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Rev Age Author Path Log message Diff
359 4430d 0h loomsday /highres/ new polymost #367 & #368  
358 4433d 20h loomsday /highres/ polymost #369 texture revised  
357 4433d 23h loomsday /highres/textures/ polymost version of #354  
356 4434d 2h loomsday /highres/ polymost #317, #318 revised  
355 4434d 4h loomsday /highres/textures/ polymost version of #0328  
354 4434d 4h loomsday /highres/ rename 0328.png -> 0328_d.png  
353 4434d 5h loomsday /highres/textures/ polymost texture update  
352 4442d 1h loomsday /highres/ #0159 polymost  
351 4446d 23h spiker /  
350 4447d 14h spiker /  
349 4447d 15h spiker /polymost/screen/ Brought back the old structure  
348 4447d 17h spiker /  
347 4447d 20h loomsday /polymost/  
346 4448d 21h loomsday /polymost/textures/ polymost texture revised  
345 4448d 21h loomsday /  
344 4450d 17h spiker / Complete split of Polymer and Polymost. That was really necessary!  
343 4451d 0h spiker / Complete split of Polymer and Polymost! That was really necessary!  
342 4463d 23h spiker /highres/sprites/  
341 4464d 2h spiker /highres/sprites/  
340 4465d 9h spiker /highres/sprites/ Shotgun tweaks  
339 4466d 0h spiker /highres/sprites/  
338 4466d 1h spiker /highres/sprites/  
337 4466d 3h spiker /highres/sprites/  
336 4466d 4h spiker /highres/sprites/ shotgun  
335 4478d 19h leod /highres/ fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor  
334 4479d 5h leod /highres/sprites/ revert r329 pistol clip definition  
333 4479d 18h leod /installer/ hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check  
332 4479d 19h h266 /highres/sprites/ 0913.png --> 0913_d.png in props.def  
331 4480d 2h leod /installer/ hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE  
330 4481d 13h leod / 4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP
 
329 4481d 18h spiker /highres/sprites/ more tweaks  
328 4484d 22h spiker /highres/ 4288 + shrinker projectile color match  
327 4486d 0h spiker /highres/sprites/ Trooper optimization  
326 4486d 2h leod /highres/ Revert to old loading sequence because the 1680 trooper got messed up.

But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model.
 
325 4486d 3h leod /installer/ make version commandlne parameter work with full, both, and all  
324 4486d 14h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
323 4486d 19h spiker /highres/sprites/firstperson/ more pistol fixes  
322 4486d 20h spiker /highres/sprites/ pistol specular and geometry adjustments  
321 4487d 2h spiker /highres/sprites/ more pistol and hands fixes  
320 4489d 14h leod / Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract

This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues.