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Rev Age Author Path Log message Diff
363 4506d 4h loomsday /highres/ #454 revised [polymer]  
362 4506d 12h h266 /highres/screen/ improved crosshairs  
361 4508d 14h loomsday /highres/sprites/effects/ a bit of enhancement  
360 4515d 17h loomsday /highres/textures/ polymost texture upd  
359 4515d 18h loomsday /highres/ new polymost #367 & #368  
358 4519d 14h loomsday /highres/ polymost #369 texture revised  
357 4519d 16h loomsday /highres/textures/ polymost version of #354  
356 4519d 20h loomsday /highres/ polymost #317, #318 revised  
355 4519d 22h loomsday /highres/textures/ polymost version of #0328  
354 4519d 22h loomsday /highres/ rename 0328.png -> 0328_d.png  
353 4519d 23h loomsday /highres/textures/ polymost texture update  
352 4527d 19h loomsday /highres/ #0159 polymost  
351 4532d 17h spiker /  
350 4533d 8h spiker /  
349 4533d 8h spiker /polymost/screen/ Brought back the old structure  
348 4533d 10h spiker /  
347 4533d 14h loomsday /polymost/  
346 4534d 14h loomsday /polymost/textures/ polymost texture revised  
345 4534d 14h loomsday /  
344 4536d 10h spiker / Complete split of Polymer and Polymost. That was really necessary!  
343 4536d 18h spiker / Complete split of Polymer and Polymost! That was really necessary!  
342 4549d 17h spiker /highres/sprites/  
341 4549d 20h spiker /highres/sprites/  
340 4551d 2h spiker /highres/sprites/ Shotgun tweaks  
339 4551d 18h spiker /highres/sprites/  
338 4551d 19h spiker /highres/sprites/  
337 4551d 21h spiker /highres/sprites/  
336 4551d 22h spiker /highres/sprites/ shotgun  
335 4564d 13h leod /highres/ fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor  
334 4564d 22h leod /highres/sprites/ revert r329 pistol clip definition  
333 4565d 12h leod /installer/ hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check  
332 4565d 13h h266 /highres/sprites/ 0913.png --> 0913_d.png in props.def  
331 4565d 19h leod /installer/ hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE  
330 4567d 7h leod / 4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP
 
329 4567d 12h spiker /highres/sprites/ more tweaks  
328 4570d 15h spiker /highres/ 4288 + shrinker projectile color match  
327 4571d 17h spiker /highres/sprites/ Trooper optimization  
326 4571d 19h leod /highres/ Revert to old loading sequence because the 1680 trooper got messed up.

But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model.
 
325 4571d 20h leod /installer/ make version commandlne parameter work with full, both, and all  
324 4572d 8h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.