Rev |
Age |
Author |
Path |
Log message |
Diff |
36 |
4844d 14h |
h266 |
/nw_plus/utils/windows/win32/ |
add msys-iconv-2.dll |
|
35 |
4845d 4h |
h266 |
/ |
The batch file will now try to update the SVN repository after EDuke32 is launched, if applicable.
Remove 757 pal 24 def error. |
|
34 |
4845d 10h |
h266 |
/nw_plus/ |
More documentation updates. |
|
33 |
4845d 10h |
h266 |
/nw_plus/ |
Give the documentation a much-needed update. |
|
32 |
4845d 11h |
h266 |
/nw_plus/utils/windows/win32/ |
add more dlls |
|
31 |
4845d 12h |
h266 |
/nw_plus/utils/windows/win32/ |
add msys-1.0.dll |
|
30 |
4847d 9h |
h266 |
/ |
add level summaries to NWINTRO.TXT
add correct enemy name notation to data
batch updates:
utilize pushd/popd
improve checksumming
add support for demo GRP not causing an infinite loop |
|
29 |
4851d 8h |
h266 |
/nw_plus/ |
Prevent redundant inclusion of directories. |
|
28 |
4851d 13h |
h266 |
/nw_plus/ |
If there are no conflicting files in the exedir, extract GAME.CON, DEFS.CON, and USER.CON from DUKE3D.GRP to prevent conflicts in other GRPs and folders. |
|
27 |
4851d 14h |
h266 |
/nw_plus/ |
Added checksum identification for conflicting CON files from the original add-on, performed during installation/map patching.
Added checksum verification for newly installed GRP files.
Map patch version number bumped. |
|
26 |
4851d 23h |
h266 |
/ |
map patch update
Polymer Police: 3726, 3739-3741
("Polymer Police" means I have gone through the list of tiles which are variations on normal HRP tiles, and any tile numbers listed means I have found new work done on the upstream tile, which I have then replicated on the add-on tile.) |
|
25 |
4931d 6h |
h266 |
/ |
all references to default HRP audited and updated
fix loading of XXX data
Polymer "versions" of crates added
slight tweak to NW1 |
|
24 |
4933d 10h |
h266 |
/nw_plus/ |
IPS patches replaced with bspatches.
Patch version bumped. |
|
23 |
4933d 11h |
h266 |
/nw_plus/utils/ |
add bsdiff to utils in anticipation of replacing uips |
|
22 |
4933d 12h |
h266 |
/nw_plus/ |
More verbose map patching reasoning added.
NW1 phone ringing improved. |
|
21 |
4936d 8h |
h266 |
/nw_plus/ |
Fix corruption in NW3.
Specify CON file to editor for sounds. |
|
20 |
4937d 3h |
h266 |
/ |
map bugfix
music improvements, mainly for ease of use of Shift+F5 |
|
19 |
4948d 6h |
h266 |
/nw_plus/ |
Fix mistake in editor .bat merge. |
|
18 |
4948d 6h |
h266 |
/ |
wrapper .bat files now only set environment variable flags and do not pass any parameters themselves
Mapster32 .bat code merged into main .bat (wrapper .bat still exists)
all grunt work merged into main launcher
massive improvements on the loading of hrp.duke4.net files in the root directory
polymer_hrp\ subdirectory automatically included along with .zip files
add STAYPUT elves to zoo
re-add white 8-bit digitalnum, but don't undefine hightile |
|
17 |
4948d 11h |
h266 |
/nw_plus/ |
forgot zoo map last revision |
|
16 |
4948d 11h |
h266 |
/nw_plus/ |
generate and use custom NAMES.H in Mapster32 launcher
batch file directory detection fixes and improvements
wrapper batch file improvements
zoo improvements |
|
15 |
4949d 7h |
h266 |
/nw_plus/ |
Fix DP defs. |
|
14 |
4949d 13h |
h266 |
/nw_plus/ |
fix drawing of weapons in multiplayer with skin system
relocate "getactor[THISACTOR].owner owner" to EVENT_EGS |
|
13 |
4950d 8h |
h266 |
/ |
batch file improvements:
Running the debug .bat now launches the debug EDuke32.
Very smart detection of EDuke32, NW+, and NWHRP directories.
Mapster32 launcher brought up to par with EDuke32 launcher's new features. |
|
12 |
4951d 3h |
h266 |
/nw_plus/ |
zoo improvements |
|
11 |
4951d 3h |
h266 |
/ |
#3714 skybox fix attempt
zoo improvements |
|
10 |
4951d 4h |
h266 |
/ |
Make it easier for users to disable and remove the HRP components. (Split nwinter_hrp.def into itself for HRP components (screen, skyboxes, sprites, and textures) and nw_plus.def for everything else.) |
|
9 |
4953d 8h |
h266 |
/nw_plus/ |
CON load fix. |
|
8 |
4954d 8h |
h266 |
/ |
Appearance of final boss in NWL7 fixed.
Snow Commander now shoots freezeblasts more rapidly. When the player is frozen, it will now approach and spin, which will now break the ice.
The Santa skin now works on HoloDukes and the shrinking/steroids blur effect.
Chandelier (#3778) now breakable.
Old HRP redfont commented out.
Santa shoots the player's RPGs now, not the Commander's.
NWL7 map improvements |
|
7 |
4956d 12h |
h266 |
/nw_plus/ |
add nw_debug.bat
cleanup NWActor.con
other very minor changes |
|
6 |
4990d 4h |
h266 |
/nw_plus/ |
Batch file tweaks. |
|
5 |
4990d 9h |
h266 |
/nw_plus/ |
Update map IPS patches. |
|
4 |
4991d 7h |
h266 |
/ |
Added Mapster32+DP batch file.
Edited docs. |
|
3 |
4991d 13h |
h266 |
/ |
Add NW beta art recovered from Deadly Kiss data dump to extra/, just for fun.
Update docs. |
|
2 |
4993d 7h |
h266 |
/ |
Ignoring Thumbs.db. |
|
1 |
4993d 7h |
h266 |
/ |
Initial commit. |
|