Rev |
Age |
Author |
Path |
Log message |
Diff |
337 |
4474d 19h |
spiker |
/highres/sprites/ |
|
|
336 |
4474d 20h |
spiker |
/highres/sprites/ |
shotgun |
|
335 |
4487d 11h |
leod |
/highres/ |
fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor |
|
334 |
4487d 20h |
leod |
/highres/sprites/ |
revert r329 pistol clip definition |
|
333 |
4488d 10h |
leod |
/installer/ |
hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check |
|
332 |
4488d 11h |
h266 |
/highres/sprites/ |
0913.png --> 0913_d.png in props.def |
|
331 |
4488d 17h |
leod |
/installer/ |
hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE |
|
330 |
4490d 5h |
leod |
/ |
4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP |
|
329 |
4490d 10h |
spiker |
/highres/sprites/ |
more tweaks |
|
328 |
4493d 13h |
spiker |
/highres/ |
4288 + shrinker projectile color match |
|
327 |
4494d 16h |
spiker |
/highres/sprites/ |
Trooper optimization |
|
326 |
4494d 17h |
leod |
/highres/ |
Revert to old loading sequence because the 1680 trooper got messed up.
But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model. |
|
325 |
4494d 18h |
leod |
/installer/ |
make version commandlne parameter work with full, both, and all |
|
324 |
4495d 6h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
323 |
4495d 11h |
spiker |
/highres/sprites/firstperson/ |
more pistol fixes |
|
322 |
4495d 12h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4495d 18h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
320 |
4498d 6h |
leod |
/ |
Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract
This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues. |
|
319 |
4498d 6h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4500d 9h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
317 |
4500d 13h |
leod |
/highres/textures/ |
Polymost grass #2 |
|
316 |
4500d 13h |
leod |
/highres/ |
Polymost grass #1 |
|
315 |
4501d 7h |
leod |
/ |
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method. |
|
314 |
4501d 11h |
spiker |
/highres/sprites/firstperson/ |
small tweak |
|
313 |
4501d 12h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
312 |
4502d 6h |
h266 |
/highres/ |
Define the projections in projections.def as 'tilefromtexture' before defining them as 'texture' to avoid warnings in the log file, and to allow them to be used in Polymer even with hightile disabled.
This information has been added to the def file itself as well. |
|
311 |
4503d 15h |
leod |
/highres/ |
Fix brace |
|
310 |
4503d 16h |
leod |
/highres/ |
Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes
Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs |
|
309 |
4506d 6h |
leod |
/highres/sprites/ |
effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)
All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3. |
|
308 |
4506d 8h |
leod |
/highres/ |
texture folder is Polymost-complete
(Polymer diffuse maps renamed to *_d.png) |
|
307 |
4506d 12h |
leod |
/highres/ |
fix 724_d |
|
306 |
4506d 19h |
leod |
/highres/ |
JPG->PNG conversions reverted |
|
305 |
4507d 7h |
leod |
/highres/ |
JPG Polymost textures brought back as PNG into the repository
(Polymer diffuse maps renamed/converted to *_d.png) |
|
304 |
4507d 8h |
leod |
/highres/textures/ |
Forgot to ADD the renamed Polymer diffuse maps before committing. Ouch. |
|
303 |
4507d 8h |
leod |
/highres/ |
More Polymost textures (PNG) brought back into the repository
(Polymer diffuse maps renamed to *_d.png) |
|
302 |
4507d 18h |
leod |
/highres/textures/ |
fix case of 1151 #2 |
|
301 |
4507d 18h |
leod |
/highres/textures/ |
fix case of 1151 #1 |
|
300 |
4507d 18h |
leod |
/highres/ |
First Polymost texture brought back into the repository
(Polymer diffuse map renamed to *_d.png) |
|
299 |
4508d 4h |
h266 |
/highres/sprites/ |
Fix pal 12/18 of the Alien Queen in monsters.def. |
|
298 |
4508d 21h |
devastator |
/highres/ |
added 1139 1151 Dif Nrm Spec |
|