Rev |
Age |
Author |
Path |
Log message |
Diff |
Changes |
176 |
4989d 20h |
loomsday |
/highres/ |
Tile #392 have been polymerized, pal 17 commented (needs some investigation) |
|
/highres/textures/0392_d.png /highres/textures/0392_n.png /highres/textures/0392_s.png
/highres/textures.def
|
175 |
4990d 0h |
loomsday |
/highres/ |
|
|
/highres/textures/1173_d.png /highres/textures/1173_n.png /highres/textures/1173_s.png
/highres/textures.def
|
174 |
5008d 21h |
nightfright |
/ |
Fixed: #345_s (tga -> png) |
|
/highres/textures/0345_s.png
/highres/textures/0345_s.tga
/highres/screen/menu/2492_version.png /highres/textures.def /hrp_readme.txt
|
173 |
5008d 21h |
nightfright |
/ |
Maphacks update (by Micky C) |
|
/E2L1.mhk /E2L9.mhk /E3L3.mhk /E3L4.mhk /E3L5.mhk /E3L6.mhk /E3L7.mhk /E3L8.mhk /highres/screen/menu/2492_version.png
|
172 |
5020d 6h |
devastator |
/highres/ |
Added def for texture 0345 (d n s) |
|
/highres/textures.def
|
171 |
5020d 6h |
devastator |
/highres/textures/ |
3d texture 0345 |
|
/highres/textures/0345_n.png /highres/textures/0345_s.tga
/highres/textures/0345.png
|
170 |
5020d 7h |
devastator |
/highres/ |
added def for texture (d s n g) 347 |
|
/highres/textures.def
|
169 |
5020d 7h |
devastator |
/highres/textures/ |
0347 textures only |
|
/highres/textures/0347_g.png /highres/textures/0347_n.png /highres/textures/0347_s.png
/highres/textures/0347.png
|
168 |
5020d 19h |
loomsday |
/highres/ |
test specmap for recon car, blended asphalt for Area 51, rotated fence to be properly displayed in Area 51 |
|
/highres/sprites/monsters/1960_reconcar_s.png
/highres/sprites/monsters.def /highres/sprites/monsters/1960_reconcar.md3 /highres/sprites/props/0913_fence.md3 /highres/textures.def /highres/textures/4332.png /highres/textures/4333.png
|
167 |
5020d 23h |
loomsday |
/highres/ |
looks like Areal 51 is the most polymerized map ever |
|
/highres/textures/0322_d.png /highres/textures/0322_n.png /highres/textures/0322_s.png /highres/textures/0442_8_d.png /highres/textures/0442_d.png /highres/textures/0442_n.png /highres/textures/0442_s.png /highres/textures/0771_d.png /highres/textures/0771_s.png
/highres/textures.def /highres/textures/0771_n.png
|
166 |
5021d 18h |
loomsday |
/highres/ |
#460 polymerized by Devastator |
|
/highres/textures/0460_d.png /highres/textures/0460_n.png /highres/textures/0460_s.png
/highres/textures.def
|
165 |
5021d 20h |
loomsday |
/highres/ |
this tileset can be seen in many places in E4L11 Area 51 |
|
/highres/textures/0206_d.png /highres/textures/0206_n.png /highres/textures/0206_s.png /highres/textures/0207_10_d.png /highres/textures/0207_14_d.png /highres/textures/0207_16_d.png /highres/textures/0207_d.png /highres/textures/0207_n.png /highres/textures/0207_s.png /highres/textures/0208_d.png /highres/textures/0208_n.png /highres/textures/0208_s.png /highres/textures/0209_d.png /highres/textures/0209_n.png /highres/textures/0209_s.png /highres/textures/4178_13_d.png /highres/textures/4178_d.png
/highres/textures.def
|
164 |
5022d 15h |
loomsday |
/highres/ |
Just saw a screeny of e3l6 on them forums and noticed lack of good ol' polymer textuers there |
|
/highres/textures/0395_d.png /highres/textures/0395_n.png /highres/textures/0395_s.png /highres/textures/0396_d.png /highres/textures/0396_n.png /highres/textures/0396_s.png
/highres/textures.def
|
163 |
5024d 5h |
nightfright |
/ |
Updated: Maphacks for Ep.3 (by Micky_C) |
|
/E3L1.mhk /E3L2.mhk /E3L5.mhk /E3L6.mhk /E3L7.mhk
|
162 |
5073d 5h |
nightfright |
/ |
Added: #699 (d/n/s) |
|
/highres/sprites/signs/0699_d.png /highres/sprites/signs/0699_n.png /highres/sprites/signs/0699_s.png
/highres/screen/menu/2492_version.png /highres/sprites/signs.def /highres/textures/0449_n.png /hrp_readme.txt
|
161 |
5078d 0h |
loomsday |
/highres/ |
fixed missing heightmap for #449 |
|
/highres/textures.def /highres/textures/0449_n.png
|
160 |
5091d 22h |
nightfright |
/ |
Modified: #742_d/n/s |
|
/highres/screen/menu/2492_version.png /highres/textures.def /highres/textures/0742.png /highres/textures/0742_n.png /highres/textures/0742_s.png /hrp_readme.txt
|
159 |
5098d 0h |
loomsday |
/highres/ |
0913 Fence update (improved wire net) |
|
/highres/sprites/props/0913_fence.md3 /highres/textures.def /highres/textures/0913.png /highres/textures/0913_n.png /highres/textures/0913_s.png
|
158 |
5101d 7h |
loomsday |
/highres/sprites/ |
commented out normalmap for HUD Devastator until better days, it appears to look horrible in many cases in intensively lit areas |
|
/highres/sprites/firstperson.def
|
157 |
5101d 19h |
nightfright |
/ |
Added: #227_d/n/s, 502_d/n/s |
|
/highres/textures/0227_d.png /highres/textures/0227_n.png /highres/textures/0227_s.png /highres/textures/0502_d.png /highres/textures/0502_n.png /highres/textures/0502_s.png
/highres/screen/menu/2492_version.png /highres/sprites/firstperson/2510_devastator.png /highres/sprites/firstperson/2510_devastator_g.png /highres/sprites/firstperson/2510_devastator_n.png /highres/sprites/firstperson/2510_devastator_s.png /highres/textures.def /hrp_readme.txt
|
156 |
5115d 21h |
nightfright |
/ |
Modified: #781_d, 782; removed gloss effect for #814 |
|
/highres/screen/menu/2492_version.png /highres/textures.def /highres/textures/0781_d.png /highres/textures/0782.png /hrp_readme.txt
|
155 |
5115d 21h |
loomsday |
/highres/sprites/ |
HUD Devastator have been finally polymerized (supported in EDuke32 build 1699) |
|
/highres/sprites/firstperson/2510_devastator.md3 /highres/sprites/firstperson/2510_devastator.png /highres/sprites/firstperson/2510_devastator_n.png /highres/sprites/firstperson/2510_devastator_s.png
/highres/sprites/firstperson/2510_devastator.jpg /highres/sprites/firstperson/2510_devastator.md2 /highres/sprites/firstperson/2510_devastator_f.jpg
/highres/sprites/firstperson.def /highres/sprites/firstperson/2510_devastator_g.png
|
154 |
5118d 22h |
loomsday |
/highres/ |
forgot [xscale 2.0 yscale 2.0] for #814 |
|
/highres/textures.def
|
153 |
5118d 23h |
loomsday |
/highres/ |
Tile #814 by Cage |
|
/highres/textures/0814_d.png
/highres/textures.def /highres/textures/0814_n.png
|
152 |
5120d 22h |
nightfright |
/ |
Modified: #293_d, 301, 305, 360, 361, 363, 4130-4133_d |
|
/highres/screen/menu/2492_version.png /highres/textures/0293_d.png /highres/textures/0301.png /highres/textures/0305.png /highres/textures/0360.png /highres/textures/0361.png /highres/textures/0363.png /highres/textures/4130_d.png /highres/textures/4131_d.png /highres/textures/4132_d.png /highres/textures/4133_d.png /hrp_readme.txt
|
151 |
5122d 8h |
nightfright |
/ |
Removed: #352_n/s (352 remapped to 398), 663_2/7 (autotint works) |
|
/highres/sprites/effects/0663_2.png /highres/sprites/effects/0663_7.png /highres/textures/0352_n.png /highres/textures/0352_s.png
/highres/screen/menu/2492_version.png /highres/sprites/effects.def /highres/textures.def /hrp_readme.txt
|
150 |
5122d 9h |
loomsday |
/highres/ |
uncommented deflines for #186
added heightmap and new specmap for #398 |
|
/highres/textures.def /highres/textures/0398_n.png /highres/textures/0398_s.png
|
149 |
5122d 23h |
loomsday |
/highres/ |
fix for #0454 |
|
/highres/textures/0454_d.png /highres/textures/0454_n.png /highres/textures/0454_s.png
/highres/textures/454_d.png /highres/textures/454_n.png /highres/textures/454_s.png
/highres/textures.def
|
148 |
5123d 3h |
nightfright |
/ |
Added: #398_d/n/s; Modified: #183/183_s; Fixed: Wrong def for #454 |
|
/highres/textures/0398_d.png /highres/textures/0398_n.png /highres/textures/0398_s.png
/highres/screen/menu/2492_version.png /highres/textures.def /highres/textures/0183.png /highres/textures/0183_s.png /hrp_readme.txt
|
147 |
5123d 7h |
nightfright |
/ |
Modified: #183_d/s, 1204_d/n/s; reverted duplicated Polymer textures |
|
/highres/screen/menu/2492_version.png /highres/textures/0151.png /highres/textures/0181.png /highres/textures/0183.png /highres/textures/0183_s.png /highres/textures/0414.png /highres/textures/0448.png /highres/textures/0449.png /highres/textures/0457.png /highres/textures/0458.png /highres/textures/0749.png /highres/textures/0783.png /highres/textures/0823.png /highres/textures/0884.png /highres/textures/1204.png /highres/textures/1204_n.png /highres/textures/1204_s.png /highres/textures/4112.png /hrp_readme.txt
|
146 |
5124d 21h |
loomsday |
/highres/ |
specular map for #70
flipped Y-axis in #297 normalmap + deflines tweak
temporary normal+spec for #380
temporary normal+spec for #381
normal + spec for #1097 (JPGs deleted)
#4302 has been polymerized |
|
/highres/textures/0070_s.png /highres/textures/0380_n.png /highres/textures/0380_s.png /highres/textures/0381_n.png /highres/textures/0381_s.png /highres/textures/1097_n.png /highres/textures/1097_s.png /highres/textures/4302_d.png /highres/textures/4302_g.png /highres/textures/4302_n.png /highres/textures/4302_s.png
/highres/textures/1097_n.jpg /highres/textures/1097_s.jpg
/highres/textures.def /highres/textures/0297_n.png
|
145 |
5124d 22h |
nightfright |
/ |
Modified: #742_n/s; Re-added textures removed in build #144 |
|
/highres/textures/0151.png /highres/textures/0181.png /highres/textures/0191.png /highres/textures/0293.png /highres/textures/0297.png /highres/textures/0312.png /highres/textures/0362.png /highres/textures/0414.png /highres/textures/0448.png /highres/textures/0449.png /highres/textures/0457.png /highres/textures/0458.png /highres/textures/0749.png /highres/textures/0781.png /highres/textures/0783.png /highres/textures/0823.png /highres/textures/0884.png /highres/textures/1169.png /highres/textures/1215.png /highres/textures/1216.png /highres/textures/1217.png /highres/textures/3397.png /highres/textures/4112.png /highres/textures/4130.png /highres/textures/4131.png /highres/textures/4132.png /highres/textures/4133.png
/highres/screen/menu/2492_version.png /highres/textures.def /highres/textures/0742_n.png /highres/textures/0742_s.png /hrp_readme.txt
|
144 |
5126d 0h |
nightfright |
/ |
Added: #276_n/s; 4112_s; Modified: #4112_d/n; Removed: Outdated/unused textures (#151, 181, 191, 293, 297, 312, 362, 414, 448, 449, 457, 458, 748, 781, 783, 823, 884, 1169, 1215-1217, 3397, 4112, 4130-4133) |
|
/highres/textures/0276_n.png /highres/textures/0276_s.png /highres/textures/4112_d.png /highres/textures/4112_s.png
/highres/textures/0151.jpg /highres/textures/0181.jpg /highres/textures/0191_d.jpg /highres/textures/0293.png /highres/textures/0297.png /highres/textures/0312.png /highres/textures/0362.png /highres/textures/0414.png /highres/textures/0448.png /highres/textures/0449.png /highres/textures/0457.png /highres/textures/0458.png /highres/textures/0749.jpg /highres/textures/0781.png /highres/textures/0783.png /highres/textures/0823.png /highres/textures/0884.jpg /highres/textures/1169.png /highres/textures/1215.png /highres/textures/1216.png /highres/textures/1217.png /highres/textures/3397.png /highres/textures/4112.png /highres/textures/4130.png /highres/textures/4131.png /highres/textures/4132.png /highres/textures/4133.png
/highres/screen/menu/2492_version.png /highres/textures.def /highres/textures/4112_n.png /hrp_readme.txt
|
143 |
5126d 19h |
nightfright |
/ |
Modified: #28/2613 (new shotgun model/skin by Spiker), 742_d/n/s, 764 |
|
/highres/sprites/firstperson/2613_shotgun_d.png /highres/sprites/firstperson/2613_shotgun_n.png /highres/sprites/firstperson/2613_shotgun_s.png /highres/sprites/firstperson/duke_hand_d.png /highres/sprites/firstperson/duke_hand_n.png /highres/sprites/firstperson/duke_hand_s.png /highres/sprites/pickups/0028_shotgun_d.png /highres/sprites/pickups/0028_shotgun_n.png /highres/sprites/pickups/0028_shotgun_s.png
/highres/sprites/firstperson/2613_shotgun.png /highres/sprites/firstperson/duke_hand.png /highres/sprites/pickups/0028_shotgun.jpg
/duke3d_hrp.def /highres/screen/menu/2492_version.png /highres/sprites/firstperson.def /highres/sprites/firstperson/2613_shotgun.md3 /highres/sprites/pickups.def /highres/sprites/pickups/0028_shotgun.md3 /highres/textures/0742.png /highres/textures/0742_n.png /highres/textures/0742_s.png /highres/textures/0764.png /hrp_readme.txt
|
142 |
5128d 4h |
nightfright |
/ |
Added: #211_n/s, 3397_d/n/s; Modified: #211; Deleted: #707_1/2/7/8, 708_1/2/7/8 |
|
/highres/textures/0211_n.png /highres/textures/0211_s.png /highres/textures/3397_d.png /highres/textures/3397_n.png /highres/textures/3397_s.png
/highres/textures/0707_1.png /highres/textures/0707_2.png /highres/textures/0707_7.png /highres/textures/0707_8.png /highres/textures/0708_1.png /highres/textures/0708_2.png /highres/textures/0708_7.png /highres/textures/0708_8.png
/highres/screen/menu/2492_version.png /highres/textures.def /highres/textures/0211.png /hrp_readme.txt
|
141 |
5134d 21h |
loomsday |
/highres/ |
glow map for #457, #458 is now polymer ready. |
|
/highres/textures/0457_g.png /highres/textures/0458_d.png /highres/textures/0458_n.png /highres/textures/0458_s.png
/highres/textures.def
|
140 |
5135d 21h |
nightfright |
/ |
Added: #218_n/s; Modified: #218, 276_2, 724, 823_s |
|
/highres/textures/0218_n.png /highres/textures/0218_s.png
/highres/screen/menu/2492_version.png /highres/textures.def /highres/textures/0218.png /highres/textures/0276_2.png /highres/textures/0724.png /highres/textures/0823_s.png /hrp_readme.txt
|
139 |
5138d 21h |
loomsday |
/highres/ |
Tile #457 is now polymerized, draft specmaps added to Trooper: now the trooper's body is much less shiny than his gear |
|
/highres/sprites/monsters/1680_trooper_gear_s.png /highres/sprites/monsters/1680_trooper_skin_s.png /highres/textures/0457_d.png /highres/textures/0457_n.png /highres/textures/0457_s.png
/highres/sprites/monsters.def /highres/textures.def
|
138 |
5145d 22h |
nightfright |
/ |
Modified: #1046, 1204 (d/n/s) |
|
/highres/sprites/signs/1046.png
/highres/sprites/signs/1046.jpg
/highres/screen/menu/2492_version.png /highres/sprites/signs.def /highres/textures/1204.png /highres/textures/1204_n.png /highres/textures/1204_s.png /hrp_readme.txt
|
137 |
5151d 0h |
loomsday |
/ |
pal 2 tint tweaked into more reddish rather than orange |
|
/duke3d_hrp.def
|