Rev |
Age |
Author |
Path |
Log message |
Diff |
291 |
4531d 19h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4532d 17h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4532d 18h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4537d 6h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4566d 18h |
spiker |
/highres/ |
|
|
286 |
4572d 6h |
spiker |
/highres/ |
4154 |
|
285 |
4598d 17h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4654d 17h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4655d 6h |
spiker |
/highres/ |
|
|
282 |
4655d 11h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4658d 6h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4665d 6h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
279 |
4670d 18h |
nightfright |
/ |
Updated: E1M1.mhk |
|
278 |
4713d 17h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4721d 20h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4721d 21h |
spiker |
/highres/ |
|
|
275 |
4729d 19h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4730d 19h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4730d 20h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4731d 0h |
spiker |
/highres/textures/ |
|
|
271 |
4731d 0h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4731d 20h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4733d 22h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4734d 20h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4742d 11h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4745d 19h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4749d 9h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4768d 4h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4774d 1h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4787d 18h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4794d 19h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
260 |
4797d 20h |
nightfright |
/ |
Updated: E1L2.mhk (new Polymer spotlights by Micky C) |
|
259 |
4798d 6h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4803d 7h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4803d 20h |
parkar |
/ |
Added installer source. |
|
256 |
4805d 5h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
255 |
4806d 16h |
nightfright |
/ |
Updated: E3L6.mhk (fix for underwater slimebabe) |
|
254 |
4808d 18h |
nightfright |
/ |
Updated: E3L1.mhk, E3L3.mhk (fixes for underwater slimebabes) |
|
253 |
4808d 21h |
nightfright |
/ |
Updated: E1l7.mhk, E1L8.mhk, E2L10.mhk, E2L11.mhk, E3L10.mhk, E3L11.mhk (Polymer lights by Micky C) |
|
252 |
4810d 0h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|