Rev |
Age |
Author |
Path |
Log message |
Diff |
294 |
4526d 13h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4527d 1h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4528d 20h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4538d 14h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4539d 11h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4539d 13h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4544d 1h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4573d 13h |
spiker |
/highres/ |
|
|
286 |
4579d 1h |
spiker |
/highres/ |
4154 |
|
285 |
4605d 12h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4661d 12h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4662d 1h |
spiker |
/highres/ |
|
|
282 |
4662d 6h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4665d 1h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4672d 1h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
279 |
4677d 13h |
nightfright |
/ |
Updated: E1M1.mhk |
|
278 |
4720d 12h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4728d 15h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4728d 16h |
spiker |
/highres/ |
|
|
275 |
4736d 14h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4737d 14h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4737d 15h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4737d 19h |
spiker |
/highres/textures/ |
|
|
271 |
4737d 19h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4738d 15h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4740d 17h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4741d 15h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4749d 6h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4752d 14h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4756d 4h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4774d 23h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4780d 20h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4794d 13h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4801d 14h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
260 |
4804d 15h |
nightfright |
/ |
Updated: E1L2.mhk (new Polymer spotlights by Micky C) |
|
259 |
4805d 1h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4810d 2h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4810d 15h |
parkar |
/ |
Added installer source. |
|
256 |
4812d 0h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
255 |
4813d 11h |
nightfright |
/ |
Updated: E3L6.mhk (fix for underwater slimebabe) |
|