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Rev Age Author Path Log message Diff
358 4470d 10h loomsday /highres/ polymost #369 texture revised  
357 4470d 12h loomsday /highres/textures/ polymost version of #354  
356 4470d 15h loomsday /highres/ polymost #317, #318 revised  
355 4470d 17h loomsday /highres/textures/ polymost version of #0328  
354 4470d 17h loomsday /highres/ rename 0328.png -> 0328_d.png  
353 4470d 19h loomsday /highres/textures/ polymost texture update  
352 4478d 14h loomsday /highres/ #0159 polymost  
351 4483d 12h spiker /  
350 4484d 3h spiker /  
349 4484d 4h spiker /polymost/screen/ Brought back the old structure  
348 4484d 6h spiker /  
347 4484d 10h loomsday /polymost/  
346 4485d 10h loomsday /polymost/textures/ polymost texture revised  
345 4485d 10h loomsday /  
344 4487d 6h spiker / Complete split of Polymer and Polymost. That was really necessary!  
343 4487d 13h spiker / Complete split of Polymer and Polymost! That was really necessary!  
342 4500d 12h spiker /highres/sprites/  
341 4500d 16h spiker /highres/sprites/  
340 4501d 22h spiker /highres/sprites/ Shotgun tweaks  
339 4502d 14h spiker /highres/sprites/  
338 4502d 14h spiker /highres/sprites/  
337 4502d 17h spiker /highres/sprites/  
336 4502d 18h spiker /highres/sprites/ shotgun  
335 4515d 8h leod /highres/ fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor  
334 4515d 18h leod /highres/sprites/ revert r329 pistol clip definition  
333 4516d 7h leod /installer/ hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check  
332 4516d 9h h266 /highres/sprites/ 0913.png --> 0913_d.png in props.def  
331 4516d 15h leod /installer/ hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE  
330 4518d 3h leod / 4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP
 
329 4518d 8h spiker /highres/sprites/ more tweaks  
328 4521d 11h spiker /highres/ 4288 + shrinker projectile color match  
327 4522d 13h spiker /highres/sprites/ Trooper optimization  
326 4522d 15h leod /highres/ Revert to old loading sequence because the 1680 trooper got messed up.

But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model.
 
325 4522d 16h leod /installer/ make version commandlne parameter work with full, both, and all  
324 4523d 4h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
323 4523d 8h spiker /highres/sprites/firstperson/ more pistol fixes  
322 4523d 9h spiker /highres/sprites/ pistol specular and geometry adjustments  
321 4523d 15h spiker /highres/sprites/ more pistol and hands fixes  
320 4526d 4h leod / Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract

This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues.
 
319 4526d 4h leod /highres/ Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1)