Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Directory listing | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
291 4628d 18h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4629d 16h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4629d 17h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
288 4634d 5h h266 /highres/textures/ Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect.
 
287 4663d 17h spiker /highres/  
286 4669d 5h spiker /highres/ 4154  
285 4695d 16h nightfright / Reverted to previous versions: 341-343  
284 4751d 16h loomsday /highres/sprites/props/ doublesided now  
283 4752d 5h spiker /highres/  
282 4752d 10h plagman /highres/projections/ Y-invert projections as the engine changed to render them upside down.  
281 4755d 5h nightfright / Modified: #341, 343  
280 4762d 5h nightfright / Modified: #342, 343, 821, 916, 917  
279 4767d 17h nightfright / Updated: E1M1.mhk  
278 4810d 16h loomsday /highres/ #369 polymerized + #797 recreated  
277 4818d 19h spiker /highres/sprites/ Decal and muzzle tweaks  
276 4818d 20h spiker /highres/  
275 4826d 19h nightfright / Modified: #3281 (new loading screen by Lightsource)  
274 4827d 18h loomsday /highres/ polyTile #367  
273 4827d 19h spiker /highres/ 885 polymerized  
272 4827d 23h spiker /highres/textures/  
271 4827d 23h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
270 4828d 19h spiker /highres/ Content by Lightsource  
269 4830d 21h loomsday /highres/ polymerTile #318  
268 4831d 19h loomsday /highres/ polymer-ed tile #317  
267 4839d 10h h266 /highres/screen/fonts/digital/  
266 4842d 18h loomsday /highres/ #371 polymerized, #152 glow added  
265 4846d 8h spiker /highres/ Fixes some broken normal maps  
264 4865d 4h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4871d 0h nightfright / Updated: #821, 1189, 2493  
262 4884d 17h nightfright /highres/sprites/ Fixed: decals.def (wrong defs for #546/2298 normal maps)  
261 4891d 18h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
260 4894d 19h nightfright / Updated: E1L2.mhk (new Polymer spotlights by Micky C)  
259 4895d 6h nightfright / Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C)  
258 4900d 6h parkar /highres/sprites/ Revert pigcop changes introduced by mistake in 257.  
257 4900d 19h parkar / Added installer source.  
256 4902d 5h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
255 4903d 15h nightfright / Updated: E3L6.mhk (fix for underwater slimebabe)  
254 4905d 18h nightfright / Updated: E3L1.mhk, E3L3.mhk (fixes for underwater slimebabes)  
253 4905d 20h nightfright / Updated: E1l7.mhk, E1L8.mhk, E2L10.mhk, E2L11.mhk, E3L10.mhk, E3L11.mhk (Polymer lights by Micky C)  
252 4906d 23h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)