Rev |
Age |
Author |
Path |
Log message |
Diff |
139 |
5134d 14h |
loomsday |
/highres/ |
Tile #457 is now polymerized, draft specmaps added to Trooper: now the trooper's body is much less shiny than his gear |
|
138 |
5141d 15h |
nightfright |
/ |
Modified: #1046, 1204 (d/n/s) |
|
137 |
5146d 17h |
loomsday |
/ |
pal 2 tint tweaked into more reddish rather than orange |
|
136 |
5148d 15h |
nightfright |
/ |
Modified: #360, 361, 363 |
|
135 |
5153d 14h |
loomsday |
/highres/sprites/monsters/ |
faces normals have been rebuilt to prevent weird faces flickering at least on my end, and also on the screens posted by Zilppuri himself. |
|
134 |
5153d 21h |
devastator |
/ |
light for E1L6 |
|
133 |
5154d 13h |
nightfright |
/ |
Added: #1820 (pal 17 skin); Modified: #783_s |
|
132 |
5155d 15h |
nightfright |
/ |
Modified: #181_s, 783_s |
|
131 |
5155d 15h |
devastator |
/ |
lights for the abyss |
|
130 |
5156d 13h |
nightfright |
/highres/ |
Added: #342/342_s; Modified: #181_s, 342/343_n, 783_n/s, 814_n |
|
129 |
5157d 14h |
nightfright |
/ |
Modified: #276 (pal0/2/23), 305, 362, 378, 823, 1215-1217 |
|
128 |
5161d 16h |
devastator |
/ |
lights for e1l4 |
|
127 |
5167d 17h |
devastator |
/ |
some fixes for e1l3 |
|
126 |
5167d 22h |
nightfright |
/ |
Added: glowmaps for #387-389, 389_24; Removed: 551_1 (does not work) |
|
125 |
5168d 13h |
nightfright |
/ |
Added: #276 (pal23), 401 (pal1/2), 551 (pal1), 707/708 (pal1), 4419; Modified: E4L7.mhk |
|
124 |
5169d 14h |
nightfright |
/highres/ |
Added: #225 (pal21), 297 (pal21), 590; Modified: #360, 707 (pal0/2/7/8), 708 (pal0/2/7/8) |
|
123 |
5169d 17h |
loomsday |
/highres/sprites/ |
normal + spec for #937 (Book Store Sign) |
|
122 |
5170d 11h |
nightfright |
/ |
Missing contents since 04-2010 (Part 2) |
|
121 |
5170d 12h |
nightfright |
/highres/ |
Missing contents since 04-2010 (Part 1) |
|
120 |
5170d 13h |
loomsday |
/highres/ |
Tiles #0181 and #0783 by Ozz |
|
119 |
5174d 17h |
devastator |
/ |
added lights for e1l3 |
|
118 |
5174d 17h |
loomsday |
/highres/ |
Screen tiles by Ooz: 293,363 (needs specmap and normal), 4130, 4131, 4132, 4133
Misc tiles by Ooz: #414 (checker floor tile), #749 (wooden floor), #884 (wooden crate), #1215, 1217 (Cola wending machine)
Screen tile by Spiker: #297 (heightmap conflicts with normal map) |
|
117 |
5180d 19h |
devastator |
/ |
updated lights for e1l2 |
|
116 |
5195d 13h |
devastator |
/ |
single light fix for E1L2 |
|
115 |
5196d 0h |
devastator |
/ |
lights for e1l2 |
|
114 |
5201d 19h |
loomsday |
/highres/ |
Tile #0449 is now polymerized |
|
113 |
5202d 18h |
loomsday |
/highres/ |
|
|
112 |
5206d 15h |
loomsday |
/highres/sprites/ |
new skins for switch #136
shit, screw the animated models, skins switch much faster than model frames, some kind of interpolation between static frames. arrr... |
|
111 |
5210d 13h |
devastator |
/highres/ |
definition for 454 |
|
110 |
5210d 13h |
devastator |
/highres/textures/ |
texture files for 454 |
|
109 |
5210d 15h |
loomsday |
/highres/ |
Tile #448 is now polymer-ready, also created a non-polymer diffuse "0448.png" but how the hell does it work? |
|
108 |
5211d 17h |
piterplus |
/highres/ |
Forgot to change defs (sh_t happens) |
|
107 |
5211d 18h |
piterplus |
/highres/textures/ |
Normals+specular for 1137, 1138 |
|
106 |
5212d 16h |
devastator |
/ |
lights for area 51 |
|
105 |
5213d 15h |
loomsday |
/highres/ |
normal + spec maps created for Ooz's #724 diffuse |
|
104 |
5216d 3h |
devastator |
/ |
Stadium relighting, old lights are commented |
|
103 |
5216d 3h |
devastator |
/ |
added lights for "The Queen" e4l10 |
|
102 |
5216d 20h |
devastator |
/ |
Added Lights for DERELICT, E4L9 |
|
101 |
5220d 5h |
devastator |
/ |
Added lights for Critcal mass E4L8 |
|
100 |
5221d 17h |
loomsday |
/highres/ |
pal 22 for tile #0156, which can be seen on e1l3 |
|