Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Directory listing | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
360 4430d 11h loomsday /highres/textures/ polymost texture upd  
359 4430d 12h loomsday /highres/ new polymost #367 & #368  
358 4434d 8h loomsday /highres/ polymost #369 texture revised  
357 4434d 10h loomsday /highres/textures/ polymost version of #354  
356 4434d 14h loomsday /highres/ polymost #317, #318 revised  
355 4434d 16h loomsday /highres/textures/ polymost version of #0328  
354 4434d 16h loomsday /highres/ rename 0328.png -> 0328_d.png  
353 4434d 17h loomsday /highres/textures/ polymost texture update  
352 4442d 13h loomsday /highres/ #0159 polymost  
351 4447d 11h spiker /  
350 4448d 2h spiker /  
349 4448d 2h spiker /polymost/screen/ Brought back the old structure  
348 4448d 5h spiker /  
347 4448d 8h loomsday /polymost/  
346 4449d 8h loomsday /polymost/textures/ polymost texture revised  
345 4449d 9h loomsday /  
344 4451d 4h spiker / Complete split of Polymer and Polymost. That was really necessary!  
343 4451d 12h spiker / Complete split of Polymer and Polymost! That was really necessary!  
342 4464d 11h spiker /highres/sprites/  
341 4464d 14h spiker /highres/sprites/  
340 4465d 21h spiker /highres/sprites/ Shotgun tweaks  
339 4466d 12h spiker /highres/sprites/  
338 4466d 13h spiker /highres/sprites/  
337 4466d 15h spiker /highres/sprites/  
336 4466d 16h spiker /highres/sprites/ shotgun  
335 4479d 7h leod /highres/ fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor  
334 4479d 16h leod /highres/sprites/ revert r329 pistol clip definition  
333 4480d 6h leod /installer/ hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check  
332 4480d 7h h266 /highres/sprites/ 0913.png --> 0913_d.png in props.def  
331 4480d 13h leod /installer/ hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE  
330 4482d 1h leod / 4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP
 
329 4482d 6h spiker /highres/sprites/ more tweaks  
328 4485d 9h spiker /highres/ 4288 + shrinker projectile color match  
327 4486d 12h spiker /highres/sprites/ Trooper optimization  
326 4486d 13h leod /highres/ Revert to old loading sequence because the 1680 trooper got messed up.

But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model.
 
325 4486d 14h leod /installer/ make version commandlne parameter work with full, both, and all  
324 4487d 2h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
323 4487d 7h spiker /highres/sprites/firstperson/ more pistol fixes  
322 4487d 8h spiker /highres/sprites/ pistol specular and geometry adjustments  
321 4487d 14h spiker /highres/sprites/ more pistol and hands fixes