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Subversion Repositories
duke3d_hrp
(root)
/ – Rev 209
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Diff
209
4860d 22h
devastator
/highres/textures/
renaming 1140
208
4860d 22h
devastator
/highres/
def and tex 5109 (brown alien tentacles)
207
4861d 1h
plagman
/highres/sprites/
Fix definitions for tripbomb/key hand.
206
4861d 6h
devastator
/highres/
A complete 1140, and complete 246 249 250
205
4862d 10h
loomsday
/highres/sprites/
! DO NOT TOUCH - FOR TESTS ONLY !
204
4864d 2h
loomsday
/highres/sprites/
Polymer-ready HUD RPG, first iteration
203
4866d 8h
devastator
/highres/
Texture 0246 polymer
202
4866d 14h
devastator
/highres/
1140 second iteration.(downsized to 256x now, fixed normal map as well as tiling seam)
TODO: completely get rid of horisontal visual seam.
201
4871d 7h
devastator
/highres/
1140 better version, also will go as base for overlapping in some other textures
200
4872d 8h
nightfright
/
Updated: E2M3.mhk
199
4873d 8h
h266
/highres/screen/fonts/redfont13/
Fix redfont13 by adding #2929, dash.
198
4873d 15h
loomsday
/highres/screen/
redfont13 update by SwissCm
197
4877d 8h
loomsday
/highres/
Tile #4117 plymerized
196
4878d 1h
plagman
/highres/sprites/
Revert 2613 (HUD shotgun) to before rev 143.
195
4878d 2h
plagman
/highres/screen/
I don't think this section is needed anymore.
194
4879d 6h
loomsday
/highres/
193
4879d 21h
plagman
/highres/screen/
8-bit support for the new red font by SwissCM.
192
4879d 22h
plagman
/highres/screen/
Awesome new redfont by SwissCM.
191
4886d 9h
loomsday
/highres/
#413 is now polymerized
190
4895d 7h
loomsday
/highres/
#0877 is now polymer ready
189
4897d 6h
nightfright
/
Updated: #1210 (model fix), E2L2.mhk
188
4900d 15h
devastator
/highres/
fixed heightmap and gloss level for 717
187
4900d 16h
devastator
/highres/
added def for 0717
186
4900d 16h
devastator
/highres/textures/
717 polymer version
185
4903d 19h
plagman
/
New highpal set by Lezing.
184
4910d 10h
loomsday
/highres/
parallaxbias fix for #412
183
4911d 4h
loomsday
/highres/
#4300 has been polymerized, can be seen at the beginning of E4L1
182
4912d 5h
loomsday
/highres/
181
4914d 19h
plagman
/
Add Lezing's set of highpalookup maps + DEFs. Leave the alternate skins as is
for now.
180
4917d 6h
loomsday
/highres/textures/
revised
179
4917d 7h
loomsday
/highres/
#372 revised, #368 polymerized
178
4918d 6h
loomsday
/highres/
#462-#464 tileset polymerized
177
4918d 22h
plagman
/highres/sprites/
Tweaked liztroop DEFs by DT.
176
4936d 6h
loomsday
/highres/
Tile #392 have been polymerized, pal 17 commented (needs some investigation)
175
4936d 10h
loomsday
/highres/
174
4955d 7h
nightfright
/
Fixed: #345_s (tga -> png)
173
4955d 8h
nightfright
/
Maphacks update (by Micky C)
172
4966d 17h
devastator
/highres/
Added def for texture 0345 (d n s)
171
4966d 17h
devastator
/highres/textures/
3d texture 0345
170
4966d 17h
devastator
/highres/
added def for texture (d s n g) 347