Rev |
Age |
Author |
Path |
Log message |
Diff |
291 |
4539d 12h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4540d 10h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4540d 11h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4544d 23h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4574d 12h |
spiker |
/highres/ |
|
|
286 |
4579d 23h |
spiker |
/highres/ |
4154 |
|
285 |
4606d 11h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4662d 10h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4662d 23h |
spiker |
/highres/ |
|
|
282 |
4663d 5h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4665d 23h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4673d 0h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
279 |
4678d 12h |
nightfright |
/ |
Updated: E1M1.mhk |
|
278 |
4721d 11h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4729d 14h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4729d 15h |
spiker |
/highres/ |
|
|
275 |
4737d 13h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4738d 12h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4738d 14h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4738d 18h |
spiker |
/highres/textures/ |
|
|
271 |
4738d 18h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4739d 14h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4741d 15h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4742d 14h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4750d 5h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4753d 12h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4757d 2h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4775d 22h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4781d 18h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4795d 12h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4802d 13h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
260 |
4805d 14h |
nightfright |
/ |
Updated: E1L2.mhk (new Polymer spotlights by Micky C) |
|
259 |
4806d 0h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4811d 0h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4811d 13h |
parkar |
/ |
Added installer source. |
|
256 |
4812d 23h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
255 |
4814d 10h |
nightfright |
/ |
Updated: E3L6.mhk (fix for underwater slimebabe) |
|
254 |
4816d 12h |
nightfright |
/ |
Updated: E3L1.mhk, E3L3.mhk (fixes for underwater slimebabes) |
|
253 |
4816d 14h |
nightfright |
/ |
Updated: E1l7.mhk, E1L8.mhk, E2L10.mhk, E2L11.mhk, E3L10.mhk, E3L11.mhk (Polymer lights by Micky C) |
|
252 |
4817d 18h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|