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Rev Age Author Path Log message Diff
289 4542d 11h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
288 4546d 23h h266 /highres/textures/ Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect.
 
287 4576d 11h spiker /highres/  
286 4581d 22h spiker /highres/ 4154  
285 4608d 10h nightfright / Reverted to previous versions: 341-343  
284 4664d 9h loomsday /highres/sprites/props/ doublesided now  
283 4664d 23h spiker /highres/  
282 4665d 4h plagman /highres/projections/ Y-invert projections as the engine changed to render them upside down.  
281 4667d 22h nightfright / Modified: #341, 343  
280 4674d 23h nightfright / Modified: #342, 343, 821, 916, 917  
279 4680d 11h nightfright / Updated: E1M1.mhk  
278 4723d 10h loomsday /highres/ #369 polymerized + #797 recreated  
277 4731d 13h spiker /highres/sprites/ Decal and muzzle tweaks  
276 4731d 14h spiker /highres/  
275 4739d 12h nightfright / Modified: #3281 (new loading screen by Lightsource)  
274 4740d 11h loomsday /highres/ polyTile #367  
273 4740d 13h spiker /highres/ 885 polymerized  
272 4740d 17h spiker /highres/textures/  
271 4740d 17h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
270 4741d 13h spiker /highres/ Content by Lightsource  
269 4743d 14h loomsday /highres/ polymerTile #318  
268 4744d 13h loomsday /highres/ polymer-ed tile #317  
267 4752d 4h h266 /highres/screen/fonts/digital/  
266 4755d 12h loomsday /highres/ #371 polymerized, #152 glow added  
265 4759d 2h spiker /highres/ Fixes some broken normal maps  
264 4777d 21h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4783d 18h nightfright / Updated: #821, 1189, 2493  
262 4797d 11h nightfright /highres/sprites/ Fixed: decals.def (wrong defs for #546/2298 normal maps)  
261 4804d 12h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
260 4807d 13h nightfright / Updated: E1L2.mhk (new Polymer spotlights by Micky C)  
259 4807d 23h nightfright / Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C)  
258 4812d 23h parkar /highres/sprites/ Revert pigcop changes introduced by mistake in 257.  
257 4813d 13h parkar / Added installer source.  
256 4814d 22h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
255 4816d 9h nightfright / Updated: E3L6.mhk (fix for underwater slimebabe)  
254 4818d 11h nightfright / Updated: E3L1.mhk, E3L3.mhk (fixes for underwater slimebabes)  
253 4818d 13h nightfright / Updated: E1l7.mhk, E1L8.mhk, E2L10.mhk, E2L11.mhk, E3L10.mhk, E3L11.mhk (Polymer lights by Micky C)  
252 4819d 17h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4820d 22h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4821d 0h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model