Rev |
Age |
Author |
Path |
Log message |
Diff |
216 |
4902d 12h |
loomsday |
/highres/sprites/ |
Muzzleflash added to RPG |
|
215 |
4903d 7h |
loomsday |
/highres/sprites/ |
RPG tuning (still no muzzleflash)
Duke Fist, Knuckles tests
Hand skin tuning |
|
214 |
4903d 11h |
loomsday |
/highres/sprites/firstperson/ |
very draft colormatch to make hipals work on yellow and red |
|
213 |
4903d 12h |
devastator |
/highres/textures/ |
updates for normal maps |
|
212 |
4906d 11h |
devastator |
/highres/ |
3381 + specular map for 1169 + some fixes with parallax scale in tentacles |
|
211 |
4906d 13h |
devastator |
/highres/textures/ |
heightmap update to fit others from set. |
|
210 |
4908d 1h |
devastator |
/highres/textures/ |
249 and 250 polymer, wtf? have uploaded them yesterday |
|
209 |
4908d 1h |
devastator |
/highres/textures/ |
renaming 1140 |
|
208 |
4908d 1h |
devastator |
/highres/ |
def and tex 5109 (brown alien tentacles) |
|
207 |
4908d 4h |
plagman |
/highres/sprites/ |
Fix definitions for tripbomb/key hand. |
|
206 |
4908d 10h |
devastator |
/highres/ |
A complete 1140, and complete 246 249 250 |
|
205 |
4909d 13h |
loomsday |
/highres/sprites/ |
! DO NOT TOUCH - FOR TESTS ONLY ! |
|
204 |
4911d 5h |
loomsday |
/highres/sprites/ |
Polymer-ready HUD RPG, first iteration |
|
203 |
4913d 11h |
devastator |
/highres/ |
Texture 0246 polymer |
|
202 |
4913d 17h |
devastator |
/highres/ |
1140 second iteration.(downsized to 256x now, fixed normal map as well as tiling seam)
TODO: completely get rid of horisontal visual seam. |
|
201 |
4918d 10h |
devastator |
/highres/ |
1140 better version, also will go as base for overlapping in some other textures |
|
200 |
4919d 11h |
nightfright |
/ |
Updated: E2M3.mhk |
|
199 |
4920d 11h |
h266 |
/highres/screen/fonts/redfont13/ |
Fix redfont13 by adding #2929, dash. |
|
198 |
4920d 19h |
loomsday |
/highres/screen/ |
redfont13 update by SwissCm |
|
197 |
4924d 12h |
loomsday |
/highres/ |
Tile #4117 plymerized |
|
196 |
4925d 4h |
plagman |
/highres/sprites/ |
Revert 2613 (HUD shotgun) to before rev 143. |
|
195 |
4925d 5h |
plagman |
/highres/screen/ |
I don't think this section is needed anymore. |
|
194 |
4926d 9h |
loomsday |
/highres/ |
|
|
193 |
4927d 0h |
plagman |
/highres/screen/ |
8-bit support for the new red font by SwissCM. |
|
192 |
4927d 1h |
plagman |
/highres/screen/ |
Awesome new redfont by SwissCM. |
|
191 |
4933d 12h |
loomsday |
/highres/ |
#413 is now polymerized |
|
190 |
4942d 10h |
loomsday |
/highres/ |
#0877 is now polymer ready |
|
189 |
4944d 9h |
nightfright |
/ |
Updated: #1210 (model fix), E2L2.mhk |
|
188 |
4947d 18h |
devastator |
/highres/ |
fixed heightmap and gloss level for 717 |
|
187 |
4947d 19h |
devastator |
/highres/ |
added def for 0717 |
|
186 |
4947d 19h |
devastator |
/highres/textures/ |
717 polymer version |
|
185 |
4950d 22h |
plagman |
/ |
New highpal set by Lezing. |
|
184 |
4957d 14h |
loomsday |
/highres/ |
parallaxbias fix for #412 |
|
183 |
4958d 8h |
loomsday |
/highres/ |
#4300 has been polymerized, can be seen at the beginning of E4L1 |
|
182 |
4959d 8h |
loomsday |
/highres/ |
|
|
181 |
4961d 22h |
plagman |
/ |
Add Lezing's set of highpalookup maps + DEFs. Leave the alternate skins as is
for now. |
|
180 |
4964d 9h |
loomsday |
/highres/textures/ |
revised |
|
179 |
4964d 10h |
loomsday |
/highres/ |
#372 revised, #368 polymerized |
|
178 |
4965d 9h |
loomsday |
/highres/ |
#462-#464 tileset polymerized |
|
177 |
4966d 1h |
plagman |
/highres/sprites/ |
Tweaked liztroop DEFs by DT. |
|