Rev |
Age |
Author |
Path |
Log message |
Diff |
293 |
4515d 20h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4517d 15h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4527d 9h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4528d 7h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4528d 8h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4532d 20h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4562d 8h |
spiker |
/highres/ |
|
|
286 |
4567d 20h |
spiker |
/highres/ |
4154 |
|
285 |
4594d 7h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4650d 7h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4650d 20h |
spiker |
/highres/ |
|
|
282 |
4651d 1h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4653d 20h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4660d 20h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
279 |
4666d 8h |
nightfright |
/ |
Updated: E1M1.mhk |
|
278 |
4709d 7h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4717d 10h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4717d 11h |
spiker |
/highres/ |
|
|
275 |
4725d 10h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4726d 9h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4726d 10h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4726d 14h |
spiker |
/highres/textures/ |
|
|
271 |
4726d 14h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4727d 10h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4729d 12h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4730d 10h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4738d 1h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4741d 9h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4744d 23h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4763d 19h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4769d 15h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4783d 8h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4790d 9h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
260 |
4793d 10h |
nightfright |
/ |
Updated: E1L2.mhk (new Polymer spotlights by Micky C) |
|
259 |
4793d 21h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4798d 21h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4799d 10h |
parkar |
/ |
Added installer source. |
|
256 |
4800d 20h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
255 |
4802d 6h |
nightfright |
/ |
Updated: E3L6.mhk (fix for underwater slimebabe) |
|
254 |
4804d 9h |
nightfright |
/ |
Updated: E3L1.mhk, E3L3.mhk (fixes for underwater slimebabes) |
|