Rev |
Age |
Author |
Path |
Log message |
Diff |
289 |
4533d 5h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4537d 17h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4567d 5h |
spiker |
/highres/ |
|
|
286 |
4572d 16h |
spiker |
/highres/ |
4154 |
|
285 |
4599d 4h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4655d 4h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4655d 17h |
spiker |
/highres/ |
|
|
282 |
4655d 22h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4658d 16h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4665d 17h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4714d 4h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4722d 7h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4722d 8h |
spiker |
/highres/ |
|
|
275 |
4730d 6h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4731d 6h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4731d 7h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4731d 11h |
spiker |
/highres/textures/ |
|
|
271 |
4731d 11h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4732d 7h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4734d 8h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4735d 7h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4742d 22h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4746d 6h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4749d 20h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4768d 15h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4774d 12h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4788d 5h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4795d 6h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4798d 17h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4803d 18h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4804d 7h |
parkar |
/ |
Added installer source. |
|
256 |
4805d 16h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4810d 11h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4811d 16h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4811d 18h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4812d 5h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|
248 |
4812d 10h |
nightfright |
/ |
Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster) |
|
247 |
4812d 11h |
nightfright |
/ |
Updated: E2L8.mhk (Polymer lights by Micky C) |
|
246 |
4821d 5h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|
245 |
4822d 17h |
nightfright |
/ |
Updated: E2L6.mhk (Polymer lights by Micky C) |
|