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594 3861d 10h leod / UserMapHacks: X64-2, Duke 23:4, Military Madness, Sunburn;
MHK reviews;
hrp_todo update;
PNGOUT optimizations;
 
593 3866d 12h loomsday /highres/textures/ resolution and cosmetic update  
592 3872d 17h leod / hrp_todo update;
UserMapHacks: Ballroom, Condemed, Fruit Loops, Shuttle Service, Voices of Authority;
MHK reviews
 
591 3879d 10h leod /maphacks/ UserMapHacks: Duke 3:16, Lost City, SnowBase, and more; MHK reviews  
590 3884d 8h leod /maphacks/ UserMapHacks: Doomgate, 649, Shrunken; MHK reviews  
589 3887d 14h loomsday /highres/ oops... forgot to set the scale on #4282  
588 3887d 14h leod / Polymost HRP: keep using old 4583_pipe.md3;
PNGOUT optimizations;
UserMapHacks: Lost City, Lost Temple, Polaris Outpost 1&2, Pain; MHK reviews
 
587 3888d 8h loomsday /highres/ re-added #4201 due to some svn glitch, + #0791 polymerized  
586 3888d 8h loomsday /highres/ #4282 + #0793 + #4201 polymerized (looks like the most used tiles on Derelict)  
585 3888d 14h loomsday /highres/sprites/ model #4583 upgraded to fit the walls texture set on Derelict but the specular on the model doesn't work like them textures  
584 3888d 18h loomsday /highres/ #4286, #4287 polymerized (derelict set)  
583 3889d 7h leod / 4308_S.png: fix case; PNGOUT optimizations;
UserMapHacks: Outpost, JMW-DM1, more DM maps; MHK reviews
 
582 3889d 9h loomsday /highres/ #4285 polymerized (part of set in derelict map)  
581 3889d 12h loomsday /highres/ tile #4308 polymerized (another part of derelict set)  
580 3890d 10h loomsday /highres/ #4284 deflines copied from #4283 since those tiles differ only in terms of polymost  
579 3890d 11h loomsday /highres/ tile #4283 polymerized, looks like it's just a small piece of quite a set on derelict  
578 3891d 11h loomsday /highres/ tile #196 polymerized  
577 3894d 13h leod / UserMapHacks: Bobsp4, ABBA, WLand, DHFC; MHK reviews  
576 3899d 14h leod / UserMapHacks: Bedrone, Deadfall, Xmas2k1/2, and more; MHK reviews  
575 3906d 13h leod / MHK reviews  
574 3907d 14h leod /maphacks/ UserMapHacks: NWinter completed, Subarctica  
573 3908d 11h leod / Prepare conditional branching in duke3d_hrp.def: introduce duke3d_hrp_polymer.def;
#4386: scale up to correct lenght, still looks ugly in most user maps;

UserMaphacks: Just another Christmas, Snow, NWinter part1, MHK reviews
 
572 3912d 11h leod / Polymost HRP: add Luke model, use 0280_d;
PNGOUT optimizations;
UserMapHacks: The Storm, Ltlle Arctic; MHK reviews
 
571 3913d 14h spiker / 0280  
570 3914d 15h spiker /highres/sprites/ 1354 Luke Skywalker  
569 3915d 9h leod / prop 1275 renamed/redefined to 1276;
texture 1275 derived from 1276 skin;

detail map paper_crumpled resized;
PNGOUT optimizations;
UserMapHacks: Duke Nukem ex mortum, Hydrofusion Substation, QMC - Puritan, WarDome, The GbaR;
MHK reviews
 
568 3919d 19h spiker /highres/sprites/ Mightyboot update  
567 3919d 20h spiker /highres/textures/ 5099-5104 update  
566 3922d 9h leod / Version strings update; Mark Skelton credits added to hrp_readme.txt
UserMapHacks: Clearwater aka cranium, Begin To Nowhere, Men In Black; MHK reviews
 
565 3923d 13h leod / Polymost HRP: use 4900-4902, keep old mightyboot models;
PNGOUT optimizations;
UserMapHacks: Clearwater aka cranium, MHK reviews
 
564 3923d 15h spiker /highres/sprites/  
563 3923d 15h spiker /highres/sprites/ quick kick update  
562 3923d 16h spiker /highres/sprites/ new mighty boot  
561 3924d 21h spiker / 4900-4902 duke - tag, was difficult, lol  
560 3925d 14h leod / UserMapHacks: Plug and Pray Remake, MHK reviews  
559 3927d 21h leod / PNGOUT nitpicking  
558 3928d 12h spiker /highres/sprites/characters/ optimized  
557 3928d 13h spiker /highres/sprites/characters/ Added some detail  
556 3928d 14h leod / Polymost: use old terminator & new arm;
hrp_todo.txt added;
PNGOUT optimizations;
UserMapHacks: Lighthouse aka biglight, MHK revisions
 
555 3928d 19h spiker /highres/sprites/characters/ terminator last second update