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Rev Age Author Path Log message Diff
349 4543d 7h spiker /polymost/screen/ Brought back the old structure  
348 4543d 9h spiker /  
347 4543d 12h loomsday /polymost/  
346 4544d 12h loomsday /polymost/textures/ polymost texture revised  
345 4544d 13h loomsday /  
344 4546d 9h spiker / Complete split of Polymer and Polymost. That was really necessary!  
343 4546d 16h spiker / Complete split of Polymer and Polymost! That was really necessary!  
342 4559d 15h spiker /highres/sprites/  
341 4559d 18h spiker /highres/sprites/  
340 4561d 1h spiker /highres/sprites/ Shotgun tweaks  
339 4561d 16h spiker /highres/sprites/  
338 4561d 17h spiker /highres/sprites/  
337 4561d 19h spiker /highres/sprites/  
336 4561d 20h spiker /highres/sprites/ shotgun  
335 4574d 11h leod /highres/ fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor  
334 4574d 21h leod /highres/sprites/ revert r329 pistol clip definition  
333 4575d 10h leod /installer/ hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check  
332 4575d 11h h266 /highres/sprites/ 0913.png --> 0913_d.png in props.def  
331 4575d 18h leod /installer/ hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE  
330 4577d 5h leod / 4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP
 
329 4577d 10h spiker /highres/sprites/ more tweaks  
328 4580d 13h spiker /highres/ 4288 + shrinker projectile color match  
327 4581d 16h spiker /highres/sprites/ Trooper optimization  
326 4581d 17h leod /highres/ Revert to old loading sequence because the 1680 trooper got messed up.

But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model.
 
325 4581d 18h leod /installer/ make version commandlne parameter work with full, both, and all  
324 4582d 6h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
323 4582d 11h spiker /highres/sprites/firstperson/ more pistol fixes  
322 4582d 12h spiker /highres/sprites/ pistol specular and geometry adjustments  
321 4582d 18h spiker /highres/sprites/ more pistol and hands fixes  
320 4585d 6h leod / Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract

This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues.
 
319 4585d 6h leod /highres/ Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1)
 
318 4587d 9h leod /highres/sprites/firstperson/ PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-)  
317 4587d 13h leod /highres/textures/ Polymost grass #2  
316 4587d 13h leod /highres/ Polymost grass #1  
315 4588d 7h leod / Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
 
314 4588d 11h spiker /highres/sprites/firstperson/ small tweak  
313 4588d 12h spiker /highres/sprites/ More pisol adjustmenst + normal fix for scuba  
312 4589d 6h h266 /highres/ Define the projections in projections.def as 'tilefromtexture' before defining them as 'texture' to avoid warnings in the log file, and to allow them to be used in Polymer even with hightile disabled.
This information has been added to the def file itself as well.
 
311 4590d 15h leod /highres/ Fix brace  
310 4590d 16h leod /highres/ Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes

Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs