Rev |
Age |
Author |
Path |
Log message |
Diff |
356 |
4429d 1h |
loomsday |
/highres/ |
polymost #317, #318 revised |
|
355 |
4429d 3h |
loomsday |
/highres/textures/ |
polymost version of #0328 |
|
354 |
4429d 3h |
loomsday |
/highres/ |
rename 0328.png -> 0328_d.png |
|
353 |
4429d 4h |
loomsday |
/highres/textures/ |
polymost texture update |
|
352 |
4437d 0h |
loomsday |
/highres/ |
#0159 polymost |
|
351 |
4441d 22h |
spiker |
/ |
|
|
350 |
4442d 13h |
spiker |
/ |
|
|
349 |
4442d 14h |
spiker |
/polymost/screen/ |
Brought back the old structure |
|
348 |
4442d 16h |
spiker |
/ |
|
|
347 |
4442d 19h |
loomsday |
/polymost/ |
|
|
346 |
4443d 20h |
loomsday |
/polymost/textures/ |
polymost texture revised |
|
345 |
4443d 20h |
loomsday |
/ |
|
|
344 |
4445d 16h |
spiker |
/ |
Complete split of Polymer and Polymost. That was really necessary! |
|
343 |
4445d 23h |
spiker |
/ |
Complete split of Polymer and Polymost! That was really necessary! |
|
342 |
4458d 22h |
spiker |
/highres/sprites/ |
|
|
341 |
4459d 1h |
spiker |
/highres/sprites/ |
|
|
340 |
4460d 8h |
spiker |
/highres/sprites/ |
Shotgun tweaks |
|
339 |
4460d 23h |
spiker |
/highres/sprites/ |
|
|
338 |
4461d 0h |
spiker |
/highres/sprites/ |
|
|
337 |
4461d 2h |
spiker |
/highres/sprites/ |
|
|
336 |
4461d 3h |
spiker |
/highres/sprites/ |
shotgun |
|
335 |
4473d 18h |
leod |
/highres/ |
fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor |
|
334 |
4474d 4h |
leod |
/highres/sprites/ |
revert r329 pistol clip definition |
|
333 |
4474d 17h |
leod |
/installer/ |
hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check |
|
332 |
4474d 18h |
h266 |
/highres/sprites/ |
0913.png --> 0913_d.png in props.def |
|
331 |
4475d 1h |
leod |
/installer/ |
hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE |
|
330 |
4476d 12h |
leod |
/ |
4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP |
|
329 |
4476d 17h |
spiker |
/highres/sprites/ |
more tweaks |
|
328 |
4479d 20h |
spiker |
/highres/ |
4288 + shrinker projectile color match |
|
327 |
4480d 23h |
spiker |
/highres/sprites/ |
Trooper optimization |
|
326 |
4481d 1h |
leod |
/highres/ |
Revert to old loading sequence because the 1680 trooper got messed up.
But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model. |
|
325 |
4481d 2h |
leod |
/installer/ |
make version commandlne parameter work with full, both, and all |
|
324 |
4481d 13h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
323 |
4481d 18h |
spiker |
/highres/sprites/firstperson/ |
more pistol fixes |
|
322 |
4481d 19h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4482d 1h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
320 |
4484d 13h |
leod |
/ |
Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract
This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues. |
|
319 |
4484d 14h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4486d 16h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
317 |
4486d 20h |
leod |
/highres/textures/ |
Polymost grass #2 |
|