Català-Valencià – Catalan
中文 – Chinese (Simplified)
中文 – Chinese (Traditional)
Česky – Czech
Dansk – Danish
Nederlands – Dutch
English – English
Suomi – Finnish
Français – French
Deutsch – German
עברית – Hebrew
हिंदी – Hindi
Magyar – Hungarian
Bahasa Indonesia – Indonesian
Italiano – Italian
日本語 – Japanese
한국어 – Korean
Македонски – Macedonian
मराठी – Marathi
Norsk – Norwegian
Polski – Polish
Português – Portuguese
Português – Portuguese (Brazil)
Русский – Russian
Slovenčina – Slovak
Slovenščina – Slovenian
Español – Spanish
Svenska – Swedish
Türkçe – Turkish
Українська – Ukrainian
Oëzbekcha – Uzbek
Subversion Repositories
duke3d_hrp
(root)
/ – Rev 359
Rev
Go to most recent revision
|
Show changed files
|
Directory listing
|
RSS feed
Filtering Options
From rev
To rev
Max revs
Search history for
Show All
Clear current filter
Rev
Age
Author
Path
Log message
Diff
359
4466d 0h
loomsday
/highres/
new polymost #367 & #368
358
4469d 20h
loomsday
/highres/
polymost #369 texture revised
357
4469d 22h
loomsday
/highres/textures/
polymost version of #354
356
4470d 2h
loomsday
/highres/
polymost #317, #318 revised
355
4470d 4h
loomsday
/highres/textures/
polymost version of #0328
354
4470d 4h
loomsday
/highres/
rename 0328.png -> 0328_d.png
353
4470d 5h
loomsday
/highres/textures/
polymost texture update
352
4478d 1h
loomsday
/highres/
#0159 polymost
351
4482d 23h
spiker
/
350
4483d 14h
spiker
/
349
4483d 14h
spiker
/polymost/screen/
Brought back the old structure
348
4483d 17h
spiker
/
347
4483d 20h
loomsday
/polymost/
346
4484d 20h
loomsday
/polymost/textures/
polymost texture revised
345
4484d 21h
loomsday
/
344
4486d 16h
spiker
/
Complete split of Polymer and Polymost. That was really necessary!
343
4487d 0h
spiker
/
Complete split of Polymer and Polymost! That was really necessary!
342
4499d 23h
spiker
/highres/sprites/
341
4500d 2h
spiker
/highres/sprites/
340
4501d 9h
spiker
/highres/sprites/
Shotgun tweaks
339
4502d 0h
spiker
/highres/sprites/
338
4502d 1h
spiker
/highres/sprites/
337
4502d 3h
spiker
/highres/sprites/
336
4502d 4h
spiker
/highres/sprites/
shotgun
335
4514d 19h
leod
/highres/
fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor
334
4515d 4h
leod
/highres/sprites/
revert r329 pistol clip definition
333
4515d 18h
leod
/installer/
hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check
332
4515d 19h
h266
/highres/sprites/
0913.png --> 0913_d.png in props.def
331
4516d 1h
leod
/installer/
hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE
330
4517d 13h
leod
/
4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP
329
4517d 18h
spiker
/highres/sprites/
more tweaks
328
4520d 21h
spiker
/highres/
4288 + shrinker projectile color match
327
4522d 0h
spiker
/highres/sprites/
Trooper optimization
326
4522d 1h
leod
/highres/
Revert to old loading sequence because the 1680 trooper got messed up.
But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model.
325
4522d 2h
leod
/installer/
make version commandlne parameter work with full, both, and all
324
4522d 14h
leod
/
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
323
4522d 19h
spiker
/highres/sprites/firstperson/
more pistol fixes
322
4522d 20h
spiker
/highres/sprites/
pistol specular and geometry adjustments
321
4523d 2h
spiker
/highres/sprites/
more pistol and hands fixes
320
4525d 14h
leod
/
Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract
This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues.