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Rev Age Author Path Log message Diff
466 4124d 4h leod / 1.3D maphacks: done; E1L1.mhk: fix clipping multiplayer shotgun  
465 4124d 6h spiker /highres/sprites/ Some Duke fixes  
464 4125d 2h leod / 1.3D maphacks : only four maps actually differ from ther Atomic counterparts - lots of renaming  
463 4125d 8h leod / Frozen Duke workaround; small maphack fix  
462 4125d 23h leod /highres/sprites/ 0052 healthbottle_* : resized to 512*512; MD3 added; pickups_polymost.def fixed  
461 4126d 0h leod / tile0052 (Health Bottle aka Sixpack) by Steveeeie (full size); old version moved to pickups_polymost  
460 4126d 2h leod /highres/sprites/ Polymost cycloid moved to monsters_polymost; run PNGOUT on cycloid textures  
459 4126d 3h leod /highres/ Polymost characters moved to characters_polymost; run PNGOUT on 1405* and new menu textures  
458 4126d 6h spiker /highres/screen/menu/  
457 4126d 8h spiker /highres/textures/ 4264 color match  
456 4126d 8h spiker /highres/sprites/  
455 4126d 9h spiker /highres/ Duke and Cycloid  
454 4126d 23h leod / Polymost : use 4274_d.png; Minor maphack stuff  
453 4127d 4h spiker /highres/ 4274  
452 4129d 0h loomsday /highres/ tile #314 polymer version  
451 4130d 0h leod / Polymost : use 4264_d.png; UserMapHacks : Commercial Catastrophy (advertise), Cruisin' for a Bruisin' (cruise)  
450 4131d 3h spiker /highres/ 4264  
449 4131d 6h spiker /highres/textures/ ...normal map update  
448 4131d 6h spiker /highres/textures/ 4265 normal map update  
447 4134d 2h loomsday /highres/ a normalmap for #228  
446 4134d 2h loomsday /highres/ tile #313 polymer version  
445 4135d 5h leod /maphacks/ UserMapHacks : Midnight Arrival, New York Nightmare Episode, Reform, Red Sun, Anorak City, Preston Road, Dark Horizon  
444 4135d 22h loomsday /highres/ tile #1024 polymer version  
443 4142d 7h leod /highres/sprites/ 0917_firealarm_n.png : resized to 512*512;
0136_sdoorswitch_* : moved Polymost-only textures
 
442 4142d 8h leod / 0917/0961 : new MD3 + normal maps;
0712 : Polymost keeps old switch;
UserMapHacks : Anarchy City, Duke Underground, Hostel, Overtime, and more
 
441 4143d 0h loomsday /highres/sprites/ polymer lighting was horrible on this switch, fixed by normalmap and few more polygons  
440 4143d 7h loomsday /highres/ tile #4097 polymer version  
439 4143d 7h loomsday /highres/textures/ useless alpha channel removed  
438 4143d 10h loomsday /highres/textures/ crap, hidden layer  
437 4144d 23h leod / tile4408 added to 4407 robot mouse model definition

UserMapHacks : Bank, Cathedral, Duke 12:12, Eye-Witness, Moonbase 2
 
436 4146d 2h loomsday /highres/ tile #1178 polymer version  
435 4149d 1h leod / tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.

UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info
 
434 4150d 8h loomsday /highres/ tile #0843 polymer version  
433 4152d 2h leod /highres/sprites/ tile0917 (Firealarm) resized to 512*512;
Polymost: use previous Polymer tile0917 (model and diffuse map)
 
432 4152d 2h leod / tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more  
431 4160d 1h leod / hrp_extract : improve Polymost Override Pack generation;
UserMapHacks: Betaone, WSTime, Sands of Time
 
430 4163d 8h leod / tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack

Imperium maphacks moved to dukeplus folder
 
429 4163d 8h leod /maphacks/ UserMapHacks : Dharga, 1_bitch, Taamalus, and more  
428 4168d 23h loomsday /highres/sprites/ 1226 draft polymerization TEST (pals may appear innacurate)  
427 4169d 1h loomsday /highres/ normal for (not really a polymer texture) #1188