Rev |
Age |
Author |
Path |
Log message |
Diff |
Changes |
254 |
4856d 22h |
nightfright |
/ |
Updated: E3L1.mhk, E3L3.mhk (fixes for underwater slimebabes) |
|
/E3L1.mhk /E3L3.mhk
|
253 |
4857d 0h |
nightfright |
/ |
Updated: E1l7.mhk, E1L8.mhk, E2L10.mhk, E2L11.mhk, E3L10.mhk, E3L11.mhk (Polymer lights by Micky C) |
|
/E1L7.mhk /E1L8.mhk /E2L10.mhk /E2L11.mhk /E3L10.mhk /E3L11.mhk
|
252 |
4858d 4h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
/highres/screen/menu/2492_ver.png /highres/screen/menu/2493.png /highres/screen/menu/2493_new.png
/highres/screen/menu/2492_version.png /highres/screen/menu/2493.jpg
/E1L1.mhk /E1L2.mhk /E1L3.mhk /E1L4.mhk /E1L5.mhk /E1L6.mhk /E2L1.mhk /E2L2.mhk /E2L3.mhk /E2L4.mhk /E2L5.mhk /E2L6.mhk /E2L7.mhk /E2L8.mhk /E2L9.mhk /E3L1.mhk /E3L2.mhk /E3L3.mhk /E3L4.mhk /E3L5.mhk /E3L6.mhk /E3L7.mhk /E3L8.mhk /E3L9.mhk /E4L1.mhk /E4L10.mhk /E4L11.mhk /E4L2.mhk /E4L3.mhk /E4L4.mhk /E4L5.mhk /E4L6.mhk /E4L7.mhk /E4L8.mhk /E4L9.mhk /highres/screen/menu.def /highres/screen/menu/2492.png /highres/screen/menu/2497.png /highres/screen/menu/2498.png /highres/screen/menu/2499.png /highres/sprites/ice.def /hrp_readme.txt
|
251 |
4859d 9h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
/highres/screen/menu/2492_version.png /highres/sprites/ice.def /hrp_readme.txt
|
250 |
4859d 11h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
/highres/sprites/monsters/2760_overlord_bio_d_s.png
/highres/screen/menu/2492_version.png /highres/sprites/ice.def /hrp_readme.txt
|
249 |
4859d 22h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|
/highres/screen/menu/2492_version.png /highres/sprites/monsters.def /hrp_readme.txt
|
248 |
4860d 3h |
nightfright |
/ |
Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster) |
|
/highres/sprites/monsters/2760_overlord_bio_d.png /highres/sprites/monsters/2760_overlord_bio_d_s.png /highres/sprites/monsters/2760_overlord_bio_g.png /highres/sprites/monsters/2760_overlord_bio_n.png /highres/sprites/monsters/2760_overlord_bio_pain_d.png /highres/sprites/monsters/2760_overlord_bio_pain_s.png /highres/sprites/monsters/2760_overlord_bio_s.png /highres/sprites/monsters/2760_overlord_tech_d.png /highres/sprites/monsters/2760_overlord_tech_n.png /highres/sprites/monsters/2760_overlord_tech_s.png /highres/sprites/monsters/2760_rocket.png
/highres/sprites/monsters/2760_overlord.png /highres/sprites/monsters/2760_overlord_glow.png /highres/sprites/monsters/2760_overlord_pain.png
/highres/screen/menu/2492_version.png /highres/sprites/monsters.def /highres/sprites/monsters/2760_overlord.md3 /hrp_readme.txt
|
247 |
4860d 4h |
nightfright |
/ |
Updated: E2L8.mhk (Polymer lights by Micky C) |
|
/E2L8.mhk /highres/screen/menu/2492_version.png /hrp_readme.txt
|
246 |
4868d 22h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|
/highres/screen/menu/2492_version.png /highres/sprites/firstperson/2536_chaingun.md3 /highres/sprites/firstperson/2536_chaingun.png /highres/sprites/firstperson/2536_chaingun_f.png /highres/sprites/firstperson/2536_chaingun_g.png /highres/sprites/firstperson/2536_chaingun_n.png /highres/sprites/firstperson/2536_chaingun_s.png /hrp_readme.txt
|
245 |
4870d 10h |
nightfright |
/ |
Updated: E2L6.mhk (Polymer lights by Micky C) |
|
/E2L6.mhk /highres/screen/menu/2492_version.png /hrp_readme.txt
|
244 |
4871d 0h |
nightfright |
/ |
Updated: E2L4.mhk (Polymer lights by Micky C) |
|
/E2L4.mhk /highres/screen/menu/2492_version.png /hrp_readme.txt
|
243 |
4873d 11h |
nightfright |
/ |
Updated: E2L5.mhk (Polymer lights by Micky C) |
|
/E2L5.mhk /highres/screen/menu/2492_version.png /hrp_readme.txt
|
242 |
4873d 11h |
nightfright |
/ |
Improvements for #817/818 (forgot those during last commit) |
|
/highres/screen/menu/2492_version.png /highres/textures.def /hrp_readme.txt
|
241 |
4874d 0h |
nightfright |
/ |
Added: #1200; Modified: #842, 1053 (by empyrock) |
|
/highres/sprites/decals/1220.png
/highres/screen/menu/2492_version.png /highres/sprites/decals.def /highres/sprites/pickups.def /highres/sprites/props.def /highres/sprites/props/1053_toiletpaper.md3 /highres/sprites/props/1053_toiletpaper.png /highres/sprites/signs/0842.png /hrp_readme.txt
|
240 |
4875d 0h |
nightfright |
/ |
Pipes (618, 670) and alternate reactor (620) by empyrock |
|
/highres/sprites/props/0618_pipe.png /highres/sprites/props/0620_reactor.md3 /highres/sprites/props/0700_pipe.png
/highres/screen/menu/2492_version.png /highres/sprites/props.def /highres/sprites/signs/1054.png /hrp_readme.txt
|
239 |
4882d 22h |
nightfright |
/ |
Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock |
|
/highres/common/transp.png /highres/sprites/firstperson/2541.png /highres/sprites/firstperson/2542.png /highres/sprites/firstperson/2543.png
/highres/sprites/firstperson/2544_rpg_muzzle.md3
/highres/screen/menu/2492_version.png /highres/sprites/firstperson.def /highres/sprites/firstperson/2544_rpg.md3 /hrp_readme.txt
|
238 |
4884d 7h |
nightfright |
/ |
Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion |
|
/highres/screen/menu/2492_version.png /highres/sprites/monsters.def /hrp_readme.txt
|
237 |
4887d 5h |
devastator |
/highres/ |
349 and 454 diffuse update |
|
/highres/textures/0349_d.png /highres/textures/0349_n.png /highres/textures/0349_s.png
/highres/textures.def /highres/textures/0454_d.png
|
236 |
4890d 14h |
h266 |
/highres/sprites/ |
#109 decal for E4L8 |
|
/highres/sprites/decals/0109.png /highres/sprites/decals/0109_15.png
/highres/sprites/decals.def
|
235 |
4890d 23h |
nightfright |
/ |
empyrock modifications from Mar 28 |
|
/highres/screen/hud/2469_steroids.png /highres/screen/menu/2492_version.png /highres/sprites/pickups.def /highres/sprites/pickups/0055_steroids.md3 /highres/sprites/pickups/0055_steroids.png /highres/sprites/props.def /highres/sprites/props/0670_faucet.md3 /highres/sprites/props/1055_cineline.md3 /highres/sprites/props/1055_cineline.png /highres/sprites/signs/1054.png /highres/sprites/signs/4376.png /highres/sprites/signs/4449.png /hrp_readme.txt
|
234 |
4893d 4h |
devastator |
/highres/ |
333-334 Tentacles embracing |
|
/highres/textures/0333_d.png /highres/textures/0334_d.png
/highres/textures.def /highres/textures/0333_n.png /highres/textures/0333_s.png /highres/textures/0334_n.png /highres/textures/0334_s.png
|
233 |
4893d 8h |
devastator |
/highres/ |
Remade 344 for future tentacle embracing. |
|
/highres/textures/0344_d.png
/highres/textures.def /highres/textures/0344_n.png /highres/textures/0344_s.png
|
232 |
4895d 6h |
nightfright |
/highres/sprites/switches/ |
Forgot about one of the little buggers... |
|
/highres/sprites/switches/0133_slotdoor.md2
|
231 |
4895d 8h |
nightfright |
/ |
Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup |
|
/highres/screen/menu/3190_spinnuke.md3 /highres/sprites/characters/1353_spacemarine.md3 /highres/sprites/firstperson/2375_slimecrunch.md3 /highres/sprites/firstperson/2566_tripbomb.md3 /highres/sprites/jibs/1768_trooperhead.md3 /highres/sprites/jibs/1772_trooperarm.md3 /highres/sprites/jibs/1776_trooperleg.md3 /highres/sprites/jibs/2255_heart.md3 /highres/sprites/monsters/1550_shark.md3 /highres/sprites/monsters/1915_commander.md3 /highres/sprites/monsters/1975_pigtank.md3 /highres/sprites/monsters/2350_gunturret.md3 /highres/sprites/pickups/0026_pipebomb.md3 /highres/sprites/pickups/0027_tripbomb.md3 /highres/sprites/pickups/0041_chaingunammo.md3 /highres/sprites/pickups/0042_devistatorammo.md3 /highres/sprites/pickups/0044_rpgammo.md3 /highres/sprites/pickups/0047_pipebombbox.md3 /highres/sprites/pickups/0054_armor.md3 /highres/sprites/pickups/0056_scubagear.md3 /highres/sprites/pickups/0059_nightvison.md3 /highres/sprites/pickups/0060_keycard.md3 /highres/sprites/pickups/0061_boots.md3 /highres/sprites/projectiles/2605_rocket.md3 /highres/sprites/props/0160_doorshock.md3 /highres/sprites/props/0407_fansprite.md3 /highres/sprites/props/0411_fanspritebroke.md3 /highres/sprites/props/0480_observatory.md3 /highres/sprites/props/0536_tube.md3 /highres/sprites/props/0537_tube.md3 /highres/sprites/props/0556_chair1.md3 /highres/sprites/props/0559_brokenchair.md3 /highres/sprites/props/0697_pot1.md3 /highres/sprites/props/0762_mike.md3 /highres/sprites/props/0765_vase.md3 /highres/sprites/props/0904_woodenhorse.md3 /highres/sprites/props/0978_cone.md3 /highres/sprites/props/0990_tire.md3 /highres/sprites/props/1006_barstol.md3 /highres/sprites/props/1037_rtable.md3 /highres/sprites/props/1055_cineline.md3 /highres/sprites/props/1232_canwithsomething.md3 /highres/sprites/props/1818_cannonballpile.md3 /highres/sprites/props/2200_feces.md3 /highres/sprites/props/poolballs/0901_stripeball.md3 /highres/sprites/signs/1210_guilty.md3 /highres/sprites/signs/4495_slipsign.md3
/highres/screen/menu/3190_spinnuke.md2 /highres/sprites/characters/1353_spacemarine.md2 /highres/sprites/firstperson/2375_slimecrunch.md2 /highres/sprites/firstperson/2566_tripbomb.md2 /highres/sprites/jibs/1768_trooperhead.md2 /highres/sprites/jibs/1772_trooperarm.md2 /highres/sprites/jibs/1776_trooperleg.md2 /highres/sprites/jibs/2255_heart.md2 /highres/sprites/monsters/1550_shark.md2 /highres/sprites/monsters/1915_commander.md2 /highres/sprites/monsters/1975_pigtank.md2 /highres/sprites/monsters/2350_gunturret.md2 /highres/sprites/pickups/0026_pipebomb.md2 /highres/sprites/pickups/0027_tripbomb.md2 /highres/sprites/pickups/0041_chaingunammo.md2 /highres/sprites/pickups/0042_devistatorammo.md2 /highres/sprites/pickups/0044_rpgammo.md2 /highres/sprites/pickups/0047_pipebombbox.md2 /highres/sprites/pickups/0054_armor.md2 /highres/sprites/pickups/0056_scubagear.md2 /highres/sprites/pickups/0059_nightvison.md2 /highres/sprites/pickups/0060_keycard.md2 /highres/sprites/pickups/0061_boots.md2 /highres/sprites/projectiles/2605_rocket.md2 /highres/sprites/props/0160_doorshock.md2 /highres/sprites/props/0407_fansprite.md2 /highres/sprites/props/0411_fanspritebroke.md2 /highres/sprites/props/0480_observatory.md2 /highres/sprites/props/0536_tube.md2 /highres/sprites/props/0537_tube.md2 /highres/sprites/props/0556_chair1.md2 /highres/sprites/props/0559_brokenchair.md2 /highres/sprites/props/0697_pot1.md2 /highres/sprites/props/0762_mike.md2 /highres/sprites/props/0765_vase.md2 /highres/sprites/props/0904_woodenhorse.md2 /highres/sprites/props/0978_cone.md2 /highres/sprites/props/0990_tire.md2 /highres/sprites/props/1006_barstol.md2 /highres/sprites/props/1026_horseonside.md2 /highres/sprites/props/1037_rtable.md2 /highres/sprites/props/1055_cineline.md2 /highres/sprites/props/1232_canwithsomething.md2 /highres/sprites/props/1818_cannonballpile.md2 /highres/sprites/props/2200_feces.md2 /highres/sprites/props/poolballs/0901_stripeball.md2 /highres/sprites/signs/1210_guilty.md2 /highres/sprites/signs/1210p_guilty.md2 /highres/sprites/signs/1211_innocent.md2 /highres/sprites/signs/4495_slipsign.md2
/highres/screen/menu.def /highres/screen/menu/2492_version.png /highres/sprites/characters.def /highres/sprites/firstperson.def /highres/sprites/jibs.def /highres/sprites/monsters.def /highres/sprites/pickups.def /highres/sprites/projectiles.def /highres/sprites/props.def /highres/sprites/signs.def /hrp_readme.txt
|
230 |
4895d 23h |
nightfright |
/ |
Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock) |
|
/highres/sprites/props/1227_nukebarrel.md3 /highres/sprites/props/1233_money.md3 /highres/sprites/props/4410_letter.md3 /highres/sprites/props/4460_cert.md3
/highres/sprites/props/1227_nukebarrel.md2 /highres/sprites/props/1233_money.md2 /highres/sprites/props/4410_letter.md2 /highres/sprites/props/4460_cert.md2
/highres/screen/menu/2492_version.png /highres/sprites/props.def /highres/sprites/props/0951_box.md3 /highres/sprites/props/0951_box.png /highres/sprites/switches.def /highres/sprites/switches/0166_techswitch.md3 /hrp_readme.txt
|
229 |
4896d 22h |
nightfright |
/ |
Re-added (after rename): 249_d, 250_d/s, 746_n/s |
|
/highres/textures/0249_d.png /highres/textures/0250_d.png /highres/textures/0250_s.png /highres/textures/0746_n.png /highres/textures/0746_s.png
/highres/screen/menu/2492_version.png /hrp_readme.txt
|
228 |
4896d 22h |
nightfright |
/highres/textures/ |
Deleted for renaming: 249_D, 250_D/S, 746_N/S |
|
/highres/textures/0249_D.png /highres/textures/0250_D.png /highres/textures/0250_S.png /highres/textures/0746_N.png /highres/textures/0746_S.png
|
227 |
4896d 23h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch) |
|
/highres/screen/menu/2492_version.png /highres/sprites/pickups/0049_shotgunammo.md3 /highres/sprites/pickups/0049_shotgunammo.png /highres/sprites/switches.def /highres/sprites/switches/0146_multiswitch.md3 /highres/textures/0250_D.png /highres/textures/0250_S.png /highres/textures/0746_N.png /highres/textures/0746_S.png /hrp_readme.txt
|
226 |
4896d 23h |
devastator |
/highres/ |
1140 embracing set for japanese paper-walls |
|
/highres/textures/0746_N.png /highres/textures/0746_S.png /highres/textures/0751_d.png /highres/textures/0751_n.png /highres/textures/0751_s.png /highres/textures/0752_d.png /highres/textures/0752_n.png /highres/textures/0752_s.png
/highres/textures.def
|
225 |
4897d 0h |
loomsday |
/highres/sprites/ |
fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update |
|
/highres/sprites/firstperson/duke_hand_s.png /highres/sprites/props.def /highres/sprites/props/0542_globe.md3
|
224 |
4897d 0h |
loomsday |
/highres/ |
Tile #239: definition fix for parallaxmapping |
|
/highres/textures.def
|
223 |
4897d 21h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock) |
|
/highres/screen/hud/0049_shotgunammo.png /highres/screen/menu/2492_version.png /highres/sprites/pickups.def /highres/sprites/pickups/0049_shotgunammo.md3 /highres/sprites/pickups/0049_shotgunammo.png /hrp_readme.txt
|
222 |
4898d 22h |
nightfright |
/ |
Fixing messed up #220 commit, part 2 |
|
/highres/sprites/firstperson/2536_chaingun_g.png
/highres/sprites/firstperson/2563_tripkeyhand.png
/highres/screen/menu/2492_version.png /hrp_readme.txt
|
221 |
4898d 22h |
nightfright |
/highres/sprites/ |
Fixing messed up #220 revision |
|
/highres/sprites/firstperson/2563_tripbombhand.png /highres/sprites/firstperson/2568_keycardhand.png
/highres/sprites/firstperson/2536_chaingun_g.png
/highres/sprites/firstperson.def /highres/sprites/firstperson/2563_tripkeyhand.png
|
220 |
4898d 23h |
nightfright |
/ |
Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing) |
|
/highres/sprites/firstperson/2536_chaingun_g.png
/highres/screen/menu/2492_version.png /highres/sprites/firstperson.def /highres/sprites/firstperson/2536_chaingun.md3 /highres/sprites/firstperson/2563_tripkeyhand.png /hrp_readme.txt
|
219 |
4899d 7h |
devastator |
/highres/ |
Embracing tentacles textures and gloss map for 0195 |
|
/highres/textures/5091_d.png /highres/textures/5091_n.png /highres/textures/5091_s.png /highres/textures/5092_d.png /highres/textures/5092_n.png /highres/textures/5092_s.png /highres/textures/5096_d.png /highres/textures/5097_d.png
/highres/textures.def /highres/textures/0195_s.png
|
218 |
4902d 17h |
plagman |
/highres/sprites/ |
New chaingun by Millenia, tweaked by empyrock. Needs a new hand and muzzleflash,
but is still better than the other one. |
|
/highres/sprites/firstperson/2536_chaingun_n.png /highres/sprites/firstperson/2536_chaingun_s.png
/highres/sprites/firstperson.def /highres/sprites/firstperson/2536_chaingun.md3 /highres/sprites/firstperson/2536_chaingun.png /highres/sprites/firstperson/2536_chaingun_f.png
|
217 |
4903d 0h |
loomsday |
/highres/sprites/firstperson/ |
#obsolete resources cleanup |
|
/highres/sprites/firstperson/1640_fist.png /highres/sprites/firstperson/2324_crackknuckles.png /highres/sprites/firstperson/2563_tripkeyhand_10.png /highres/sprites/firstperson/2563_tripkeyhand_11_22.png /highres/sprites/firstperson/2563_tripkeyhand_12_18.png /highres/sprites/firstperson/2563_tripkeyhand_13.png /highres/sprites/firstperson/2563_tripkeyhand_14.png /highres/sprites/firstperson/2563_tripkeyhand_15.png /highres/sprites/firstperson/2563_tripkeyhand_16.png /highres/sprites/firstperson/2563_tripkeyhand_21.png /highres/sprites/firstperson/2563_tripkeyhand_23.png /highres/sprites/firstperson/2563_tripkeyhand_24.png
|
216 |
4903d 1h |
loomsday |
/highres/sprites/ |
Muzzleflash added to RPG |
|
/highres/sprites/firstperson/2544_rpg_muzzle.md3 /highres/sprites/firstperson/muzzle_flash_01.png
/highres/sprites/firstperson.def
|
215 |
4903d 19h |
loomsday |
/highres/sprites/ |
RPG tuning (still no muzzleflash)
Duke Fist, Knuckles tests
Hand skin tuning |
|
/highres/sprites/firstperson.def /highres/sprites/firstperson/1640_fist.md3 /highres/sprites/firstperson/2324_crackknuckles.md3 /highres/sprites/firstperson/2544_rpg.md3 /highres/sprites/firstperson/duke_hand_d.png /highres/sprites/firstperson/duke_hand_n.png /highres/sprites/firstperson/duke_hand_s.png
|