Rev |
Age |
Author |
Path |
Log message |
Diff |
313 |
4488d 6h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
312 |
4489d 0h |
h266 |
/highres/ |
Define the projections in projections.def as 'tilefromtexture' before defining them as 'texture' to avoid warnings in the log file, and to allow them to be used in Polymer even with hightile disabled.
This information has been added to the def file itself as well. |
|
311 |
4490d 9h |
leod |
/highres/ |
Fix brace |
|
310 |
4490d 10h |
leod |
/highres/ |
Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes
Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs |
|
309 |
4493d 0h |
leod |
/highres/sprites/ |
effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)
All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3. |
|
308 |
4493d 2h |
leod |
/highres/ |
texture folder is Polymost-complete
(Polymer diffuse maps renamed to *_d.png) |
|
307 |
4493d 6h |
leod |
/highres/ |
fix 724_d |
|
306 |
4493d 13h |
leod |
/highres/ |
JPG->PNG conversions reverted |
|
305 |
4494d 1h |
leod |
/highres/ |
JPG Polymost textures brought back as PNG into the repository
(Polymer diffuse maps renamed/converted to *_d.png) |
|
304 |
4494d 2h |
leod |
/highres/textures/ |
Forgot to ADD the renamed Polymer diffuse maps before committing. Ouch. |
|
303 |
4494d 2h |
leod |
/highres/ |
More Polymost textures (PNG) brought back into the repository
(Polymer diffuse maps renamed to *_d.png) |
|
302 |
4494d 12h |
leod |
/highres/textures/ |
fix case of 1151 #2 |
|
301 |
4494d 12h |
leod |
/highres/textures/ |
fix case of 1151 #1 |
|
300 |
4494d 12h |
leod |
/highres/ |
First Polymost texture brought back into the repository
(Polymer diffuse map renamed to *_d.png) |
|
299 |
4494d 22h |
h266 |
/highres/sprites/ |
Fix pal 12/18 of the Alien Queen in monsters.def. |
|
298 |
4495d 15h |
devastator |
/highres/ |
added 1139 1151 Dif Nrm Spec |
|
297 |
4506d 11h |
spiker |
/highres/sprites/ |
|
|
296 |
4507d 6h |
spiker |
/highres/sprites/ |
|
|
295 |
4513d 13h |
spiker |
/highres/ |
281 |
|
294 |
4514d 5h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4514d 17h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4516d 12h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4526d 6h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4527d 4h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4527d 5h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4531d 17h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4561d 6h |
spiker |
/highres/ |
|
|
286 |
4566d 17h |
spiker |
/highres/ |
4154 |
|
285 |
4593d 4h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4649d 4h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4649d 17h |
spiker |
/highres/ |
|
|
282 |
4649d 22h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4652d 17h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4659d 17h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
279 |
4665d 5h |
nightfright |
/ |
Updated: E1M1.mhk |
|
278 |
4708d 4h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4716d 7h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4716d 8h |
spiker |
/highres/ |
|
|
275 |
4724d 7h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4725d 6h |
loomsday |
/highres/ |
polyTile #367 |
|