Rev |
Age |
Author |
Path |
Log message |
Diff |
349 |
4484d 0h |
spiker |
/polymost/screen/ |
Brought back the old structure |
|
348 |
4484d 2h |
spiker |
/ |
|
|
347 |
4484d 6h |
loomsday |
/polymost/ |
|
|
346 |
4485d 6h |
loomsday |
/polymost/textures/ |
polymost texture revised |
|
345 |
4485d 6h |
loomsday |
/ |
|
|
344 |
4487d 2h |
spiker |
/ |
Complete split of Polymer and Polymost. That was really necessary! |
|
343 |
4487d 10h |
spiker |
/ |
Complete split of Polymer and Polymost! That was really necessary! |
|
342 |
4500d 9h |
spiker |
/highres/sprites/ |
|
|
341 |
4500d 12h |
spiker |
/highres/sprites/ |
|
|
340 |
4501d 18h |
spiker |
/highres/sprites/ |
Shotgun tweaks |
|
339 |
4502d 10h |
spiker |
/highres/sprites/ |
|
|
338 |
4502d 11h |
spiker |
/highres/sprites/ |
|
|
337 |
4502d 13h |
spiker |
/highres/sprites/ |
|
|
336 |
4502d 14h |
spiker |
/highres/sprites/ |
shotgun |
|
335 |
4515d 4h |
leod |
/highres/ |
fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor |
|
334 |
4515d 14h |
leod |
/highres/sprites/ |
revert r329 pistol clip definition |
|
333 |
4516d 4h |
leod |
/installer/ |
hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check |
|
332 |
4516d 5h |
h266 |
/highres/sprites/ |
0913.png --> 0913_d.png in props.def |
|
331 |
4516d 11h |
leod |
/installer/ |
hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE |
|
330 |
4517d 23h |
leod |
/ |
4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP |
|
329 |
4518d 4h |
spiker |
/highres/sprites/ |
more tweaks |
|
328 |
4521d 7h |
spiker |
/highres/ |
4288 + shrinker projectile color match |
|
327 |
4522d 9h |
spiker |
/highres/sprites/ |
Trooper optimization |
|
326 |
4522d 11h |
leod |
/highres/ |
Revert to old loading sequence because the 1680 trooper got messed up.
But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model. |
|
325 |
4522d 12h |
leod |
/installer/ |
make version commandlne parameter work with full, both, and all |
|
324 |
4523d 0h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
323 |
4523d 4h |
spiker |
/highres/sprites/firstperson/ |
more pistol fixes |
|
322 |
4523d 6h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4523d 12h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
320 |
4526d 0h |
leod |
/ |
Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract
This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues. |
|
319 |
4526d 0h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4528d 2h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
317 |
4528d 6h |
leod |
/highres/textures/ |
Polymost grass #2 |
|
316 |
4528d 7h |
leod |
/highres/ |
Polymost grass #1 |
|
315 |
4529d 1h |
leod |
/ |
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method. |
|
314 |
4529d 5h |
spiker |
/highres/sprites/firstperson/ |
small tweak |
|
313 |
4529d 6h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
312 |
4530d 0h |
h266 |
/highres/ |
Define the projections in projections.def as 'tilefromtexture' before defining them as 'texture' to avoid warnings in the log file, and to allow them to be used in Polymer even with hightile disabled.
This information has been added to the def file itself as well. |
|
311 |
4531d 9h |
leod |
/highres/ |
Fix brace |
|
310 |
4531d 10h |
leod |
/highres/ |
Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes
Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs |
|