Rev |
Age |
Author |
Path |
Log message |
Diff |
348 |
4426d 13h |
spiker |
/ |
|
|
347 |
4426d 17h |
loomsday |
/polymost/ |
|
|
346 |
4427d 17h |
loomsday |
/polymost/textures/ |
polymost texture revised |
|
345 |
4427d 17h |
loomsday |
/ |
|
|
344 |
4429d 13h |
spiker |
/ |
Complete split of Polymer and Polymost. That was really necessary! |
|
343 |
4429d 21h |
spiker |
/ |
Complete split of Polymer and Polymost! That was really necessary! |
|
342 |
4442d 20h |
spiker |
/highres/sprites/ |
|
|
341 |
4442d 23h |
spiker |
/highres/sprites/ |
|
|
340 |
4444d 6h |
spiker |
/highres/sprites/ |
Shotgun tweaks |
|
339 |
4444d 21h |
spiker |
/highres/sprites/ |
|
|
338 |
4444d 22h |
spiker |
/highres/sprites/ |
|
|
337 |
4445d 0h |
spiker |
/highres/sprites/ |
|
|
336 |
4445d 1h |
spiker |
/highres/sprites/ |
shotgun |
|
335 |
4457d 16h |
leod |
/highres/ |
fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor |
|
334 |
4458d 1h |
leod |
/highres/sprites/ |
revert r329 pistol clip definition |
|
333 |
4458d 15h |
leod |
/installer/ |
hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check |
|
332 |
4458d 16h |
h266 |
/highres/sprites/ |
0913.png --> 0913_d.png in props.def |
|
331 |
4458d 22h |
leod |
/installer/ |
hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE |
|
330 |
4460d 10h |
leod |
/ |
4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP |
|
329 |
4460d 15h |
spiker |
/highres/sprites/ |
more tweaks |
|
328 |
4463d 18h |
spiker |
/highres/ |
4288 + shrinker projectile color match |
|
327 |
4464d 21h |
spiker |
/highres/sprites/ |
Trooper optimization |
|
326 |
4464d 22h |
leod |
/highres/ |
Revert to old loading sequence because the 1680 trooper got messed up.
But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model. |
|
325 |
4464d 23h |
leod |
/installer/ |
make version commandlne parameter work with full, both, and all |
|
324 |
4465d 11h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
323 |
4465d 15h |
spiker |
/highres/sprites/firstperson/ |
more pistol fixes |
|
322 |
4465d 17h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4465d 23h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
320 |
4468d 11h |
leod |
/ |
Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract
This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues. |
|
319 |
4468d 11h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4470d 13h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
317 |
4470d 18h |
leod |
/highres/textures/ |
Polymost grass #2 |
|
316 |
4470d 18h |
leod |
/highres/ |
Polymost grass #1 |
|
315 |
4471d 12h |
leod |
/ |
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method. |
|
314 |
4471d 16h |
spiker |
/highres/sprites/firstperson/ |
small tweak |
|
313 |
4471d 17h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
312 |
4472d 11h |
h266 |
/highres/ |
Define the projections in projections.def as 'tilefromtexture' before defining them as 'texture' to avoid warnings in the log file, and to allow them to be used in Polymer even with hightile disabled.
This information has been added to the def file itself as well. |
|
311 |
4473d 20h |
leod |
/highres/ |
Fix brace |
|
310 |
4473d 21h |
leod |
/highres/ |
Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes
Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs |
|
309 |
4476d 11h |
leod |
/highres/sprites/ |
effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)
All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3. |
|