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276 4727d 21h spiker /highres/  
275 4735d 19h nightfright / Modified: #3281 (new loading screen by Lightsource)  
274 4736d 19h loomsday /highres/ polyTile #367  
273 4736d 20h spiker /highres/ 885 polymerized  
272 4737d 0h spiker /highres/textures/  
271 4737d 0h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
270 4737d 20h spiker /highres/ Content by Lightsource  
269 4739d 22h loomsday /highres/ polymerTile #318  
268 4740d 20h loomsday /highres/ polymer-ed tile #317  
267 4748d 11h h266 /highres/screen/fonts/digital/  
266 4751d 19h loomsday /highres/ #371 polymerized, #152 glow added  
265 4755d 9h spiker /highres/ Fixes some broken normal maps  
264 4774d 4h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4780d 1h nightfright / Updated: #821, 1189, 2493  
262 4793d 18h nightfright /highres/sprites/ Fixed: decals.def (wrong defs for #546/2298 normal maps)  
261 4800d 19h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
260 4803d 20h nightfright / Updated: E1L2.mhk (new Polymer spotlights by Micky C)  
259 4804d 6h nightfright / Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C)  
258 4809d 7h parkar /highres/sprites/ Revert pigcop changes introduced by mistake in 257.  
257 4809d 20h parkar / Added installer source.  
256 4811d 5h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
255 4812d 16h nightfright / Updated: E3L6.mhk (fix for underwater slimebabe)  
254 4814d 18h nightfright / Updated: E3L1.mhk, E3L3.mhk (fixes for underwater slimebabes)  
253 4814d 20h nightfright / Updated: E1l7.mhk, E1L8.mhk, E2L10.mhk, E2L11.mhk, E3L10.mhk, E3L11.mhk (Polymer lights by Micky C)  
252 4816d 0h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4817d 5h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4817d 7h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4817d 18h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4817d 23h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4818d 0h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4826d 18h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4828d 6h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4828d 20h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4831d 7h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4831d 7h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4831d 20h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4832d 20h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4840d 18h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4842d 3h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
237 4845d 1h devastator /highres/ 349 and 454 diffuse update