Rev |
Age |
Author |
Path |
Log message |
Diff |
Changes |
303 |
4500d 22h |
leod |
/highres/ |
More Polymost textures (PNG) brought back into the repository
(Polymer diffuse maps renamed to *_d.png) |
|
/highres/textures.def /highres/textures/0120.png /highres/textures/0121.png /highres/textures/0150.png /highres/textures/0152.png /highres/textures/0153.png /highres/textures/0154.png /highres/textures/0155.png /highres/textures/0156.png /highres/textures/0157.png /highres/textures/0183.png /highres/textures/0195.png /highres/textures/0211.png /highres/textures/0212.png /highres/textures/0213.png /highres/textures/0214.png /highres/textures/0215.png /highres/textures/0218.png /highres/textures/0224.png /highres/textures/0233.png /highres/textures/0234.png /highres/textures/0235.png /highres/textures/0236.png /highres/textures/0237.png /highres/textures/0253.png /highres/textures/0301.png /highres/textures/0305.png /highres/textures/0342.png /highres/textures/0343.png /highres/textures/0345.png /highres/textures/0346.png /highres/textures/0347.png /highres/textures/0354.png /highres/textures/0360.png /highres/textures/0361.png /highres/textures/0363.png /highres/textures/0378.png /highres/textures/0447.png /highres/textures/0450.png /highres/textures/0455.png /highres/textures/0575.png /highres/textures/0719.png /highres/textures/0723.png /highres/textures/0724.png /highres/textures/0725.png /highres/textures/0743.png /highres/textures/0757.png /highres/textures/0763.png /highres/textures/0764.png /highres/textures/0782.png /highres/textures/0815.png /highres/textures/0821.png /highres/textures/0827.png /highres/textures/0913.png /highres/textures/1097.png /highres/textures/1109.png /highres/textures/1124.png /highres/textures/1189.png /highres/textures/1204.png /highres/textures/5110.png /highres/textures/5111.png /highres/textures/5112.png
|
302 |
4501d 8h |
leod |
/highres/textures/ |
fix case of 1151 #2 |
|
/highres/textures/1151_n.png /highres/textures/1151_s.png
|
301 |
4501d 8h |
leod |
/highres/textures/ |
fix case of 1151 #1 |
|
/highres/textures/1151_N.png /highres/textures/1151_S.png
|
300 |
4501d 8h |
leod |
/highres/ |
First Polymost texture brought back into the repository
(Polymer diffuse map renamed to *_d.png) |
|
/highres/textures/0070_d.png
/highres/textures.def /highres/textures/0070.png
|
299 |
4501d 18h |
h266 |
/highres/sprites/ |
Fix pal 12/18 of the Alien Queen in monsters.def. |
|
/highres/sprites/monsters.def
|
298 |
4502d 11h |
devastator |
/highres/ |
added 1139 1151 Dif Nrm Spec |
|
/highres/textures/1139_d.png /highres/textures/1139_n.png /highres/textures/1139_s.png /highres/textures/1151_N.png /highres/textures/1151_S.png
/highres/textures.def
|
297 |
4513d 6h |
spiker |
/highres/sprites/ |
|
|
/highres/sprites/firstperson.def /highres/sprites/firstperson/2524_pistol.md3 /highres/sprites/pickups/0021_pistol_s.png
|
296 |
4514d 2h |
spiker |
/highres/sprites/ |
|
|
/highres/sprites/firstperson.def /highres/sprites/firstperson/2524_pistol.md3 /highres/sprites/pickups/0021_pistol_d.png /highres/sprites/pickups/0021_pistol_s.png
|
295 |
4520d 9h |
spiker |
/highres/ |
281 |
|
/highres/textures/0281_d.png /highres/textures/0281_n.png /highres/textures/0281_s.png
/highres/textures.def
|
294 |
4521d 1h |
spiker |
/highres/ |
Added 4266 |
|
/highres/textures/4266_d.png /highres/textures/4266_n.png /highres/textures/4266_s.png
/highres/textures.def
|
293 |
4521d 13h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
/highres/sprites/firstperson/2615.png
/highres/screen/menu/2492_ver.png /highres/sprites/firstperson.def /hrp_readme.txt
|
292 |
4523d 8h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
/highres/textures/0707_7_d.png /highres/textures/0708_7_d.png
/E1L1.mhk /E1L2.mhk /E1L3.mhk /E1L4.mhk /E1L5.mhk /E1L6.mhk /E1L7.mhk /E1L8.mhk /E2L1.mhk /E2L10.mhk /E2L11.mhk /E2L2.mhk /E2L3.mhk /E2L4.mhk /E2L5.mhk /E2L6.mhk /E2L7.mhk /E2L8.mhk /E2L9.mhk /E3L1.mhk /E3L10.mhk /E3L11.mhk /E3L2.mhk /E3L3.mhk /E3L4.mhk /E3L5.mhk /E3L6.mhk /E3L7.mhk /E3L8.mhk /E3L9.mhk /E4L1.mhk /E4L10.mhk /E4L11.mhk /E4L2.mhk /E4L3.mhk /E4L4.mhk /E4L5.mhk /E4L6.mhk /E4L7.mhk /E4L8.mhk /E4L9.mhk /highres/screen/menu/2492_ver.png /highres/sprites/pickups.def /highres/sprites/pickups/0021_pistol.md3 /highres/sprites/pickups/0023_rpg.md3 /highres/sprites/pickups/0024_freezer.md3 /highres/sprites/pickups/0025_shrinker.md3 /highres/sprites/pickups/0028_shotgun.md3 /highres/sprites/pickups/0029_devastator.md3 /highres/sprites/pickups/0032_expander.md3 /highres/sprites/pickups/0037_freezerammo.md3 /highres/sprites/pickups/0045_expander_ammo.md3 /highres/sprites/pickups/0046_crystal.md3 /highres/sprites/pickups/0049_shotgunammo.md3 /highres/sprites/pickups/0060_keycard.md3 /highres/sprites/props.def /highres/sprites/props/0058_spacesuit.md3 /highres/textures.def /hrp_readme.txt
|
291 |
4533d 2h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
/E4L2.mhk /E4L4.mhk /highres/screen/menu/2492_ver.png /highres/screen/menu/widescreen/3293_wide.png /hrp_readme.txt
|
290 |
4534d 0h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
/highres/sprites/ice/0603_naked1_ice.png /highres/sprites/ice/0603_pants_ice.png /highres/sprites/ice/0603_slime_ice.png
/highres/sprites/ice/0603_hangbabe_ice.png
/highres/screen/menu/2492_ver.png /highres/sprites/ice.def /hrp_readme.txt
|
289 |
4534d 1h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
/highres/sprites/characters/0603_hair_d.png /highres/sprites/characters/0603_naked1.md3 /highres/sprites/characters/0603_naked1_d.png /highres/sprites/characters/0603_naked1_g.png /highres/sprites/characters/0603_pants_d.png /highres/sprites/characters/0603_slime_d.png /highres/sprites/characters/0603_slime_n.png /highres/sprites/characters/0603_slime_s.png
/highres/sprites/characters/0603_hair.png /highres/sprites/characters/0603_hangbabe.md3 /highres/sprites/characters/0603_skin.png /highres/sprites/characters/0603_skin_g.png
/E3L1.mhk /E3L3.mhk /E3L6.mhk /highres/screen/menu/2492_ver.png /highres/sprites/characters.def /hrp_readme.txt
|
288 |
4538d 13h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
/highres/textures/0336.png /highres/textures/0336_2.png /highres/textures/0337.png /highres/textures/0337_2.png /highres/textures/0338.png /highres/textures/0338_2.png
|
287 |
4568d 1h |
spiker |
/highres/ |
|
|
/highres/textures/4265_d.png /highres/textures/4265_n.png /highres/textures/4265_s.png
/highres/textures.def
|
286 |
4573d 13h |
spiker |
/highres/ |
4154 |
|
/highres/textures/4154_d.png /highres/textures/4154_n.png /highres/textures/4154_s.png
/highres/textures.def
|
285 |
4600d 0h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
/highres/textures/0341_s.png
/highres/screen/menu/2492_ver.png /highres/textures.def /highres/textures/0341.png /highres/textures/0341_n.png /highres/textures/0342.png /highres/textures/0342_s.png /highres/textures/0343.png /highres/textures/0343_s.png /hrp_readme.txt
|
284 |
4656d 0h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
/highres/sprites/props/0913_fence.md3
|
283 |
4656d 13h |
spiker |
/highres/ |
|
|
/highres/textures/0879_d.png /highres/textures/0879_n.png /highres/textures/0879_s.png
/highres/textures.def
|
282 |
4656d 18h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
/highres/projections/9000_e1l1_fnclgt.png /highres/projections/9001_e1l1_wdwfrm.png
|
281 |
4659d 13h |
nightfright |
/ |
Modified: #341, 343 |
|
/highres/textures/0341_s.png
/highres/screen/menu/2492_ver.png /highres/textures.def /highres/textures/0341.png /highres/textures/0341_n.png /highres/textures/0343.png /hrp_readme.txt
|
280 |
4666d 13h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
/highres/sprites/props/0916_fireext_s.png /highres/sprites/props/0917_firealarm.png /highres/sprites/props/0917_firealarm_s.png
/highres/sprites/props/0917_firealarm.jpg
/highres/screen/menu/2492_ver.png /highres/sprites/props.def /highres/sprites/props/0916_fireext.md3 /highres/sprites/props/0916_fireext.png /highres/sprites/props/0917_firealarm.md3 /highres/textures/0342.png /highres/textures/0342_s.png /highres/textures/0343.png /highres/textures/0343_s.png /highres/textures/0821.png /hrp_readme.txt
|
279 |
4672d 1h |
nightfright |
/ |
Updated: E1M1.mhk |
|
/E1L1.mhk
|
278 |
4715d 0h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
/highres/textures/0369_d.png /highres/textures/0369_n.png /highres/textures/0369_s.png /highres/textures/0797_d.png
/highres/textures.def /highres/textures/0797_n.png /highres/textures/0797_s.png
|
277 |
4723d 3h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
/highres/sprites/decals/0952.png /highres/sprites/firstperson/2541.png /highres/sprites/firstperson/2542.png /highres/sprites/firstperson/2543.png
|
276 |
4723d 4h |
spiker |
/highres/ |
|
|
/highres/textures/4181.png /highres/textures/4181_n.png /highres/textures/4181_s.png /highres/textures/4199.png /highres/textures/4199_n.png /highres/textures/4199_s.png /highres/textures/4203.png /highres/textures/4203_n.png /highres/textures/4203_s.png /highres/textures/4204.png /highres/textures/4205.png
/highres/textures.def
|
275 |
4731d 3h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
/highres/screen/menu/3281.png
/highres/screen/menu/3281.jpg
/highres/screen/menu.def /highres/screen/menu/2492_ver.png /highres/screen/menu/widescreen/3281_wide.png /hrp_readme.txt
|
274 |
4732d 2h |
loomsday |
/highres/ |
polyTile #367 |
|
/highres/textures/0367_d.png /highres/textures/0367_n.png /highres/textures/0367_s.png
/highres/textures.def
|
273 |
4732d 3h |
spiker |
/highres/ |
885 polymerized |
|
/highres/textures/0885_d.png /highres/textures/0885_n.png /highres/textures/0885_s.png
/highres/textures.def
|
272 |
4732d 7h |
spiker |
/highres/textures/ |
|
|
/highres/textures/3401_n.png
|
271 |
4732d 7h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
/highres/sprites/effects/0921.png /highres/sprites/effects/0922.png /highres/sprites/effects/0923.png /highres/sprites/effects/0924.png /highres/sprites/effects/1671.png /highres/sprites/effects/1672.png /highres/sprites/effects/1673.png /highres/sprites/effects/1674.png /highres/sprites/effects/1675.png /highres/sprites/effects/1676.png /highres/sprites/effects/1677.png /highres/sprites/effects/1678.png /highres/sprites/effects/1679.png /highres/sprites/firstperson/2524_pistol.png /highres/sprites/firstperson/2524_pistol_g.png /highres/sprites/firstperson/2541.png /highres/sprites/firstperson/2542.png /highres/sprites/firstperson/2543.png /highres/sprites/firstperson/muzzle_flash_01.png /highres/sprites/projectiles/1360.png /highres/sprites/projectiles/1361.png /highres/sprites/projectiles/1362.png /highres/sprites/projectiles/1363.png /highres/sprites/projectiles/1364.png /highres/sprites/projectiles/1365.png /highres/sprites/projectiles/1366.png /highres/sprites/projectiles/1367.png /highres/sprites/projectiles/1368.png /highres/sprites/projectiles/1369.png /highres/sprites/projectiles/1370.png /highres/sprites/projectiles/1371.png /highres/sprites/projectiles/1372.png /highres/sprites/projectiles/1373.png /highres/sprites/projectiles/1374.png /highres/sprites/projectiles/1375.png /highres/sprites/projectiles/1376.png /highres/sprites/projectiles/1377.png /highres/sprites/projectiles/1378.png /highres/sprites/projectiles/1379.png /highres/sprites/projectiles/1641.png /highres/sprites/projectiles/1642.png /highres/sprites/projectiles/1643.png /highres/sprites/projectiles/1656.png /highres/sprites/projectiles/1657.png /highres/sprites/projectiles/1658.png /highres/sprites/projectiles/1659.png /highres/sprites/projectiles/2533.png /highres/sprites/projectiles/2534.png /highres/sprites/projectiles/2535.png /highres/textures.def /highres/textures/0803.png /highres/textures/0803_7.png /highres/textures/0803_n.png /highres/textures/3392.png /highres/textures/3401.png /highres/textures/3402.png /highres/textures/3403.png
|
270 |
4733d 3h |
spiker |
/highres/ |
Content by Lightsource |
|
/highres/sprites/decals/0550.png /highres/sprites/decals/0672.png /highres/sprites/decals/0673.png /highres/sprites/decals/0674.png /highres/sprites/effects/1630.png /highres/sprites/effects/1631.png /highres/sprites/effects/1632.png /highres/sprites/effects/1633.png /highres/sprites/effects/1634.png /highres/sprites/effects/1635.png /highres/sprites/firstperson/dollarnote.png /highres/sprites/monsters/1550_shark.png /highres/sprites/pickups/0049_shotgunammo.png /highres/sprites/props/0916_fireext.png /highres/sprites/signs/0848.png /highres/textures/0070.png /highres/textures/0070_n.png /highres/textures/0070_s.png /highres/textures/0884.png /highres/textures/0884_d.png /highres/textures/0884_n.png
|
269 |
4735d 5h |
loomsday |
/highres/ |
polymerTile #318 |
|
/highres/textures/0318_d.png /highres/textures/0318_n.png /highres/textures/0318_s.png
/highres/textures.def
|
268 |
4736d 3h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
/highres/textures/0317_d.png /highres/textures/0317_n.png /highres/textures/0317_s.png
/highres/textures.def
|
267 |
4743d 18h |
h266 |
/highres/screen/fonts/digital/ |
|
|
/highres/screen/fonts/digital/digital_minus.png
|
266 |
4747d 2h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
/highres/textures/0152_g.png /highres/textures/0153_g.png /highres/textures/0371_d.png /highres/textures/0371_n.png /highres/textures/0371_s.png
/highres/textures.def
|
265 |
4750d 16h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
/highres/sprites/pickups.def /highres/sprites/pickups/0028_shotgun_n.png /highres/textures.def /highres/textures/0297_n.png /highres/textures/0362_n.png
|
264 |
4769d 12h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
/highres/screen/menu/2493_old.png /highres/screen/menu/widescreen /highres/screen/menu/widescreen/2492_wide.png /highres/screen/menu/widescreen/2493_wide.png /highres/screen/menu/widescreen/3240_wide.png /highres/screen/menu/widescreen/3245_wide.png /highres/screen/menu/widescreen/3281_wide.png /highres/screen/menu/widescreen/3292_wide.png /highres/screen/menu/widescreen/3293_wide.png /highres/textures/0735_d.png /highres/textures/0735_n.png /highres/textures/0735_s.png
/highres/screen/menu/2493_new.png /highres/screen/menu/2493_new1610.png /highres/textures/0735.png
/highres/screen/menu.def /highres/screen/menu/2492.png /highres/screen/menu/2492_ver.png /highres/screen/menu/2493.png /highres/skyboxes/0084_bigorbit/0084_bigorbit_front.png /highres/textures.def /hrp_readme.txt
|