Rev |
Age |
Author |
Path |
Log message |
Diff |
313 |
4494d 0h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
312 |
4494d 18h |
h266 |
/highres/ |
Define the projections in projections.def as 'tilefromtexture' before defining them as 'texture' to avoid warnings in the log file, and to allow them to be used in Polymer even with hightile disabled.
This information has been added to the def file itself as well. |
|
311 |
4496d 3h |
leod |
/highres/ |
Fix brace |
|
310 |
4496d 4h |
leod |
/highres/ |
Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes
Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs |
|
309 |
4498d 18h |
leod |
/highres/sprites/ |
effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)
All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3. |
|
308 |
4498d 20h |
leod |
/highres/ |
texture folder is Polymost-complete
(Polymer diffuse maps renamed to *_d.png) |
|
307 |
4499d 1h |
leod |
/highres/ |
fix 724_d |
|
306 |
4499d 7h |
leod |
/highres/ |
JPG->PNG conversions reverted |
|
305 |
4499d 19h |
leod |
/highres/ |
JPG Polymost textures brought back as PNG into the repository
(Polymer diffuse maps renamed/converted to *_d.png) |
|
304 |
4499d 20h |
leod |
/highres/textures/ |
Forgot to ADD the renamed Polymer diffuse maps before committing. Ouch. |
|
303 |
4499d 21h |
leod |
/highres/ |
More Polymost textures (PNG) brought back into the repository
(Polymer diffuse maps renamed to *_d.png) |
|
302 |
4500d 6h |
leod |
/highres/textures/ |
fix case of 1151 #2 |
|
301 |
4500d 6h |
leod |
/highres/textures/ |
fix case of 1151 #1 |
|
300 |
4500d 6h |
leod |
/highres/ |
First Polymost texture brought back into the repository
(Polymer diffuse map renamed to *_d.png) |
|
299 |
4500d 16h |
h266 |
/highres/sprites/ |
Fix pal 12/18 of the Alien Queen in monsters.def. |
|
298 |
4501d 9h |
devastator |
/highres/ |
added 1139 1151 Dif Nrm Spec |
|
297 |
4512d 5h |
spiker |
/highres/sprites/ |
|
|
296 |
4513d 1h |
spiker |
/highres/sprites/ |
|
|
295 |
4519d 7h |
spiker |
/highres/ |
281 |
|
294 |
4520d 0h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4520d 11h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4522d 6h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4532d 0h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4532d 22h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4532d 23h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4537d 11h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4567d 0h |
spiker |
/highres/ |
|
|
286 |
4572d 11h |
spiker |
/highres/ |
4154 |
|
285 |
4598d 23h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4654d 22h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4655d 11h |
spiker |
/highres/ |
|
|
282 |
4655d 17h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4658d 11h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4665d 12h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
279 |
4671d 0h |
nightfright |
/ |
Updated: E1M1.mhk |
|
278 |
4713d 23h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4722d 2h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4722d 3h |
spiker |
/highres/ |
|
|
275 |
4730d 1h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4731d 0h |
loomsday |
/highres/ |
polyTile #367 |
|