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Rev Age Author Path Log message Diff
137 5151d 8h loomsday / pal 2 tint tweaked into more reddish rather than orange  
136 5153d 6h nightfright / Modified: #360, 361, 363  
135 5158d 6h loomsday /highres/sprites/monsters/ faces normals have been rebuilt to prevent weird faces flickering at least on my end, and also on the screens posted by Zilppuri himself.  
134 5158d 13h devastator / light for E1L6  
133 5159d 5h nightfright / Added: #1820 (pal 17 skin); Modified: #783_s  
132 5160d 7h nightfright / Modified: #181_s, 783_s  
131 5160d 7h devastator / lights for the abyss  
130 5161d 5h nightfright /highres/ Added: #342/342_s; Modified: #181_s, 342/343_n, 783_n/s, 814_n  
129 5162d 6h nightfright / Modified: #276 (pal0/2/23), 305, 362, 378, 823, 1215-1217  
128 5166d 8h devastator / lights for e1l4  
127 5172d 8h devastator / some fixes for e1l3  
126 5172d 13h nightfright / Added: glowmaps for #387-389, 389_24; Removed: 551_1 (does not work)  
125 5173d 5h nightfright / Added: #276 (pal23), 401 (pal1/2), 551 (pal1), 707/708 (pal1), 4419; Modified: E4L7.mhk  
124 5174d 6h nightfright /highres/ Added: #225 (pal21), 297 (pal21), 590; Modified: #360, 707 (pal0/2/7/8), 708 (pal0/2/7/8)  
123 5174d 9h loomsday /highres/sprites/ normal + spec for #937 (Book Store Sign)  
122 5175d 3h nightfright / Missing contents since 04-2010 (Part 2)  
121 5175d 3h nightfright /highres/ Missing contents since 04-2010 (Part 1)  
120 5175d 5h loomsday /highres/ Tiles #0181 and #0783 by Ozz  
119 5179d 8h devastator / added lights for e1l3  
118 5179d 9h loomsday /highres/ Screen tiles by Ooz: 293,363 (needs specmap and normal), 4130, 4131, 4132, 4133
Misc tiles by Ooz: #414 (checker floor tile), #749 (wooden floor), #884 (wooden crate), #1215, 1217 (Cola wending machine)
Screen tile by Spiker: #297 (heightmap conflicts with normal map)
 
117 5185d 11h devastator / updated lights for e1l2  
116 5200d 5h devastator / single light fix for E1L2  
115 5200d 16h devastator / lights for e1l2  
114 5206d 11h loomsday /highres/ Tile #0449 is now polymerized  
113 5207d 10h loomsday /highres/  
112 5211d 6h loomsday /highres/sprites/ new skins for switch #136
shit, screw the animated models, skins switch much faster than model frames, some kind of interpolation between static frames. arrr...
 
111 5215d 5h devastator /highres/ definition for 454  
110 5215d 5h devastator /highres/textures/ texture files for 454  
109 5215d 7h loomsday /highres/ Tile #448 is now polymer-ready, also created a non-polymer diffuse "0448.png" but how the hell does it work?  
108 5216d 9h piterplus /highres/ Forgot to change defs (sh_t happens)  
107 5216d 9h piterplus /highres/textures/ Normals+specular for 1137, 1138  
106 5217d 7h devastator / lights for area 51  
105 5218d 7h loomsday /highres/ normal + spec maps created for Ooz's #724 diffuse  
104 5220d 18h devastator / Stadium relighting, old lights are commented  
103 5220d 19h devastator / added lights for "The Queen" e4l10  
102 5221d 11h devastator / Added Lights for DERELICT, E4L9  
101 5224d 21h devastator / Added lights for Critcal mass E4L8  
100 5226d 9h loomsday /highres/ pal 22 for tile #0156, which can be seen on e1l3  
99 5227d 16h devastator / added lights for XXX-Stacy  
98 5230d 7h devastator / added lights which will make you go Postal (e4l6)