Rev |
Age |
Author |
Path |
Log message |
Diff |
294 |
4616d 17h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4617d 4h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4619d 0h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4628d 18h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4629d 15h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4629d 17h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4634d 5h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4663d 17h |
spiker |
/highres/ |
|
|
286 |
4669d 4h |
spiker |
/highres/ |
4154 |
|
285 |
4695d 16h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4751d 15h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4752d 5h |
spiker |
/highres/ |
|
|
282 |
4752d 10h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4755d 4h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4762d 5h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
279 |
4767d 17h |
nightfright |
/ |
Updated: E1M1.mhk |
|
278 |
4810d 16h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4818d 19h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4818d 20h |
spiker |
/highres/ |
|
|
275 |
4826d 18h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4827d 17h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4827d 19h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4827d 23h |
spiker |
/highres/textures/ |
|
|
271 |
4827d 23h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4828d 19h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4830d 20h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4831d 19h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4839d 10h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4842d 18h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4846d 8h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4865d 3h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4871d 0h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4884d 17h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4891d 18h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
260 |
4894d 19h |
nightfright |
/ |
Updated: E1L2.mhk (new Polymer spotlights by Micky C) |
|
259 |
4895d 5h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4900d 5h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4900d 19h |
parkar |
/ |
Added installer source. |
|
256 |
4902d 4h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
255 |
4903d 15h |
nightfright |
/ |
Updated: E3L6.mhk (fix for underwater slimebabe) |
|