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- Rev 5069 2015-03-23 17:40:12
- Author: terminx
- Log message:
- Further gamevar changes/optimizations. This also fixes a bug Fox reported with the "shortcut" access to structure members that's tacked on to GetVar, where if the value of the index you're trying to access happened to equal the ID of the current sprite, it would act as if the variable passed was THISACTOR.