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Rev Age Author Path Log message Diff
289 4543d 3h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
288 4547d 14h h266 /highres/textures/ Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect.
 
287 4577d 3h spiker /highres/  
286 4582d 14h spiker /highres/ 4154  
285 4609d 2h nightfright / Reverted to previous versions: 341-343  
284 4665d 1h loomsday /highres/sprites/props/ doublesided now  
283 4665d 14h spiker /highres/  
282 4665d 20h plagman /highres/projections/ Y-invert projections as the engine changed to render them upside down.  
281 4668d 14h nightfright / Modified: #341, 343  
280 4675d 15h nightfright / Modified: #342, 343, 821, 916, 917  
279 4681d 3h nightfright / Updated: E1M1.mhk  
278 4724d 2h loomsday /highres/ #369 polymerized + #797 recreated  
277 4732d 5h spiker /highres/sprites/ Decal and muzzle tweaks  
276 4732d 6h spiker /highres/  
275 4740d 4h nightfright / Modified: #3281 (new loading screen by Lightsource)  
274 4741d 3h loomsday /highres/ polyTile #367  
273 4741d 5h spiker /highres/ 885 polymerized  
272 4741d 9h spiker /highres/textures/  
271 4741d 9h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
270 4742d 5h spiker /highres/ Content by Lightsource  
269 4744d 6h loomsday /highres/ polymerTile #318  
268 4745d 5h loomsday /highres/ polymer-ed tile #317  
267 4752d 20h h266 /highres/screen/fonts/digital/  
266 4756d 4h loomsday /highres/ #371 polymerized, #152 glow added  
265 4759d 18h spiker /highres/ Fixes some broken normal maps  
264 4778d 13h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4784d 10h nightfright / Updated: #821, 1189, 2493  
262 4798d 3h nightfright /highres/sprites/ Fixed: decals.def (wrong defs for #546/2298 normal maps)  
261 4805d 4h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
260 4808d 5h nightfright / Updated: E1L2.mhk (new Polymer spotlights by Micky C)  
259 4808d 15h nightfright / Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C)  
258 4813d 15h parkar /highres/sprites/ Revert pigcop changes introduced by mistake in 257.  
257 4814d 5h parkar / Added installer source.  
256 4815d 14h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
255 4817d 1h nightfright / Updated: E3L6.mhk (fix for underwater slimebabe)  
254 4819d 3h nightfright / Updated: E3L1.mhk, E3L3.mhk (fixes for underwater slimebabes)  
253 4819d 5h nightfright / Updated: E1l7.mhk, E1L8.mhk, E2L10.mhk, E2L11.mhk, E3L10.mhk, E3L11.mhk (Polymer lights by Micky C)  
252 4820d 9h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4821d 14h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4821d 16h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model