKSETUP, MENU_CONTROLS, MA_Return, Menu },
    { &M_JOYSTICKBTNS, MENU_JOYSTICKBTNS, MENU_JOYSTICKSETUP, MA_Return, Menu },
    { &M_JOYSTICKAXES, MENU_JOYSTICKAXES, MENU_JOYSTICKSETUP, MA_Return, Menu },
    { &M_KEYBOARDKEYS, MENU_KEYBOARDKEYS, MENU_KEYBOARDSETUP, MA_Return, Menu },
    { &M_MOUSEBTNS, MENU_MOUSEBTNS, MENU_MOUSESETUP, MA_Return, Menu },
    { &M_MOUSEADVANCED, MENU_MOUSEADVANCED, MENU_MOUSESETUP, MA_Return, Menu },
    { &M_JOYSTICKAXIS, MENU_JOYSTICKAXIS, MENU_JOYSTICKAXES, MA_Return, Menu },
#ifdef EDUKE32_ANDROID_MENU
    { &M_TOUCHSETUP, MENU_TOUCHSETUP, MENU_OPTIONS, MA_Return, Menu },
    { &M_TOUCHSENS, MENU_TOUCHSENS, MENU_TOUCHSETUP, MA_Return, Menu },
    { &M_TOUCHBUTTONS, MENU_TOUCHBUTTONS, MENU_TOUCHSETUP, MA_Return, Panel },
#endif
    { &M_CONTROLS, MENU_CONTROLS, MENU_OPTIONS, MA_Return, Menu },
#ifdef USE_OPENGL
    { &M_RENDERERSETUP_POLYMOST, MENU_POLYMOST, MENU_DISPLAYSETUP, MA_Return, Menu },
#endif
    { &M_COLCORR, MENU_COLCORR, MENU_DISPLAYSETUP, MA_Return, Menu },
    { &M_COLCORR, MENU_COLCORR_INGAME, MENU_CLOSE, MA_Return, Menu },
    { &M_SCREENSETUP, MENU_SCREENSETUP, MENU_DISPLAYSETUP, MA_Return, Menu },
    { &M_DISPLAYSETUP, MENU_DISPLAYSETUP, MENU_OPTIONS, MA_Return, Menu },
#ifdef POLYMER
    { &M_RENDERERSETUP_POLYMER, MENU_POLYMER, MENU_DISPLAYSETUP, MA_Return, Menu },
#endif
    { &M_LOAD, MENU_LOAD, MENU_MAIN, MA_Return, Menu },
    { &M_SAVE, MENU_SAVE, MENU_MAIN, MA_Return, Menu },
    { &M_STORY, MENU_STORY, MENU_MAIN, MA_Return, Panel },
    { &M_F1HELP, MENU_F1HELP, MENU_MAIN, MA_Return, Panel },
    { &M_QUIT, MENU_QUIT, MENU_PREVIOUS, MA_Return, Verify },
    { &M_QUITTOTITLE, MENU_QUITTOTITLE, MENU_PREVIOUS, MA_Return, Verify },
    { &M_QUIT, MENU_QUIT_INGAME, MENU_CLOSE, MA_None, Verify },
    { &M_NETHOST, MENU_NETSETUP, MENU_MAIN, MA_Return, Menu },
    { &M_NETWAITMASTER, MENU_NETWAITMASTER, MENU_MAIN, MA_Return, Message },
    { &M_NETWAITVOTES, MENU_NETWAITVOTES, MENU_MAIN, MA_Return, Message },
    { &M_SOUND, MENU_SOUND, MENU_OPTIONS, MA_Return, Menu },
    { &M_SOUND, MENU_SOUND_INGAME, MENU_CLOSE, MA_Return, Menu },
    { &M_ADVSOUND, MENU_ADVSOUND, MENU_SOUND, MA_Return, Menu },
    { &M_SAVESETUP, MENU_SAVESETUP, MENU_OPTIONS, MA_Return, Menu },
    { &M_SAVECLEANVERIFY, MENU_SAVECLEANVERIFY, MENU_SAVESETUP, MA_None, Verify },
    { &M_RESETSTATSVERIFY, MENU_RESETSTATSVERIFY, MENU_SAVESETUP, MA_None, Verify },
#ifdef EDUKE32_RETAIL_MENU
    { &M_CHEATS, MENU_CHEATS, MENU_OPTIONS, MA_Return, Menu },
#else
    { &M_CHEATS, MENU_CHEATS, MENU_GAMESETUP, MA_Return, Menu },
#endif
    { &M_CHEATENTRY, MENU_CHEATENTRY, MENU_CHEATS, MA_None, TextForm },
    { &M_CHEAT_WARP, MENU_CHEAT_WARP, MENU_CHEATS, MA_None, TextForm },
    { &M_CHEAT_SKILL, MENU_CHEAT_SKILL, MENU_CHEATS, MA_None, TextForm },
    { &M_CREDITS, MENU_CREDITS, MENU_MAIN, MA_Return, Panel },
    { &M_CREDITS2, MENU_CREDITS2, MENU_MAIN, MA_Return, Panel },
    { &M_CREDITS3, MENU_CREDITS3, MENU_MAIN, MA_Return, Panel },
    { &M_CREDITS4, MENU_CREDITS4, MENU_MAIN, MA_Return, Panel },
    { &M_CREDITS5, MENU_CREDITS5, MENU_MAIN, MA_Return, Panel },
    { &M_LOADVERIFY, MENU_LOADVERIFY, MENU_LOAD, MA_None, Verify },
    { &M_LOADDELVERIFY, MENU_LOADDELVERIFY, MENU_LOAD, MA_None, Verify },
    { &M_NEWVERIFY, MENU_NEWVERIFY, MENU_PREVIOUS, MA_Return, Verify },
    { &M_SAVEVERIFY, MENU_SAVEVERIFY, MENU_SAVE, MA_None, Verify },
    { &M_SAVEDELVERIFY, MENU_SAVEDELVERIFY, MENU_SAVE, MA_None, Verify },
    { &M_COLCORRRESETVERIFY, MENU_COLCORRRESETVERIFY, MENU_COLCORR, MA_None, Verify },
    { &M_KEYSRESETVERIFY, MENU_KEYSRESETVERIFY, MENU_KEYBOARDSETUP, MA_None, Verify },
    { &M_KEYSCLASSICVERIFY, MENU_KEYSCLASSICVERIFY, MENU_KEYBOARDSETUP, MA_None, Verify },
    { &M_JOYSTANDARDVERIFY, MENU_JOYSTANDARDVERIFY, MENU_JOYSTICKSETUP, MA_None, Verify },
    { &M_JOYPROVERIFY, MENU_JOYPROVERIFY, MENU_JOYSTICKSETUP, MA_None, Verify },
    { &M_JOYCLEARVERIFY, MENU_JOYCLEARVERIFY, MENU_JOYSTICKSETUP, MA_None, Verify },
    { &M_ADULTPASSWORD, MENU_ADULTPASSWORD, MENU_GAMESETUP, MA_None, TextForm },
    { &M_RESETPLAYER, MENU_RESETPLAYER, MENU_CLOSE, MA_None, Verify },
    { &M_BUYDUKE, MENU_BUYDUKE, MENU_EPISODE, MA_Return, Message },
    { &M_NETWORK, MENU_NETWORK, MENU_MAIN, MA_Return, Menu },
    { &M_PLAYER, MENU_PLAYER, MENU_OPTIONS, MA_Return, Menu },
    { &M_MACROS, MENU_MACROS, MENU_PLAYER, MA_Return, Menu },
    { &M_NETHOST, MENU_NETHOST, MENU_NETWORK, MA_Return, Menu },
    { &M_NETOPTIONS, MENU_NETOPTIONS, MENU_NETWORK, MA_Return, Menu },
    { &M_USERMAP, MENU_NETUSERMAP, MENU_NETOPTIONS, MA_Return, FileSelect },
    { &M_NETJOIN, MENU_NETJOIN, MENU_NETWORK, MA_Return, Menu },
};

static CONSTEXPR const uint16_t numMenus = ARRAY_SIZE(Menus);

Menu_t *m_currentMenu = &Menus[0];
static Menu_t *m_previousMenu = &Menus[0];
static Menu_t * m_parentMenu;

MenuID_t g_currentMenu;
static MenuID_t g_previousMenu;

#define MenuMenu_ChangeEntryList(m, el)\
    do {\
        m.entrylist = el;\
        m.numEntries = ARRAY_SIZE(el);\
    } while (0)


static void MenuEntry_DisableOnCondition(MenuEntry_t * const entry, const int32_t condition)
{
    if (condition)
        entry->flags |= MEF_Disabled;
    else
        entry->flags &= ~MEF_Disabled;
}
static void MenuEntry_LookDisabledOnCondition(MenuEntry_t * const entry, const int32_t condition)
{
    if (condition)
        entry->flags |= MEF_LookDisabled;
    else
        entry->flags &= ~MEF_LookDisabled;
}
static void MenuEntry_HideOnCondition(MenuEntry_t * const entry, const int32_t condition)
{
    if (condition)
        entry->flags |= MEF_Hidden;
    else
        entry->flags &= ~MEF_Hidden;
}

static int32_t M_RunMenu_Menu(Menu_t *cm, MenuMenu_t *menu, MenuEntry_t *currentry, int32_t state, vec2_t origin, int actually_draw = 1);
static void Menu_EntryFocus(/*MenuEntry_t *entry*/);

static MenuEntry_t *Menu_AdjustForCurrentEntryAssignment(MenuMenu_t *menu)
{
    MenuEntry_t *currentry = menu->entrylist[menu->currentEntry];

    Menu_EntryFocus(/*currentry*/);

    if (currentry->ybottom - menu->scrollPos > klabs(menu->format->bottomcutoff))
        menu->scrollPos = currentry->ybottom - klabs(menu->format->bottomcutoff);
    else if (currentry->ytop - menu->scrollPos < menu->format->pos.y)
        menu->scrollPos = currentry->ytop - menu->format->pos.y;

    return currentry;
}

static MenuEntry_t *Menu_AdjustForCurrentEntryAssignmentBlind(MenuMenu_t *menu)
{
    M_RunMenu_Menu(nullptr, menu, nullptr, 0, { 0, 0 }, 0);
    return Menu_AdjustForCurrentEntryAssignment(menu);
}

static int32_t SELECTDIR_z = 65536;

void Menu_PopulateNewGameCustom(void)
{
    M_NEWGAMECUSTOM.title = s_NewGame;

    int e = 0;
    for (MenuGameplayStemEntry const & stem : g_MenuGameplayEntries)
    {
        MenuGameplayEntry const & entry = stem.entry;
        if (!entry.isValid())
            break;

        MEL_NEWGAMECUSTOM[e] = &ME_NEWGAMECUSTOMENTRIES[e];

        ++e;
    }
    M_NEWGAMECUSTOM.numEntries = e;
    MMF_Top_NewGameCustom.pos.y = (58 + (3-e)*6)<<16;
}

void Menu_PopulateNewGameCustomSub(int e)
{
    if ((unsigned)e >= MAXMENUGAMEPLAYENTRIES)
        return;

    MenuGameplayStemEntry const & stem = g_MenuGameplayEntries[e];
    MenuGameplayEntry const & entry = stem.entry;
    if (!entry.isValid())
        return;

    M_NEWGAMECUSTOMSUB.title = entry.name;

    int s = 0;
    for (MenuGameplayEntry const & subentry : stem.subentries)
    {
        if (!subentry.isValid())
            break;

        MEL_NEWGAMECUSTOMSUB[s] = &ME_NEWGAMECUSTOMSUBENTRIES[e][s];

        ++s;
    }
    M_NEWGAMECUSTOMSUB.numEntries = s;
    MMF_Top_NewGameCustomSub.pos.y = (58 + (3-s)*6)<<16;
}

/*
This function prepares data after ART and CON have been processed.
It also initializes some data in loops rather than statically at compile time.
*/

void Menu_Init(void)
{
    int32_t i, j, k;

    if (FURY)
    {
        MMF_Top_Skill.pos.x = (320<<15);
        ME_SKILL_TEMPLATE.format = &MEF_LeftMenu;
    }

    // prepare menu fonts
    // check if tilenum is -1 in case it was set in EVENT_SETDEFAULTS
    if ((unsigned)MF_Redfont.tilenum >= MAXTILES) MF_Redfont.tilenum = BIGALPHANUM;
    if ((unsigned)MF_Bluefont.tilenum >= MAXTILES) MF_Bluefont.tilenum = STARTALPHANUM;
    if ((unsigned)MF_Minifont.tilenum >= MAXTILES) MF_Minifont.tilenum = MINIFONT;
    MF_Redfont.emptychar.y = tilesiz[MF_Redfont.tilenum].y<<16;
    MF_Bluefont.emptychar.y = tilesiz[MF_Bluefont.tilenum].y<<16;
    MF_Minifont.emptychar.y = tilesiz[MF_Minifont.tilenum].y<<16;
    if (!minitext_lowercase)
        MF_Minifont.textflags |= TEXT_UPPERCASE;

    // prepare gamefuncs and keys
    MEOSN_Gamefuncs[0] = MenuGameFuncNone;
    MEOSV_Gamefuncs[0] = -1;
    k = 1;
    for (i = 0; i < NUMGAMEFUNCTIONS; ++i)
    {
        Bstrcpy(MenuGameFuncs[i], gamefunctions[i]);

        for (j = 0; j < MAXGAMEFUNCLEN; ++j)
            if (MenuGameFuncs[i][j] == '_')
                MenuGameFuncs[i][j] = ' ';

        if (gamefunctions[i][0] != '\0')
        {
            MEOSN_Gamefuncs[k] = MenuGameFuncs[i];
            MEOSV_Gamefuncs[k] = i;
            ++k;
        }
    }
    MEOS_Gamefuncs.numOptions = k;

    for (i = 1; i < NUMKEYS-1; ++i)
        MEOSN_Keys[i] = g_keyNameTable[i];
    MEOSN_Keys[0] = MenuKeyNone;
    MEOSN_Keys[NUMKEYS-1] = MenuKeyNone;


    // prepare episodes
    k = 0;
    for (i = 0; i < g_volumeCnt; ++i)
    {
        if (g_volumeNames[i][0])
        {
            if (!(g_volumeFlags[i] & EF_HIDEFROMSP))
            {
                MEL_EPISODE[i] = &ME_EPISODE[i];
                ME_EPISODE[i] = ME_EPISODE_TEMPLATE;
                ME_EPISODE[i].name = g_volumeNames[i];
            }

            // if (!(EpisodeFlags[i] & EF_HIDEFROMMP))
            {
                MEOSN_NetEpisodes[k] = g_volumeNames[i];
                MEOSV_NetEpisodes[k] = i;

                k++;
            }
        }

        // prepare levels
        MEOS_NETOPTIONS_LEVEL[i] = MEOS_NETOPTIONS_LEVEL_TEMPLATE;
        for (j = 0; j < MAXLEVELS; ++j)
        {
            MEOSN_NetLevels[i][j] = g_mapInfo[MAXLEVELS*i+j].name;
            if (g_mapInfo[i*MAXLEVELS+j].filename != NULL)
                MEOS_NETOPTIONS_LEVEL[i].numOptions = j+1;
        }
        MEOS_NETOPTIONS_LEVEL[i].optionNames = MEOSN_NetLevels[i];
    }
    M_EPISODE.numEntries = g_volumeCnt+2;
#if 1 //ifndef EDUKE32_SIMPLE_MENU
    MEL_EPISODE[g_volumeCnt] = &ME_Space4_Redfont;
    MEL_EPISODE[g_volumeCnt+1] = &ME_EPISODE_USERMAP;
    MEOSN_NetEpisodes[k] = MenuUserMap;
    MEOSV_NetEpisodes[k] = MAXVOLUMES;
#else
    M_EPISODE.numEntries = g_volumeCnt;
    k--;
#endif
    MEOS_NETOPTIONS_EPISODE.numOptions = k + 1;
    NetEpisode = MEOSV_NetEpisodes[0];
    MMF_Top_Episode.pos.y = (58 + (3-k)*6)<<16;
    if (g_skillCnt == 0)
        MEO_EPISODE.linkID = MENU_NULL;
    M_EPISODE.currentEntry = ud.default_volume;

    // prepare new game custom :O
    if (g_MenuGameplayEntries[0].entry.isValid())
    {
        MEO_MAIN_NEWGAME.linkID = M_NEWVERIFY.linkID = MENU_NEWGAMECUSTOM;

        int e = 0;
        for (MenuGameplayStemEntry const & stem : g_MenuGameplayEntries)
        {
            MenuGameplayEntry const & entry = stem.entry;
            if (!entry.isValid())
                break;

            MenuEntry_t & e_me = ME_NEWGAMECUSTOMENTRIES[e];
            e_me = ME_EPISODE_TEMPLATE;
            MenuLink_t & e_meo = MEO_NEWGAMECUSTOM[e];
            e_meo = MEO_NEWGAMECUSTOM_TEMPLATE;
            e_me.entry = &e_meo;

            e_me.name = entry.name;
            if (entry.flags & MGE_Locked)
                e_me.flags |= MEF_Disabled;
            if (entry.flags & MGE_Hidden)
                e_me.flags |= MEF_Hidden;

            int s = 0;
            for (MenuGameplayEntry const & subentry : stem.subentries)
            {
                if (!subentry.isValid())
                    break;

                MenuEntry_t & s_me = ME_NEWGAMECUSTOMSUBENTRIES[e][s];
                s_me = ME_EPISODE_TEMPLATE;
                MenuLink_t & s_meo = MEO_NEWGAMECUSTOMSUB[e][s];
                s_meo = MEO_NEWGAMECUSTOMSUB_TEMPLATE;
                s_me.entry = &s_meo;

                s_me.name = subentry.name;
                if (subentry.flags & MGE_Locked)
                    s_me.flags |= MEF_Disabled;
                if (subentry.flags & MGE_Hidden)
                    s_me.flags |= MEF_Hidden;

                ++s;
            }

            if (entry.flags & MGE_UserContent)
                e_meo.linkID = MENU_USERMAP;
            else if (s == 0)
                e_meo.linkID = MENU_SKILL;

            ++e;
        }

        Menu_PopulateNewGameCustom();
    }

    // prepare skills
    k = -1;
    for (i = 0; i < g_skillCnt && g_skillNames[i][0]; ++i)
    {
        MEL_SKILL[i] = &ME_SKILL[i];
        ME_SKILL[i] = ME_SKILL_TEMPLATE;
        ME_SKILL[i].name = g_skillNames[i];

        MEOSN_NetSkills[i] = g_skillNames[i];

        k = i;
    }
    ++k;
    M_SKILL.numEntries = g_skillCnt; // k;
    MEOS_NETOPTIONS_MONSTERS.numOptions = g_skillCnt + 1; // k+1;
    MEOSN_NetSkills[g_skillCnt] = MenuSkillNone;
    MMF_Top_Skill.pos.y = (58 + (4-g_skillCnt)*6)<<16;
    M_SKILL.currentEntry = ud.default_skill;
    Menu_AdjustForCurrentEntryAssignmentBlind(&M_SKILL);

    // prepare multiplayer gametypes
    k = -1;
    for (i = 0; i < MAXGAMETYPES; ++i)
        if (g_gametypeNames[i][0])
        {
            MEOSN_NetGametypes[i] = g_gametypeNames[i];
            k = i;
        }
    ++k;
    MEOS_NETOPTIONS_GAMETYPE.numOptions = k;
    if (NAM_WW2GI)
        ME_NETOPTIONS_MONSTERS.name = "Enemies";

    // prepare cheats
    for (i = 0; i < NUMCHEATFUNCS; ++i)
        MEL_CHEATS[i+1] = &ME_CheatCodes[i];

    // prepare text chat macros
    for (i = 0; i < MAXRIDECULE; ++i)
    {
        MEL_MACROS[i] = &ME_MACROS[i];
        ME_MACROS[i] = ME_MACROS_TEMPLATE;
        ME_MACROS[i].entry = &MEO_MACROS[i];
        MEO_MACROS[i] = MEO_MACROS_TEMPLATE;

        MEO_MACROS[i].variable = ud.ridecule[i];
    }

    // prepare input
    for (i = 0; i < NUMGAMEFUNCTIONS; ++i)
    {
        if (MenuGameFuncs[i][0] == '\0')
        {
            MEL_KEYBOARDSETUPFUNCS[i] = NULL;
            continue;
        }

        MEL_KEYBOARDSETUPFUNCS[i] = &ME_KEYBOARDSETUPFUNCS[i];
        ME_KEYBOARDSETUPFUNCS[i] = ME_KEYBOARDSETUPFUNCS_TEMPLATE;
        ME_KEYBOARDSETUPFUNCS[i].name = MenuGameFuncs[i];
        ME_KEYBOARDSETUPFUNCS[i].entry = &MEO_KEYBOARDSETUPFUNCS[i];
        MEO_KEYBOARDSETUPFUNCS[i] = MEO_KEYBOARDSETUPFUNCS_TEMPLATE;
        MEO_KEYBOARDSETUPFUNCS[i].column[0] = &ud.config.KeyboardKeys[i][0];
        MEO_KEYBOARDSETUPFUNCS[i].column[1] = &ud.config.KeyboardKeys[i][1];
    }
    M_KEYBOARDKEYS.numEntries = NUMGAMEFUNCTIONS;
    for (i = 0; i < MENUMOUSEFUNCTIONS; ++i)
    {
        MEL_MOUSESETUPBTNS[i] = &ME_MOUSESETUPBTNS[i];
        ME_MOUSESETUPBTNS[i] = ME_MOUSEJOYSETUPBTNS_TEMPLATE;
        ME_MOUSESETUPBTNS[i].name = MenuMouseNames[i];
        ME_MOUSESETUPBTNS[i].entry = &MEO_MOUSESETUPBTNS[i];
        MEO_MOUSESETUPBTNS[i] = MEO_MOUSEJOYSETUPBTNS_TEMPLATE;
        MEO_MOUSESETUPBTNS[i].data = &ud.config.MouseFunctions[MenuMouseDataIndex[i][0]][MenuMouseDataIndex[i][1]];
    }
    for (i = 0; i < 2*joystick.numButtons + 8*joystick.numHats; ++i)
    {
        if (i < 2*joystick.numButtons)
        {
            if (i & 1)
                Bsnprintf(MenuJoystickNames[i], MAXJOYBUTTONSTRINGLENGTH, "Double %s", joyGetName(1, i>>1));
            else
                Bstrncpy(MenuJoystickNames[i], joyGetName(1, i>>1), MAXJOYBUTTONSTRINGLENGTH);
        }
        else
        {
            Bsnprintf(MenuJoystickNames[i], MAXJOYBUTTONSTRINGLENGTH, (i & 1) ? "Double Hat %d %s" : "Hat %d %s", ((i - 2*joystick.numButtons)>>3), MenuJoystickHatDirections[((i - 2*joystick.numButtons)>>1) % 4]);
        }

        MEL_JOYSTICKBTNS[i] = &ME_JOYSTICKBTNS[i];
        ME_JOYSTICKBTNS[i] = ME_MOUSEJOYSETUPBTNS_TEMPLATE;
        ME_JOYSTICKBTNS[i].name = MenuJoystickNames[i];
        ME_JOYSTICKBTNS[i].entry = &MEO_JOYSTICKBTNS[i];
        MEO_JOYSTICKBTNS[i] = MEO_MOUSEJOYSETUPBTNS_TEMPLATE;
        MEO_JOYSTICKBTNS[i].data = &ud.config.JoystickFunctions[i>>1][i&1];
    }
    M_JOYSTICKBTNS.numEntries = 2*joystick.numButtons + 8*joystick.numHats;
    for (i = 0; i < joystick.numAxes; ++i)
    {
        ME_JOYSTICKAXES[i] = ME_JOYSTICKAXES_TEMPLATE;
        Bstrncpy(MenuJoystickAxes[i], joyGetName(0, i), MAXJOYBUTTONSTRINGLENGTH);
        ME_JOYSTICKAXES[i].name = MenuJoystickAxes[i];
        MEL_JOYSTICKAXES[i] = &ME_JOYSTICKAXES[i];
    }
    M_JOYSTICKAXES.numEntries = joystick.numAxes;

    // prepare sound setup
#ifndef EDUKE32_STANDALONE
    if (WW2GI)
        ME_SOUND_DUKETALK.name = "GI talk:";
    else if (NAM)
        ME_SOUND_DUKETALK.name = "Grunt talk:";
#endif

    if (FURY)
    {
        MF_Redfont.between.x = 2<<16;
        MF_Redfont.cursorScale = 32768;
        MF_Redfont.zoom = 16384;
        MF_Bluefont.zoom = 16384;

        // hack; should swap out pointers
        MF_Minifont = MF_Bluefont;

        MMF_Top_Main.pos.x = 40<<16;
        MMF_Top_Main.pos.y = 130<<16;
        MMF_Top_Main.bottomcutoff = 190<<16;
        M_OPTIONS.format = &MMF_Top_Main;

        MEF_MainMenu.width = MEF_OptionsMenu.width = -(160<<16);
        MEF_MainMenu.marginBottom = 7<<16;

        M_OPTIONS.title = NoTitle;

        SELECTDIR_z = 16384;
    }

    // prepare shareware
    if (VOLUMEONE)
    {
        // blue out episodes beyond the first
        for (i = 1; i < g_volumeCnt; ++i)
        {
            if (MEL_EPISODE[i])
            {
                ME_EPISODE[i].entry = &MEO_EPISODE_SHAREWARE;
                ME_EPISODE[i].flags |= MEF_LookDisabled;
            }
        }
        M_EPISODE.numEntries = g_volumeCnt; // remove User Map (and spacer)
        MEOS_NETOPTIONS_EPISODE.numOptions = 1;
        MenuEntry_DisableOnCondition(&ME_NETOPTIONS_EPISODE, 1);
    }

    // prepare pre-Atomic
    if (!VOLUMEALL || !PLUTOPAK)
    {
        // prepare credits
        M_CREDITS.title = M_CREDITS2.title = M_CREDITS3.title = s_Credits;
    }

    MenuEntry_HideOnCondition(&ME_MAIN_HELP, G_GetLogoFlags() & LOGO_NOHELP);
#ifndef EDUKE32_RETAIL_MENU
    MenuEntry_HideOnCondition(&ME_MAIN_CREDITS, G_GetLogoFlags() & LOGO_NOCREDITS);
#endif
}

static void Menu_Run(Menu_t *cm, vec2_t origin);


static void Menu_BlackRectangle(int32_t x, int32_t y, int32_t width, int32_t height, int32_t orientation);

/*
At present, no true difference is planned between Menu_Pre() and Menu_PreDraw().
They are separate for purposes of organization.
*/


static void Menu_Pre(MenuID_t cm)
{
    int32_t i;
    auto ps = g_player[myconnectindex].ps;

    switch (cm)
    {
    case MENU_MAIN_INGAME:
        MenuEntry_DisableOnCondition(&ME_MAIN_SAVEGAME, ud.recstat == 2);
        MenuEntry_DisableOnCondition(&ME_MAIN_QUITTOTITLE, g_netServer || numplayers > 1);
        fallthrough__;
    case MENU_MAIN:
        if ((g_netServer || ud.multimode > 1) && ud.recstat != 2)
        {
            ME_MAIN_NEWGAME.entry = &MEO_MAIN_NEWGAME_NETWORK;
            ME_MAIN_NEWGAME_INGAME.entry = &MEO_MAIN_NEWGAME_NETWORK;
        }
        else
        {
            ME_MAIN_NEWGAME.entry = &MEO_MAIN_NEWGAME;
            ME_MAIN_NEWGAME_INGAME.entry = &MEO_MAIN_NEWGAME_INGAME;
        }
        break;

    case MENU_GAMESETUP:
        MEO_GAMESETUP_DEMOREC.options = (ps->gm&MODE_GAME) ? &MEOS_DemoRec : &MEOS_OffOn;
        MenuEntry_DisableOnCondition(&ME_GAMESETUP_DEMOREC, (ps->gm&MODE_GAME) && ud.m_recstat != 1);
        break;

    case MENU_DISPLAYSETUP:
        MenuEntry_HideOnCondition(&ME_DISPLAYSETUP_VOXELS, !g_haveVoxels);
#ifdef USE_OPENGL
        if (videoGetRenderMode() == REND_CLASSIC)
            MenuMenu_ChangeEntryList(M_DISPLAYSETUP, MEL_DISPLAYSETUP);
#ifdef POLYMER
        else if (videoGetRenderMode() == REND_POLYMER)
            MenuMenu_ChangeEntryList(M_DISPLAYSETUP, MEL_DISPLAYSETUP_GL_POLYMER);
#endif
        else
            MenuMenu_ChangeEntryList(M_DISPLAYSETUP, MEL_DISPLAYSETUP_GL);

        MEO_SCREENSETUP_SCREENSIZE.steps = !(ud.statusbarflags & STATUSBAR_NONONE) +
                                           !(ud.statusbarflags & STATUSBAR_NOMODERN) +
                                           !(ud.statusbarflags & STATUSBAR_NOMINI) * (ud.statusbarrange + 1) +
                                           !(ud.statusbarflags & STATUSBAR_NOOVERLAY) +
                                           !(ud.statusbarflags & STATUSBAR_NOFULL) +
                                           !(ud.statusbarflags & STATUSBAR_NOSHRINK) * 14;
        MEO_SCREENSETUP_SCREENSIZE.max = MEO_SCREENSETUP_SCREENSIZE.steps - 1;
        if (MEO_SCREENSETUP_SCREENSIZE.steps <= 2 && !(ud.statusbarflags & STATUSBAR_NONONE))
        {
            ME_SCREENSETUP_SCREENSIZE.entry = &MEO_SCREENSETUP_SCREENSIZE_TWO;
            ME_SCREENSETUP_SCREENSIZE.type = Option;
        }
        else
        {
            ME_SCREENSETUP_SCREENSIZE.entry = &MEO_SCREENSETUP_SCREENSIZE;
            ME_SCREENSETUP_SCREENSIZE.type = RangeInt32;
        }
        MenuEntry_HideOnCondition(&ME_SCREENSETUP_SCREENSIZE, (MEO_SCREENSETUP_SCREENSIZE.steps < 2));

        vpsize = !(ud.statusbarflags & STATUSBAR_NONONE) +
                 (ud.screen_size >= 4 && !(ud.statusbarflags & STATUSBAR_NOMODERN)) +
                 (ud.screen_size >= 4 && ud.althud == 0 && !(ud.statusbarflags & STATUSBAR_NOMINI)) * (ud.statusbarcustom + 1) +
                 (ud.screen_size >= 8 && !(ud.statusbarflags & STATUSBAR_NOOVERLAY)) +
                 (ud.screen_size >= 8 && ud.statusbarmode == 0 && !(ud.statusbarflags & STATUSBAR_NOFULL)) +
                 (ud.screen_size > 8 && !(ud.statusbarflags & STATUSBAR_NOSHRINK)) * ((ud.screen_size - 8) >> 2)
                 -1;

#ifndef EDUKE32_STANDALONE
#ifdef TEXFILTER_MENU_OPTIONS
        if (videoGetRenderMode() != REND_CLASSIC)
        {
            //POGOTODO: allow setting anisotropy again while r_useindexedcolortextures is set when support is added down the line
            // don't allow setting anisotropy while in POLYMOST and r_useindexedcolortextures is enabled
            MenuEntry_DisableOnCondition(&ME_DISPLAYSETUP_ANISOTROPY, videoGetRenderMode() == REND_POLYMOST && r_useindexedcolortextures);

            for (i = (int32_t) ARRAY_SIZE(MEOSV_DISPLAYSETUP_ANISOTROPY) - 1; i >= 0; --i)
            {
                if (MEOSV_DISPLAYSETUP_ANISOTROPY[i] <= glinfo.maxanisotropy)
                {
                    MEOS_DISPLAYSETUP_ANISOTROPY.numOptions = i + 1;
                    break;
                }
            }
        }
#endif
#endif
        break;

    case MENU_POLYMER:
    case MENU_POLYMOST:
        MenuEntry_DisableOnCondition(&ME_RENDERERSETUP_TEXQUALITY, !usehightile);
        MenuEntry_DisableOnCondition(&ME_RENDERERSETUP_PRECACHE, !usehightile);
# ifndef EDUKE32_GLES
        MenuEntry_DisableOnCondition(&ME_RENDERERSETUP_TEXCACHE, !(glusetexcompr && usehightile));
# endif
# ifdef USE_GLEXT
        MenuEntry_DisableOnCondition(&ME_RENDERERSETUP_DETAILTEX, !usehightile);
        MenuEntry_DisableOnCondition(&ME_RENDERERSETUP_GLOWTEX, !usehightile);
# endif
#endif
        break;

    case MENU_VIDEOSETUP:
    {
        Bmemset(resolution, 0, sizeof(resolution));
        MEOS_VIDEOSETUP_RESOLUTION.numOptions = 0;

        // prepare video setup
        for (int i = 0; i < validmodecnt; ++i)
        {
            int j;

            for (j = 0; j < MEOS_VIDEOSETUP_RESOLUTION.numOptions; ++j)
            {
                if (validmode[i].xdim == resolution[j].xdim && validmode[i].ydim == resolution[j].ydim)
                {
                    resolution[j].flags |= validmode[i].fs ? RES_FS : RES_WIN;
                    Bsnprintf(resolution[j].name, MAXRESOLUTIONSTRINGLENGTH, "%d x %d%s", resolution[j].xdim, resolution[j].ydim, (resolution[j].flags & RES_FS) ? "" : "Win");
                    MEOSN_VIDEOSETUP_RESOLUTION[j] = resolution[j].name;
                    if (validmode[i].bpp > resolution[j].bppmax)
                        resolution[j].bppmax = validmode[i].bpp;
                    break;
                }
            }

            if (j == MEOS_VIDEOSETUP_RESOLUTION.numOptions) // no match found
            {
                resolution[j].xdim = validmode[i].xdim;
                resolution[j].ydim = validmode[i].ydim;
                resolution[j].bppmax = validmode[i].bpp;
                resolution[j].flags = validmode[i].fs ? RES_FS : RES_WIN;
                Bsnprintf(resolution[j].name, MAXRESOLUTIONSTRINGLENGTH, "%d x %d%s", resolution[j].xdim, resolution[j].ydim, (resolution[j].flags & RES_FS) ? "" : "Win");
                MEOSN_VIDEOSETUP_RESOLUTION[j] = resolution[j].name;
                ++MEOS_VIDEOSETUP_RESOLUTION.numOptions;
            }
        }

        if (newresolution == -1)
        {
            newresolution = 0;

            for (int i = 0; i < MAXVALIDMODES; ++i)
            {
                if (resolution[i].xdim == xres && resolution[i].ydim == yres)
                {
                    newresolution = i;
                    break;
                }
            }
        }

        const int32_t nr = newresolution;

        // don't allow setting fullscreen mode if it's not supported by the resolution
        MenuEntry_DisableOnCondition(&ME_VIDEOSETUP_FULLSCREEN, !(resolution[nr].flags & RES_FS));

        MenuEntry_DisableOnCondition(&ME_VIDEOSETUP_APPLY,
             (xres == resolution[nr].xdim && yres == resolution[nr].ydim &&
              videoGetRenderMode() == newrendermode && fullscreen == newfullscreen
              && vsync == newvsync && r_borderless == newborderless
             )
             || (newrendermode != REND_CLASSIC && resolution[nr].bppmax <= 8));
        MenuEntry_DisableOnCondition(&ME_VIDEOSETUP_BORDERLESS, newfullscreen);
        MenuEntry_DisableOnCondition(&ME_VIDEOSETUP_FRAMELIMITOFFSET, r_maxfps <= 0);
        break;
    }

    case MENU_SOUND:
    case MENU_SOUND_INGAME:
    case MENU_ADVSOUND:
        MenuEntry_DisableOnCondition(&ME_SOUND_VOLUME_FX, !ud.config.SoundToggle);
        MenuEntry_DisableOnCondition(&ME_SOUND_VOLUME_MUSIC, !ud.config.MusicToggle);
        MenuEntry_DisableOnCondition(&ME_SOUND_DUKETALK, !ud.config.SoundToggle);
        MenuEntry_DisableOnCondition(&ME_SOUND_SAMPLINGRATE, !ud.config.SoundToggle && !ud.config.MusicToggle);
#ifndef EDUKE32_RETAIL_MENU
        MenuEntry_DisableOnCondition(&ME_SOUND_NUMVOICES, !ud.config.SoundToggle);
#endif
        MenuEntry_DisableOnCondition(&ME_SOUND_RESTART, soundrate == ud.config.MixRate &&
                                                        soundvoices == ud.config.NumVoices &&
                                                        musicdevice == ud.config.MusicDevice);
        break;

    case MENU_SAVESETUP:
        MenuEntry_DisableOnCondition(&ME_SAVESETUP_MAXAUTOSAVES, !ud.autosavedeletion);
#ifdef EDUKE32_STANDALONE
        MenuEntry_DisableOnCondition(&ME_SAVESETUP_RESETSTATS, !communityapiEnabled());
#endif
        break;

    case MENU_JOYSTICKSETUP:
        MenuEntry_DisableOnCondition(&ME_JOYSTICK_EDITBUTTONS, !CONTROL_JoyPresent || (joystick.numButtons == 0 && joystick.numHats == 0));
        MenuEntry_DisableOnCondition(&ME_JOYSTICK_EDITAXES, !CONTROL_JoyPresent || joystick.numAxes == 0);
        MenuEntry_DisableOnCondition(&ME_JOYSTICK_DEFAULTS_STANDARD, !joystick.isGameController);
        MenuEntry_DisableOnCondition(&ME_JOYSTICK_DEFAULTS_PRO, !joystick.isGameController);
        break;

#ifndef EDUKE32_RETAIL_MENU
    case MENU_MOUSESETUP:
        MenuEntry_DisableOnCondition(&ME_MOUSESETUP_MOUSEAIMING, ud.mouseaiming);
        break;
#endif
    case MENU_NETOPTIONS:
        if (MEOSV_NetEpisodes[MEO_NETOPTIONS_EPISODE.currentOption] == MAXVOLUMES)
            MEL_NETOPTIONS[2] = &ME_NETOPTIONS_USERMAP;
        else
        {
            MEL_NETOPTIONS[2] = &ME_NETOPTIONS_LEVEL;
            MEO_NETOPTIONS_LEVEL.options = &MEOS_NETOPTIONS_LEVEL[MEOSV_NetEpisodes[MEO_NETOPTIONS_EPISODE.currentOption]];
        }
        if (!(g_gametypeFlags[ud.m_coop] & GAMETYPE_MARKEROPTION))
        {
            ME_NETOPTIONS_MARKERS.type = Dummy;
            ME_NETOPTIONS_MARKERS.flags |= MEF_Disabled;
        }
        else
        {
            ME_NETOPTIONS_MARKERS.type = Option;
            ME_NETOPTIONS_MARKERS.flags &= ~MEF_Disabled;
        }
        MEL_NETOPTIONS[5] = (g_gametypeFlags[ud.m_coop] & (GAMETYPE_PLAYERSFRIENDLY|GAMETYPE_TDM)) ? &ME_NETOPTIONS_FRFIRE : &ME_NETOPTIONS_MAPEXITS;
        break;

    case MENU_OPTIONS:
        MenuEntry_DisableOnCondition(&ME_OPTIONS_PLAYERSETUP, ud.recstat == 1);
        break;

    case MENU_COLCORR:
    case MENU_COLCORR_INGAME:
        MenuEntry_DisableOnCondition(&ME_COLCORR_CONTRAST, !gammabrightness);
        MenuEntry_DisableOnCondition(&ME_COLCORR_BRIGHTNESS, !gammabrightness);
        break;

    case MENU_CHEATS:
    case MENU_CHEATENTRY:
    case MENU_CHEAT_WARP:
    case MENU_CHEAT_SKILL:
    {
        const int32_t menucheatsdisabled = numplayers != 1 || !(g_player[myconnectindex].ps->gm & MODE_GAME);

        // refresh display names of quote cheats
        if (!DUKEBETA)
        {
            ME_CheatCodes[CHEATFUNC_QUOTEBETA].name = apStrings[QUOTE_CHEAT_BETA];
            if (!NAM)
                ME_CheatCodes[CHEATFUNC_QUOTETODD].name = apStrings[QUOTE_CHEAT_TODD];
            ME_CheatCodes[CHEATFUNC_QUOTEALLEN].name = apStrings[QUOTE_CHEAT_ALLEN];
        }

        for (i = 0; i < NUMCHEATFUNCS; i++)
        {
            uint32_t cheatmask = cl_cheatmask & (1<<i);

            // KEEPINSYNC: NAM_WW2GI_CHEATS
            if (NAM_WW2GI)
            {
                switch (i)
                {
                case CHEATFUNC_CASHMAN:
                case CHEATFUNC_GIVEALLITEMS:
                case CHEATFUNC_QUOTEBETA:
                case CHEATFUNC_MONSTERS:
                case CHEATFUNC_QUOTEALLEN:
                case CHEATFUNC_GIVEKEYS:
                    cheatmask = 0;
                    break;
                }
            }
            if (WW2GI)
            {
                switch (i)
                {
                case CHEATFUNC_HYPER:
                    cheatmask = 0;
                    break;
                }
            }

            MenuEntry_t & entry = ME_CheatCodes[i];

            // only show cheats that have been typed in before and are not undefined
            MenuEntry_HideOnCondition(&entry, !cheatmask || CheatStrings[CheatFunctionIDs[i]][0] == '\0');

            // disable outside of a single-player game
            MenuEntry_DisableOnCondition(&entry, menucheatsdisabled);
        }

        MenuEntry_DisableOnCondition(&ME_ENTERCHEAT, (cl_cheatmask == UINT32_MAX));

        break;
    }

    case MENU_EPISODE:
        ud.m_volume_number = M_EPISODE.currentEntry < g_volumeCnt ? M_EPISODE.currentEntry : -1;
        break;

    case MENU_SKILL:
        ud.m_player_skill = M_SKILL.currentEntry+1;
        break;

    default:
        break;
    }
}


static void Menu_PreDrawBackground(MenuID_t cm, const vec2_t origin)
{
    switch (cm)
    {
    case MENU_CREDITS:
    case MENU_CREDITS2:
    case MENU_CREDITS3:
        if (!VOLUMEALL || !PLUTOPAK)
            Menu_DrawBackground(origin);
        else
            rotatesprite_fs(origin.x + (MENU_MARGIN_CENTER<<16), origin.y + (100<<16), 65536L,0,2504+cm-MENU_CREDITS,0,0,10+64);
        break;

    case MENU_LOAD:
    case MENU_SAVE:
        if (FURY)
            break;
        fallthrough__;
    case MENU_CREDITS4:
    case MENU_CREDITS5:
        Menu_DrawBackground(origin);
        break;

    case MENU_STORY:
        rotatesprite_fs(origin.x + (MENU_MARGIN_CENTER<<16), origin.y + (100<<16), 65536L,0,TEXTSTORY,0,0,10+64);
        break;

    case MENU_F1HELP:
        rotatesprite_fs(origin.x + (MENU_MARGIN_CENTER<<16), origin.y + (100<<16), 65536L,0,F1HELP,0,0,10+64);
        break;
    }
}


static void Menu_DrawVerifyPrompt(int32_t x, int32_t y, const char * text, int numlines = 1)
{
    mgametextcenter(x, y + (90<<16), text);
#ifndef EDUKE32_ANDROID_MENU
    char const * inputs = CONTROL_LastSeenInput == LastSeenInput::Joystick
        ? "Press (A) to accept, (B) to return."
        : "(Y/N)";
    mgametextcenter(x, y + (90<<16) + MF_Bluefont.get_yline() * numlines, inputs);
#endif
}

static void Menu_PreDraw(MenuID_t cm, MenuEntry_t *entry, const vec2_t origin)
{
    int32_t i, j, l = 0;

    switch (cm)
    {
    case MENU_MAIN_INGAME:
        l += 4;
        fallthrough__;
    case MENU_MAIN:
        if ((G_GetLogoFlags() & LOGO_NOGAMETITLE) == 0)
        {
            rotatesprite_fs(origin.x + (MENU_MARGIN_CENTER<<16), origin.y + ((28+l)<<16), 65536L,0,INGAMEDUKETHREEDEE,0,0,10);
            if (PLUTOPAK)   // JBF 20030804
                rotatesprite_fs(origin.x + ((MENU_MARGIN_CENTER+100)<<16), origin.y + (36<<16), 65536L,0,PLUTOPAKSPRITE+2,(sintable[((int32_t) totalclock<<4)&2047]>>11),0,2+8);
        }
        break;

    case MENU_PLAYER:
        rotatesprite_fs(origin.x + (260<<16), origin.y + ((24+(tilesiz[APLAYER].y>>1))<<16), 49152L,0,1441-((((4-((int32_t) totalclock>>4)))&3)*5),0,entry == &ME_PLAYER_TEAM ? G_GetTeamPalette(ud.team) : ud.color,10);
        break;

    case MENU_MACROS:
        mgametextcenter(origin.x, origin.y + (144<<16), "Activate in-game with Shift-F#");
        break;

    case MENU_COLCORR:
    case MENU_COLCORR_INGAME:
        // center panel
        rotatesprite_fs(origin.x + (120<<16), origin.y + (32<<16), 16384, 0, 3290, 0, 0, 2|8|16);
        rotatesprite_fs(origin.x + (160<<16) - (tilesiz[BOTTOMSTATUSBAR].x<<13), origin.y + (82<<16) - (tilesiz[BOTTOMSTATUSBAR].y<<14), 16384, 0, BOTTOMSTATUSBAR, 0, 0, 2|8|16);

        // left panel
        rotatesprite_fs(origin.x + (40<<16), origin.y + (32<<16), 16384, 0, BONUSSCREEN, 0, 0, 2|8|16);

        // right panel
        rotatesprite_fs(origin.x + (200<<16), origin.y + (32<<16), 16384, 0, LOADSCREEN, 0, 0, 2|8|16);
        break;

    case MENU_NETSETUP:
    case MENU_NETHOST:
        mminitext(origin.x + (90<<16), origin.y + (90<<16), "Game Type", MF_Minifont.pal_deselected);
        mminitext(origin.x + (90<<16), origin.y + ((90+8)<<16), "Episode", MF_Minifont.pal_deselected);
        mminitext(origin.x + (90<<16), origin.y + ((90+8+8)<<16), "Level", MF_Minifont.pal_deselected);
        mminitext(origin.x + (90<<16), origin.y + ((90+8+8+8)<<16), ME_NETOPTIONS_MONSTERS.name, MF_Minifont.pal_deselected);
        if (ud.m_coop == 0)
            mminitext(origin.x + (90<<16), origin.y + ((90+8+8+8+8)<<16), "Markers", MF_Minifont.pal_deselected);
        else if (ud.m_coop == 1)
            mminitext(origin.x + (90<<16), origin.y + ((90+8+8+8+8)<<16), "Friendly Fire", MF_Minifont.pal_deselected);
        mminitext(origin.x + (90<<16), origin.y + ((90+8+8+8+8+8)<<16), "User Map", MF_Minifont.pal_deselected);

        mminitext(origin.x + ((90+60)<<16), origin.y + (90<<16), g_gametypeNames[ud.m_coop], MF_Minifont.pal_deselected_right);

        mminitext(origin.x + ((90+60)<<16), origin.y + ((90+8)<<16), g_volumeNames[ud.m_volume_number], MF_Minifont.pal_deselected_right);
        mminitext(origin.x + ((90+60)<<16), origin.y + ((90+8+8)<<16), g_mapInfo[MAXLEVELS*ud.m_volume_number+ud.m_level_number].name, MF_Minifont.pal_deselected_right);
        if (ud.m_monsters_off == 0 || ud.m_player_skill > 0)
            mminitext(origin.x + ((90+60)<<16), origin.y + ((90+8+8+8)<<16), g_skillNames[ud.m_player_skill], MF_Minifont.pal_deselected_right);
        else mminitext(origin.x + ((90+60)<<16), origin.y + ((90+8+8+8)<<16), "None", MF_Minifont.pal_deselected_right);
        if (ud.m_coop == 0)
        {
            if (ud.m_marker) mminitext(origin.x + ((90+60)<<16), origin.y + ((90+8+8+8+8)<<16), "On", MF_Minifont.pal_deselected_right);
            else mminitext(origin.x + ((90+60)<<16), origin.y + ((90+8+8+8+8)<<16), "Off", MF_Minifont.pal_deselected_right);
        }
        else if (ud.m_coop == 1)
        {
            if (ud.m_ffire) mminitext(origin.x + ((90+60)<<16), origin.y + ((90+8+8+8+8)<<16), "On", MF_Minifont.pal_deselected_right);
            else mminitext(origin.x + ((90+60)<<16), origin.y + ((90+8+8+8+8)<<16), "Off", MF_Minifont.pal_deselected_right);
        }
        break;

#if 0
    case MENU_VIDEOSETUP:
        if (entry == &ME_VIDEOSETUP_VSYNC && *MEO_VIDEOSETUP_VSYNC.data)
            mgametextcenter(origin.x, origin.y + (175<<16), "Try VSync in your graphics driver's\n"
                                                            "control panel before this option.");
        break;
#endif

    case MENU_RESETPLAYER:
        videoFadeToBlack(1);
        Bsprintf(tempbuf, "Load last game:\n\"%s\"", g_quickload->name);
        Menu_DrawVerifyPrompt(origin.x, origin.y, tempbuf, 2);
        break;

    case MENU_LOAD:
    {
#if 0
        for (i = 0; i <= 108; i += 12)
            rotatesprite_fs(origin.x + ((160+64+91-64)<<16), origin.y + ((i+56)<<16), 65536L,0,TEXTBOX,24,0,10);
#endif
        Menu_BlackRectangle(origin.x + (198<<16), origin.y + (47<<16), 102<<16, 100<<16, 1|32);

        rotatesprite_fs(origin.x + (22<<16), origin.y + (97<<16), 65536L,0,WINDOWBORDER2,24,0,10);
        rotatesprite_fs(origin.x + (180<<16), origin.y + (97<<16), 65536L,1024,WINDOWBORDER2,24,0,10);
        rotatesprite_fs(origin.x + (99<<16), origin.y + (50<<16), 65536L,512,WINDOWBORDER1,24,0,10);
        rotatesprite_fs(origin.x + (103<<16), origin.y + (144<<16), 65536L,1024+512,WINDOWBORDER1,24,0,10);

        if (M_LOAD.currentEntry >= (int32_t)g_nummenusaves)
        {
            menutext_centeralign(origin.x + (101<<16), origin.y + (97<<16), "Empty");
            break;
        }

        menusave_t & msv = g_menusaves[M_LOAD.currentEntry];

        if (msv.brief.isValid())
        {
            if (waloff[TILE_LOADSHOT])
                rotatesprite_fs(origin.x + (101<<16), origin.y + (97<<16), 65536>>1,512,TILE_LOADSHOT, msv.isOldVer?16:-32, 0,4+10+64);

            if (msv.isOldVer)
            {
                mgametextcenterat(origin.x + (101<<16), origin.y + (50<<16),
                    msv.brief.isExt ? "Previous Version,\nSequence Point Available" : "Previous Version,\nUnable to Load");

#ifndef EDUKE32_RETAIL_MENU
                Bsprintf(tempbuf,"Saved: %d.%d.%d.%u %d-bit", savehead.majorver, savehead.minorver,
                         savehead.bytever, savehead.userbytever, 8*savehead.getPtrSize());
                mgametext(origin.x + (25<<16), origin.y + (124<<16), tempbuf);
                Bsprintf(tempbuf,"Our: %d.%d.%d.%u %d-bit", SV_MAJOR_VER, SV_MINOR_VER, BYTEVERSION,
                         ud.userbytever, (int32_t)(8*sizeof(intptr_t)));
                mgametext(origin.x + ((25+16)<<16), origin.y + (134<<16), tempbuf);
#endif

                if (msv.isUnreadable)
                    break;
            }

            if (savehead.numplayers > 1)
            {
                Bsprintf(tempbuf, "Players: %-2d                      ", savehead.numplayers);
                mgametextcenter(origin.x, origin.y + (156<<16), tempbuf);
            }

            {
                const char *name = g_mapInfo[(savehead.volnum*MAXLEVELS) + savehead.levnum].name;
                Bsprintf(tempbuf, "%s / %s", name ? name : "^10unnamed^0", g_skillNames[savehead.skill-1]);
            }

            mgametextcenter(origin.x, origin.y + (168<<16), tempbuf);
            if (savehead.volnum == 0 && savehead.levnum == 7)
                mgametextcenter(origin.x, origin.y + (180<<16), savehead.boardfn);
        }
        break;
    }

    case MENU_SAVE:
    {
#if 0
        for (i = 0; i <= 108; i += 12)
            rotatesprite_fs(origin.x + ((160+64+91-64)<<16), origin.y + ((i+56)<<16), 65536L,0,TEXTBOX,24,0,10);
#endif
        Menu_BlackRectangle(origin.x + (198<<16), origin.y + (47<<16), 102<<16, 100<<16, 1|32);

        rotatesprite_fs(origin.x + (22<<16), origin.y + (97<<16), 65536L,0,WINDOWBORDER2,24,0,10);
        rotatesprite_fs(origin.x + (180<<16), origin.y + (97<<16), 65536L,1024,WINDOWBORDER2,24,0,10);
        rotatesprite_fs(origin.x + (99<<16), origin.y + (50<<16), 65536L,512,WINDOWBORDER1,24,0,10);
        rotatesprite_fs(origin.x + (103<<16), origin.y + (144<<16), 65536L,1024+512,WINDOWBORDER1,24,0,10);

        j = 0;
        for (int k = 0; k < g_nummenusaves+1; ++k)
            if (((MenuString_t*)M_SAVE.entrylist[k]->entry)->editfield)
                j |= 1;

        if (j)
            rotatesprite_fs(origin.x + (101<<16), origin.y + (97<<16), 65536L>>1,512,TILE_SAVESHOT,-32,0,4+10+64);
        else if (0 < M_SAVE.currentEntry && M_SAVE.currentEntry <= (int32_t)g_nummenusaves)
        {
            menusave_t & msv = g_menusaves[M_SAVE.currentEntry-1];

            if (msv.brief.isValid())
            {
                if (waloff[TILE_LOADSHOT])
                    rotatesprite_fs(origin.x + (101<<16), origin.y + (97<<16), 65536>>1,512,TILE_LOADSHOT, msv.isOldVer?16:-32, 0,4+10+64);

                if (msv.isOldVer)
                {
                    mgametextcenterat(origin.x + (101<<16), origin.y + (50<<16),
                        msv.brief.isExt ? "Previous Version,\nSequence Point Available" : "Previous Version,\nUnable to Load");

#ifndef EDUKE32_RETAIL_MENU
                    Bsprintf(tempbuf,"Saved: %d.%d.%d.%u %d-bit", savehead.majorver, savehead.minorver,
                             savehead.bytever, savehead.userbytever, 8*savehead.getPtrSize());
                    mgametext(origin.x + (25<<16), origin.y + (124<<16), tempbuf);
                    Bsprintf(tempbuf,"Our: %d.%d.%d.%u %d-bit", SV_MAJOR_VER, SV_MINOR_VER, BYTEVERSION,
                             ud.userbytever, (int32_t)(8*sizeof(intptr_t)));
                    mgametext(origin.x + ((25+16)<<16), origin.y + (134<<16), tempbuf);
#endif
                }
            }
        }
        else
            menutext_centeralign(origin.x + (101<<16), origin.y + (97<<16), "New");

        if (ud.multimode > 1)
        {
            Bsprintf(tempbuf, "Players: %-2d                      ", ud.multimode);
            mgametextcenter(origin.x, origin.y + (156<<16), tempbuf);
        }

        Bsprintf(tempbuf,"%s / %s",g_mapInfo[(ud.volume_number*MAXLEVELS) + ud.level_number].name, g_skillNames[ud.player_skill-1]);
        mgametextcenter(origin.x, origin.y + (168<<16), tempbuf);
        if (ud.volume_number == 0 && ud.level_number == 7)
            mgametextcenter(origin.x, origin.y + (180<<16), currentboardfilename);
        break;
    }

#ifdef EDUKE32_ANDROID_MENU
    case MENU_SKILL:
    {
        static const char *s[] = { "EASY - Few enemies, and lots of stuff.", "MEDIUM - Normal difficulty.", "HARD - For experienced players.", "EXPERTS - Lots of enemies, plus they respawn!" };
        if (M_SKILL.currentEntry < ARRAY_SSIZE(s))
            mgametextcenter(origin.x, origin.y + (168<<16), s[M_SKILL.currentEntry]);
    }
        break;
#endif

    case MENU_SAVECLEANVERIFY:
        videoFadeToBlack(1);

        if (g_oldSaveCnt)
        {
            Bsprintf(tempbuf, "Delete %d obsolete saves?\nThis action cannot be undone.", g_oldSaveCnt);
            Menu_DrawVerifyPrompt(origin.x, origin.y, tempbuf, 2);
        }
        else
            mgametextcenter(origin.x, origin.y + (90<<16), "No obsolete saves found!");

        break;

    case MENU_RESETSTATSVERIFY:
        videoFadeToBlack(1);

        if (communityapiEnabled())
        {
            Bsprintf(tempbuf, "Delete %s stats and achievement data?\nThis action cannot be undone!", communityApiGetPlatformName());
            Menu_DrawVerifyPrompt(origin.x, origin.y, tempbuf, 2);
        }
        else
            mgametextcenter(origin.x, origin.y + (90<<16), "No data found!");

        break;

    case MENU_LOADVERIFY:
    {
        videoFadeToBlack(1);
        menusave_t & msv = g_menusaves[M_LOAD.currentEntry];
        if (msv.isOldVer && msv.brief.isExt)
        {
            Bsprintf(tempbuf, "Resume game from sequence point:\n\"%s\"", msv.brief.name);
            Menu_DrawVerifyPrompt(origin.x, origin.y, tempbuf, 2);
        }
        else if (msv.isOldVer)
        {
#if 1
            mgametextcenter(origin.x, origin.y + (90<<16), "You're not supposed to be here.");
#else
            Bsprintf(tempbuf, "Start new game:\n%s / %s"
            , g_mapInfo[(ud.volume_number*MAXLEVELS) + ud.level_number].name, g_skillNames[ud.player_skill-1]);
            Menu_DrawVerifyPrompt(origin.x, origin.y, tempbuf, 2);
#endif
        }
        else
        {
            Bsprintf(tempbuf, "Load game:\n\"%s\"", msv.brief.name);
            Menu_DrawVerifyPrompt(origin.x, origin.y, tempbuf, 2);
        }
        break;
    }

    case MENU_SAVEVERIFY:
        videoFadeToBlack(1);
        Menu_DrawVerifyPrompt(origin.x, origin.y, "Overwrite previous saved game?");
        break;

    case MENU_LOADDELVERIFY:
    case MENU_SAVEDELVERIFY:
    {
        videoFadeToBlack(1);
        menusave_t & msv = cm == MENU_LOADDELVERIFY ? g_menusaves[M_LOAD.currentEntry] : g_menusaves[M_SAVE.currentEntry-1];
        Bsprintf(tempbuf, "Delete saved game:\n\"%s\"?", msv.brief.name);
        Menu_DrawVerifyPrompt(origin.x, origin.y, tempbuf, 2);
        break;
    }

    case MENU_NEWVERIFY:
        videoFadeToBlack(1);
        Menu_DrawVerifyPrompt(origin.x, origin.y, "Abort this game?");
        break;

    case MENU_COLCORRRESETVERIFY:
        videoFadeToBlack(1);
        Menu_DrawVerifyPrompt(origin.x, origin.y, "Reset color correction to defaults?");
        break;
    case MENU_KEYSRESETVERIFY:
        videoFadeToBlack(1);
        Menu_DrawVerifyPrompt(origin.x, origin.y, "Reset keys to defaults?");
        break;
    case MENU_KEYSCLASSICVERIFY:
        videoFadeToBlack(1);
        Menu_DrawVerifyPrompt(origin.x, origin.y, "Reset keys to classic defaults?");
        break;
    case MENU_JOYSTANDARDVERIFY:
        videoFadeToBlack(1);
        Menu_DrawVerifyPrompt(origin.x, origin.y, "Reset gamepad to standard layout?");
        break;
    case MENU_JOYPROVERIFY:
        videoFadeToBlack(1);
        Menu_DrawVerifyPrompt(origin.x, origin.y, "Reset gamepad to pro layout?");
        break;
    case MENU_JOYCLEARVERIFY:
        videoFadeToBlack(1);
        Menu_DrawVerifyPrompt(origin.x, origin.y, "Clear all gamepad settings?");
        break;

    case MENU_QUIT:
    case MENU_QUIT_INGAME:
        videoFadeToBlack(1);
        Menu_DrawVerifyPrompt(origin.x, origin.y, "Are you sure you want to quit?");
        break;

    case MENU_QUITTOTITLE:
        videoFadeToBlack(1);
        Menu_DrawVerifyPrompt(origin.x, origin.y, "End game and return to title screen?");
        break;

    case MENU_NETWAITMASTER:
        G_DrawFrags();
        mgametextcenter(origin.x, origin.y + (50<<16), "Waiting for master\n"
                                                       "to select level");
        break;

    case MENU_NETWAITVOTES:
        G_DrawFrags();
        mgametextcenter(origin.x, origin.y + (90<<16), "Waiting for votes");
        break;

#ifndef EDUKE32_STANDALONE
    case MENU_BUYDUKE:
        mgametextcenter(origin.x, origin.y + (33<<16), "You are playing the shareware\n"
                                                       "version of Duke Nukem 3D.  While\n"
                                                       "this version is really cool, you\n"
                                                       "are missing over 75% of the total\n"
                                                       "game, along with other great extras\n"
                                                       "which you'll get when you order\n"
                                                       "the complete version and get\n"
                                                       "the final three episodes.");

        mgametextcenter(origin.x, origin.y + ((148+16)<<16), "Press any key or button...");
        break;
#endif
    case MENU_CREDITS:
    case MENU_CREDITS2:
    case MENU_CREDITS3:
#ifndef EDUKE32_STANDALONE
        if (!VOLUMEALL || !PLUTOPAK)
        {
            int32_t m;
            switch (cm)
            {
            case MENU_CREDITS:
                m = origin.x + (20<<16);
                l = origin.y + (33<<16);

                shadowminitext(m, l, "Original Concept", 12); l += 7<<16;
                shadowminitext(m, l, "Todd Replogle and Allen H. Blum III", 12); l += 7<<16;
                l += 3<<16;
                shadowminitext(m, l, "Produced & Directed By", 12); l += 7<<16;
                shadowminitext(m, l, "Greg Malone", 12); l += 7<<16;
                l += 3<<16;
                shadowminitext(m, l, "Executive Producer", 12); l += 7<<16;
                shadowminitext(m, l, "George Broussard", 12); l += 7<<16;
                l += 3<<16;
                shadowminitext(m, l, "BUILD Engine", 12); l += 7<<16;
                shadowminitext(m, l, "Ken Silverman", 12); l += 7<<16;
                l += 3<<16;
                shadowminitext(m, l, "Game Programming", 12); l += 7<<16;
                shadowminitext(m, l, "Todd Replogle", 12); l += 7<<16;
                l += 3<<16;
                shadowminitext(m, l, "3D Engine/Tools/Net", 12); l += 7<<16;
                shadowminitext(m, l, "Ken Silverman", 12); l += 7<<16;
                l += 3<<16;
                shadowminitext(m, l, "Network Layer/Setup Program", 12); l += 7<<16;
                shadowminitext(m, l, "Mark Dochtermann", 12); l += 7<<16;
                l += 3<<16;
                shadowminitext(m, l, "Map Design", 12); l += 7<<16;
                shadowminitext(m, l, "Allen H. Blum III", 12); l += 7<<16;
                shadowminitext(m, l, "Richard Gray", 12); l += 7<<16;

                m = origin.x + (180<<16);
                l = origin.y + (33<<16);

                shadowminitext(m, l, "3D Modeling", 12); l += 7<<16;
                shadowminitext(m, l, "Chuck Jones", 12); l += 7<<16;
                shadowminitext(m, l, "Sapphire Corporation", 12); l += 7<<16;
                l += 3<<16;
                shadowminitext(m, l, "Artwork", 12); l += 7<<16;
                shadowminitext(m, l, "Dirk Jones, Stephen Hornback", 12); l += 7<<16;
                shadowminitext(m, l, "James Storey, David Demaret", 12); l += 7<<16;
                shadowminitext(m, l, "Douglas R. Wood", 12); l += 7<<16;
                l += 3<<16;
                shadowminitext(m, l, "Sound Engine", 12); l += 7<<16;
                shadowminitext(m, l, "Jim Dose", 12); l += 7<<16;
                l += 3<<16;
                shadowminitext(m, l, "Sound & Music Development", 12); l += 7<<16;
                shadowminitext(m, l, "Robert Prince", 12); l += 7<<16;
                shadowminitext(m, l, "Lee Jackson", 12); l += 7<<16;
                l += 3<<16;
                shadowminitext(m, l, "Voice Talent", 12); l += 7<<16;
                shadowminitext(m, l, "Lani Minella - Voice Producer", 12); l += 7<<16;
                shadowminitext(m, l, "Jon St. John as \"Duke Nukem\"", 12); l += 7<<16;
                l += 3<<16;
                shadowminitext(m, l, "Graphic Design", 12); l += 7<<16;
                shadowminitext(m, l, "Packaging, Manual, Ads", 12); l += 7<<16;
                shadowminitext(m, l, "Robert M. Atkins", 12); l += 7<<16;
                shadowminitext(m, l, "Michael Hadwin", 12); l += 7<<16;
                break;

            case MENU_CREDITS2:
                m = origin.x + (20<<16);
                l = origin.y + (33<<16);

                shadowminitext(m, l, "Special Thanks To", 12); l += 7<<16;
                shadowminitext(m, l, "Steven Blackburn, Tom Hall", 12); l += 7<<16;
                shadowminitext(m, l, "Scott Miller, Joe Siegler", 12); l += 7<<16;
                shadowminitext(m, l, "Terry Nagy, Colleen Compton", 12); l += 7<<16;
                shadowminitext(m, l, "HASH, Inc., FormGen, Inc.", 12); l += 7<<16;
                l += 3<<16;
                shadowminitext(m, l, "The 3D Realms Beta Testers", 12); l += 7<<16;
                l += 3<<16;
                shadowminitext(m, l, "Nathan Anderson, Wayne Benner", 12); l += 7<<16;
                shadowminitext(m, l, "Glenn Brensinger, Rob Brown", 12); l += 7<<16;
                shadowminitext(m, l, "Erik Harris, Ken Heckbert", 12); l += 7<<16;
                shadowminitext(m, l, "Terry Herrin, Greg Hively", 12); l += 7<<16;
                shadowminitext(m, l, "Hank Leukart, Eric Baker", 12); l += 7<<16;
                shadowminitext(m, l, "Jeff Rausch, Kelly Rogers", 12); l += 7<<16;
                shadowminitext(m, l, "Mike Duncan, Doug Howell", 12); l += 7<<16;
                shadowminitext(m, l, "Bill Blair", 12); l += 7<<16;

                m = origin.x + (160<<16);
                l = origin.y + (33<<16);

                shadowminitext(m, l, "Company Product Support", 12); l += 7<<16;
                l += 3<<16;
                shadowminitext(m, l, "The following companies were cool", 12); l += 7<<16;
                shadowminitext(m, l, "enough to give us lots of stuff", 12); l += 7<<16;
                shadowminitext(m, l, "during the making of Duke Nukem 3D.", 12); l += 7<<16;
                l += 3<<16;
                shadowminitext(m, l, "Altec Lansing Multimedia", 12); l += 7<<16;
                shadowminitext(m, l, "for tons of speakers and the", 12); l += 7<<16;
                shadowminitext(m, l, "THX-licensed sound system.", 12); l += 7<<16;
                shadowminitext(m, l, "For info call 1-800-548-0620", 12); l += 7<<16;
                l += 3<<16;
                shadowminitext(m, l, "Creative Labs, Inc.", 12); l += 7<<16;
                l += 3<<16;
                shadowminitext(m, l, "Thanks for the hardware, guys.", 12); l += 7<<16;
                break;

            case MENU_CREDITS3:
                mgametextcenter(origin.x, origin.y + (50<<16), "Duke Nukem 3D is a trademark of\n"
                                                               "3D Realms Entertainment"
                                                               "\n"
                                                               "Duke Nukem 3D\n"
                                                               "(C) 1996 3D Realms Entertainment");

#if !defined(EDUKE32_ANDROID_MENU) && !defined(EDUKE32_STANDALONE)
                if (VOLUMEONE)
                {
                    mgametextcenter(origin.x, origin.y + (106<<16), "Please read LICENSE.DOC for shareware\n"
                                                                    "distribution grants and restrictions.");
                }
#endif
                mgametextcenter(origin.x, origin.y + ((VOLUMEONE?134:115)<<16), "Made in Dallas, Texas USA");
                break;
            }
        }
        break;
#endif
    case MENU_CREDITS4:   // JBF 20031220
    {
#define MENU_YOFFSET 40
#define MENU_INCREMENT(x) (oy += ((x) << 16))  // maybe this should have been MENU_EXCREMENT instead

        int32_t oy = origin.y;

        mgametextcenter(origin.x, MENU_INCREMENT(MENU_YOFFSET), "Developers");
        creditsminitext(origin.x + (160 << 16), MENU_INCREMENT(11), "Richard \"TerminX\" Gobeille", 8);
        creditsminitext(origin.x + (160 << 16), MENU_INCREMENT(7), "Evan \"Hendricks266\" Ramos", 8);
        creditsminitext(origin.x + (160 << 16), MENU_INCREMENT(7), "Alex \"pogokeen\" Dawson", 8);

        mgametextcenter(origin.x, MENU_INCREMENT(11), "Retired developers");
        creditsminitext(origin.x + (160 << 16), MENU_INCREMENT(11), "Pierre-Loup \"Plagman\" Griffais", 8);
        creditsminitext(origin.x + (160 << 16), MENU_INCREMENT(7), "Philipp \"Helixhorned\" Kutin", 8);

        mgametextcenter(origin.x, MENU_INCREMENT(11), "Special thanks to");
        creditsminitext(origin.x + (160 << 16), MENU_INCREMENT(11), "Jonathon \"JonoF\" Fowler", 8);

        mgametextcenter(origin.x, MENU_INCREMENT(11), "Uses BUILD Engine technology by");
        creditsminitext(origin.x + (160 << 16), MENU_INCREMENT(11), "Ken \"Awesoken\" Silverman", 8);

#undef MENU_INCREMENT
#undef MENU_YOFFSET
    }
        break;

    case MENU_CREDITS5:
        l = 7;

        mgametextcenter(origin.x, origin.y + ((38-l)<<16), "License and Other Contributors");
        {
            static const char *header[] =
            {
                "This program is distributed under the terms of the",
                "GNU General Public License version 2 as published by the",
                "Free Software Foundation. See gpl-2.0.txt for details.",
                "BUILD engine technology available under license. See buildlic.txt.",
                nullptr,
                "The EDuke32 team thanks the following people for their contributions:",
                nullptr,
            };
            static const char *body[] =
            {
                "Alexey Lysiuk",     // "_mental_" - bugfixes, shader build step in Xcode project
                "Alexey Skrybykin",  // "Nuke.YKT" - Polymost fixes, OPL3, engine version compatibility
                "Barry Duncan",      // "sirlemonhead" - engine version compatibility
                "Bioman",            // GTK work, APT repository and package upkeep
                "Brandon Bergren",   // "Bdragon" - tiles.cfg
                "Charlie Honig",     // "CONAN" - showview command
                "CL102",             // "CommonLoon102" - mdposoff
                "Dan Gaskill",       // "DeeperThought" - testing
                "David Koenig",      // "Bargle" - Merged a couple of things from duke3d_w32
                "Dino Bollinger",    // "Doom64hunter" - bugfixes
                "Ed Coolidge",       // Mapster32 improvements
                "Emile Belanger",    // "Beloko" - original Android work
                "Fox",               // "Fox666" - various patches
                "Hunter_rus",        // tons of stuff
                "James Bentler",     // Mapster32 improvements
                "Jasper Foreman",    // netcode contributions
                "Javier Martinez",   // "Malone3D" - EDuke 2.1.1 components
                "Jeff Hart",         // website graphics
                "Jonathan Strander", // "Mblackwell" - testing and feature speccing
                "Jordon Moss",       // "Striker" - various patches, OldMP work
                "Jose del Castillo", // "Renegado" - EDuke 2.1.1 components
                "Lachlan McDonald",  // official EDuke32 icon
                "LeoD",              // bugfixes
                "LSDNinja",          // OS X help and testing
                "Marcus Herbert",    // "rhoenie" - OS X compatibility work
                "Matthew Palmer",    // "Usurper" - testing and eduke32.com domain
                "Matt Saettler",     // "Matteus" - NAM, WWII GI, DOS EDuke 2.0 enhancements
                "NY00123",           // Linux / SDL patches, engine version compatibility
                "Ozkan Sezer",       // SDL/GTK version checking improvements
                "Peter Green",       // "Plugwash" - dynamic remapping, custom gametypes
                "Peter Veenstra",    // "Qbix" - port to 64-bit
                "Robin Green",       // CON array support
                "Ryan Gordon",       // "icculus" - icculus.org Duke3D port sound code
                "Stephen Anthony",   // early 64-bit porting work
                "tueidj",            // Wii port
                nullptr,
            };
            EDUKE32_STATIC_ASSERT(ARRAY_SIZE(body) % 3 == 0);
            static const char *footer[] =
            {
                nullptr,
                "Visit eduke32.com for news and updates",
            };

            static constexpr int header_numlines = ARRAY_SIZE(header);
            static constexpr int body_numlines   = ARRAY_SIZE(body);
            static constexpr int footer_numlines = ARRAY_SIZE(footer);

            static constexpr int CCOLUMNS = 3;
            static constexpr int CCOLXBUF = 20;

            int c;
            i = 0;
            for (c = 0; c < header_numlines; c++)
                if (header[c])
                    creditsminitext(origin.x + (160<<16), origin.y + ((17+10+10+8+4+(c*7)-l)<<16), header[c], 8);
            i += c;
            for (c = 0; c < body_numlines; c++)
                if (body[c])
                    creditsminitext(origin.x + ((CCOLXBUF+((320-CCOLXBUF*2)/(CCOLUMNS*2)) +((320-CCOLXBUF*2)/CCOLUMNS)*(c/(body_numlines/CCOLUMNS)))<<16), origin.y + ((17+10+10+8+4+((c%(body_numlines/CCOLUMNS))*7)+(i*7)-l)<<16), body[c], 8);
            i += c/CCOLUMNS;
            for (c = 0; c < footer_numlines; c++)
                if (footer[c])
                    creditsminitext(origin.x + (160<<16), origin.y + ((17+10+10+8+4+(c*7)+(i*7)-l)<<16), footer[c], 8);
        }

        break;

    default:
        break;
    }
}


static void Menu_ReadSaveGameHeaders();

static void Menu_LoadReadHeaders()
{
    Menu_ReadSaveGameHeaders();

    for (int i = 0; i < g_nummenusaves; ++i)
    {
        menusave_t const & msv = g_menusaves[i];
        // MenuEntry_LookDisabledOnCondition(&ME_LOAD[i], msv.isOldVer && msv.brief.isExt);
        MenuEntry_DisableOnCondition(&ME_LOAD[i], msv.isOldVer && !msv.brief.isExt);
    }
}

static void Menu_SaveReadHeaders()
{
    Menu_ReadSaveGameHeaders();

    for (int i = 0; i < g_nummenusaves; ++i)
    {
        menusave_t const & msv = g_menusaves[i];
        MenuEntry_LookDisabledOnCondition(&ME_SAVE[i], msv.isOldVer && !msv.brief.isExt);
    }
}

static void Menu_PreInput(MenuEntry_t *entry)
{
    switch (g_currentMenu)
    {

    case MENU_KEYBOARDKEYS:
        if (KB_KeyPressed(sc_Delete))
        {
            auto column = (MenuCustom2Col_t*)entry->entry;
            char key[2];
            key[0] = ud.config.KeyboardKeys[M_KEYBOARDKEYS.currentEntry][0];
            key[1] = ud.config.KeyboardKeys[M_KEYBOARDKEYS.currentEntry][1];
            *column->column[M_KEYBOARDKEYS.currentColumn] = 0xff;
            CONFIG_MapKey(M_KEYBOARDKEYS.currentEntry, ud.config.KeyboardKeys[M_KEYBOARDKEYS.currentEntry][0], key[0], ud.config.KeyboardKeys[M_KEYBOARDKEYS.currentEntry][1], key[1]);
            S_PlaySound(KICK_HIT);
            KB_ClearKeyDown(sc_Delete);
        }
        break;

    case MENU_LOAD:
        if (KB_KeyPressed(sc_Delete))
        {
            KB_ClearKeyDown(sc_Delete);
            if (M_LOAD.currentEntry < g_nummenusaves)
                Menu_Change(MENU_LOADDELVERIFY);
        }
        break;
    case MENU_SAVE:
        if (KB_KeyPressed(sc_Delete))
        {
            KB_ClearKeyDown(sc_Delete);
            if (0 < M_SAVE.currentEntry && M_SAVE.currentEntry <= (int32_t)g_nummenusaves)
                Menu_Change(MENU_SAVEDELVERIFY);
        }
        break;

    default:
        break;
    }
}

static void Menu_PreOptionListDraw(MenuEntry_t *entry, const vec2_t origin)
{
    switch (g_currentMenu)
    {
    case MENU_MOUSEBTNS:
    case MENU_MOUSEADVANCED:
    case MENU_JOYSTICKBTNS:
    case MENU_JOYSTICKAXIS:
        mgametextcenter(origin.x, origin.y + (31<<16), "Select a function to assign");

        Bsprintf(tempbuf, "to %s", entry->name);

        mgametextcenter(origin.x, origin.y + ((31+9)<<16), tempbuf);

        mgametextcenter(origin.x, origin.y + (161<<16), "Press \"Escape\" To Cancel");
        break;
    }
}

static int32_t Menu_PreCustom2ColScreen(MenuEntry_t *entry)
{
    if (g_currentMenu == MENU_KEYBOARDKEYS)
    {
        auto column = (MenuCustom2Col_t*)entry->entry;

        int32_t sc = KB_GetLastScanCode();
        if (sc != sc_None)
        {
            char key[2];
            key[0] = ud.config.KeyboardKeys[M_KEYBOARDKEYS.currentEntry][0];
            key[1] = ud.config.KeyboardKeys[M_KEYBOARDKEYS.currentEntry][1];

            S_PlaySound(PISTOL_BODYHIT);

            *column->column[M_KEYBOARDKEYS.currentColumn] = sc;

            CONFIG_MapKey(M_KEYBOARDKEYS.currentEntry, ud.config.KeyboardKeys[M_KEYBOARDKEYS.currentEntry][0], key[0], ud.config.KeyboardKeys[M_KEYBOARDKEYS.currentEntry][1], key[1]);

            KB_ClearKeyDown(sc);

            return -1;
        }
    }

    return 0;
}

static void Menu_PreCustom2ColScreenDraw(MenuEntry_t *entry, const vec2_t origin)
{
    if (g_currentMenu == MENU_KEYBOARDKEYS)
    {
        Bsprintf(tempbuf, "Press the key to assign as\n"
                          "%s for \"%s\"\n"
                          "\n"
                          "Press \"Escape\" To Cancel"
                          , M_KEYBOARDKEYS.currentColumn?"secondary":"primary", entry->name);
        mgametextcenter(origin.x, origin.y + (90<<16), tempbuf);
    }
}

static void Menu_EntryFocus(/*MenuEntry_t *entry*/)
{
    switch (g_currentMenu)
    {
    case MENU_LOAD:
        if (M_LOAD.currentEntry < (int32_t)g_nummenusaves)
        {
            savebrief_t & sv = g_menusaves[M_LOAD.currentEntry].brief;
            if (sv.isValid())
                G_LoadSaveHeaderNew(sv.path, &savehead);
        }
        break;

    case MENU_SAVE:
        if (0 < M_SAVE.currentEntry && M_SAVE.currentEntry <= (int32_t)g_nummenusaves)
        {
            savebrief_t & sv = g_menusaves[M_SAVE.currentEntry-1].brief;
            if (sv.isValid())
                G_LoadSaveHeaderNew(sv.path, &savehead);
        }
        break;

    default:
        break;
    }
}

static void Menu_StartGameWithoutSkill(void)
{
    ud.m_player_skill = M_SKILL.currentEntry+1;

    ud.skill_voice = S_PlaySound(PISTOL_BODYHIT);

    ud.m_respawn_monsters = 0;

    ud.m_monsters_off = ud.monsters_off = 0;

    ud.m_respawn_items = 0;
    ud.m_respawn_inventory = 0;

    ud.multimode = 1;

    G_NewGame_EnterLevel();
}

static void Menu_DoCheat(int32_t cheatID)
{
    if (numplayers != 1 || !(g_player[myconnectindex].ps->gm & MODE_GAME))
        return;

    osdcmd_cheatsinfo_stat.cheatnum = cheatID;
}

static int32_t Menu_Cheat_Warp(char const * const numbers)
{
    if (numplayers != 1 || !(g_player[myconnectindex].ps->gm & MODE_GAME))
        return 0;

    if (numbers == NULL || !numbers[0] || !numbers[1] || (VOLUMEALL && !numbers[2]))
        return 1;

    if (VOLUMEALL)
    {
        osdcmd_cheatsinfo_stat.volume = numbers[0] - '0';
        osdcmd_cheatsinfo_stat.level = (numbers[1] - '0')*10+(numbers[2]-'0');
    }
    else
    {
        osdcmd_cheatsinfo_stat.volume =  numbers[0] - '0';
        osdcmd_cheatsinfo_stat.level =  numbers[1] - '0';
    }

    osdcmd_cheatsinfo_stat.volume--;
    osdcmd_cheatsinfo_stat.level--;

    if ((VOLUMEONE && osdcmd_cheatsinfo_stat.volume > 0) || osdcmd_cheatsinfo_stat.volume > g_volumeCnt-1 ||
            osdcmd_cheatsinfo_stat.level >= MAXLEVELS || g_mapInfo[osdcmd_cheatsinfo_stat.volume *MAXLEVELS+osdcmd_cheatsinfo_stat.level].filename == NULL)
        return 1;

    osdcmd_cheatsinfo_stat.cheatnum = CHEAT_SCOTTY;

    return 0;
}

static int32_t Menu_Cheat_Skill(char const * const number)
{
    if (numplayers != 1 || !(g_player[myconnectindex].ps->gm & MODE_GAME))
        return 0;

    if (number == NULL || !number[0])
        return 1;

    osdcmd_cheatsinfo_stat.volume = number[0] - '1';

    osdcmd_cheatsinfo_stat.cheatnum = CHEAT_SKILL;

    return 0;
}

/*
Functions where a "newValue" or similar is passed are run *before* the linked variable is actually changed.
That way you can compare the new and old values and potentially block the change.
*/

static void Menu_EntryLinkActivate(MenuEntry_t *entry)
{
    switch (g_currentMenu)
    {
    case MENU_EPISODE:
        if (entry != &ME_EPISODE_USERMAP)
        {
            ud.m_volume_number = M_EPISODE.currentEntry;
            ud.m_level_number = 0;

            if (g_skillCnt == 0)
                Menu_StartGameWithoutSkill();
        }
        break;

    case MENU_NEWGAMECUSTOM:
        ud.returnvar[0] = -1;
        VM_OnEventWithReturn(EVENT_NEWGAMECUSTOM, -1, myconnectindex, M_NEWGAMECUSTOM.currentEntry);
        break;

    case MENU_NEWGAMECUSTOMSUB:
        ud.returnvar[0] = M_NEWGAMECUSTOMSUB.currentEntry;
        ud.returnvar[1] = -1;
        VM_OnEventWithReturn(EVENT_NEWGAMECUSTOM, -1, myconnectindex, M_NEWGAMECUSTOM.currentEntry);
        break;

    case MENU_SKILL:
    {
        int32_t skillsound = PISTOL_BODYHIT;

        switch (M_SKILL.currentEntry)
        {
        case 0:
            skillsound = JIBBED_ACTOR6;
            break;
        case 1:
            skillsound = BONUS_SPEECH1;
            break;
        case 2:
            skillsound = DUKE_GETWEAPON2;
            break;
        case 3:
            skillsound = JIBBED_ACTOR5;
            break;
        }

        ud.m_player_skill = M_SKILL.currentEntry+1;

        ud.skill_voice = S_PlaySound(skillsound);

        if (M_SKILL.currentEntry == 3) ud.m_respawn_monsters = 1;
        else ud.m_respawn_monsters = 0;

        ud.m_monsters_off = ud.monsters_off = 0;

        ud.m_respawn_items = 0;
        ud.m_respawn_inventory = 0;

        ud.multimode = 1;

        G_NewGame_EnterLevel();
        break;
    }

    case MENU_JOYSTICKAXES:
        M_JOYSTICKAXIS.title = joyGetName(0, M_JOYSTICKAXES.currentEntry);
        MEO_JOYSTICKAXIS_ANALOG.data = &ud.config.JoystickAnalogueAxes[M_JOYSTICKAXES.currentEntry];
        MEO_JOYSTICKAXIS_SCALE.variable = &ud.config.JoystickAnalogueScale[M_JOYSTICKAXES.currentEntry];
        MEO_JOYSTICKAXIS_INVERT.data = &ud.config.JoystickAnalogueInvert[M_JOYSTICKAXES.currentEntry];
        MEO_JOYSTICKAXIS_DEAD.variable = &ud.config.JoystickAnalogueDead[M_JOYSTICKAXES.currentEntry];
        MEO_JOYSTICKAXIS_SATU.variable = &ud.config.JoystickAnalogueSaturate[M_JOYSTICKAXES.currentEntry];
        MEO_JOYSTICKAXIS_DIGITALNEGATIVE.data = &ud.config.JoystickDigitalFunctions[M_JOYSTICKAXES.currentEntry][0];
        MEO_JOYSTICKAXIS_DIGITALPOSITIVE.data = &ud.config.JoystickDigitalFunctions[M_JOYSTICKAXES.currentEntry][1];
        break;

    case MENU_CHEATS:
    {
        const int32_t cheatFuncID = M_CHEATS.currentEntry - 1;
        switch (cheatFuncID)
        {
            case -1:
            case CHEATFUNC_WARP:
            case CHEATFUNC_SKILL:
                break;
            default:
                Menu_DoCheat(CheatFunctionIDs[cheatFuncID]);
                break;
        }
        break;
    }

    default:
        break;
    }

    if (entry == &ME_VIDEOSETUP_APPLY)
    {
        resolution_t p = { xres, yres, fullscreen, bpp, 0 };
        int32_t prend = videoGetRenderMode();
        int32_t pvsync = vsync;
        int pborderless = r_borderless;

        resolution_t n = { resolution[newresolution].xdim, resolution[newresolution].ydim,
                           (resolution[newresolution].flags & RES_FS) ? newfullscreen : 0,
                           (newrendermode == REND_CLASSIC) ? 8 : resolution[newresolution].bppmax, 0 };

        if (r_borderless != newborderless)
            videoResetMode();

        r_borderless = newborderless;

        if (videoSetGameMode(n.flags, n.xdim, n.ydim, n.bppmax, upscalefactor) < 0)
        {
            r_borderless = pborderless;

            if (videoSetGameMode(p.flags, p.xdim, p.ydim, p.bppmax, upscalefactor) < 0)
            {
                videoSetRenderMode(prend);
                G_GameExit("Failed restoring old video mode.");
            }
            else
            {
                onvideomodechange(p.bppmax > 8);
                vsync = videoSetVsync(pvsync);
            }
        }
        else
        {
            videoSetRenderMode(newrendermode);
            vsync = videoSetVsync(newvsync);
            onvideomodechange(n.bppmax > 8);
        }

        g_restorePalette = -1;
        G_UpdateScreenArea();
        ud.setup.fullscreen = fullscreen;
        ud.setup.xdim = xres;
        ud.setup.ydim = yres;
        ud.setup.bpp = bpp;
    }
    else if (entry == &ME_SOUND_RESTART)
    {
        if (ud.config.MixRate != soundrate || ud.config.NumVoices != soundvoices)
        {
            S_MusicShutdown();
            S_SoundShutdown();

            ud.config.MixRate = soundrate;
            ud.config.NumVoices = soundvoices;

            S_SoundStartup();
            S_MusicStartup();

            S_ClearSoundLocks();
        }

        if (ud.config.MusicToggle)
        {
            if (ud.config.MusicDevice != musicdevice)
            {
                S_MusicShutdown();
                ud.config.MusicDevice = musicdevice;
                S_MusicStartup();
            }

            S_RestartMusic();
        }
    }
    else if (entry == &ME_SAVESETUP_CLEANUP)
    {
        g_oldSaveCnt = G_CountOldSaves();
        Menu_Change(MENU_SAVECLEANVERIFY);
    }
#ifdef EDUKE32_STANDALONE
    else if (entry == &ME_SAVESETUP_RESETSTATS)
        Menu_Change(MENU_RESETSTATSVERIFY);
#endif
    else if (entry == &ME_NETHOST_LAUNCH)
    {
        // master does whatever it wants
        if (g_netServer)
        {
            Net_FillNewGame(&pendingnewgame, 1);
            Net_StartNewGame();
            Net_SendNewGame(1, NULL);
        }
        else if (voting == -1)
        {
            Net_SendMapVoteInitiate();
            Menu_Change(MENU_NETWAITVOTES);
        }
    }
}

static int32_t Menu_EntryOptionModify(MenuEntry_t *entry, int32_t newOption)
{
    int32_t x;
    auto ps = g_player[myconnectindex].ps;

    if (entry == &ME_GAMESETUP_DEMOREC)
    {
        if ((ps->gm&MODE_GAME))
            G_CloseDemoWrite();
    }
#ifdef _WIN32
    else if (entry == &ME_GAMESETUP_UPDATES)
        ud.config.LastUpdateCheck = 0;
#endif
    else if (entry == &ME_GAMESETUP_WEAPSWITCH_PICKUP)
    {
        ud.weaponswitch &= ~(1|4);
        switch (newOption)
        {
        case 2:
            ud.weaponswitch |= 4;
            fallthrough__;
        case 1:
            ud.weaponswitch |= 1;
            break;
        default:
            break;
        }
    }
    else if (entry == &ME_SCREENSETUP_SCREENSIZE)
        G_SetViewportShrink((newOption - vpsize) * 4);
    else if (entry == &ME_SOUND)
    {
        if (newOption == 0)
        {
            FX_StopAllSounds();
            S_ClearSoundLocks();
        }
    }
    else if (entry == &ME_SOUND_MUSIC)
    {
        ud.config.MusicToggle = newOption;

        if (newOption == 0)
            S_PauseMusic(true);
        else
        {
            S_RestartMusic();
            S_PauseMusic(false);
        }
    }
    else if (entry == &ME_SOUND_DUKETALK)
        ud.config.VoiceToggle = (ud.config.VoiceToggle&~1) | newOption;
    else if (entry == &ME_JOYSTICK_ENABLE)
    {
        if (newOption)
            CONTROL_ScanForControllers();
        CONTROL_JoystickEnabled = (newOption && CONTROL_JoyPresent);
    }
    else if (entry == &ME_JOYSTICKAXIS_ANALOG)
        CONTROL_MapAnalogAxis(M_JOYSTICKAXES.currentEntry, newOption, controldevice_joystick);
    else if (entry == &ME_JOYSTICKAXIS_INVERT)
        CONTROL_SetAnalogAxisInvert(M_JOYSTICKAXES.currentEntry, newOption, controldevice_joystick);
    else if (entry == &ME_NETOPTIONS_EPISODE)
    {
        if (newOption < g_volumeCnt)
            ud.m_volume_number = newOption;
    }
    else if (entry == &ME_NETOPTIONS_MONSTERS)
    {
        ud.m_monsters_off = (newOption == g_skillCnt);
        if (newOption < g_skillCnt)
            ud.m_player_skill = newOption;
    }
    else if (entry == &ME_ADULTMODE)
    {
        if (newOption)
        {
            for (x=0; x<g_animWallCnt; x++)
                switch (DYNAMICTILEMAP(wall[animwall[x].wallnum].picnum))
                {
                case FEMPIC1__STATIC:
                    wall[animwall[x].wallnum].picnum = BLANKSCREEN;
                    break;
                case FEMPIC2__STATIC:
                case FEMPIC3__STATIC:
                    wall[animwall[x].wallnum].picnum = SCREENBREAK6;
                    break;
                }

            ud.pwlockout[0] = 0;
            Menu_Change(MENU_ADULTPASSWORD);
//            return -1;
        }
        else
        {
            if (ud.pwlockout[0] == 0)
            {
                ud.lockout = 0;
#if 0
                for (x=0; x<g_numAnimWalls; x++)
                    if (wall[animwall[x].wallnum].picnum != W_SCREENBREAK &&
                            wall[animwall[x].wallnum].picnum != W_SCREENBREAK+1 &&
                            wall[animwall[x].wallnum].picnum != W_SCREENBREAK+2)
                        if (wall[animwall[x].wallnum].extra >= 0)
                            wall[animwall[x].wallnum].picnum = wall[animwall[x].wallnum].extra;
#endif
            }
            else
            {
                Menu_Change(MENU_ADULTPASSWORD);
                return -1;
            }
        }
    }
    else if (entry == &ME_VIDEOSETUP_FRAMELIMIT)
        g_frameDelay = calcFrameDelay(newOption, r_maxfpsoffset);

    switch (g_currentMenu)
    {
    case MENU_MOUSEBTNS:
        CONTROL_MapButton(newOption, MenuMouseDataIndex[M_MOUSEBTNS.currentEntry][0], MenuMouseDataIndex[M_MOUSEBTNS.currentEntry][1], controldevice_mouse);
        CONTROL_FreeMouseBind(MenuMouseDataIndex[M_MOUSEBTNS.currentEntry][0]);
        break;
    case MENU_JOYSTICKBTNS:
        CONTROL_MapButton(newOption, M_JOYSTICKBTNS.currentEntry>>1, M_JOYSTICKBTNS.currentEntry&1, controldevice_joystick);
        break;
    case MENU_JOYSTICKAXIS:
    {
        for (int i = 0; i < ARRAY_SSIZE(MEL_INTERNAL_JOYSTICKAXIS_DIGITAL); i++)
            if (entry == MEL_INTERNAL_JOYSTICKAXIS_DIGITAL[i])
                CONTROL_MapDigitalAxis(M_JOYSTICKAXES.currentEntry, newOption, i&1, controldevice_joystick);
    }
        break;
    }

    return 0;
}

static void Menu_EntryOptionDidModify(MenuEntry_t *entry)
{
#ifdef USE_OPENGL
    int domodechange = 0;
#endif

    if (entry == &ME_GAMESETUP_AIM_AUTO ||
        entry == &ME_GAMESETUP_WEAPSWITCH_PICKUP ||
        entry == &ME_PLAYER_NAME ||
        entry == &ME_PLAYER_COLOR ||
        entry == &ME_PLAYER_TEAM)
        G_UpdatePlayerFromMenu();
    else if (entry == &ME_DISPLAYSETUP_UPSCALING)
    {
        if (in3dmode())
        {
            videoSetGameMode(fullscreen, xres, yres, bpp, ud.detail);
        }
    }
#ifdef USE_OPENGL
#ifndef EDUKE32_STANDALONE
#ifdef TEXFILTER_MENU_OPTIONS
    else if (entry == &ME_DISPLAYSETUP_ANISOTROPY || entry == &ME_DISPLAYSETUP_TEXFILTER)
        gltexapplyprops();
#endif
#endif
    else if (entry == &ME_RENDERERSETUP_TEXQUALITY)
    {
        texcache_invalidate();
        r_downsizevar = r_downsize;
        domodechange = 1;
    }
#ifdef POLYMER
    else if (entry == &ME_POLYMER_LIGHTS ||
             entry == &ME_POLYMER_LIGHTPASSES ||
             entry == &ME_POLYMER_SHADOWCOUNT)
        domodechange = 1;
#endif

    if (domodechange)
    {
        videoResetMode();
        if (videoSetGameMode(fullscreen, xres, yres, bpp, upscalefactor))
            OSD_Printf("restartvid: Reset failed...\n");
        onvideomodechange(ud.setup.bpp>8);
        G_RefreshLights();
    }
#endif
}

static void Menu_Custom2ColScreen(/*MenuEntry_t *entry*/)
{
    if (g_currentMenu == MENU_KEYBOARDKEYS)
    {
        KB_FlushKeyboardQueue();
        KB_ClearLastScanCode();
    }
}

static int32_t Menu_EntryRangeInt32Modify(MenuEntry_t *entry, int32_t newValue)
{
    if (entry == &ME_SCREENSETUP_SCREENSIZE)
        G_SetViewportShrink((newValue - vpsize) * 4);
    else if (entry == &ME_SCREENSETUP_SBARSIZE)
        G_SetStatusBarScale(newValue);
    else if (entry == &ME_SOUND_VOLUME_FX)
        FX_SetVolume(newValue);
    else if (entry == &ME_SOUND_VOLUME_MUSIC)
        S_MusicVolume(newValue);
    else if (entry == &ME_MOUSEADVANCED_SCALEX)
        CONTROL_SetAnalogAxisScale(0, newValue, controldevice_mouse);
    else if (entry == &ME_MOUSEADVANCED_SCALEY)
        CONTROL_SetAnalogAxisScale(1, newValue, controldevice_mouse);
    else if (entry == &ME_JOYSTICKAXIS_SCALE)
        CONTROL_SetAnalogAxisScale(M_JOYSTICKAXES.currentEntry, newValue, controldevice_joystick);
    else if (entry == &ME_JOYSTICKAXIS_DEAD)
        joySetDeadZone(M_JOYSTICKAXES.currentEntry, newValue, *MEO_JOYSTICKAXIS_SATU.variable);
    else if (entry == &ME_JOYSTICKAXIS_SATU)
        joySetDeadZone(M_JOYSTICKAXES.currentEntry, *MEO_JOYSTICKAXIS_DEAD.variable, newValue);
    else if (entry == &ME_VIDEOSETUP_FRAMELIMITOFFSET)
        g_frameDelay = calcFrameDelay(r_maxfps, newValue);

    return 0;
}

static int32_t Menu_EntryRangeFloatModify(MenuEntry_t *entry, float newValue)
{
#ifndef EDUKE32_RETAIL_MENU
    if (entry == &ME_COLCORR_AMBIENT)
        r_ambientlightrecip = 1.f/newValue;
#else
    UNREFERENCED_PARAMETER(entry);
    UNREFERENCED_PARAMETER(newValue);
#endif

    return 0;
}

static int32_t Menu_EntryRangeFloatDidModify(MenuEntry_t *entry)
{
    if (entry == &ME_COLCORR_GAMMA)
    {
        ud.brightness = GAMMA_CALC<<2;
        videoSetPalette(ud.brightness>>2, g_player[myconnectindex].ps->palette, 0);
    }
    else if (entry == &ME_COLCORR_CONTRAST || entry == &ME_COLCORR_BRIGHTNESS)
    {
        videoSetPalette(ud.brightness>>2, g_player[myconnectindex].ps->palette, 0);
    }

    return 0;
}

#ifdef MENU_ENABLE_RANGEDOUBLE
static int32_t Menu_EntryRangeDoubleModify(void /*MenuEntry_t *entry, double newValue*/)
{

    return 0;
}
#endif

static uint32_t save_xxh = 0;

static void Menu_EntryStringActivate(/*MenuEntry_t *entry*/)
{
    switch (g_currentMenu)
    {
    case MENU_SAVE:
        if (M_SAVE.currentEntry > 0)
        {
            savebrief_t & sv = g_menusaves[M_SAVE.currentEntry-1].brief;
            if (!save_xxh)
                save_xxh = XXH32((uint8_t *)sv.name, MAXSAVEGAMENAME, 0xDEADBEEF);
            if (sv.isValid())
                Menu_Change(MENU_SAVEVERIFY);
        }
        else
        {
            ME_SAVE_NEW.name = nullptr;
            save_xxh = 0;
        }
        break;

    default:
        break;
    }
}

static int32_t Menu_EntryStringSubmit(/*MenuEntry_t *entry, */char *input)
{
    int32_t returnvar = 0;

    switch (g_currentMenu)
    {
    case MENU_SAVE:
    {
        savebrief_t & sv = g_lastusersave = M_SAVE.currentEntry == 0 ? savebrief_t{input} : g_menusaves[M_SAVE.currentEntry-1].brief;

        // dirty hack... char 127 in last position indicates an auto-filled name
#ifdef __ANDROID__
        if (1)
#else
        if (input[0] == 0 || (sv.name[MAXSAVEGAMENAME] == 127 &&
            strncmp(sv.name, input, MAXSAVEGAMENAME) == 0 &&
            save_xxh == XXH32((uint8_t *)sv.name, MAXSAVEGAMENAME, 0xDEADBEEF)))
#endif
        {
            strncpy(sv.name, g_mapInfo[ud.volume_number * MAXLEVELS + ud.level_number].name, MAXSAVEGAMENAME);
            sv.name[MAXSAVEGAMENAME] = 127;
            returnvar = -1;
        }
        else
        {
            strncpy(sv.name, input, MAXSAVEGAMENAME);
            sv.name[MAXSAVEGAMENAME] = 0;
        }

        G_SavePlayerMaybeMulti(sv);

        g_quickload = &sv;
        g_player[myconnectindex].ps->gm = MODE_GAME;

        Menu_Change(MENU_CLOSE);
        save_xxh = 0;
        break;
    }

    default:
        break;
    }

    return returnvar;
}

static void Menu_EntryStringCancel(/*MenuEntry_t *entry*/)
{
    switch (g_currentMenu)
    {
    case MENU_SAVE:
        save_xxh = 0;
        ME_SAVE_NEW.name = s_NewSaveGame;
        break;

    default:
        break;
    }
}

/*
This is polled when the menu code is populating the screen but for some reason doesn't have the data.
*/

static int32_t Menu_EntryOptionSource(MenuEntry_t *entry, int32_t currentValue)
{
    if (entry == &ME_GAMESETUP_WEAPSWITCH_PICKUP)
        return (ud.weaponswitch & 1) ? ((ud.weaponswitch & 4) ? 2 : 1) : 0;
    else if (entry == &ME_SOUND_DUKETALK)
        return ud.config.VoiceToggle & 1;
    else if (entry == &ME_NETOPTIONS_MONSTERS)
        return (ud.m_monsters_off ? g_skillCnt : ud.m_player_skill);

    return currentValue;
}

static void Menu_Verify(int32_t input)
{
    switch (g_currentMenu)
    {
    case MENU_SAVECLEANVERIFY:
        if (input)
        {
            G_DeleteOldSaves();
        }
        break;

#ifdef EDUKE32_STANDALONE
    case MENU_RESETSTATSVERIFY:
        if (input)
        {
            communityapiResetStats();
            VM_OnEvent(EVENT_CAPIR);
        }
        break;
#endif

    case MENU_RESETPLAYER:
        switch (input)
        {
        default:
            KB_FlushKeyboardQueue();
            KB_ClearKeysDown();
            FX_StopAllSounds();

            if (G_LoadPlayerMaybeMulti(*g_quickload) == 0)
                break;

            // error state, consider as a no instead of yes
            g_quickload->reset();

            fallthrough__;
        case 0:
            if (sprite[g_player[myconnectindex].ps->i].extra <= 0)
            {
                if (G_EnterLevel(MODE_GAME)) G_BackToMenu();
                return;
            }

            Menu_Change(MENU_CLOSE);
            break;
        }
        break;

    case MENU_LOADVERIFY:
        if (input)
        {
            menusave_t & msv = g_menusaves[M_LOAD.currentEntry];
            savebrief_t & sv = msv.brief;

            if (strcmp(sv.path, g_lastusersave.path) != 0)
            {
                g_freshload = sv;
                g_lastusersave.reset();
                g_lastautosave.reset();
                g_quickload = &g_freshload;
            }
            else
            {
                g_quickload = &g_lastusersave;
            }

            KB_FlushKeyboardQueue();
            KB_ClearKeysDown();

            if (G_LoadPlayerMaybeMulti(sv))
                Menu_Change(MENU_PREVIOUS);
            else
                Menu_Change(MENU_CLOSE);
        }
        break;

    case MENU_SAVEVERIFY:
        if (!input)
        {
            save_xxh = 0;

            ((MenuString_t*)M_SAVE.entrylist[M_SAVE.currentEntry]->entry)->editfield = NULL;
        }
        break;

    case MENU_LOADDELVERIFY:
        if (input)
        {
            G_DeleteSave(g_menusaves[M_LOAD.currentEntry].brief);
            Menu_LoadReadHeaders();
            M_LOAD.currentEntry = clamp(M_LOAD.currentEntry, 0, (int32_t)g_nummenusaves-1);
        }
        break;
    case MENU_SAVEDELVERIFY:
        if (input)
        {
            G_DeleteSave(g_menusaves[M_SAVE.currentEntry-1].brief);
            Menu_SaveReadHeaders();
            M_SAVE.currentEntry = clamp(M_SAVE.currentEntry, 0, (int32_t)g_nummenusaves);
        }
        break;

    case MENU_COLCORRRESETVERIFY:
        if (input)
        {
            g_videoGamma = DEFAULT_GAMMA;
            g_videoContrast = DEFAULT_CONTRAST;
            g_videoBrightness = DEFAULT_BRIGHTNESS;
            ud.brightness = 0;
            r_ambientlight = r_ambientlightrecip = 1.f;
            videoSetPalette(ud.brightness>>2,g_player[myconnectindex].ps->palette,0);
        }
        break;

    case MENU_KEYSRESETVERIFY:
        if (input)
            CONFIG_SetDefaultKeys(keydefaults);
        break;
    case MENU_KEYSCLASSICVERIFY:
        if (input)
            CONFIG_SetDefaultKeys(oldkeydefaults);
        break;
    case MENU_JOYSTANDARDVERIFY:
        if (input)
            CONFIG_SetGameControllerDefaultsStandard();
        break;
    case MENU_JOYPROVERIFY:
        if (input)
            CONFIG_SetGameControllerDefaultsPro();
        break;
    case MENU_JOYCLEARVERIFY:
        if (input)
            CONFIG_SetGameControllerDefaultsClear();
        break;

    case MENU_QUIT:
    case MENU_QUIT_INGAME:
        if (input)
            G_GameQuit();
        else
            g_quitDeadline = 0;
        break;

    case MENU_QUITTOTITLE:
        if (input)
        {
            g_player[myconnectindex].ps->gm = MODE_DEMO;
            if (ud.recstat == 1)
                G_CloseDemoWrite();
            artClearMapArt();
        }
        break;

    case MENU_NETWAITVOTES:
        if (!input)
            Net_SendMapVoteCancel(0);
        break;

    default:
        break;
    }
}

static int Menu_CheatStringMatch(char const * input, char const * cheat)
{
    while (*cheat || *input)
    {
        if (*cheat != *input)
        {
            if (!(*cheat == '#' && Bisdigit(*input)))
                return 0;
        }

        ++cheat;
        ++input;
    }

    return 1;
}

static void Menu_TextFormSubmit(char *input)
{
    switch (g_currentMenu)
    {
    case MENU_ADULTPASSWORD:
        if (Bstrlen(input) && (ud.pwlockout[0] == 0 || ud.lockout == 0))
            Bstrcpy(&ud.pwlockout[0], input);
        else if (Bstrcmp(input, &ud.pwlockout[0]) == 0)
        {
            for (int x=0; x<g_animWallCnt; x++)
                if ((unsigned) animwall[x].wallnum < (unsigned)numwalls && wall[animwall[x].wallnum].picnum != W_SCREENBREAK &&
                        wall[animwall[x].wallnum].picnum != W_SCREENBREAK+1 &&
                        wall[animwall[x].wallnum].picnum != W_SCREENBREAK+2)
                    if (wall[animwall[x].wallnum].extra >= 0)
                        wall[animwall[x].wallnum].picnum = wall[animwall[x].wallnum].extra;
            ud.lockout = 0;
        }

        S_PlaySound(PISTOL_BODYHIT);
        Menu_Change(MENU_GAMESETUP);
        break;

    case MENU_CHEATENTRY:
    {
        const size_t inputlength = Bstrlen(input);
        Bstrcpy(tempbuf, input);
        for (size_t i = 0; i < inputlength; i++)
            tempbuf[i] = Btolower(tempbuf[i]);

        int8_t cheatID = -1;

        if (inputlength > 2 && tempbuf[0] == g_keyAsciiTable[CheatKeys[0]] && tempbuf[1] == g_keyAsciiTable[CheatKeys[1]])
        {
            for (int i = 0; i < NUMCHEATS; i++)
                if (Menu_CheatStringMatch(tempbuf+2, CheatStrings[i]))
                {
                    cheatID = i;
                    break;
                }
        }

        switch (cheatID)
        {
            case -1:
                S_PlaySound(KICK_HIT);
                break;
            case CHEAT_SCOTTY:
            {
                char const * const numberpos = Bstrchr(CheatStrings[CHEAT_SCOTTY], '#');
                if (numberpos == NULL)
                {
                    S_PlaySound(KICK_HIT);
                    break;
                }

                Menu_Cheat_Warp(input + (numberpos - CheatStrings[CHEAT_SCOTTY]) + 2);
                if (g_player[myconnectindex].ps->gm&MODE_MENU)
                    S_PlaySound(DUKE_GET);
                break;
            }
            case CHEAT_SKILL:
            {
                char const * const numberpos = Bstrchr(CheatStrings[CHEAT_SKILL], '#');
                if (numberpos == NULL)
                {
                    S_PlaySound(KICK_HIT);
                    break;
                }

                Menu_Cheat_Skill(input + (numberpos - CheatStrings[CHEAT_SKILL]) + 2);
                if (g_player[myconnectindex].ps->gm&MODE_MENU)
                    S_PlaySound(DUKE_GET);
                break;
            }
            default:
                Menu_DoCheat(cheatID);
                S_PlaySound(DUKE_GET);
                break;
        }

        if (cheatID >= 0)
            cl_cheatmask |= CheatFunctionFlags[cheatID];

        if ((NAM_WW2GI && (cl_cheatmask & (1<<CHEATFUNC_QUOTETODD))) ||
            ((cl_cheatmask & (1<<CHEATFUNC_QUOTEBETA)) && (cl_cheatmask & (1<<CHEATFUNC_QUOTETODD)) && (cl_cheatmask & (1<<CHEATFUNC_QUOTEALLEN))))
        {
            S_PlaySound(DUKE_GETWEAPON6);
            cl_cheatmask = ~0;
        }

        Menu_Change(MENU_CHEATS);
        break;
    }

    case MENU_CHEAT_WARP:
        if (Menu_Cheat_Warp(input))
            S_PlaySound(KICK_HIT);
        Menu_Change(MENU_CHEATS);
        break;

    case MENU_CHEAT_SKILL:
        if (Menu_Cheat_Skill(input))
            S_PlaySound(KICK_HIT);
        Menu_Change(MENU_CHEATS);
        break;

    default:
        break;
    }
}

void klistbookends(BUILDVFS_FIND_REC *start)
{
    auto end = start;

    if (!start)
        return;

    while (start->prev)
        start = start->prev;

    while (end->next)
        end = end->next;

    int i = 0;

    for (auto n = start; n; n = n->next)
    {
        n->type = i; // overload this...
        n->usera = start;
        n->userb = end;
        i++;
    }
}

static void Menu_FileSelectInit(MenuFileSelect_t *object)
{
    fnlist_clearnames(&object->fnlist);

    if (object->destination[0] == 0)
    {
        BDIR * usermaps = Bopendir(object->startdir);
        if (usermaps)
        {
            Bclosedir(usermaps);
            Bstrcpy(object->destination, object->startdir);
        }
        else
            Bstrcpy(object->destination, "./");
    }
    Bcorrectfilename(object->destination, 1);

    fnlist_getnames(&object->fnlist, object->destination, object->pattern, 0, 0);
    object->findhigh[0] = object->fnlist.finddirs;
    object->findhigh[1] = object->fnlist.findfiles;

    for (int i = 0; i < 2; ++i)
    {
        object->scrollPos[i] = 0;
        klistbookends(object->findhigh[i]);
    }

    object->currentList = 0;
    if (object->findhigh[1])
        object->currentList = 1;

    KB_FlushKeyboardQueue();
}

static void Menu_FileSelect(int32_t input)
{
    switch (g_currentMenu)
    {
    case MENU_NETUSERMAP:
        if ((g_netServer || ud.multimode > 1))
            Net_SendUserMapName();
        fallthrough__;
    case MENU_USERMAP:
        if (input)
        {
            ud.m_volume_number = 0;
            ud.m_level_number = 7;

            if (g_skillCnt > 0)
                Menu_AnimateChange(MENU_SKILL, MA_Advance);
            else
                Menu_StartGameWithoutSkill();
        }
        break;

    default:
        break;
    }
}





static Menu_t* Menu_BinarySearch(MenuID_t query, uint16_t searchstart, uint16_t searchend)
{
    const uint16_t thissearch = (searchstart + searchend) / 2;
    const MenuID_t difference = query - Menus[thissearch].menuID;

    if (difference == 0)
        return &Menus[thissearch];
    else if (searchstart == searchend)
        return NULL;
    else if (difference > 0)
    {
        if (thissearch == searchend)
            return NULL;
        searchstart = thissearch + 1;
    }
    else if (difference < 0)
    {
        if (thissearch == searchstart)
            return NULL;
        searchend = thissearch - 1;
    }

    return Menu_BinarySearch(query, searchstart, searchend);
}

static Menu_t* Menu_Find(MenuID_t query)
{
    if ((unsigned) query > (unsigned) Menus[numMenus-1].menuID)
        return NULL;

    return Menu_BinarySearch(query, 0, numMenus-1);
}

static Menu_t* Menu_FindFiltered(MenuID_t query)
{
    if ((g_player[myconnectindex].ps->gm&MODE_GAME) && query == MENU_MAIN)
        query = MENU_MAIN_INGAME;

    return Menu_Find(query);
}

MenuAnimation_t m_animation;

int32_t Menu_Anim_SinOutRight(MenuAnimation_t *animdata)
{
    return sintable[divscale10((int32_t) totalclock - animdata->start, animdata->length) + 512] - 16384;
}
int32_t Menu_Anim_SinInRight(MenuAnimation_t *animdata)
{
    return sintable[divscale10((int32_t) totalclock - animdata->start, animdata->length) + 512] + 16384;
}
int32_t Menu_Anim_SinOutLeft(MenuAnimation_t *animdata)
{
    return -sintable[divscale10((int32_t) totalclock - animdata->start, animdata->length) + 512] + 16384;
}
int32_t Menu_Anim_SinInLeft(MenuAnimation_t *animdata)
{
    return -sintable[divscale10((int32_t) totalclock - animdata->start, animdata->length) + 512] - 16384;
}

void Menu_AnimateChange(int32_t cm, MenuAnimationType_t animtype)
{
    if (FURY)
    {
        m_animation.start  = 0;
        m_animation.length = 0;
        Menu_Change(cm);
        return;
    }

    switch (animtype)
    {
        case MA_Advance:
        {
            Menu_t * const previousMenu = m_currentMenu;

            if (!Menu_Change(cm))
            {
                m_animation.out    = Menu_Anim_SinOutRight;
                m_animation.in     = Menu_Anim_SinInRight;
                m_animation.start  = (int32_t) totalclock;
                m_animation.length = 30;

                m_animation.previous = previousMenu;
                m_animation.current  = m_currentMenu;
            }

            break;
        }
        case MA_Return:
        {
            Menu_t * const previousMenu = m_currentMenu;

            if (!Menu_Change(cm))
            {
                m_animation.out    = Menu_Anim_SinOutLeft;
                m_animation.in     = Menu_Anim_SinInLeft;
                m_animation.start  = (int32_t) totalclock;
                m_animation.length = 30;

                m_animation.previous = previousMenu;
                m_animation.current  = m_currentMenu;
            }

            break;
        }
        default:
            m_animation.start  = 0;
            m_animation.length = 0;
            Menu_Change(cm);
            break;
    }
}

static void Menu_MaybeSetSelectionToChild(Menu_t * m, MenuID_t id)
{
    if (m->type == Menu)
    {
        auto  menu = (MenuMenu_t *)m->object;

        if (menu->currentEntry < menu->numEntries)
        {
            MenuEntry_t const * currentEntry = menu->entrylist[menu->currentEntry];
            if (currentEntry != NULL && currentEntry->type == Link)
            {
                auto const * link = (MenuLink_t const *)currentEntry->entry;
                if (link->linkID == id)
                     return; // already good to go
            }
        }

        for (int i = 0, i_end = menu->numEntries; i < i_end; ++i)
        {
            MenuEntry_t const * entry = menu->entrylist[i];
            if (entry != NULL && entry->type == Link && !(entry->flags & MEF_Hidden))
            {
                auto const * link = (MenuLink_t const *)entry->entry;
                if (link->linkID == id)
                {
                    menu->currentEntry = i;
                    Menu_AdjustForCurrentEntryAssignmentBlind(menu);
                    break;
                }
            }
        }
    }
}

static void Menu_ReadSaveGameHeaders()
{
    ReadSaveGameHeaders();

    int const numloaditems = max<int>(g_nummenusaves, 1), numsaveitems = g_nummenusaves+1;
    ME_LOAD = (MenuEntry_t *)Xrealloc(ME_LOAD, g_nummenusaves * sizeof(MenuEntry_t));
    MEL_LOAD = (MenuEntry_t **)Xrealloc(MEL_LOAD, numloaditems * sizeof(MenuEntry_t *));
    MEO_SAVE = (MenuString_t *)Xrealloc(MEO_SAVE, g_nummenusaves * sizeof(MenuString_t));
    ME_SAVE = (MenuEntry_t *)Xrealloc(ME_SAVE, g_nummenusaves * sizeof(MenuEntry_t));
    MEL_SAVE = (MenuEntry_t **)Xrealloc(MEL_SAVE, numsaveitems * sizeof(MenuEntry_t *));

    MEL_SAVE[0] = &ME_SAVE_NEW;
    ME_SAVE_NEW.name = s_NewSaveGame;
    for (int i = 0; i < g_nummenusaves; ++i)
    {
        MEL_LOAD[i] = &ME_LOAD[i];
        MEL_SAVE[i+1] = &ME_SAVE[i];
        ME_LOAD[i] = ME_LOAD_TEMPLATE;
        ME_SAVE[i] = ME_SAVE_TEMPLATE;
        ME_SAVE[i].entry = &MEO_SAVE[i];
        MEO_SAVE[i] = MEO_SAVE_TEMPLATE;

        ME_LOAD[i].name = g_menusaves[i].brief.name;
        MEO_SAVE[i].variable = g_menusaves[i].brief.name;
    }

    if (g_nummenusaves == 0)
        MEL_LOAD[0] = &ME_LOAD_EMPTY;

    M_LOAD.entrylist = MEL_LOAD;
    M_LOAD.numEntries = numloaditems;
    M_SAVE.entrylist = MEL_SAVE;
    M_SAVE.numEntries = numsaveitems;

    // lexicographical sorting?
}

static void Menu_AboutToStartDisplaying(Menu_t * m)
{
    switch (m->menuID)
    {
    case MENU_MAIN:
        if (FURY)
            ME_MAIN_LOADGAME.name = s_Continue;
        break;

    case MENU_MAIN_INGAME:
        if (FURY)
            ME_MAIN_LOADGAME.name = s_LoadGame;
        break;

    case MENU_NEWGAMECUSTOMSUB:
        Menu_PopulateNewGameCustomSub(M_NEWGAMECUSTOM.currentEntry);
        break;

    case MENU_LOAD:
        if (FURY)
            M_LOAD.title = (g_player[myconnectindex].ps->gm & MODE_GAME) ? s_LoadGame : s_Continue;

        Menu_LoadReadHeaders();

        if (g_quickload && g_quickload->isValid())
        {
            for (int i = 0; i < g_nummenusaves; ++i)
            {
                if (strcmp(g_menusaves[i].brief.path, g_quickload->path) == 0)
                {
                    M_LOAD.currentEntry = i;
                    Menu_AdjustForCurrentEntryAssignmentBlind(&M_LOAD);
                    break;
                }
            }
        }
        break;

    case MENU_SAVE:
        if (g_previousMenu == MENU_SAVEVERIFY || g_previousMenu == MENU_SAVEDELVERIFY)
            break;

        Menu_SaveReadHeaders();

        if (g_lastusersave.isValid())
        {
            for (int i = 0; i < g_nummenusaves; ++i)
            {
                if (strcmp(g_menusaves[i].brief.path, g_lastusersave.path) == 0)
                {
                    M_SAVE.currentEntry = i+1;
                    Menu_AdjustForCurrentEntryAssignmentBlind(&M_SAVE);
                    break;
                }
            }
        }

        if (g_player[myconnectindex].ps->gm&MODE_GAME)
        {
            g_screenCapture = 1;
            G_DrawRooms(myconnectindex,65536);
            g_screenCapture = 0;
        }
        break;

    case MENU_VIDEOSETUP:
        newresolution = -1;
        newrendermode = videoGetRenderMode();
        newfullscreen = fullscreen;
        newvsync = vsync;
        newborderless = r_borderless;
        break;

    case MENU_ADVSOUND:
        soundrate = ud.config.MixRate;
        soundvoices = ud.config.NumVoices;
        musicdevice = ud.config.MusicDevice;
        break;

    default:
        break;
    }

    switch (m->type)
    {
    case TextForm:
        typebuf[0] = 0;
        ((MenuTextForm_t*)m->object)->input = typebuf;
        break;
    case FileSelect:
        Menu_FileSelectInit((MenuFileSelect_t*)m->object);
        break;
    case Menu:
    {
        auto menu = (MenuMenu_t*)m->object;
        // MenuEntry_t* currentry = menu->entrylist[menu->currentEntry];

        // need this for MENU_SKILL
        if (menu->currentEntry >= menu->numEntries)
            menu->currentEntry = 0;

        int32_t i = menu->currentEntry;
        while (!menu->entrylist[menu->currentEntry] ||
               (((MenuEntry_t*)menu->entrylist[menu->currentEntry])->flags & MEF_Hidden) ||
               ((MenuEntry_t*)menu->entrylist[menu->currentEntry])->type == Spacer)
        {
            menu->currentEntry++;
            if (menu->currentEntry >= menu->numEntries)
                menu->currentEntry = 0;
            if (menu->currentEntry == i)
                G_GameExit("Menu_Change: Attempted to show a menu with no entries.");
        }

        Menu_EntryFocus(/*currentry*/);
        break;
    }
    default:
        break;
    }
}

static void Menu_ChangingTo(Menu_t * m)
{
    switch (m->menuID)
    {
    case MENU_USERMAP:
        // terrible hack
        if (g_previousMenu != MENU_SKILL && g_previousMenu != MENU_USERMAP)
            m->parentID = g_previousMenu;
        break;
    }

#ifdef __ANDROID__
    if (m->menuID == MENU_TOUCHBUTTONS)
        AndroidToggleButtonEditor();
#endif

    switch (m->type)
    {
    case TextForm:
        Menu_StartTextInput();
        break;
    default:
        break;
    }
}

int Menu_Change(MenuID_t cm)
{
    Menu_t * beginMenu = m_currentMenu;

    cm = VM_OnEventWithReturn(EVENT_CHANGEMENU, g_player[screenpeek].ps->i, screenpeek, cm);

    if (cm == MENU_PREVIOUS)
    {
        m_currentMenu = m_previousMenu;
        g_currentMenu = g_previousMenu;
    }
    else if (cm == MENU_CLOSE)
        Menu_Close(myconnectindex);
    else if (cm >= 0)
    {
        Menu_t * search = Menu_FindFiltered(cm);

        if (search == NULL)
            return 0; // intentional, so that users don't use any random value as "don't change"

        // security
        if (search->type == Verify &&
            search->parentID != MENU_PREVIOUS &&
            search->parentID != MENU_CLOSE &&
            search->parentID != g_currentMenu)
            return 1;

        m_previousMenu = m_currentMenu;
        g_previousMenu = g_currentMenu;
        m_currentMenu = search;
        g_currentMenu = search->menuID;
    }
    else
        return 1;

    if (FURY)
    {
        Menu_t * parent = m_currentMenu, * result = NULL;

        while (parent != NULL && parent->menuID != MENU_OPTIONS && parent->menuID != MENU_MAIN && parent->menuID != MENU_MAIN_INGAME)
        {
            result = parent = Menu_FindFiltered(parent->parentID);
        }

        m_parentMenu = result;

        if (result)
        {
            Menu_MaybeSetSelectionToChild(result, m_currentMenu->menuID);
            Menu_AboutToStartDisplaying(result);
        }
    }

    Menu_MaybeSetSelectionToChild(m_currentMenu, beginMenu->menuID);
    Menu_AboutToStartDisplaying(m_currentMenu);
    Menu_ChangingTo(m_currentMenu);

#if !defined EDUKE32_TOUCH_DEVICES
    m_menuchange_watchpoint = 1;
#endif

    return 0;
}










int G_CheckPlayerColor(int color)
{
    for (int i : MEOSV_PLAYER_COLOR)
        if (i == color)
            return color;

    return -1;
}


int32_t Menu_DetermineSpecialState(MenuEntry_t *entry)
{
    if (entry == NULL)
        return 0;

    if (entry->type == String)
    {
        if (((MenuString_t*)entry->entry)->editfield)
            return 1;
    }
    else if (entry->type == Option)
    {
        if (((MenuOption_t*)entry->entry)->options->currentEntry >= 0)
            return 2;
    }
    else if (entry->type == Custom2Col)
    {
        if (((MenuCustom2Col_t*)entry->entry)->screenOpen)
            return 2;
    }

    return 0;
}

int32_t Menu_IsTextInput(Menu_t *cm)
{
    switch (m_currentMenu->type)
    {
        case Verify:
        case TextForm:
        case FileSelect:
        case Message:
            return 1;
            break;
        case Panel:
            return 0;
            break;
        case Menu:
        {
            auto menu  = (MenuMenu_t *)cm->object;
            auto entry = menu->entrylist[menu->currentEntry];
            return Menu_DetermineSpecialState(entry);
        }
            break;
    }

    return 0;
}

static inline int32_t Menu_BlackTranslucentBackgroundOK(MenuID_t cm)
{
    switch (cm)
    {
        case MENU_COLCORR:
        case MENU_COLCORR_INGAME:
            return 0;
            break;
        default:
            return 1;
            break;
    }

    return 1;
}

static inline int32_t Menu_UpdateScreenOK(MenuID_t cm)
{
    switch (cm)
    {
        case MENU_LOAD:
        case MENU_SAVE:
        case MENU_LOADVERIFY:
        case MENU_LOADDELVERIFY:
        case MENU_SAVEVERIFY:
        case MENU_SAVEDELVERIFY:
            return 0;
            break;
        default:
            return 1;
            break;
    }

    return 1;
}


/*
    Code below this point is entirely general,
    so if you want to change or add a menu,
    chances are you should scroll up.
*/


int32_t m_mouselastactivity;
#if !defined EDUKE32_TOUCH_DEVICES
int32_t m_mousewake_watchpoint, m_menuchange_watchpoint;
#endif
int32_t m_mousecaught;
static vec2_t m_prevmousepos, m_mousepos, m_mousedownpos;

void Menu_Open(uint8_t playerID)
{
    g_player[playerID].ps->gm |= MODE_MENU;

    mouseReadAbs(&m_prevmousepos, &g_mouseAbs);
    m_mouselastactivity = -M_MOUSETIMEOUT;

#if !defined EDUKE32_TOUCH_DEVICES
    m_mousewake_watchpoint = 0;
#endif

    mouseLockToWindow(0);
}

void Menu_Close(uint8_t playerID)
{
    auto & gm = g_player[playerID].ps->gm;
    if (gm & MODE_GAME)
    {
        if (gm & MODE_MENU)
            I_ClearAllInput();

        // The following lines are here so that you cannot close the menu when no game is running.
        gm &= ~MODE_MENU;
        mouseLockToWindow(1);

        if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
        {
            ready2send = 1;
            totalclock = ototalclock;
            CAMERACLOCK = (int32_t) totalclock;
            CAMERADIST = 65536;
            m_animation.start = 0;
            m_animation.length = 0;

            // Reset next-viewscreen-redraw counter.
            // XXX: are there any other cases like that in need of handling?
            if (g_curViewscreen >= 0)
                actor[g_curViewscreen].t_data[0] = (int32_t) totalclock;
        }

        walock[TILE_SAVESHOT] = CACHE1D_FREE;
        G_UpdateScreenArea();
        S_PauseSounds(false);
    }
}

static int32_t x_widescreen_left(void)
{
    return (320<<15) - scale(240<<15, xdim, ydim);
}

static int32_t xdim_from_320_16(int32_t x)
{
    const int32_t screenwidth = scale(240<<16, xdim, ydim);
    return scale(x + (screenwidth>>1) - (160<<16), xdim, screenwidth);
}
static int32_t ydim_from_200_16(int32_t y)
{
    y = mulscale16(y + rotatesprite_y_offset - (200<<15), rotatesprite_yxaspect) + (200<<15);
    return scale(y, ydim, 200<<16);
}

static void Menu_BlackRectangle(int32_t x, int32_t y, int32_t width, int32_t height, int32_t orientation)
{
    const int32_t xscale = divscale16(width, tilesiz[0].x<<16), yscale = divscale16(height, tilesiz[0].y<<16);

    rotatesprite_(x, y, max(xscale, yscale), 0, 0, 127, ud.shadow_pal, (orientation&(1|32))|2|8|16, 0, 0, xdim_from_320_16(x), ydim_from_200_16(y), xdim_from_320_16(x + width), ydim_from_200_16(y + height));
}

enum MenuTextFlags_t
{
    MT_Selected = 1<<0,
    MT_Disabled = 1<<1,
    MT_XCenter  = 1<<2,
    MT_XRight   = 1<<3,
    MT_YCenter  = 1<<4,
    MT_Literal  = 1<<5,
    MT_RightSide = 1<<6,
};

static void Menu_GetFmt(const MenuFont_t *font, uint8_t const status, int32_t *s, int32_t *z)
{
    if (status & MT_Selected)
        *s = VM_OnEventWithReturn(EVENT_MENUSHADESELECTED, -1, myconnectindex, sintable[((int32_t) totalclock<<5)&2047]>>12);
    else
        *s = font->shade_deselected;
    // sum shade values
    if (status & MT_Disabled)
        *s += font->shade_disabled;

    if (FURY && status & MT_Selected)
        *z += (*z >> 4);
}

static vec2_t Menu_Text(int32_t x, int32_t y, const MenuFont_t *font, const char *t, uint8_t status, int32_t ydim_upper, int32_t ydim_lower)
{
    int32_t s, p, ybetween = font->between.y;
    int32_t f = font->textflags;
    if (status & MT_XCenter)
        f |= TEXT_XCENTER;
    if (status & MT_XRight)
        f |= TEXT_XRIGHT;
    if (status & MT_YCenter)
    {
        f |= TEXT_YCENTER | TEXT_YOFFSETZERO;
        ybetween = font->emptychar.y; // <^ the battle against 'Q'
    }
    if (status & MT_Literal)
        f |= TEXT_LITERALESCAPE;

    int32_t z = font->zoom;

    if (status & MT_Disabled)
        p = (status & MT_RightSide) ? font->pal_disabled_right : font->pal_disabled;
    else if (status & MT_Selected)
        p = (status & MT_RightSide) ? font->pal_selected_right : font->pal_selected;
    else
        p = (status & MT_RightSide) ? font->pal_deselected_right : font->pal_deselected;

    Menu_GetFmt(font, status, &s, &z);

    return G_ScreenText(font->tilenum, x, y, z, 0, 0, t, s, p, 2|8|16,