Rev 5074 |
Rev 5076 |
Go to most recent revision |
Last modification |
Compare with Previous |
View Log
| RSS feed
Last modification
- Rev 5075 2015-03-23 17:40:33
- Author: terminx
- Log message:
- Large batch of Polymost changes, including:
-lots of stylistic rewrites
-further improvements to anti-fighting code for wall and floor sprites (introduces three new cvars, r_wspr_offset, r_wspr_offset_variance, and r_fspr_offset)
-fixed brief HOM when traversing through a one-way masked wall
-seldomly used "alphahack" feature for hightile textures now represents alpha cutoff internally as a single byte instead of a float
-fixes a handful of issues where geometry failed to draw at certain coordinates from certain angles in certain resolutions
-renames a couple of cvars