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Rev Age Author Path Log message Diff
355 4526d 15h loomsday /highres/textures/ polymost version of #0328  
354 4526d 15h loomsday /highres/ rename 0328.png -> 0328_d.png  
353 4526d 16h loomsday /highres/textures/ polymost texture update  
352 4534d 12h loomsday /highres/ #0159 polymost  
351 4539d 10h spiker /  
350 4540d 1h spiker /  
349 4540d 2h spiker /polymost/screen/ Brought back the old structure  
348 4540d 4h spiker /  
347 4540d 7h loomsday /polymost/  
346 4541d 8h loomsday /polymost/textures/ polymost texture revised  
345 4541d 8h loomsday /  
344 4543d 4h spiker / Complete split of Polymer and Polymost. That was really necessary!  
343 4543d 11h spiker / Complete split of Polymer and Polymost! That was really necessary!  
342 4556d 10h spiker /highres/sprites/  
341 4556d 13h spiker /highres/sprites/  
340 4557d 20h spiker /highres/sprites/ Shotgun tweaks  
339 4558d 11h spiker /highres/sprites/  
338 4558d 12h spiker /highres/sprites/  
337 4558d 14h spiker /highres/sprites/  
336 4558d 15h spiker /highres/sprites/ shotgun  
335 4571d 6h leod /highres/ fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor  
334 4571d 16h leod /highres/sprites/ revert r329 pistol clip definition  
333 4572d 5h leod /installer/ hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check  
332 4572d 6h h266 /highres/sprites/ 0913.png --> 0913_d.png in props.def  
331 4572d 13h leod /installer/ hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE  
330 4574d 0h leod / 4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP
 
329 4574d 5h spiker /highres/sprites/ more tweaks  
328 4577d 9h spiker /highres/ 4288 + shrinker projectile color match  
327 4578d 11h spiker /highres/sprites/ Trooper optimization  
326 4578d 13h leod /highres/ Revert to old loading sequence because the 1680 trooper got messed up.

But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model.
 
325 4578d 14h leod /installer/ make version commandlne parameter work with full, both, and all  
324 4579d 1h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
323 4579d 6h spiker /highres/sprites/firstperson/ more pistol fixes  
322 4579d 7h spiker /highres/sprites/ pistol specular and geometry adjustments  
321 4579d 13h spiker /highres/sprites/ more pistol and hands fixes  
320 4582d 1h leod / Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract

This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues.
 
319 4582d 2h leod /highres/ Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1)
 
318 4584d 4h leod /highres/sprites/firstperson/ PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-)  
317 4584d 8h leod /highres/textures/ Polymost grass #2  
316 4584d 8h leod /highres/ Polymost grass #1