Rev |
Age |
Author |
Path |
Log message |
Diff |
291 |
4536d 20h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4537d 17h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4537d 19h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4542d 6h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4571d 19h |
spiker |
/highres/ |
|
|
286 |
4577d 6h |
spiker |
/highres/ |
4154 |
|
285 |
4603d 18h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4659d 17h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4660d 6h |
spiker |
/highres/ |
|
|
282 |
4660d 12h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4663d 6h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4670d 7h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
279 |
4675d 19h |
nightfright |
/ |
Updated: E1M1.mhk |
|
278 |
4718d 18h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4726d 21h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4726d 22h |
spiker |
/highres/ |
|
|
275 |
4734d 20h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4735d 19h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4735d 21h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4736d 1h |
spiker |
/highres/textures/ |
|
|
271 |
4736d 1h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4736d 21h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4738d 22h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4739d 21h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4747d 12h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4750d 20h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4754d 10h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4773d 5h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4779d 2h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4792d 19h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4799d 20h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
260 |
4802d 21h |
nightfright |
/ |
Updated: E1L2.mhk (new Polymer spotlights by Micky C) |
|
259 |
4803d 7h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4808d 7h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4808d 20h |
parkar |
/ |
Added installer source. |
|
256 |
4810d 6h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
255 |
4811d 17h |
nightfright |
/ |
Updated: E3L6.mhk (fix for underwater slimebabe) |
|
254 |
4813d 19h |
nightfright |
/ |
Updated: E3L1.mhk, E3L3.mhk (fixes for underwater slimebabes) |
|
253 |
4813d 21h |
nightfright |
/ |
Updated: E1l7.mhk, E1L8.mhk, E2L10.mhk, E2L11.mhk, E3L10.mhk, E3L11.mhk (Polymer lights by Micky C) |
|
252 |
4815d 1h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|